Clearing buffer every loop

This commit is contained in:
Rodrigo Alfonso 2025-02-17 01:31:21 -03:00
parent 5a97399b8e
commit 6b44e02278

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@ -94,13 +94,14 @@ const char* MSG_PRESS_A_TRY_AGAIN = "Press A to try again";
const char* MSG_PRESS_B_CANCEL = "Press B to cancel";
#endif
#define CARD_BUFFER_SIZE 2100
#define SCAN_SUCCESS 6
#define POST_TRANSFER_WAIT 60
extern int __end[];
ERAPI_HANDLE_REGION region;
u8 card[2100];
vu8 card[CARD_BUFFER_SIZE];
const u16 palette[] = {0x0000, 0xFFFF};
void print(const char* text);
@ -253,4 +254,6 @@ void reset() {
setGeneralPurposeMode();
setMultiPlayMode(3); // 3 = 115200 bps
setInterruptsOn();
for (u32 i = 0; i < CARD_BUFFER_SIZE; i++)
card[i] = 0;
}