Using nullptr instead of NULL

This commit is contained in:
Rodrigo Alfonso 2024-08-19 06:47:44 -03:00
parent 1aaf84bb27
commit 3e3920096f
6 changed files with 17 additions and 17 deletions

View File

@ -32,7 +32,7 @@ std::string selectedNumber = "";
std::string selectedPassword = "";
std::string selectedDomain = "";
LinkMobile* linkMobile = NULL;
LinkMobile* linkMobile = nullptr;
void init() {
REG_DISPCNT = DCNT_MODE0 | DCNT_BG0;
@ -86,7 +86,7 @@ start:
interrupt_disable(INTR_SERIAL);
interrupt_disable(INTR_TIMER3);
delete linkMobile;
linkMobile = NULL;
linkMobile = nullptr;
if (!didShutdown) {
log("Waiting...");

View File

@ -11,7 +11,7 @@
void log(std::string text);
void waitFor(u16 key);
LinkUniversal* linkUniversal = NULL;
LinkUniversal* linkUniversal = nullptr;
void init() {
REG_DISPCNT = DCNT_MODE0 | DCNT_BG0;

View File

@ -32,7 +32,7 @@ void wait(u32 verticalLines);
void hang();
LinkWireless::Error lastError;
LinkWireless* linkWireless = NULL;
LinkWireless* linkWireless = nullptr;
bool forwarding, retransmission, asyncACK;
u32 maxPlayers;
@ -106,7 +106,7 @@ start:
interrupt_disable(INTR_TIMER3);
interrupt_disable(INTR_TIMER0);
delete linkWireless;
linkWireless = NULL;
linkWireless = nullptr;
goto start;
}

View File

@ -212,8 +212,8 @@ class LinkRawWireless {
/**
* @brief Calls the Broadcast (`0x16`) command.
* @param gameName Game name. Maximum `14` characters + NULL terminator.
* @param userName User name. Maximum `8` characters + NULL terminator.
* @param gameName Game name. Maximum `14` characters + null terminator.
* @param userName User name. Maximum `8` characters + null terminator.
* @param gameId `(0 ~ 0x7FFF)` Game ID.
*/
bool broadcast(const char* gameName = "",

View File

@ -324,8 +324,8 @@ class LinkWireless {
* @brief Starts broadcasting a server and changes the state to `SERVING`. You
* can optionally provide data that games will be able to read. If the adapter
* is already serving, this method only updates the broadcast data.
* @param gameName Game name. Maximum `14` characters + NULL terminator.
* @param userName User name. Maximum `8` characters + NULL terminator.
* @param gameName Game name. Maximum `14` characters + null terminator.
* @param userName User name. Maximum `8` characters + null terminator.
* @param gameId `(0 ~ 0x7FFF)` Game ID.
* \warning Updating broadcast data while serving can fail if the adapter is
* busy. In that case, this will return `false` and `getLastError()` will be

View File

@ -125,8 +125,8 @@ class LinkWirelessMultiboot {
* @param romSize Size of the ROM in bytes. It must be a number between
* `448` and `262144`. It's recommended to use a ROM size that is a multiple
* of `16`, as this also ensures compatibility with Multiboot via Link Cable.
* @param gameName Game name. Maximum `14` characters + NULL terminator.
* @param userName User name. Maximum `8` characters + NULL terminator.
* @param gameName Game name. Maximum `14` characters + null terminator.
* @param userName User name. Maximum `8` characters + null terminator.
* @param gameId `(0 ~ 0x7FFF)` Game ID.
* @param players The exact number of consoles that will download the ROM.
* Once this number of players is reached, the code will start transmitting
@ -207,7 +207,7 @@ class LinkWirelessMultiboot {
maxI = i;
}
}
return maxI > -1 ? &transfers[maxI] : NULL;
return maxI > -1 ? &transfers[maxI] : nullptr;
}
__attribute__((noinline)) PendingTransfer* minWithoutAck() {
@ -220,12 +220,12 @@ class LinkWirelessMultiboot {
minI = i;
}
}
return minI > -1 ? &transfers[minI] : NULL;
return minI > -1 ? &transfers[minI] : nullptr;
}
__attribute__((noinline)) void addIfNeeded(u32 newCursor) {
auto maxTransfer = max();
if (maxTransfer != NULL && newCursor <= maxTransfer->cursor)
if (maxTransfer != nullptr && newCursor <= maxTransfer->cursor)
return;
for (u32 i = 0; i < MAX_INFLIGHT_PACKETS; i++) {
@ -246,8 +246,8 @@ class LinkWirelessMultiboot {
transfers[index].ack = true;
auto maxAckTransfer = max(true);
bool canUpdateCursor =
maxAckTransfer != NULL && isAckCompleteUpTo(maxAckTransfer->cursor);
bool canUpdateCursor = maxAckTransfer != nullptr &&
isAckCompleteUpTo(maxAckTransfer->cursor);
if (canUpdateCursor)
cleanup();
@ -307,7 +307,7 @@ class LinkWirelessMultiboot {
return pendingTransferList.max()->cursor + 1;
} else {
auto minWithoutAck = pendingTransferList.minWithoutAck();
return minWithoutAck != NULL ? minWithoutAck->cursor : cursor;
return minWithoutAck != nullptr ? minWithoutAck->cursor : cursor;
}
}