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Don't set cached array bases to invalid pointers. If a game tries to set an invalid base just keep the old one, which might cause game problems but won't crash the emulator. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||