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also require this extention (OGL3.0), but it have one _realy_ big advantage: - now it's possible to blit between different texture sizes, so all util draw calls can be implemented as blit |
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| .. | ||
| Src | ||
| CMakeLists.txt | ||
| Plugin_VideoOGL.vcxproj | ||
| Plugin_VideoOGL.vcxproj.filters | ||