Commit Graph

745 Commits

Author SHA1 Message Date
Kurt
fd41cd3e5e Further map visualization improvements
now stretching furniture/warps/triggers; warps are no longer using their
absolute coordinates (0.5 -> 0.0) for visual appeal.
2015-11-11 19:16:17 -08:00
Kurt
68c486ea81 Flip t2 image
Laying over with the T1 masks if both type is there.
2015-11-11 19:15:36 -08:00
Kurt
e36fe36a9e Implement map visualization of entities 2015-11-11 18:30:47 -08:00
Kurt
59bdaa840a Warp widths 2015-11-11 08:01:57 -08:00
Kurt
256300d99a Add separate map view window
Also uncropped the map images for self explanatory coordinates.
2015-11-10 21:33:48 -08:00
Kurt
51c355914d Tweak form name detection
Previously would return without updating the form name; if the user
changed from a game with ExeFS -> one without, the old Text would not be
removed.
2015-11-10 19:23:17 -08:00
Kurt
4fc1e6a342 Change initial modification chk states
Most are unchecked by default.
2015-11-10 17:38:27 -08:00
Kurt
5160c4af82 Improve Map Viewing
Added coordinate display on mouseover, added scrollbars to the generated
map.
2015-11-09 23:07:16 -08:00
Kurt
a9f1d4f8ff Exposing more attributes
I'm able to see where the warps and objects are placed on a generated
map image, which is good. Maybe I'll start overlaying them in future
commits.

Might have to have a Map popup window instead of stuffed away in a tab.
2015-11-09 22:42:15 -08:00
Kurt
bb6bfbaa96 Repack encdata anyway
The fileset true will compress but not delete, screwing up other forms.
2015-11-09 22:41:07 -08:00
Kurt
5ff10fba20 Tweak OWSE set back 2015-11-09 21:20:04 -08:00
Kurt
572ee84595 More insight on coordinates
Multiples of 18 for coordinates; k.
OWSE now displays coordinates for warps/NPCs.
Still no saving changes.
2015-11-09 20:54:49 -08:00
Kurt
d4469378dd Add CRO disclaimer prompt to continue 2015-11-08 22:02:01 -08:00
Kurt
c56ee95f4f Add notifications for decompression
Also added some sanity checks.
2015-11-08 21:59:14 -08:00
Kurt
6ee56c8306 Add LZSS/BLZ decompression by dropping on ToolsUI
Tools UI now has the same functionality as GARCTool.
2015-11-08 21:57:05 -08:00
Kurt
e14451cd11 Expose more NPC attributes in view form
Shows that "Z" is more like degrees...? Lighting or rotation of model?
2015-11-08 21:48:46 -08:00
Kurt
6170193dd7 Tabs to spaces
Clashing indentation styles is noticeable on GitHub.

No code changes.
2015-11-08 20:51:21 -08:00
Kurt
a2f507193b Internal facelift using Script class
All script handling and attributes are now accessible within the object,
easier for rewriting when done.
2015-11-08 18:16:01 -08:00
Kurt
477d36c990 Link to attribution 2015-11-08 18:15:05 -08:00
Kurt
499d89f5e9 Added separate dev script decompressor
Allows user entry of bytes to run through the decompressor.
2015-11-08 16:07:42 -08:00
Kurt
ddb35bee5c Temporary compile time fixes 2015-11-08 13:52:07 -08:00
Kurt
5b34a5c04b Add attributes for all entities
Dumped all entities and analyzed what each one was (and compared to past
gens). Still rough.

Pushing changes for now so I can work on handling Scripts better.
2015-11-08 13:32:17 -08:00
Kurt
fb35721e3b Add force reload for OWSE
For switching games and folders already exist.
Silly ModifierKeys usage.
2015-11-08 13:26:14 -08:00
Kurt
86488cc4b7 Add synthetic warping via doubleclick
So many hidden features, will be visualized later by a button when
things become more clear.
2015-11-08 00:25:29 -08:00
Kurt
d168d96625 Add dumping for overworld entities
Byte arrays / bytes as string for handling outside the program
(research!)
2015-11-07 23:50:56 -08:00
Kurt
83692dd508 Overworld Understanding++
Add Unknown entity class (maybe this is really trigger?)

