dolphin/Source/PluginSpecs
John Peterson fa27a97fbb Wiimote:
1) I fixed the emulated Nunchuck in Zelda - TP, however I chose the minimum workable delay time that worked in my PC, in fact it's so short that the Nunchuck still fails sometimes. If you have a very fast PC or something like that so that the Nunchuck still don't work please let me know.

2) I also made the Wiimote work after Stop and Start

3) I changed /Dev/USB to initialize the emulated Wiimote directly after ScanEnable, not wait for any countdown

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1814 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 02:59:19 +00:00
..
CommonTypes.h Cleanup, some BOOL removal. tested to work, unlike a certain other change :p 2008-12-12 17:59:33 +00:00
ExportEpilog.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
ExportProlog.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
pluginspecs_dsp.h small speedup of logmanager, minor logging improvements, misc code standard improvements, replace a crash with an error message in ppcanalyst 2008-12-13 16:58:06 +00:00
pluginspecs_pad.h nJoy: Enabled keyboard input (only for buttons so far) through wxWidgets in the main application. It only works when you render to the main window. 2008-12-28 18:50:24 +00:00
pluginspecs_video.h Cleanup, some BOOL removal. tested to work, unlike a certain other change :p 2008-12-12 17:59:33 +00:00
pluginspecs_wiimote.h Wiimote: 2009-01-07 02:59:19 +00:00
PluginSpecs.h osx compile fixes + wx latest non working try 2008-12-11 22:08:44 +00:00