Commit Graph

35 Commits

Author SHA1 Message Date
suloku
95c737c2af Minor text changes and cleanup 2021-11-20 10:24:45 +01:00
suloku
9a3c7ba11d Add device selector
- command line for both wii and gamecube
- support sdgecko in wii mode
- you can now insert/remove devices without reboot via device selector
2021-11-03 10:00:28 +01:00
suloku
6db7f5444a Add dark mode
-WII/GC: added Dark mode theme
-Added more card fixes by Extrems in libogc2
-Use definitions to easily change font colors
GC
- Change background depending on fat device
Todo: add device selector to gamecube
2021-10-19 13:25:27 +02:00
suloku
f85e42da3d SD2SP2 fix
- Changed to libogc2 to fix bug in sd2sp2 mounting when it has already been mounted once (even on another dol file) without rebooting. (will still compiles with libogc)
- Using custom card.c and card.h (again) since libogc2 is missing some functions
- Fix multi-sector write by extrems in card.c
- Show current device (sdgecko/sd2sp2/no device) under version string for gamecube
- Changed boot sequence and added support for cli file based command line arguments to force a device.
- Fixed exit/reboot secuence
2021-10-15 16:56:02 +02:00
suloku
23f6784e81 * RAW read/restore functions use a lot less memory (lead to problems in recent builds with 2048 block memory card)
* Reworked raw restore/read functions (they hopefully work correctly now for all memory cards)
* Fixed bug in libogc's card.c preventing to correctly write from block 1024 onwards in 2048 block cards (right now needs modified libogc to compile and work, since we aren't using our own card.c/h anymore).
2021-10-10 00:24:01 +02:00
DacoTaco
44380a5573 fix memory card raw access to use the (future) exposed libogc functions 2021-06-21 20:51:28 +02:00
suloku
1f84ac7372 -Update card.c to libogc unlock implementation (thanks for all these years tueidj!)
-System.h no longer needed, will use libogc's
-Know what we are doing when exiting in GC mode
2021-04-21 23:14:57 +02:00
suloku
82b84e636d - Fixed bug in card.c preventing creating a file when another which filename starts with full filename of new file already exists.
- Added SD2SP2
- Fixed GC exit (uses SYS_HOTRESET)
- In GC mode: when no stub is present, will try to load fat:/autoexec.dol before trying to restart.
2021-04-21 20:40:42 +02:00
suloku
3d9720c058 Display current path
Pseudo-icon for folders
Fix wrong text size in SD restore mode
2017-04-06 17:19:21 +02:00
suloku
bf825559fb Add folder code for Raw restore 2017-04-05 20:37:55 +02:00
suloku
7133bf399d Added folder and alphatebital sorting support by dragonbane0. 2017-04-05 19:49:21 +02:00
suloku
75a5e024b7 Fixes: https://github.com/suloku/gcmm/issues/24 2016-02-27 21:25:40 +01:00
suloku
aedfb36614 Ready for 1.4d release:
* Fixed bug in card.c that prevented writing to the last block of the memory card, preventing restoring a savegame that would fill the memory card (thanks to undergroundmonorail)
* Fixed bug in card.c that prevented correct block freeing when deleting a file and only was fixed by using the memory card on official software (the wii/gamecube save manager or probably also games)
* Added libogc fix for a bug in card.c (the bug didn't affect GCMM, it was fixed in 1.4b, but I didn't change card.c)
* Changed button presses for single savegame delete to prevent unvoluntary savegame deleting
2015-08-10 12:33:28 +02:00
sulokutdcmago
2493ec609d Disabled __sector_erase() check when raw restoring as some unofficial cards seem to have problems with it.
Corrected typo in buffer checking in raw.c

