// SPDX-License-Identifier: MIT // // Copyright (c) 2020 Antonio Niño Díaz #ifndef VRAM_H__ #define VRAM_H__ #include #include #include "definitions.h" // Copy 16-color object tiles to VRAM (0x06010000) starting at the given // index (0 - 1023). EXPORT_API void VRAM_OBJTiles16Copy(const void *src, size_t size, uint32_t tile_index); // Copy 256-color object tiles to VRAM (0x06010000) starting at the given // index (0 - 511). EXPORT_API void VRAM_OBJTiles256Copy(const void *src, size_t size, uint32_t tile_index); // Copy a 16-bit palette to object palette memory. EXPORT_API void VRAM_OBJPalette16Copy(const void *src, size_t size, uint32_t pal_index); // Copy a 256-bit palette to object palette memory. EXPORT_API void VRAM_OBJPalette256Copy(const void *src, size_t size); // Copy 16-color background tiles to VRAM (0x06000000) starting at the given // index (0 - 2047). EXPORT_API void VRAM_BGTiles16Copy(const void *src, size_t size, uint32_t tile_index); // Copy 256-color background tiles to VRAM (0x06000000) starting at the given // index (0 - 1023). EXPORT_API void VRAM_BGTiles256Copy(const void *src, size_t size, uint32_t tile_index); // Copy a 16-bit palette to background palette memory. EXPORT_API void VRAM_BGPalette16Copy(const void *src, size_t size, uint32_t pal_index); // Copy a 256-bit palette to background palette memory. EXPORT_API void VRAM_BGPalette256Copy(const void *src, size_t size); #endif // VRAM_H__