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Leahnaya
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dolphin
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fab7add718
dolphin
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Source
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Core
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VideoBackends
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OGL
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skidau
94e435afbc
Merge pull request
#2201
from magumagu/ogl-clamp-origin
...
OpenGL: use ClampUL instead of ClampLL where appropriate.
2015-03-21 12:45:46 +11:00
..
GLExtensions
quiet some warnings which appear on vs2015.
2015-03-15 19:28:47 -07:00
GLInterface
Fix warnings
2015-03-16 19:02:30 +01:00
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
FramebufferManager.cpp
OpenGL: use ClampUL instead of ClampLL where appropriate.
2015-03-12 13:24:52 -07:00
FramebufferManager.h
GLInterfaceBase.h
OGL: Fix a memory leak that would occur every time a game is launched
2015-01-31 16:00:53 -05:00
GLUtil.cpp
GLUtil.h
main.cpp
Merge pull request
#2092
from Sonicadvance1/gles_occlusion_queries
2015-03-08 08:44:15 -05:00
main.h
NativeVertexFormat.cpp
OGL.vcxproj
[GLExtensions] Add support for NV_occlusion_query_samples.
2015-02-21 17:24:32 -06:00
OGL.vcxproj.filters
[GLExtensions] Add support for NV_occlusion_query_samples.
2015-02-21 17:24:32 -06:00
PerfQuery.cpp
Implement full occlusion queries for the Nexus 9.
2015-02-21 17:24:36 -06:00
PerfQuery.h
Implement full occlusion queries for the Nexus 9.
2015-02-21 17:24:36 -06:00
PostProcessing.cpp
PostProcessing.h
ProgramShaderCache.cpp
Merge pull request
#2142
from Sonicadvance1/fix_gles31_non_nvidia
2015-03-08 09:03:05 -05:00
ProgramShaderCache.h
RasterFont.cpp
RasterFont.h
Render.cpp
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
Render.h
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
SamplerCache.cpp
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
SamplerCache.h
TextureCache: load all mipmap levels from custom textures
2015-03-02 00:09:09 +01:00
StreamBuffer.cpp
StreamBuffer.h
TextureCache.cpp
Merge pull request
#2089
from degasus/remove_disable_efb_copy
2015-02-24 23:31:05 +01:00
TextureCache.h
Decode EFB copies used as paletted textures.
2015-02-19 15:09:27 -08:00
TextureConverter.cpp
Silence -Wunused-variable warning.
2015-01-28 18:09:07 +00:00
TextureConverter.h
VertexManager.cpp
VertexManager.h
VideoBackend.h