dwc_network_server_emulator/master_server.py

62 lines
2.3 KiB
Python

# DWC Network Server Emulator
# Copyright (C) 2014 polaris-
# Copyright (C) 2014 ToadKing
# Copyright (C) 2014 AdmiralCurtiss
# Copyright (C) 2014 msoucy
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from gamespy_player_search_server import GameSpyPlayerSearchServer
from gamespy_profile_server import GameSpyProfileServer
from gamespy_backend_server import GameSpyBackendServer
from gamespy_natneg_server import GameSpyNatNegServer
from gamespy_qr_server import GameSpyQRServer
from gamespy_server_browser_server import GameSpyServerBrowserServer
from gamespy_gamestats_server import GameSpyGamestatsServer
from nas_server import NasServer
from internal_stats_server import InternalStatsServer
from admin_page_server import AdminPageServer
from storage_server import StorageServer
from gamestats_server_http import GameStatsServer
import gamespy.gs_database as gs_database
import threading
if __name__ == "__main__":
# Let database initialize before starting any servers.
# This fixes any conflicts where two servers find an uninitialized database at the same time and both try to
# initialize it.
db = gs_database.GamespyDatabase()
db.initialize_database()
db.close()
servers = [
GameSpyBackendServer,
GameSpyQRServer,
GameSpyProfileServer,
GameSpyPlayerSearchServer,
GameSpyGamestatsServer,
#GameSpyServerBrowserServer,
GameSpyNatNegServer,
NasServer,
InternalStatsServer,
AdminPageServer,
StorageServer,
GameStatsServer,
]
for server in servers:
threading.Thread(target=server().start).start()