nxapi/src/cli/splatnet2/hero.ts
2024-01-19 19:33:49 +00:00

98 lines
3.4 KiB
TypeScript

import Table from '../../util/table.js';
import type { Arguments as ParentArguments } from './index.js';
import createDebug from '../../util/debug.js';
import { ArgumentsCamelCase, Argv, YargsArguments } from '../../util/yargs.js';
import { initStorage } from '../../util/storage.js';
import { getIksmToken } from '../../common/auth/splatnet2.js';
const debug = createDebug('cli:splatnet2:hero');
export const command = 'hero';
export const desc = 'Show hero (Octo Canyon) records';
export function builder(yargs: Argv<ParentArguments>) {
return yargs.option('user', {
describe: 'Nintendo Account ID',
type: 'string',
}).option('token', {
describe: 'Nintendo Account session token',
type: 'string',
}).option('json', {
describe: 'Output raw JSON',
type: 'boolean',
}).option('json-pretty-print', {
describe: 'Output pretty-printed JSON',
type: 'boolean',
});
}
type Arguments = YargsArguments<ReturnType<typeof builder>>;
export async function handler(argv: ArgumentsCamelCase<Arguments>) {
const storage = await initStorage(argv.dataPath);
const usernsid = argv.user ?? await storage.getItem('SelectedUser');
const token: string = argv.token ||
await storage.getItem('NintendoAccountToken.' + usernsid);
const {splatnet} = await getIksmToken(storage, token, argv.zncProxyUrl, argv.autoUpdateSession);
const hero = await splatnet.getHeroRecords();
if (argv.jsonPrettyPrint) {
console.log(JSON.stringify(hero, null, 4));
return;
}
if (argv.json) {
console.log(JSON.stringify(hero));
return;
}
console.log('Summary', hero.summary);
const table = new Table({
head: [
'Mission',
'Hero Shot',
'Hero Roller',
'Hero Charger',
'Hero Dualies',
'Hero Brella',
'Hero Splatling',
'Hero Blaster',
'Hero Slosher',
'Herobrush',
],
});
for (const stage of hero.stage_infos) {
table.push([
stage.stage.area + '-' + (stage.stage.is_boss ? 'B' : stage.stage.id),
stage.clear_weapons[0] ? 'Level ' + stage.clear_weapons[0].weapon_level + ', ' +
hrduration(stage.clear_weapons[0].clear_time) : '',
stage.clear_weapons[1] ? hrduration(stage.clear_weapons[1].clear_time) : '',
stage.clear_weapons[2] ? hrduration(stage.clear_weapons[2].clear_time) : '',
stage.clear_weapons[3] ? hrduration(stage.clear_weapons[3].clear_time) : '',
stage.clear_weapons[4] ? hrduration(stage.clear_weapons[4].clear_time) : '',
stage.clear_weapons[5] ? hrduration(stage.clear_weapons[5].clear_time) : '',
stage.clear_weapons[6] ? hrduration(stage.clear_weapons[6].clear_time) : '',
stage.clear_weapons[7] ? hrduration(stage.clear_weapons[7].clear_time) : '',
stage.clear_weapons[8] ? hrduration(stage.clear_weapons[8].clear_time) : '',
]);
}
console.log('Stages');
console.log(table.toString());
}
function hrduration(duration: number) {
const minutes = Math.floor(duration / 60);
const seconds = duration - (minutes * 60);
if (minutes >= 1) {
return minutes + 'm' +
(seconds ? ' ' + seconds + 's' : '');
} else {
return seconds + 's';
}
}