dolphin/Source/Core/DolphinWX
Stenzek 2f1a7cbee1 Implement "Skip" ubershader mode
Skip ubershader mode works the same as hybrid ubershaders in that the
shaders are compiled asynchronously. However, instead of using the
ubershader to draw the object, it skips it entirely until the
specialized shader is made available.

This mode will likely result in broken effects where a game creates an
EFB copy, and does not redraw it every frame. Therefore, it is not a
recommended option, however, it may result in better performance on
low-end systems.
2018-03-26 01:57:41 +10:00
..
Cheats
Config Rename "On-Screen Messages" to "On-Screen Display Messages" 2018-03-23 12:29:03 -04:00
Debugger PowerPC: Namespace all header contents for PowerPC.h 2018-03-22 19:01:47 -04:00
Input
ISOProperties Make strings more consistent between DolphinWX and DolphinQt2 2018-03-19 18:52:46 +01:00
NetPlay Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
AboutDolphin.cpp
AboutDolphin.h
AuiToolBar.h
CMakeLists.txt Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
ControllerConfigDiag.cpp
ControllerConfigDiag.h
DolphinSlider.cpp
DolphinSlider.h
DolphinWX.manifest
DolphinWX.rc
DolphinWX.vcxproj DolphinWX: depend on Updater in order to make sure the binary is included in default builds 2018-03-20 19:21:19 +01:00
DolphinWX.vcxproj.filters Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
DolphinWX.vcxproj.user
FifoPlayerDlg.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
FifoPlayerDlg.h
Frame.cpp DolphinWX: Propagate IDM_UPDATE_BREAKPOINTS to CodeWindow 2018-02-13 20:20:58 +01:00
Frame.h UICommon: Move screensaver code to UICommon 2018-01-03 12:38:33 +01:00
FrameAui.cpp
FrameTools.cpp Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
GameListCtrl.cpp Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
GameListCtrl.h Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
Globals.h
Info.plist.in
LogConfigWindow.cpp
LogConfigWindow.h
LogWindow.cpp
LogWindow.h
Main.cpp Redesign the ability to load state at boot 2017-12-26 20:39:03 +01:00
Main.h
MainMenuBar.cpp
MainMenuBar.h
MainToolBar.cpp
MainToolBar.h
MemcardManager.cpp
MemcardManager.h
PatchAddEdit.cpp
PatchAddEdit.h
PostProcessingConfigDiag.cpp
PostProcessingConfigDiag.h
resource.h
SoftwareVideoConfigDialog.cpp Update Readme.md and various fixes 2017-12-20 10:54:51 +01:00
SoftwareVideoConfigDialog.h
TASInputDlg.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
TASInputDlg.h
UINeedsControllerState.cpp DolphinWX: Resolve missing declaration warnings 2017-12-07 18:58:20 -05:00
UINeedsControllerState.h
VideoConfigDiag.cpp Implement "Skip" ubershader mode 2018-03-26 01:57:41 +10:00
VideoConfigDiag.h Implement "Skip" ubershader mode 2018-03-26 01:57:41 +10:00
WxEventUtils.cpp
WxEventUtils.h
WxUtils.cpp Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
WxUtils.h Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00