dolphin/Source/Core/DolphinQt/Config/Graphics/GraphicsPane.h
Martino Fontana fdbc2883ef VideoCommon: Invert interaction between Arbitrary Mipmap Detection and GPU Texture Decoding (the former disables the latter)
Split from #14293.
It makes sense for a setting that changes visual output to have priority over a setting that barely makes any difference.
2026-02-13 13:57:43 +01:00

35 lines
672 B
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QWidget>
class MainWindow;
namespace Config
{
class Layer;
} // namespace Config
class GraphicsPane final : public QWidget
{
Q_OBJECT
public:
explicit GraphicsPane(MainWindow* main_window, Config::Layer* config_layer);
Config::Layer* GetConfigLayer();
signals:
void BackendChanged(const QString& backend);
void UseFastTextureSamplingChanged();
void UpdateGPUTextureDecoding();
private:
void CreateMainLayout();
void OnBackendChanged(const QString& backend);
MainWindow* const m_main_window;
Config::Layer* const m_config_layer;
};