# DWC Network Server Emulator # Copyright (C) 2014 polaris- # Copyright (C) 2014 ToadKing # Copyright (C) 2014 AdmiralCurtiss # Copyright (C) 2014 msoucy # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as # published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . from gamespy_player_search_server import GameSpyPlayerSearchServer from gamespy_profile_server import GameSpyProfileServer from gamespy_backend_server import GameSpyBackendServer from gamespy_natneg_server import GameSpyNatNegServer from gamespy_qr_server import GameSpyQRServer from gamespy_server_browser_server import GameSpyServerBrowserServer from gamespy_gamestats_server import GameSpyGamestatsServer from nas_server import NasServer from internal_stats_server import InternalStatsServer from storage_server import StorageServer from gamestats_server_http import GameStatsServer import gamespy.gs_database as gs_database import threading if __name__ == "__main__": # Let database initialize before starting any servers. # This fixes any conflicts where two servers find an uninitialized database at the same time and both try to # initialize it. gs_database.GamespyDatabase().initialize_database() servers = [ GameSpyBackendServer, GameSpyQRServer, GameSpyProfileServer, GameSpyPlayerSearchServer, GameSpyGamestatsServer, #GameSpyServerBrowserServer, GameSpyNatNegServer, NasServer, InternalStatsServer, StorageServer, GameStatsServer, ] for server in servers: threading.Thread(target=server().start).start()