diff --git a/.gitignore b/.gitignore
index 9c4c81b..e89d917 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,3 +1,4 @@
*.pyc
dist/
kbinxml.egg-info/
+build/
diff --git a/README.md b/README.md
index 91ea10d..17c1b36 100644
--- a/README.md
+++ b/README.md
@@ -3,8 +3,11 @@
An encoder/decoder for Konami's binary XML format, used in some of their games.
### Setup:
-`pip install git+https://github.com/mon/kbinxml/`
+`pip install kbinxml`
+You can use `kbinxml` from the commandline to convert files.
+
+Python usage:
```python
In [1]: from kbinxml import KBinXML
In [2]: text = KBinXML('Hello, world!')
@@ -14,6 +17,4 @@ Out[4]: b'\xa0B\x80\x7f\x00\x00\x00\x08\x0b\x04\xdfM9\xfe\xff\x00\x00\x00\x00\x1
In [5]: bin = KBinXML(Out[4])
In [6]: bin.to_text()
Out[7]: u'\nHello, world!\n'
-```
-
-You can also use `kbinxml` from the commandline to convert files.
\ No newline at end of file
+```
\ No newline at end of file
diff --git a/setup.py b/setup.py
index 1e7bbea..35fedd9 100644
--- a/setup.py
+++ b/setup.py
@@ -9,14 +9,18 @@ requires = [
if sys.version_info < (3,0):
requires.append('future')
+version = '1.2'
setup(
name='kbinxml',
- version='1.1',
+ description="Decoder/encoder for Konami's binary XML format",
+ long_description="See Github for up to date documentation",
+ version=version,
entry_points = {
'console_scripts': ['kbinxml=kbinxml:main'],
},
packages=['kbinxml'],
url='https://github.com/mon/kbinxml/',
+ download_url = 'https://github.com/mon/kbinxml/archive/{}.tar.gz'.format(version),
author='mon',
author_email='me@mon.im',
install_requires=requires