#include "scene.h" #include int DEBULOG_LINE = 2; void DEBULOG(std::string string) { TextStream::instance().setText(string, DEBULOG_LINE, -3); DEBULOG_LINE++; for (u32 i = DEBULOG_LINE; i < 20; i++) TextStream::instance().setText(" ", i, -3); if (DEBULOG_LINE >= 20) DEBULOG_LINE = 2; }