libpokemegb/examples
risingPhil e5342451ce Add more SpriteRenderer output formats and move the removeBackground functionality
- Add SpriteRenderer::OutputFormat::RGBA32 and SpriteRenderer::OutputFormat::RGBA16
- Move the removeBackground functionality out of the decodeSprite example application and into SpriteRenderer. It's RGBA32 only though
2024-08-07 21:11:55 +02:00
..
addDistributionPoke Initial import 2024-06-11 21:45:59 +02:00
decodeSprite Add more SpriteRenderer output formats and move the removeBackground functionality 2024-08-07 21:11:55 +02:00
do_stuff_gen1 Add more SpriteRenderer output formats and move the removeBackground functionality 2024-08-07 21:11:55 +02:00
do_stuff_gen2 Add more SpriteRenderer output formats and move the removeBackground functionality 2024-08-07 21:11:55 +02:00
encodeText_gen1 Initial import 2024-06-11 21:45:59 +02:00
encodeText_gen2 Initial import 2024-06-11 21:45:59 +02:00
gen2_addItem Add functionality to get and set event flags 2024-07-29 00:51:54 +02:00
gen2_getEventFlag Add functionality to get and set event flags 2024-07-29 00:51:54 +02:00
gen2_gsball Add functionality to get and set event flags 2024-07-29 00:51:54 +02:00
gen2_removeItem Add functionality to get and set event flags 2024-07-29 00:51:54 +02:00
gen2_setEventFlag Add functionality to get and set event flags 2024-07-29 00:51:54 +02:00
Makefile Add functionality to get and set event flags 2024-07-29 00:51:54 +02:00