dolphin/Source/Core/Core/HW
JosJuice ee3d36af92 Make Speed Up Disc Transfer Rate not instant
The instant speed broke some games. SUDTR will now emulate
the transfer from the disc drive buffer to the main memory,
but not the speed of the disc drive itself.
2015-04-02 11:46:19 +02:00
..
BBA-TAP Make some OSX-only functions static 2014-10-28 08:41:50 -04:00
DSPHLE Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
DSPLLE Fixed dsp lle thread never starting because of dspjit initialization happening after the dsp thread check 2015-03-27 19:00:53 -04:00
WiimoteEmu Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro" 2015-04-01 22:30:57 +02:00
WiimoteReal More minor consistency changes 2015-01-12 22:28:12 -05:00
AudioInterface.cpp Update Outdated Google Code References 2014-12-20 21:17:51 -06:00
AudioInterface.h DTK: Adjustments attempting to increase accuracy 2014-07-27 03:15:52 +08:00
CPU.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
CPU.h Various formatting and consistency fixes 2014-11-13 22:42:18 -05:00
DSP.cpp Clean up usage of ScheduleEvent_Threadsafe. 2015-01-30 14:48:23 -08:00
DSP.h More formatting and consistency fixes 2014-11-24 17:16:59 -05:00
DVDInterface.cpp Make Speed Up Disc Transfer Rate not instant 2015-04-02 11:46:19 +02:00
DVDInterface.h DVDInterface: Get rid of DVDCommandResult struct 2015-02-05 15:10:31 +01:00
EXI_Channel.cpp Make EXI use CoreTiming events like everything else instead of having its own slow special check. 2014-11-03 00:28:46 -05:00
EXI_Channel.h Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
EXI_Device.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
EXI_Device.h Added support for AGP. Original patch by GreyRogue. 2015-01-24 12:13:23 +11:00
EXI_DeviceAD16.cpp Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
EXI_DeviceAD16.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
EXI_DeviceAGP.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
EXI_DeviceAGP.h Add save commands for SRAM/FRAM. Improve EEPROM. 2015-02-14 20:36:26 -05:00
EXI_DeviceAMBaseboard.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
EXI_DeviceAMBaseboard.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
EXI_DeviceEthernet.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
EXI_DeviceEthernet.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
EXI_DeviceGecko.cpp Port dolphin to SFML 2.1 2014-11-25 16:44:38 +00:00
EXI_DeviceGecko.h Port dolphin to SFML 2.1 2014-11-25 16:44:38 +00:00
EXI_DeviceIPL.cpp Use system time for start time in netplay. 2015-03-11 23:21:14 -04:00
EXI_DeviceIPL.h Use system time for start time in netplay. 2015-03-11 23:21:14 -04:00
EXI_DeviceMemoryCard.cpp De-capitalized CountryCode 2015-02-26 16:57:31 -05:00
EXI_DeviceMemoryCard.h Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
EXI_DeviceMic.cpp Make EXI use CoreTiming events like everything else instead of having its own slow special check. 2014-11-03 00:28:46 -05:00
EXI_DeviceMic.h Various formatting and consistency fixes 2014-11-13 22:42:18 -05:00
EXI.cpp Make EXI use CoreTiming events like everything else instead of having its own slow special check. 2014-11-03 00:28:46 -05:00
EXI.h Make EXI use CoreTiming events like everything else instead of having its own slow special check. 2014-11-03 00:28:46 -05:00
GCKeyboard.cpp Fixed the crash that would occur when the Refresh button was pressed in the controllers config. 2015-03-08 20:27:13 +11:00
GCKeyboard.h Fixed the crash that would occur when the Refresh button was pressed in the controllers config. 2015-03-08 20:27:13 +11:00
GCKeyboardEmu.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
GCKeyboardEmu.h Added GameCube Keyboard support. 2015-01-17 09:36:05 +11:00
GCMemcard.cpp Core: Fix bounds checking within GCMemcard.cpp. 2014-07-17 01:33:47 -04:00
GCMemcard.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
GCMemcardDirectory.cpp Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
GCMemcardDirectory.h GCMemcardDirectory: Pass std::strings by reference. 2014-10-31 10:17:24 -04:00
GCMemcardRaw.cpp Kill Core::g_CoreStartupParameter. 2014-09-09 00:24:49 -04:00
GCMemcardRaw.h raw memcards: revert last change so flushes are still time-driven. 2014-09-05 21:16:59 -07:00
GCPad.cpp Fixed the crash that would occur when the Refresh button was pressed in the controllers config. 2015-03-08 20:27:13 +11:00
GCPad.h Fixed the crash that would occur when the Refresh button was pressed in the controllers config. 2015-03-08 20:27:13 +11:00
GCPadEmu.cpp Minor consistency changes 2015-01-12 15:18:18 -05:00
GCPadEmu.h GCPad: Clean up Motor/Rumble interfaces 2014-11-28 10:50:45 -08:00
GPFifo.cpp Use faster CheckGatherPipe from JIT. 2015-01-30 17:00:58 -08:00
GPFifo.h Use faster CheckGatherPipe from JIT. 2015-01-30 17:00:58 -08:00
