pk3DS/pk3DS.Core/Structures/EggMoves.cs
Kurt d0f303715a Fix gen7 eggmove rand/writeback
formtableindex was getting cleared if no moves were present, game always
writes at least 4 bytes (ptr & count) for gen7 format.

improve the editor by describing what the extra slots pertain to

Closes #193
2017-09-10 01:01:19 -07:00

86 lines
2.7 KiB
C#

using System.IO;
namespace pk3DS.Core.Structures
{
public abstract class EggMoves
{
public int Count;
public int[] Moves;
public int FormTableIndex;
public abstract byte[] Write();
}
public class EggMoves6 : EggMoves
{
public EggMoves6(byte[] data)
{
if (data.Length < 2 || data.Length % 2 != 0)
{ Count = 0; Moves = new int[0]; return; }
using (BinaryReader br = new BinaryReader(new MemoryStream(data)))
{
Moves = new int[Count = br.ReadUInt16()];
for (int i = 0; i < Count; i++)
Moves[i] = br.ReadUInt16();
}
}
public static EggMoves[] getArray(byte[][] entries)
{
EggMoves[] data = new EggMoves[entries.Length];
for (int i = 0; i < data.Length; i++)
data[i] = new EggMoves6(entries[i]);
return data;
}
public override byte[] Write()
{
Count = Moves.Length;
if (Count == 0) return new byte[0];
using (MemoryStream ms = new MemoryStream())
using (BinaryWriter bw = new BinaryWriter(ms))
{
bw.Write((ushort)Count);
for (int i = 0; i < Count; i++)
bw.Write((ushort)Moves[i]);
return ms.ToArray();
}
}
}
public class EggMoves7 : EggMoves
{
public EggMoves7(byte[] data)
{
if (data.Length < 2 || data.Length % 2 != 0)
{ Count = 0; Moves = new int[0]; return; }
using (BinaryReader br = new BinaryReader(new MemoryStream(data)))
{
FormTableIndex = br.ReadUInt16();
Count = br.ReadUInt16();
Moves = new int[Count];
for (int i = 0; i < Count; i++)
Moves[i] = br.ReadUInt16();
}
}
public static EggMoves[] getArray(byte[][] entries)
{
EggMoves[] data = new EggMoves[entries.Length];
for (int i = 0; i < data.Length; i++)
data[i] = new EggMoves7(entries[i]);
return data;
}
public override byte[] Write()
{
Count = Moves.Length;
using (MemoryStream ms = new MemoryStream())
using (BinaryWriter bw = new BinaryWriter(ms))
{
bw.Write((ushort)FormTableIndex);
bw.Write((ushort)Count);
for (int i = 0; i < Count; i++)
bw.Write((ushort)Moves[i]);
return ms.ToArray();
}
}
}
}