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If checked, display peak will always be used. Works even across different devices if ini is saved on the cloud. Or game is changed between different displays. |
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| .. | ||
| AdvancedWidget.cpp | ||
| AdvancedWidget.h | ||
| ColorCorrectionConfigWindow.cpp | ||
| ColorCorrectionConfigWindow.h | ||
| EnhancementsWidget.cpp | ||
| EnhancementsWidget.h | ||
| GeneralWidget.cpp | ||
| GeneralWidget.h | ||
| GraphicsPane.cpp | ||
| GraphicsPane.h | ||
| HacksWidget.cpp | ||
| HacksWidget.h | ||
| PostProcessingConfigWindow.cpp | ||
| PostProcessingConfigWindow.h | ||