libpokemegb/examples/setMoney/main.cpp
2026-02-10 21:04:48 +01:00

79 lines
2.1 KiB
C++

#include "gen1/Gen1GameReader.h"
#include "gen2/Gen2GameReader.h"
#include "RomReader.h"
#include "SaveManager.h"
#include "utils.h"
#include <cstdio>
#include <cstdint>
#include <cstdlib>
static void print_usage()
{
printf("Usage: setMoney <path/to/rom.gbc> <path/to/file.sav> <amount>\n");
}
int main(int argc, char** argv)
{
if(argc != 4)
{
print_usage();
return 1;
}
uint8_t* romBuffer;
uint8_t* savBuffer;
uint32_t romFileSize;
uint32_t savFileSize;
uint32_t amount = std::atoi(argv[3]);
printf("rom: %s, save: %s, amount: %u\n", argv[1], argv[2], amount);
romBuffer = readFileIntoBuffer(argv[1], romFileSize);
if(!romBuffer)
{
fprintf(stderr, "ERROR: Couldn't read file %s\n", argv[1]);
return 1;
}
savBuffer = readFileIntoBuffer(argv[2], savFileSize);
if(!savBuffer)
{
fprintf(stderr, "ERROR: Couldn't read file %s\n", argv[2]);
free(romBuffer);
romBuffer = nullptr;
return 1;
}
GameboyCartridgeHeader cartridgeHeader;
BufferBasedRomReader romReader(romBuffer, romFileSize);
BufferBasedSaveManager saveManager(savBuffer, savFileSize);
readGameboyCartridgeHeader(romReader, cartridgeHeader);
// check if we're dealing with gen 1
const Gen1GameType gen1Type = gen1_determineGameType(cartridgeHeader);
const Gen2GameType gen2Type = gen2_determineGameType(cartridgeHeader);
if (gen1Type != Gen1GameType::INVALID)
{
Gen1GameReader gameReader(romReader, saveManager, gen1Type);
gameReader.setTrainerMoney(amount);
gameReader.updateMainChecksum();
}
else if (gen2Type != Gen2GameType::INVALID)
{
Gen2GameReader gameReader(romReader, saveManager, gen2Type);
gameReader.setTrainerMoney(amount);
gameReader.finishSave();
}
FILE* f = fopen(argv[2], "w");
fwrite(savBuffer, 1, savFileSize, f);
fclose(f);
free(romBuffer);
romBuffer = nullptr;
free(savBuffer);
savBuffer = nullptr;
return 0;
}