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More README.md
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@ -27,6 +27,15 @@ To build it, you can do this:
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make -j 12
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make -j 12
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# Usage
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You can add the library to your project and use either the Gen1GameReader or Gen2GameReader alongside an instance of the BufferBasedRomReader and BufferBasedSaveManager.
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There are also a few standalone example applications that are being built while building this project.
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The most interesting one of those for most will probably be the addDistributionPoke application:
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It gives you a menu in the terminal to select a distribution event pokémon into your save file.
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# Goal
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# Goal
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This project was built as a stepping stone for the next project I want to do: To experiment with the N64 transfer pak with libdragon. In that project, I want to be able to inject Distribution pokémon into a cartridge using the N64 transfer pak. That's why the initial feature set is what it is.
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This project was built as a stepping stone for the next project I want to do: To experiment with the N64 transfer pak with libdragon. In that project, I want to be able to inject Distribution pokémon into a cartridge using the N64 transfer pak. That's why the initial feature set is what it is.
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