pk3DS/pk3DS.Core/Game/GameRNG.cs
2017-05-27 17:53:32 -05:00

25 lines
558 B
C#

namespace pk3DS.Core
{
public abstract class LCRNG32
{
public static uint Advance(uint seed, int ctr)
{
for (int i = 0; i < ctr; i++)
{
seed *= 0x41C64E6D;
seed += 0x00006073;
}
return seed;
}
public static uint Reverse(uint seed, int ctr)
{
for (int i = 0; i < ctr; i++)
{
seed *= 0xEEB9EB65;
seed += 0x0A3561A1;
}
return seed;
}
}
}