diff --git a/gamespy_server_browser_server.py b/gamespy_server_browser_server.py index 684df1f..ab6b629 100644 --- a/gamespy_server_browser_server.py +++ b/gamespy_server_browser_server.py @@ -185,7 +185,7 @@ class Session(LineReceiver): max_servers = utils.get_int(data, idx) elif (options & ALTERNATE_SOURCE_IP): source_ip = utils.get_int(data, idx) - elif (options & ALTERNATE_SOURCE_IP): + elif (options & NO_SERVER_LIST): send_ip = True if '\\' in fields: @@ -206,14 +206,14 @@ class Session(LineReceiver): # Requesting ip and port of client, not server if filter == "" or fields == "" or send_ip == True: output = bytearray([int(x) for x in self.address.host.split('.')]) - output += utils.get_bytes_from_short_be(self.address.port) + output += utils.get_bytes_from_short_be(6500) # Does this ever change? enc = gs_utils.EncTypeX() output_enc = enc.encrypt(self.secret_key_list[game_name], challenge, output) self.transport.write(bytes(output_enc)) - - logger.log(logging.DEBUG, "Responding with own IP and port...") + + logger.log(logging.DEBUG, "Responding with own IP and game port...") logger.log(logging.DEBUG, utils.pretty_print_hex(output)) else: self.find_server(query_game, filter, fields, max_servers, game_name, challenge)