Note: not updating debug version because the changes don't affect its code
2014-01-05 20:15:24 +00:00
sulokutdcmago
5c04c9a076 * Card initialization was wrong all the way, wich lead to savegames of the same game of different region or those that shared similar filenames (Twilight Princess and WindWaker) to not work properly. Thanks to antidote.crk for noticing. (read considerations sections for more info)
* Added version display
* Prepared for debug version
2013-09-03 15:18:42 +00:00
sulokutdcmago
88a323743e Fixed SD Gecko when inserted/swapped at slot selection screen in GameCube mode.
FLash ID display was missing a byte
Changed some text that may confuse the user
Made font sizes more coherent
2012-11-12 20:17:23 +00:00
sulokutdcmago
4d69c9c175 Ready for 1.4:
-Added some characters to the font (for comment displaying)
-Changed background
-Tweaked a little to have some sort of initial screen rather than a black background
-Minor graphical tweaks
2012-10-07 22:19:13 +00:00
sulokutdcmago
071e9d9b60 Corrected alpha blending (it was wrong all along, not very noticeable with current colors)
DrawBoxFilledGradient can modify the midpoint of the color gradient
Waits user to release the buttons (to avoid accidental restores)
Shows Memory Card free blocks in restore/backup mode
Shows page number in file selector
Icon won't try to load in raw modes.
Now can hold up/down to scroll the list. Also can use left/right to jump 5 elements up or down (can also be hold)
File list will always have the same order (previously looping back from first item filled the page, leading to repeated savegame entries when returning to page 1)
Uses retracecount as default method for icon animation (same timing as IPL and wii system menu)
Fixed sd gecko slot selection in GC mode (previous tried to use the same slot for memory card and sd gecko)
Shows filename when prompted to overwrite
Double check when raw restoring to ensure restore is correct (makes it a little slower, from 11 blocks/second to 9/blocks second roughly)
2012-10-07 11:18:19 +00:00
sulokutdcmago
bc4b511ff1 Changed icon loading code for proper handling of icons that use "blank frames" such as Luigi's Mansion and Pikmin. All icons should be correctly displayed now.
2 methods for showing the icos: time based and frame based (defined in freetype.h)
2012-10-06 09:53:16 +00:00
sulokutdcmago
4c660737eb Disabled Backup All mode and moved it to Backup Mode (press R or 2).
Similarly, now all savegames in MCBACKUP directory can be restored at one by pressing R or 2 in Restore Mode.
2012-10-02 22:44:29 +00:00
sulokutdcmago
492d95a25e - Gamecube mode prompts for SD gecko slot (then uses the other slot for memory card)
- Added icon animation

Baten Kaitos icon is messed up, dolphin retreives it fine. As time splitters, it has extra bits in 0x07 and seems to use RGB and CI icons
Luigi's mansion icon is unproperly animated. More information about direntry values and how animation info is stored is needed.
2012-09-27 17:41:05 +00:00
sulokutdcmago
4b58d5ed0b Changed font.ttf
Rearranged some texts for new font
Added overwriting (with prompt) when restoring a savegame
Forgot to set the file attributes when using the normal Card_setstatus functions
2012-09-08 10:08:58 +00:00
sulokutdcmago
4a5dda6990 Just playing safe with the pointers, no need for release since CardBuffer is always initialized with malloc, either updating its value or setting it NULL 2012-09-06 13:11:24 +00:00
sulokutdcmago
166ded3cf5 Increased lenght of filenames in selector
Added raw backup and restore modes, as well as format mode.
Raw write still has the same issues as in ctr-gcs with official cards.

Flash ID is checked before raw restoring (can be bypassed if memory card is changed after selecting the image, however size check can't be bypassed). This behavior is intentional.

Changed STATUSOGC definition to gci.h (defining STATUSOGC makes GCMM use the normal CARD_GetStatus and CARD_SetStatus functions instead of the EX versions)
2012-09-05 11:14:16 +00:00
sulokutdcmago
6489ba014e Fixed usb and memory card mounting
Was failing because I fixed sramex structure in libogc without updating card.c (tueidj's patches)
All seems to work now.

