From 06fdcf49e3e07e776aa4f83f5dd7b17c587d00b1 Mon Sep 17 00:00:00 2001 From: Kurt Date: Sat, 14 Nov 2015 21:09:02 -0800 Subject: [PATCH] Disable adding/removing overworlds If a user adds an overworld, there is no way to enter the non-editable data. Best to just leave it this way for now so that tweaks to existing overworlds can be vetted first before more is unlocked. --- pk3DS/Subforms/OWSE.designer.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/pk3DS/Subforms/OWSE.designer.cs b/pk3DS/Subforms/OWSE.designer.cs index cac3831..e35f894 100644 --- a/pk3DS/Subforms/OWSE.designer.cs +++ b/pk3DS/Subforms/OWSE.designer.cs @@ -314,6 +314,7 @@ private void InitializeComponent() // NUD_UnkCount // this.NUD_UnkCount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); + this.NUD_UnkCount.Enabled = false; this.NUD_UnkCount.Location = new System.Drawing.Point(422, 108); this.NUD_UnkCount.Maximum = new decimal(new int[] { 255, @@ -348,6 +349,7 @@ private void InitializeComponent() // NUD_TrigCount // this.NUD_TrigCount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); + this.NUD_TrigCount.Enabled = false; this.NUD_TrigCount.Location = new System.Drawing.Point(422, 88); this.NUD_TrigCount.Maximum = new decimal(new int[] { 255, @@ -372,6 +374,7 @@ private void InitializeComponent() // NUD_WarpCount // this.NUD_WarpCount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); + this.NUD_WarpCount.Enabled = false; this.NUD_WarpCount.Location = new System.Drawing.Point(422, 68); this.NUD_WarpCount.Maximum = new decimal(new int[] { 255, @@ -396,6 +399,7 @@ private void InitializeComponent() // NUD_FurnCount // this.NUD_FurnCount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); + this.NUD_FurnCount.Enabled = false; this.NUD_FurnCount.Location = new System.Drawing.Point(422, 28); this.NUD_FurnCount.Maximum = new decimal(new int[] { 255, @@ -1362,6 +1366,7 @@ private void InitializeComponent() // NUD_NPCCount // this.NUD_NPCCount.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); + this.NUD_NPCCount.Enabled = false; this.NUD_NPCCount.Location = new System.Drawing.Point(422, 48); this.NUD_NPCCount.Maximum = new decimal(new int[] { 255,