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63 lines
2.1 KiB
Python
63 lines
2.1 KiB
Python
from __future__ import annotations
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from typing import Optional
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class Model:
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"""
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Object representing a parsed Model String.
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"""
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def __init__(
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self, game: str, dest: str, spec: str, rev: str, version: Optional[int]
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) -> None:
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"""
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Initialize a Model object.
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Parameters:
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game - Game code (such as LDJ)
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dest - Destination region for the game (such as J)
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spec - Spec for the game (such as A)
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rev - Revision of the game (such as A)
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version - Integer representing version, usually in the form of YYYYMMDDXX
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where YYYY is a year, MM is a month, DD is a day and XX is
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sub-day versioning.
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"""
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self.game = game
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self.dest = dest
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self.spec = spec
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self.rev = rev
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self.version = version
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@staticmethod
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def from_modelstring(model: Optional[str]) -> Optional[Model]:
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"""
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Parse a modelstring and return a Model
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Parameters:
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model - Modelstring in a form similar to "K39:J:B:A:2010122200". Note that
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The last part (version number) may be left off.
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Returns:
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A Model object.
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"""
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if model is None:
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return None
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parts = model.split(":")
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if len(parts) == 5:
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game, dest, spec, rev, version = parts
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return Model(game, dest, spec, rev, int(version))
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elif len(parts) == 4:
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game, dest, spec, rev = parts
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return Model(game, dest, spec, rev, None)
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raise Exception(f"Couldn't parse model: {model}")
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def __repr__(self) -> str:
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version = f", version: {self.version}" if self.version is not None else ""
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return (
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f'Model<game: "{self.game}", destination: "{self.dest}", '
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f'spec: "{self.spec}", revision: "{self.rev}"{version}>'
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)
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def __str__(self) -> str:
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version = f":{self.version}" if self.version is not None else ""
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return f"{self.game}:{self.dest}:{self.spec}:{self.rev}{version}"
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