mirror of
https://github.com/samuelthomas2774/nxapi.git
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83 lines
2.5 KiB
TypeScript
83 lines
2.5 KiB
TypeScript
import createDebug from 'debug';
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import Table from '../util/table.js';
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import type { Arguments as ParentArguments } from '../splatnet2.js';
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import { ArgumentsCamelCase, Argv, YargsArguments } from '../../util/yargs.js';
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import { initStorage } from '../../util/storage.js';
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import { getIksmToken } from '../../common/auth/splatnet2.js';
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const debug = createDebug('cli:splatnet2:weapons');
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export const command = 'weapons';
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export const desc = 'Show weapon stats';
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export function builder(yargs: Argv<ParentArguments>) {
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return yargs.option('user', {
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describe: 'Nintendo Account ID',
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type: 'string',
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}).option('token', {
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describe: 'Nintendo Account session token',
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type: 'string',
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}).option('json', {
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describe: 'Output raw JSON',
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type: 'boolean',
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}).option('json-pretty-print', {
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describe: 'Output pretty-printed JSON',
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type: 'boolean',
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});
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}
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type Arguments = YargsArguments<ReturnType<typeof builder>>;
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export async function handler(argv: ArgumentsCamelCase<Arguments>) {
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const storage = await initStorage(argv.dataPath);
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const usernsid = argv.user ?? await storage.getItem('SelectedUser');
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const token: string = argv.token ||
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await storage.getItem('NintendoAccountToken.' + usernsid);
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const {splatnet} = await getIksmToken(storage, token, argv.zncProxyUrl, argv.autoUpdateSession);
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const records = await splatnet.getRecords();
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if (argv.jsonPrettyPrint) {
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console.log(JSON.stringify(records.records.weapon_stats, null, 4));
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return;
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}
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if (argv.json) {
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console.log(JSON.stringify(records.records.weapon_stats));
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return;
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}
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const table = new Table({
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head: [
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'ID',
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'Name',
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'Sub',
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'Special',
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'Wins',
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'Losses',
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'Meter',
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'H. meter',
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'Turf inked',
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'Last used',
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],
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});
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for (const weaponstats of Object.values(records.records.weapon_stats)) {
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table.push([
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weaponstats.weapon.id,
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weaponstats.weapon.name,
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weaponstats.weapon.sub.name,
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weaponstats.weapon.special.name,
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weaponstats.win_count,
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weaponstats.lose_count,
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weaponstats.win_meter,
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weaponstats.max_win_meter,
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weaponstats.total_paint_point + 'p',
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new Date(weaponstats.last_use_time * 1000).toISOString(),
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]);
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}
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console.log('Weapon stats');
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console.log(table.toString());
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}
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