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Talking about LinkUniversal_real
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@ -32,7 +32,7 @@ A set of Game Boy Advance (GBA) C++ libraries to interact with the Serial Port.
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* **Compiled ROMs are available** in [Releases](https://github.com/afska/gba-link-connection/releases).
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* The example code uses [libtonc](https://github.com/gbadev-org/libtonc) (and [libugba](https://github.com/AntonioND/libugba) for interrupts), but any library can be used.
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* The examples can be tested on real GBAs or using emulators.
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* For `LinkCable`/`LinkWireless`/`LinkUniversal`, stress tests are provided to help you tweak your configuration.
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* For `LinkCable`/`LinkWireless`/`LinkUniversal`, stress tests are provided to help you tweak your configuration. The [LinkUniversal_real](https://github.com/afska/gba-link-universal-test) ROM tests a more real scenario using an audio player, a background video, text and sprites.
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* The `LinkCableMultiboot_demo` and `LinkWirelessMultiboot_demo` examples can bootstrap all other examples, allowing you to test with multiple units even if you only have one flashcart.
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> The files use some compiler extensions, so using **GCC** is required.
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