HW.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
HW.h Convert some more header inclusions into forward declarations 2014-07-29 20:55:07 -04:00
Memmap.cpp Disable FakeVMem in Wii mode. 2015-03-16 17:52:56 -07:00
Memmap.h Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
MemoryInterface.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
MemoryInterface.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
MMIO.cpp msvc: resolve all warnings in Core. 2014-08-19 22:33:46 -07:00
MMIO.h Fix the addresses of MMIO registers. 2015-02-15 18:29:37 -08:00
MMIOHandlers.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
ProcessorInterface.cpp Remove useless volatile from ProcessorInterface. 2015-03-15 20:33:41 -07:00
ProcessorInterface.h Remove useless volatile from ProcessorInterface. 2015-03-15 20:33:41 -07:00
SI_Device.cpp Preliminary update to the GameCube to GBA link cable emulation. Fixes Zelda Wind Waker's Tingle Tuner connection, Pac-Man Vs, Final Fantasy: Crystal Chronicles multiplayer, and most other Gamecube to GBA link cable games. 2015-03-20 12:43:55 +11:00
SI_Device.h Preliminary update to the GameCube to GBA link cable emulation. Fixes Zelda Wind Waker's Tingle Tuner connection, Pac-Man Vs, Final Fantasy: Crystal Chronicles multiplayer, and most other Gamecube to GBA link cable games. 2015-03-20 12:43:55 +11:00
SI_DeviceAMBaseboard.cpp Core: Correct some function casings. 2014-07-15 19:41:50 -04:00
SI_DeviceAMBaseboard.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
SI_DeviceDanceMat.cpp Fixed the GC Steering Wheel and Dance Mat identification. 2015-01-07 23:40:41 +11:00
SI_DeviceDanceMat.h Fixed the GC Steering Wheel and Dance Mat identification. 2015-01-07 23:40:41 +11:00
SI_DeviceGBA.cpp Preliminary update to the GameCube to GBA link cable emulation. Fixes Zelda Wind Waker's Tingle Tuner connection, Pac-Man Vs, Final Fantasy: Crystal Chronicles multiplayer, and most other Gamecube to GBA link cable games. 2015-03-20 12:43:55 +11:00
SI_DeviceGBA.h Preliminary update to the GameCube to GBA link cable emulation. Fixes Zelda Wind Waker's Tingle Tuner connection, Pac-Man Vs, Final Fantasy: Crystal Chronicles multiplayer, and most other Gamecube to GBA link cable games. 2015-03-20 12:43:55 +11:00
SI_DeviceGCController.cpp Calibrated the GCPad even if the game does not explicitly do so. 2015-03-09 17:07:15 +11:00
SI_DeviceGCController.h Calibrated the GCPad even if the game does not explicitly do so. 2015-03-09 17:07:15 +11:00
SI_DeviceGCSteeringWheel.cpp Added GameCube Keyboard support. 2015-01-17 09:36:05 +11:00
SI_DeviceGCSteeringWheel.h Added GameCube Keyboard support. 2015-01-17 09:36:05 +11:00
SI_DeviceKeyboard.cpp SI_DeviceKeyboard: Remove superfluous virtual specifiers. 2015-01-20 21:03:58 -05:00
SI_DeviceKeyboard.h SI_DeviceKeyboard: Remove superfluous virtual specifiers. 2015-01-20 21:03:58 -05:00
SI_GCAdapter.cpp Don't destroy the libusb context before freeing the device list. 2015-03-21 03:12:42 +01:00
SI_GCAdapter.h Fix issues with the GC adapter handling code 2015-02-05 10:03:21 +01:00
SI.cpp Preliminary update to the GameCube to GBA link cable emulation. Fixes Zelda Wind Waker's Tingle Tuner connection, Pac-Man Vs, Final Fantasy: Crystal Chronicles multiplayer, and most other Gamecube to GBA link cable games. 2015-03-20 12:43:55 +11:00
SI.h Moved the GC Adapter processing under "Standard Controller" as it appears the adapter does not work with controllers other than the standard controller (pads, bongos, some dance mats). 2014-12-11 14:06:35 +11:00
Sram.cpp Core: Correct some function casings. 2014-07-15 19:41:50 -04:00
Sram.h Core: Clean up brace placements 2014-08-30 18:06:49 -04:00
StreamADPCM.cpp mark all local functions as static 2014-07-11 16:07:23 +02:00
StreamADPCM.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
SystemTimers.cpp Make address translation respect the CPU translation mode. 2015-02-11 13:56:22 -08:00
SystemTimers.h JIT: implement timer support in mtspr 2014-09-02 21:47:45 -07:00
VideoInterface.cpp Remove now useless NumFields Function which always returned 1. 2015-02-10 00:48:06 +13:00
VideoInterface.h Remove now useless NumFields Function which always returned 1. 2015-02-10 00:48:06 +13:00
WII_IPC.cpp Clean up usage of ScheduleEvent_Threadsafe. 2015-01-30 14:48:23 -08:00
WII_IPC.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Wiimote.cpp Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro" 2015-04-01 22:30:57 +02:00
Wiimote.h Fixed the crash that would occur when the Refresh button was pressed in the controllers config. 2015-03-08 20:27:13 +11:00
WiiSaveCrypted.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
WiiSaveCrypted.h WiiSaveCrypted: Move some function params over to std::string 2014-09-30 20:31:59 -04:00