mirror of
https://github.com/kwsch/pk3DS.git
synced 2026-04-07 17:34:51 -05:00
208 lines
7.4 KiB
C#
208 lines
7.4 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using pk3DS.Core.Structures.PersonalInfo;
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namespace pk3DS.Core.Randomizers
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{
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public class SpeciesRandomizer
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{
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private readonly GameConfig Game;
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private readonly PersonalInfo[] SpeciesStat;
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private readonly int MaxSpeciesID;
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public SpeciesRandomizer(GameConfig config)
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{
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Game = config;
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MaxSpeciesID = Game.Info.MaxSpeciesID;
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SpeciesStat = Game.Personal.Table;
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}
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/// <summary>
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/// To be called after the allowed species are provided.
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/// </summary>
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public void Initialize()
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{
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var list = InitializeSpeciesList();
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RandSpec = new GenericRandomizer(list);
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}
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#region Randomizer Settings
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public bool G1 = true;
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public bool G2 = true;
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public bool G3 = true;
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public bool G4 = true;
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public bool G5 = true;
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public bool G6 = true;
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public bool G7 = false;
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public bool L = false;
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public bool E = false;
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public bool Shedinja = false;
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public bool rEXP = true;
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public bool rBST = true;
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public bool rType = false;
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#endregion
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#region Random Species Filtering Parameters
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private GenericRandomizer RandSpec;
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private int loopctr;
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private const int l = 10; // tweakable scalars
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private const int h = 11;
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#endregion
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internal int GetRandomSpecies(int oldSpecies, int bannedSpecies)
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{
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// Get a new random species
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PersonalInfo oldpkm = SpeciesStat[oldSpecies];
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loopctr = 0; // altering calculations to prevent infinite loops
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int newSpecies;
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while (!GetNewSpecies(bannedSpecies, oldpkm, out newSpecies))
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loopctr++;
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return newSpecies;
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}
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public int GetRandomSpeciesType(int oldSpecies, int type)
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{
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// Get a new random species
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PersonalInfo oldpkm = SpeciesStat[oldSpecies];
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loopctr = 0; // altering calculations to prevent infinite loops
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int newSpecies;
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while (!GetNewSpecies(oldSpecies, oldpkm, out newSpecies) || !GetIsTypeMatch(newSpecies, type))
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loopctr++;
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return newSpecies;
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}
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private bool GetIsTypeMatch(int newSpecies, int type) => SpeciesStat[newSpecies].Types.Any(z => z == type) || loopctr > 9000;
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public int GetRandomSpecies(int oldSpecies)
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{
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// Get a new random species
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PersonalInfo oldpkm = SpeciesStat[oldSpecies];
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loopctr = 0; // altering calculations to prevent infinite loops
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int newSpecies;
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while (!GetNewSpecies(oldSpecies, oldpkm, out newSpecies))
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loopctr++;
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return newSpecies;
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}
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private bool IsSpeciesReplacementBad(int newSpecies, int currentSpecies)
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{
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return newSpecies == currentSpecies && loopctr < MaxSpeciesID * 10;
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}
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private bool IsSpeciesEXPRateBad(PersonalInfo oldpkm, PersonalInfo pkm)
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{
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if (!rEXP)
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return false;
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// Experience Growth Rate matches
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return oldpkm.EXPGrowth != pkm.EXPGrowth;
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}
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private bool IsSpeciesTypeBad(PersonalInfo oldpkm, PersonalInfo pkm)
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{
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if (!rType)
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return false;
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// Type has to be somewhat similar
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return !oldpkm.Types.Any(z => pkm.Types.Contains(z));
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}
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private bool IsSpeciesBSTBad(PersonalInfo oldpkm, PersonalInfo pkm)
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{
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if (!rBST)
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return false;
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// Base stat total has to be close
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int expand = loopctr / MaxSpeciesID;
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int lo = pkm.BST * l / (h + expand);
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int hi = pkm.BST * (h + expand) / l;
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return lo > oldpkm.BST || oldpkm.BST > hi;
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}
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private int[] InitializeSpeciesList()
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{
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List<int> list = new List<int>();
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if (G1) AddGen1Species(list);
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if (G2) AddGen2Species(list);
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if (G3) AddGen3Species(list);
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if (G4) AddGen4Species(list);
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if (G5) AddGen5Species(list);
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if (G6) AddGen6Species(list);
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if (G7) AddGen7Species(list);
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return list.Count == 0 ? RandomSpeciesList : list.ToArray();
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}
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private void AddGen1Species(List<int> list)
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{
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list.AddRange(Enumerable.Range(1, 143)); // Bulbasaur - Snorlax
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list.AddRange(Enumerable.Range(147, 3)); // Dratini - Dragonite
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if (L)
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{
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list.AddRange(Enumerable.Range(144, 3)); // Birds
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list.Add(150); // Mewtwo
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}
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if (E) list.Add(151); // Mew
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}
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private void AddGen2Species(List<int> list)
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{
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list.AddRange(Enumerable.Range(152, 91)); // Chikorita - Blissey
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list.AddRange(Enumerable.Range(246, 3)); // Larvitar - Tyranitar
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if (L)
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{
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list.AddRange(Enumerable.Range(243, 3)); // Dogs
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list.AddRange(Enumerable.Range(249, 2)); // Lugia & Ho-Oh
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}
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if (E) list.Add(251); // Celebi
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}
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private void AddGen3Species(List<int> list)
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{
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list.AddRange(Enumerable.Range(252, 40));
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list.AddRange(Enumerable.Range(293, 84));
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if (Shedinja) list.Add(292); // Shedinja
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if (L) list.AddRange(Enumerable.Range(377, 8)); // Regi, Lati, Mascot
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if (E) list.AddRange(Enumerable.Range(385, 2)); // Jirachi/Deoxys
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}
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private void AddGen4Species(List<int> list)
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{
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list.AddRange(Enumerable.Range(387, 93));
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if (L) list.AddRange(Enumerable.Range(480, 9)); //
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if (E) list.AddRange(Enumerable.Range(489, 5)); //
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}
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private void AddGen5Species(List<int> list)
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{
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list.AddRange(Enumerable.Range(495, 143));
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if (L) list.AddRange(Enumerable.Range(638, 9)); list.Add(494); //
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if (E) list.AddRange(Enumerable.Range(647, 3)); //
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}
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private void AddGen6Species(List<int> list)
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{
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list.AddRange(Enumerable.Range(650, 66));
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if (L) list.AddRange(Enumerable.Range(716, 3)); //
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if (E) list.AddRange(Enumerable.Range(719, 3)); //
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}
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private void AddGen7Species(List<int> list)
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{
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list.AddRange(Enumerable.Range(722, 67));
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if (L) list.AddRange(Enumerable.Range(785, 16)); // Tapus, Legends, UBs
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if (E) list.AddRange(Enumerable.Range(801, 2)); // Magearna, Marshadow
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}
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public int[] RandomSpeciesList => Enumerable.Range(1, MaxSpeciesID).ToArray();
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private bool GetNewSpecies(int currentSpecies, PersonalInfo oldpkm, out int newSpecies)
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{
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newSpecies = RandSpec.Next();
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PersonalInfo pkm = SpeciesStat[newSpecies];
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// Verify it meets specifications
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if (IsSpeciesReplacementBad(newSpecies, currentSpecies)) // no A->A randomization
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return false;
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if (IsSpeciesEXPRateBad(oldpkm, pkm))
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return false;
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if (IsSpeciesTypeBad(oldpkm, pkm))
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return false;
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if (IsSpeciesBSTBad(oldpkm, pkm))
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return false;
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return true;
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}
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}
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}
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