dolphin/Source/Core/VideoBackends/Vulkan
Admiral H. Curtiss eedc1144c1
Merge pull request #11923 from iwubcode/multi-texture-compute-support
VideoBackends: support multiple compute images for some backends
2023-07-01 17:47:55 +02:00
..
CMakeLists.txt VideoBackends:Vulkan: Allow loading custom drivers on Android 2023-06-11 13:52:34 +02:00
CommandBufferManager.cpp VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
CommandBufferManager.h
Constants.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
ObjectCache.cpp VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
ObjectCache.h
ShaderCompiler.cpp VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
StateTracker.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
VideoBackend.h VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
VKBoundingBox.cpp
VKBoundingBox.h
VKGfx.cpp Merge pull request #11923 from iwubcode/multi-texture-compute-support 2023-07-01 17:47:55 +02:00
VKGfx.h VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
VKMain.cpp VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
VKPerfQuery.cpp
VKPerfQuery.h
VKPipeline.cpp
VKPipeline.h
VKShader.cpp
VKShader.h
VKStreamBuffer.cpp
VKStreamBuffer.h
VKSwapChain.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
VKSwapChain.h
VKTexture.cpp Video: fix Vulkan RGBA10_2 format to the actual most common one (used as swapchain format) 2023-06-18 12:58:40 +03:00
VKTexture.h
VKVertexFormat.cpp
VKVertexFormat.h
VKVertexManager.cpp
VKVertexManager.h
VulkanContext.cpp Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted. 2023-06-19 01:34:42 +03:00
VulkanContext.h
VulkanEntryPoints.inl
VulkanLoader.cpp VideoBackends:Vulkan: Allow loading custom drivers on Android 2023-06-11 13:52:34 +02:00
VulkanLoader.h VideoBackends:Vulkan: Allow loading custom drivers on Android 2023-06-11 13:52:34 +02:00