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The switch statements in these functions appear to get transformed into an if..else chain on NVIDIA's OpenGL/Vulkan drivers, resulting in lower performance than the D3D counterparts. Transforming the switch into a binary tree of ifs can increase performance by up to 20%. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt2 | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||