Fix an error with natneg crashing if get_natneg_server returns None

This commit is contained in:
polaris- 2016-05-07 14:22:00 -04:00
parent 2096833dc8
commit 9ca9418b57

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@ -769,6 +769,9 @@ class GameSpyNatNegUDPServer(SocketServer.UDPServer):
servers = self.server_manager.get_natneg_server(session_id) \
._getvalue()
if servers is None:
return None
for console in [False, True]:
if server is not None:
break