mirror of
https://github.com/barronwaffles/dwc_network_server_emulator.git
synced 2026-03-21 17:34:21 -05:00
187 lines
5.9 KiB
Python
187 lines
5.9 KiB
Python
"""DWC Network Server Emulator
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Copyright (C) 2014 polaris-
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Copyright (C) 2015 Sepalani
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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TODO: Seperate gamestats.gs.nintendowifi.net
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and gamestats2.gs.nintendowifi.net
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TODO: Move gamestats list to database?
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"""
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import logging
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import urlparse
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import BaseHTTPServer
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import traceback
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import os
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import hashlib
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import base64
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import gamespy.gs_database as gs_database
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import gamespy.gs_utility as gs_utils
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import other.utils as utils
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import dwc_config
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logger = dwc_config.get_logger('GameStatsServerHttp')
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address = dwc_config.get_ip_port('GameStatsServerHttp')
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class GameStatsBase(object):
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def do_GET(self, conn, key, append_hash, append_text=""):
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try:
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conn.send_response(200)
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conn.send_header("Content-type", "text/html")
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conn.send_header("Server", "Microsoft-IIS/6.0")
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conn.send_header("Server", "GSTPRDSTATSWEB2")
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conn.send_header("X-Powered-By", "ASP.NET")
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conn.end_headers()
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params = conn.str_to_dict(conn.path)
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ret = ""
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if "hash" not in params:
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# The token is used in combination with the game's secret key.
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# The format of the hash parameter sent from the client is
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# sha1(secret_key + token).
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token = utils.generate_random_str(32)
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ret = token
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else:
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# Handle data (generic response for now)
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ret += append_text
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if append_hash:
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h = hashlib.sha1()
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h.update(key + base64.urlsafe_b64encode(ret) + key)
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ret += h.hexdigest()
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conn.wfile.write(ret)
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except:
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logger.log(logging.ERROR,
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"Unknown exception: %s",
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traceback.format_exc())
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def do_POST(self, conn, key):
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try:
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conn.send_response(200)
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conn.send_header("Content-type", "text/html")
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conn.send_header("Server", "Microsoft-IIS/6.0")
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conn.send_header("Server", "GSTPRDSTATSWEB2")
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conn.send_header("X-Powered-By", "ASP.NET")
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conn.end_headers()
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conn.wfile.write("")
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except:
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logger.log(logging.ERROR,
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"Unknown exception: %s",
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traceback.format_exc())
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class GameStatsVersion1(GameStatsBase):
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def do_GET(self, conn, key):
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super(self.__class__, self).do_GET(conn, key, False, "")
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class GameStatsVersion2(GameStatsBase):
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def do_GET(self, conn, key):
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super(self.__class__, self).do_GET(conn, key, True, "")
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class GameStatsVersion3(GameStatsBase):
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def do_GET(self, conn, key):
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super(self.__class__, self).do_GET(conn, key, True, "done")
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class GameStatsServer(object):
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def start(self):
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httpd = GameStatsHTTPServer((address[0], address[1]),
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GameStatsHTTPServerHandler)
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logger.log(logging.INFO,
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"Now listening for connections on %s:%d...",
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address[0], address[1])
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httpd.serve_forever()
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class GameStatsHTTPServer(BaseHTTPServer.HTTPServer):
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gamestats_list = [
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GameStatsBase,
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GameStatsVersion1,
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GameStatsVersion2,
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GameStatsVersion3
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]
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def __init__(self, server_address, RequestHandlerClass):
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# self.db = gs_database.GamespyDatabase()
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self.gamelist = self.parse_key_file()
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BaseHTTPServer.HTTPServer.__init__(self, server_address,
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RequestHandlerClass)
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def parse_key_file(self, filename="gamestats.cfg"):
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gamelist = {}
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with open(filename) as config_file:
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for line in config_file.readlines():
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line, sep, comment = line.partition("#")
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# Skip whitespaces (i.e. ' ', '\t', '\n')
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s = line.split(None)
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if len(s) != 3:
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continue
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gamestats = self.gamestats_list[0]
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if int(s[1]) < len(self.gamestats_list):
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gamestats = self.gamestats_list[int(s[1])]
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gamelist[s[0]] = {'key': s[2], 'class': gamestats}
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return gamelist
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class GameStatsHTTPServerHandler(BaseHTTPServer.BaseHTTPRequestHandler):
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def version_string(self):
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return "Nintendo Wii (http)"
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def do_GET(self):
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gameid = self.path.lstrip("/")
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if '/' in gameid:
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gameid = gameid[:gameid.index('/')]
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# logger.log(logging.DEBUG, "Request for '%s': %s", gameid, self.path)
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if gameid in self.server.gamelist:
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game = self.server.gamelist[gameid]['class']()
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game.do_GET(self, self.server.gamelist[gameid]['key'])
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else:
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logger.log(logging.DEBUG,
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"WARNING: Could not find '%s' in gamestats list",
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gameid)
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default = GameStatsBase()
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default.do_GET(self, "", False, "")
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def do_POST(self):
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pass
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def str_to_dict(self, str):
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ret = urlparse.parse_qs(urlparse.urlparse(str).query)
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for k, v in ret.iteritems():
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ret[k] = v[0]
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return ret
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if __name__ == "__main__":
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gamestats = GameStatsServer()
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gamestats.start()
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