#include "C_LinkPS2Keyboard.h" #include "../LinkPS2Keyboard.hpp" extern "C" { C_LinkPS2KeyboardHandle C_LinkPS2Keyboard_create( C_LinkPS2Keyboard_EventCallback callback) { return new LinkPS2Keyboard(callback); } void C_LinkPS2Keyboard_destroy(C_LinkPS2KeyboardHandle handle) { delete static_cast(handle); } bool C_LinkPS2Keyboard_isActive(C_LinkPS2KeyboardHandle handle) { return static_cast(handle)->isActive(); } void C_LinkPS2Keyboard_activate(C_LinkPS2KeyboardHandle handle) { static_cast(handle)->activate(); } void C_LinkPS2Keyboard_deactivate(C_LinkPS2KeyboardHandle handle) { static_cast(handle)->deactivate(); } void C_LinkPS2Keyboard_onVBlank(C_LinkPS2KeyboardHandle handle) { static_cast(handle)->_onVBlank(); } void C_LinkPS2Keyboard_onSerial(C_LinkPS2KeyboardHandle handle) { static_cast(handle)->_onSerial(); } }