This website requires JavaScript.
Explore
Help
Sign In
Leahnaya
/
dolphin
Watch
1
Star
0
Fork
0
You've already forked dolphin
mirror of
https://github.com/dolphin-emu/dolphin.git
synced
2026-08-13 12:54:04 -05:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
Files
2503
dolphin
/
Data
/
Sys
/
Shaders
History
Sam Belliveau
fa4e45e915
Change the scaling process to be more uniform across color space
2024-04-04 00:27:01 -04:00
..
Anaglyph
…
Passive
…
16bit.glsl
…
32bit.glsl
…
acidmetal.glsl
…
acidtrip2.glsl
…
acidtrip.glsl
…
asciiart.glsl
Shaders: Add error message for asciiart shader if shader_subgroup is missing.
2023-03-29 23:12:50 +02:00
auto_toon2.glsl
…
auto_toon.glsl
…
AutoHDR.glsl
Make AutoHDR work with color luminance instead of average
2023-09-09 18:12:47 +03:00
bad_bloom.glsl
…
brighten.glsl
…
chrismas.glsl
…
cool1.glsl
…
darkerbrighter.glsl
…
default_pre_post_process.glsl
Fix sharp bilinear using ceil instead of floor
2023-12-18 01:43:25 +02:00
emboss.glsl
…
fire2.glsl
…
fire.glsl
…
firewater.glsl
…
FXAA.glsl
…
grayscale2.glsl
…
grayscale.glsl
…
integer_scaling.glsl
…
invert_blue.glsl
…
invert.glsl
…
invertedoutline.glsl
…
lens_distortion.glsl
Video: Fix lens_distortion post process shader not compiling
2023-06-01 20:32:16 +02:00
mad_world.glsl
…
nightvision2.glsl
…
nightvision2scanlines.glsl
…
nightvision.glsl
…
PerceptualHDR.glsl
Change the scaling process to be more uniform across color space
2024-04-04 00:27:01 -04:00
posterize2.glsl
…
posterize.glsl
…
primarycolors.glsl
…
sepia.glsl
…
sketchy.glsl
…
spookey1.glsl
…
spookey2.glsl
…
sunset.glsl
…
swap_RGB_BGR.glsl
…
swap_RGB_BRG.glsl
…
swap_RGB_GBR.glsl
…
swap_RGB_GRB.glsl
…
swap_RGB_RBG.glsl
…
toxic.glsl
…