From d73a7fb580f41dce67794eff0549a159770484de Mon Sep 17 00:00:00 2001 From: Kurt Date: Sat, 31 Dec 2016 23:04:45 -0800 Subject: [PATCH] Fix maison count why did this hide out forever? (because nobody used it since refactored) --- pk3DS/Structures/Gen6/Maison6.cs | 2 +- pk3DS/Structures/Gen7/Maison7.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/pk3DS/Structures/Gen6/Maison6.cs b/pk3DS/Structures/Gen6/Maison6.cs index f5bcb8e..63f0dcd 100644 --- a/pk3DS/Structures/Gen6/Maison6.cs +++ b/pk3DS/Structures/Gen6/Maison6.cs @@ -15,7 +15,7 @@ public class Trainer public Trainer(byte[] data) { Class = BitConverter.ToUInt16(data, 0); - Count = BitConverter.ToUInt16(data, 0); + Count = BitConverter.ToUInt16(data, 2); Choices = new ushort[Count]; for (int i = 0; i < Count; i++) Choices[i] = BitConverter.ToUInt16(data, 4 + 2 * i); diff --git a/pk3DS/Structures/Gen7/Maison7.cs b/pk3DS/Structures/Gen7/Maison7.cs index 451e39e..a49abfa 100644 --- a/pk3DS/Structures/Gen7/Maison7.cs +++ b/pk3DS/Structures/Gen7/Maison7.cs @@ -15,7 +15,7 @@ public class Trainer public Trainer(byte[] data) { Class = BitConverter.ToUInt16(data, 0); - Count = BitConverter.ToUInt16(data, 0); + Count = BitConverter.ToUInt16(data, 2); Choices = new ushort[Count]; for (int i = 0; i < Count; i++) Choices[i] = BitConverter.ToUInt16(data, 4 + 2 * i);