From dee369d15bc66ff71482fb6dd75e555661daa859 Mon Sep 17 00:00:00 2001 From: Kurt Date: Wed, 18 Mar 2015 21:27:04 -0700 Subject: [PATCH] Fixing to continue range Forgot to save changes before last commit. --- pk3DS/Randomizer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pk3DS/Randomizer.cs b/pk3DS/Randomizer.cs index 0374286..28d8bda 100644 --- a/pk3DS/Randomizer.cs +++ b/pk3DS/Randomizer.cs @@ -25,7 +25,7 @@ internal static int[] getSpeciesList(bool G1, bool G2, bool G3, bool G4, bool G5 if (G2 && L) sL = sL.Concat(Enumerable.Range(243, 3)).Concat(Enumerable.Range(249, 2)).ToArray(); // Dogs, Lugia & Ho-Oh if (G2 && E) sL = sL.Concat(Enumerable.Range(251, 1)).ToArray(); // Celebi // Gen 3 - if (G3) sL = sL.Concat(Enumerable.Range(252, 40)).Concat(Enumerable.Range(293, 44)).ToArray(); + if (G3) sL = sL.Concat(Enumerable.Range(252, 40)).Concat(Enumerable.Range(293, 84)).ToArray(); if (G3 && Shedinja) sL = sL.Concat(Enumerable.Range(292, 1)).ToArray(); // Shedinja if (G3 && L) sL = sL.Concat(Enumerable.Range(377, 8)).ToArray(); // Regi, Lati, Mascot if (G3 && E) sL = sL.Concat(Enumerable.Range(385, 2)).ToArray(); // Jirachi/Deoxys