TODO:
Check and fix time and date in savegame information
Backup and restore full GCI (directory entry) instead of only some data
2012-08-28 21:01:54 +00:00
sulokutdcmago
4aa3f421d4 Added USB device support, with prompt and fallback to other device if not present.
TODO:

Check if time and date are correct in savegame information
For some reason SLOTB doesn't work as SLOTA...I think it's a bug in libogc
2012-08-28 16:19:39 +00:00
sulokutdcmago
6d299814b1 Added icon and banner showing by dronesplitter
Added choice for memory slot in wii mode

TODO:
- Add usb (choice and fallback when no sd inserted)
- Update memory card mounting and initation in all functions (currently card_open fails in all ocasions)
2012-08-28 15:33:50 +00:00
sulokutdcmago
9697319aed Compiling under latest libogc, libfat and devkitppc 2012-08-28 00:16:53 +00:00
sulokutdcmago
90051e8d46 Updated backgrounds
Made a proper makefile instead of bat files
2012-08-27 23:39:12 +00:00
sulokutdcmago
d62f8e2d9e Accepted PlabloACZ and Picachu025 modifications, with the following changes:
*tweaked mount function
*Filenames are no longer prefixed with a number for current sesion. Instead, when backing up a savegame if the same file exists on SD it will be prefixed with a growing number (if 00-savegame.gci exists, then it will try 01-savegame.gci, 02-savegame.gci... and so on)
*Infinite loop won't happen when backing up a savegame

[What's New r11 MOD 2 - September 11, 2011 - By Pikachu025]
* R (GC-Pad) / 1 (Wiimote) now launches a "backup all" mode, where all saves on the memory card are written to the SD card without any user prompts in the meantime.
* I came across a couple saves that had ridiculous filenames that refused to write to SD, so if the program comes across one of those, it'll now write them out as "illegal_name" instead of the actual filename.
* Filenames written to SD are now prefixed with a number, counting up from 1 for every file written during the current session. I added this since I had multiple files that resulted in the same filename.
* I also added a small check if the file was written correctly. If not, it'll retry. This probably results in an infinite loop when your SD card doesn't have enough free space, so ensure that I guess.
* I also (quite shoddily) edited the image listing all the options to add the new option, it's ugly but does its job. Feel free to fix, I don't have Photoshop or anything here.

[What's New r11 MOD - September 09, 2011 - By PabloACZ]
* SDGetFileList() function in sdsupp.c updated to reflect the changes in DevKitPPC/libogc from the last three years (diropen, dirnext and dirclose commands were replaced with opendir, readdir and closedir, respectively).
* Modified the MountCard() function in mcard.c to perform a probe on the GC Memory Card slot, to make sure it was mounted properly.
* Improved the compatibility with GCS/SAV files with the patch posted by jcwitzel in December 2009 (http://code.google.com/p/gcmm/issues/detail?id=1#c25).
* The Makefiles were modified to include the zlib in the libraries section. It seems that the latest libFreeType PPC port needs it to work.
2012-08-27 23:00:36 +00:00
sulokuTDCmago
4c1a94d380 Added GCS and SAV support by lpfaint99. Updated to latest libogc and lifbat rev 3678. Serious cleaning and maybe rewritting must be done...
Added some casting to remove all the compiling warnings. This version has still to be tested.
2009-08-10 16:52:31 +00:00
sulokutdcmago
58b881867a freetype.c Added WaitPromptChoice and WaitButtonAB functions
mcard.c Added delete confirmation
main.c Inhabilited access to restore/backup modes when no sdcard is accessible.
2008-12-31 16:29:19 +00:00
sulokutdcmago
5c7b0ecbe0 Added GC/Wii_prepare.bat files for calling before Make. This gets the correct makefile and background picture before compiling.
Clear the CommentBuffer and FileBuffer prior to loading a sd file.
Clear CommentBuffer in ReadFileHeader (mcard.c)

Modified video initialization to support widescreen and progressive cable.
Display will always have 480 lines height (program compatible with all tv modes)
2008-12-31 15:55:20 +00:00
sulokutdcmago
e65f977bd6 Recovered broken GC support due to writting off the screen in drawstatusbar.
Added propper file info showing.
Added support for the permision key atribute, but restoring won't work, always restores as xCP (disabled)

Makefiles modified to have its own build dirs.
2008-12-30 14:36:30 +00:00
sulokutdcmago
361c89d8c6 2008-12-28 19:34:39 +00:00