mirror of
https://github.com/afska/gba-link-connection.git
synced 2026-04-28 02:56:48 -05:00
228 lines
8.8 KiB
C++
228 lines
8.8 KiB
C++
#include "C_LinkRawWireless.h"
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#include "../LinkRawWireless.hpp"
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extern "C" {
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C_LinkRawWirelessHandle C_LinkRawWireless_create() {
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return new LinkRawWireless();
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}
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void C_LinkRawWireless_destroy(C_LinkRawWirelessHandle handle) {
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delete static_cast<LinkRawWireless*>(handle);
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}
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bool C_LinkRawWireless_isActive(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->isActive();
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}
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bool C_LinkRawWireless_activate(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->activate();
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}
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bool C_LinkRawWireless_deactivate(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->deactivate();
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}
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bool C_LinkRawWireless_setup(C_LinkRawWirelessHandle handle,
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u8 maxPlayers,
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u8 maxTransmissions,
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u8 waitTimeout,
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u32 magic) {
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return static_cast<LinkRawWireless*>(handle)->setup(
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maxPlayers, maxTransmissions, waitTimeout, magic);
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}
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bool C_LinkRawWireless_broadcast(C_LinkRawWirelessHandle handle,
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const char* gameName,
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const char* userName,
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u16 gameId) {
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return static_cast<LinkRawWireless*>(handle)->broadcast(gameName, userName,
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gameId);
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}
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bool C_LinkRawWireless_startHost(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->startHost();
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}
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bool C_LinkRawWireless_getSlotStatus(
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C_LinkRawWirelessHandle handle,
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C_LinkRawWireless_SlotStatusResponse* response) {
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LinkRawWireless::SlotStatusResponse nativeResponse;
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bool success =
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static_cast<LinkRawWireless*>(handle)->getSlotStatus(nativeResponse);
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response->nextClientNumber = nativeResponse.nextClientNumber;
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response->connectedClientsSize = nativeResponse.connectedClientsSize;
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for (u32 i = 0; i < response->connectedClientsSize; i++) {
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response->connectedClients[i].deviceId =
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nativeResponse.connectedClients[i].deviceId;
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response->connectedClients[i].clientNumber =
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nativeResponse.connectedClients[i].clientNumber;
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}
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return success;
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}
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bool C_LinkRawWireless_acceptConnections(
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C_LinkRawWirelessHandle handle,
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C_LinkRawWireless_AcceptConnectionsResponse* response) {
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LinkRawWireless::AcceptConnectionsResponse nativeResponse;
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bool success =
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static_cast<LinkRawWireless*>(handle)->acceptConnections(nativeResponse);
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response->connectedClientsSize = nativeResponse.connectedClientsSize;
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for (u32 i = 0; i < response->connectedClientsSize; i++) {
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response->connectedClients[i].deviceId =
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nativeResponse.connectedClients[i].deviceId;
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response->connectedClients[i].clientNumber =
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nativeResponse.connectedClients[i].clientNumber;
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}
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return success;
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}
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bool C_LinkRawWireless_endHost(
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C_LinkRawWirelessHandle handle,
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C_LinkRawWireless_AcceptConnectionsResponse* response) {
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LinkRawWireless::AcceptConnectionsResponse nativeResponse;
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bool success = static_cast<LinkRawWireless*>(handle)->endHost(nativeResponse);
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response->connectedClientsSize = nativeResponse.connectedClientsSize;
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for (u32 i = 0; i < response->connectedClientsSize; i++) {
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response->connectedClients[i].deviceId =
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nativeResponse.connectedClients[i].deviceId;
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response->connectedClients[i].clientNumber =
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nativeResponse.connectedClients[i].clientNumber;
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}
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return success;
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}
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bool C_LinkRawWireless_broadcastReadStart(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->broadcastReadStart();
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}
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bool C_LinkRawWireless_broadcastReadPoll(
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C_LinkRawWirelessHandle handle,
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C_LinkRawWireless_BroadcastReadPollResponse* response) {
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LinkRawWireless::BroadcastReadPollResponse nativeResponse;
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bool success =
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static_cast<LinkRawWireless*>(handle)->broadcastReadPoll(nativeResponse);
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response->serversSize = nativeResponse.serversSize;
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for (u32 i = 0; i < response->serversSize; i++) {
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response->servers[i].id = nativeResponse.servers[i].id;
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response->servers[i].gameId = nativeResponse.servers[i].gameId;
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std::memcpy(response->servers[i].gameName,
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nativeResponse.servers[i].gameName,
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LINK_RAW_WIRELESS_MAX_GAME_NAME_LENGTH + 1);
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std::memcpy(response->servers[i].userName,
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nativeResponse.servers[i].userName,
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LINK_RAW_WIRELESS_MAX_USER_NAME_LENGTH + 1);
