#--------------------------------------------------------------------------------- # Clear the implicit built in rules #--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITPPC)),) $(error "Please set DEVKITPPC in your environment. export DEVKITPPC=devkitPPC") endif #include $(DEVKITPPC)/gamecube_rules include $(DEVKITPRO)/libogc2/gamecube_rules DKV := $(shell $(DEVKITPPC)/bin/$(CC) --version | sed 's/^.*(devkitPPC release \([0-9]*\)).*$$/\1/;q') #--------------------------------------------------------------------------------- # TARGET is the name of the output # BUILD is the directory where object files & intermediate files will be placed # SOURCES is a list of directories containing source code # INCLUDES is a list of directories containing extra header files #--------------------------------------------------------------------------------- TARGET := gcmm_GC BUILD := build_GC SOURCES := source source/aram DATA := data data-gc INCLUDES := #--------------------------------------------------------------------------------- # options for code generation #--------------------------------------------------------------------------------- THEME = -DLIGHT_MODE CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) -DDEVKITPPCVER=$(DKV) $(THEME) CXXFLAGS = $(CFLAGS) LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map #--------------------------------------------------------------------------------- # any extra libraries we wish to link with the project #--------------------------------------------------------------------------------- LIBS := -lfat -logc `freetype-config --libs` -lz -lm #--------------------------------------------------------------------------------- # list of directories containing libraries, this must be the top level containing # include and lib #--------------------------------------------------------------------------------- LIBDIRS := $(PORTLIBS) #--------------------------------------------------------------------------------- # no real need to edit anything past this point unless you need to add additional # rules for different file extensions #--------------------------------------------------------------------------------- ifneq ($(BUILD),$(notdir $(CURDIR))) #--------------------------------------------------------------------------------- export OUTPUT := $(CURDIR)/$(TARGET) export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ $(foreach dir,$(DATA),$(CURDIR)/$(dir)) export DEPSDIR := $(CURDIR)/$(BUILD) #--------------------------------------------------------------------------------- # automatically build a list of object files for our project #--------------------------------------------------------------------------------- CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) #--------------------------------------------------------------------------------- # use CXX for linking C++ projects, CC for standard C #--------------------------------------------------------------------------------- ifeq ($(strip $(CPPFILES)),) export LD := $(CC) else export LD := $(CXX) endif export OFILES_BIN := $(addsuffix .o,$(BINFILES)) export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o) export OFILES := $(OFILES_BIN) $(OFILES_SOURCES) export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES))) #--------------------------------------------------------------------------------- # build a list of include paths #--------------------------------------------------------------------------------- export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \ $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ -I$(CURDIR)/$(BUILD) \ -I$(LIBOGC_INC) \ `freetype-config --cflags` #--------------------------------------------------------------------------------- # build a list of library paths #--------------------------------------------------------------------------------- export LIBPATHS := -L$(LIBOGC_LIB) $(foreach dir,$(LIBDIRS),-L$(dir)/lib) export OUTPUT := $(CURDIR)/$(TARGET) .PHONY: $(BUILD) clean #--------------------------------------------------------------------------------- $(BUILD): @[ -d $@ ] || mkdir -p $@ @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.gc #--------------------------------------------------------------------------------- clean: @echo clean ... @rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol #--------------------------------------------------------------------------------- run: psoload $(TARGET).dol #--------------------------------------------------------------------------------- reload: psoload -r $(TARGET).dol #--------------------------------------------------------------------------------- else DEPENDS := $(OFILES:.o=.d) #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(OUTPUT).dol: $(OUTPUT).elf $(OUTPUT).elf: $(OFILES) $(OFILES_SOURCES) : $(HFILES) #--------------------------------------------------------------------------------- # These rules link in binary data with the .bmp and .ttf extensions #--------------------------------------------------------------------------------- %.ttf.o %_ttf.h : %.ttf @echo $(notdir $<) $(bin2o) %.bmp.o %_bmp.h : %.bmp @echo $(notdir $<) $(bin2o) #--------------------------------------------------------------------------------- -include $(DEPENDS) #--------------------------------------------------------------------------------- endif #---------------------------------------------------------------------------------