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Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`. Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move. Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible. |
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| .. | ||
| AssetListener.h | ||
| CustomAsset.cpp | ||
| CustomAsset.h | ||
| CustomAssetCache.cpp | ||
| CustomAssetCache.h | ||
| CustomAssetLibrary.h | ||
| CustomAssetLoader.cpp | ||
| CustomAssetLoader.h | ||
| CustomTextureData.cpp | ||
| CustomTextureData.h | ||
| DirectFilesystemAssetLibrary.cpp | ||
| DirectFilesystemAssetLibrary.h | ||
| MaterialAsset.cpp | ||
| MaterialAsset.h | ||
| MeshAsset.cpp | ||
| MeshAsset.h | ||
| ShaderAsset.cpp | ||
| ShaderAsset.h | ||
| TextureAsset.cpp | ||
| TextureAsset.h | ||
| TextureAssetUtils.cpp | ||
| TextureAssetUtils.h | ||
| TextureSamplerValue.cpp | ||
| TextureSamplerValue.h | ||
| Types.h | ||
| WatchableFilesystemAssetLibrary.h | ||