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response->servers[i].nextClientNumber =
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nativeResponse.servers[i].nextClientNumber;
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}
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return success;
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}
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bool C_LinkRawWireless_broadcastReadEnd(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->broadcastReadEnd();
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}
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bool C_LinkRawWireless_connect(C_LinkRawWirelessHandle handle, u16 serverId) {
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return static_cast<LinkRawWireless*>(handle)->connect(serverId);
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}
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bool C_LinkRawWireless_keepConnecting(
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C_LinkRawWirelessHandle handle,
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C_LinkRawWireless_ConnectionStatus* response) {
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LinkRawWireless::ConnectionStatus nativeResponse;
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bool success =
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static_cast<LinkRawWireless*>(handle)->keepConnecting(nativeResponse);
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response->phase =
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static_cast<C_LinkRawWireless_ConnectionPhase>(nativeResponse.phase);
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response->assignedClientNumber = nativeResponse.assignedClientNumber;
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return success;
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}
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bool C_LinkRawWireless_finishConnection(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->finishConnection();
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}
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bool C_LinkRawWireless_sendData(C_LinkRawWirelessHandle handle,
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u32* data,
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u32 dataSize,
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u32 _bytes) {
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std::array<u32, LINK_RAW_WIRELESS_MAX_COMMAND_TRANSFER_LENGTH> dataArray;
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std::memcpy(dataArray.data(), data, dataSize * sizeof(u32));
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return static_cast<LinkRawWireless*>(handle)->sendData(dataArray, dataSize,
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_bytes);
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}
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bool C_LinkRawWireless_sendDataAndWait(
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C_LinkRawWirelessHandle handle,
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u32* data,
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u32 dataSize,
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C_LinkRawWireless_RemoteCommand* remoteCommand,
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u32 _bytes) {
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std::array<u32, LINK_RAW_WIRELESS_MAX_COMMAND_TRANSFER_LENGTH> dataArray;
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LinkRawWireless::RemoteCommand nativeRemoteCommand;
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std::memcpy(dataArray.data(), data, dataSize * sizeof(u32));
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bool success = static_cast<LinkRawWireless*>(handle)->sendDataAndWait(
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dataArray, dataSize, nativeRemoteCommand, _bytes);
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remoteCommand->success = nativeRemoteCommand.success;
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remoteCommand->commandId = nativeRemoteCommand.commandId;
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remoteCommand->paramsSize = nativeRemoteCommand.paramsSize;
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std::memcpy(remoteCommand->params, nativeRemoteCommand.params,
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LINK_RAW_WIRELESS_MAX_COMMAND_TRANSFER_LENGTH * sizeof(u32));
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return success;
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}
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bool C_LinkRawWireless_receiveData(
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C_LinkRawWirelessHandle handle,
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C_LinkRawWireless_ReceiveDataResponse* response) {
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LinkRawWireless::ReceiveDataResponse nativeResponse;
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bool success =
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static_cast<LinkRawWireless*>(handle)->receiveData(nativeResponse);
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for (u32 i = 0; i < nativeResponse.dataSize; i++) {
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response->data[i] = nativeResponse.data[i];
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}
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response->dataSize = nativeResponse.dataSize;
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for (u32 i = 0; i < LINK_RAW_WIRELESS_MAX_PLAYERS; i++) {
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response->sentBytes[i] = nativeResponse.sentBytes[i];
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}
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return success;
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}
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bool C_LinkRawWireless_wait(C_LinkRawWirelessHandle handle,
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C_LinkRawWireless_RemoteCommand* remoteCommand) {
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LinkRawWireless::RemoteCommand nativeRemoteCommand;
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bool success =
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static_cast<LinkRawWireless*>(handle)->wait(nativeRemoteCommand);
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remoteCommand->success = nativeRemoteCommand.success;
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remoteCommand->commandId = nativeRemoteCommand.commandId;
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remoteCommand->paramsSize = nativeRemoteCommand.paramsSize;
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std::memcpy(remoteCommand->params, nativeRemoteCommand.params,
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LINK_RAW_WIRELESS_MAX_COMMAND_TRANSFER_LENGTH * sizeof(u32));
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return success;
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}
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u32 C_LinkRawWireless_getDeviceTransferLength(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->getDeviceTransferLength();
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}
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C_LinkRawWireless_State C_LinkRawWireless_getState(
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C_LinkRawWirelessHandle handle) {
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return static_cast<C_LinkRawWireless_State>(
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static_cast<LinkRawWireless*>(handle)->getState());
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}
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bool C_LinkRawWireless_isConnected(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->isConnected();
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}
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bool C_LinkRawWireless_isSessionActive(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->isSessionActive();
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}
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u8 C_LinkRawWireless_playerCount(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->playerCount();
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}
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u8 C_LinkRawWireless_currentPlayerId(C_LinkRawWirelessHandle handle) {
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return static_cast<LinkRawWireless*>(handle)->currentPlayerId();
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}
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}
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