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ABI.cpp
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ABI.h
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BreakPoints.cpp
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build fixing
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2009-06-28 15:52:15 +00:00 |
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BreakPoints.h
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
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CDUtils.cpp
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CDUtils.h
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ChunkFile.cpp
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ChunkFile.h
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ColorUtil.cpp
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ColorUtil.h
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Common.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
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CommonFuncs.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
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CommonPaths.h
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fix some dir issue on osx, if there is a problem on windows or linux, see this : GetSysDirectory in FileUtil.cpp
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2009-05-07 21:19:55 +00:00 |
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CommonTypes.h
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DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
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2009-05-01 15:17:03 +00:00 |
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ConsoleListener.cpp
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Small warning fix.
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2009-06-28 20:07:38 +00:00 |
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CPUDetect.cpp
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CPUDetect.h
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DebugInterface.h
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
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DynamicLibrary.cpp
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DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
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2009-04-12 10:21:40 +00:00 |
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DynamicLibrary.h
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ExtendedTrace.cpp
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ExtendedTrace.h
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FileSearch.cpp
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FileSearch.h
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FileUtil.cpp
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Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
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2009-06-12 15:47:41 +00:00 |
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FileUtil.h
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Post-processing: Added options to graphics config dialog.
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2009-06-09 19:40:47 +00:00 |
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FixedSizeQueue.h
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Hash.cpp
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Hash.h
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IniFile.cpp
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A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
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2009-04-25 16:47:45 +00:00 |
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IniFile.h
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Log.h
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give serial port 1 it's own log
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2009-05-04 19:28:53 +00:00 |
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LogManager.cpp
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Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
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2009-06-09 05:26:39 +00:00 |
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LogManager.h
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Small warning fix.
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2009-06-28 20:07:38 +00:00 |
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MathUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
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MathUtil.h
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Graphics: (faked) bounding box support. Helps some Paper Mario effects although they're still a bit glitchy. Might also help other games? Enable with the #define in VideoCommon.h. Since there might be a speed hit it's off by default.
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2009-06-28 20:04:07 +00:00 |
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MemArena.cpp
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MemArena.h
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MemoryUtil.cpp
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MemoryUtil.h
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Misc.cpp
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MsgHandler.cpp
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Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
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2009-06-09 05:26:39 +00:00 |
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MsgHandler.h
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DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
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2009-05-03 11:15:17 +00:00 |
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Plugin.cpp
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Plugin.h
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PluginDSP.cpp
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PluginDSP.h
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DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
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2009-04-08 18:36:53 +00:00 |
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PluginPAD.cpp
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PluginPAD.h
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PluginVideo.cpp
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PluginVideo.h
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Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup.
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2009-06-29 07:30:48 +00:00 |
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PluginWiimote.cpp
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PluginWiimote.h
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SConscript
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
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SDCardUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
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SDCardUtil.h
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gah, some missing files from last commit...
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2009-04-22 17:06:26 +00:00 |
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Setup.h
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MusicMod: Fixed the build
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2009-06-20 11:05:52 +00:00 |
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
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StringUtil.h
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
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svnrev_template.h
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SymbolDB.cpp
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
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SymbolDB.h
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
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Thread.cpp
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Thread.h
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disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
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2009-05-07 21:16:52 +00:00 |
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Thunk.cpp
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Thunk.h
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Timer.cpp
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Timer.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
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x64Analyzer.cpp
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More clean up's.
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2009-05-06 21:32:42 +00:00 |
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x64Analyzer.h
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More clean up's.
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2009-05-06 21:32:42 +00:00 |
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x64Emitter.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
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x64Emitter.h
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