Fixed
2015-11-07 17:10:53 -08:00
Kurt
c87658c8bc Big update for overworld research
Restructured pretty much everything to allow easier modification down
the road.

Scripts still need more research.
2015-11-07 14:34:06 -08:00
Kurt
0ce28575ec Fix lack of ZD write method.
Oops.
2015-11-06 21:37:42 -08:00
Kurt
ba2b692029 Simplify ZoneData unknowns & writing bugfix
Switched to a get/set class instead.

Fixed a bug indirectly when writing ZoneData; writing flags had two left
shifts in error (first should have been ||).
2015-11-06 21:35:34 -08:00
Kurt
62d7e48cb5 Improve filters for auto HANS export naming 2015-11-06 19:56:13 -08:00
Kurt
296298a210 Minor tweaks
Clean up when done...
2015-11-06 19:34:29 -08:00
Kurt
41ff0aa522 Add packed ExeFS handling on load
Now prompts the user if they want to unpack the file, and will proceed
accordingly.
2015-11-05 23:50:06 -08:00
Kurt
7865cf1e04 Realize ZO first file function
with previous output fix, it's now obvious that this is just a copy of
the zonedata in the master table. Pretty much just like the personal
table having a huge concatenated list of every one.
2015-11-04 23:22:25 -08:00
Kurt
c9040fa6a8 Fix getHexLines bug
Now skips the proper amount of bytes, yields the intended result.
2015-11-04 23:15:11 -08:00
Kurt
2d906abcf4 Misc tweaks
Cleanliness of code, no functionality has changed
2015-11-04 21:17:23 -08:00
Kurt
2715e99cb3 Add progressbar to Tools UI for garc rw 2015-11-04 20:35:58 -08:00
Kaphotics
ccfa9a41a1 Fix count/length defining
Darn enumerable.
2015-11-04 14:27:42 -08:00
Kaphotics
2a02c124b6 Set the count of moves
Isn't needed but is relevant; earlier commit da47ee2f3c fixes the issue directly but this also fixes (and properly modifies all relevant aspects of the object).
2015-11-04 13:31:07 -08:00
Kaphotics
da47ee2f3c Fix saving Learnsets with new Count
Ignore whatever count is, the move/level arrays are the only things that are referenced & saved.
2015-11-04 13:29:12 -08:00
Kaphotics
45b91c03b9 Add comment for LevelUp relearn cap
Thanks Drayano; old news but good to have documented.
2015-11-04 13:23:03 -08:00
Kurt
18a9f8f338 Change TitleScreen method name
Was originally intended to edit Wallpapers; felt like editing the
hardest but most lucrative thing instead :)

Maybe Wallpapers will be an editor in the future!
2015-11-03 22:49:16 -08:00
Kurt
0aa1b026f9 Change DLL backup path to include underscore
More user friendly (even though this is already so cryptic to begin
with), to help users differentiate between the purpose of the folder and
the unique count it contains (to separate a given game from another
backup).
2015-11-03 22:23:54 -08:00
Kurt
026a04a433 Add CRO/CRS/CRR Backup for romfs 2015-11-03 22:03:16 -08:00
Kurt
bbf1a00897 Don't open a large file
Do a filestream instead to get the first four bytes.
2015-11-03 20:50:42 -08:00
Kurt
838deb2c2e Allow SkipDecompression via Control key held 2015-11-03 20:43:23 -08:00
Kurt
e9d0c566cf Fix insert not adjusting overall file size
Indirectly fixes pk3DS's TitleScreen loading bug where not enough data
is returned.
2015-11-03 19:55:40 -08:00
Kurt
f16148dac0 Add tracked download counts 2015-11-02 23:38:06 -08:00
Kurt
307527a28c Populate changelog 2015-11-01 23:29:26 -08:00
Kurt
0bb0bd5276 Switch about to new window
Flexibility update window.
2015-11-01 23:26:28 -08:00
Kurt
d3be2c4bf1 Add changelog dependencies 2015-10-31 23:24:19 -07:00