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* More formats recognition for "Clear Screen" step. Improved the ability handling the alpha channel (% color translucency). * Related to CPUID detecting: - Added support displaying correct SysInfo for recent multicore Intel CPUs x86-64 with HT/SMT (Core i3/i5/i7 and Xeon) based on Nehalem architecture. + minor and passive changes. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6604 8ced0084-cf51-0410-be5f-012b33b47a6e |
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| .. | ||
| D3DBase.cpp | ||
| D3DBase.h | ||
| D3DBlob.cpp | ||
| D3DBlob.h | ||
| D3DShader.cpp | ||
| D3DShader.h | ||
| D3DTexture.cpp | ||
| D3DTexture.h | ||
| D3DUtil.cpp | ||
| D3DUtil.h | ||
| EmuWindow.cpp | ||
| EmuWindow.h | ||
| FramebufferManager.cpp | ||
| FramebufferManager.h | ||
| GfxState.cpp | ||
| GfxState.h | ||
| Globals.h | ||
| main.cpp | ||
| main.h | ||
| NativeVertexFormat.cpp | ||
| PixelShaderCache.cpp | ||
| PixelShaderCache.h | ||
| Render.cpp | ||
| Render.h | ||
| stdafx.cpp | ||
| stdafx.h | ||
| TextureCache.cpp | ||
| TextureCache.h | ||
| VertexManager.cpp | ||
| VertexManager.h | ||
| VertexShaderCache.cpp | ||
| VertexShaderCache.h | ||