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e4c7cce412
dolphin
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Source
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Core
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VideoCommon
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Ryan Houdek
b8a21b3744
Add the PostProcessing class object to RenderBase in VideoCommon.
...
Backends will initialize this variable with their own inherited PostProcessing class object.
2014-08-13 01:05:14 -05:00
..
AVIDump.cpp
AVIDump.h
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
BPStructs.h
CMakeLists.txt
Add the VideoCommon PostProcessing class.
2014-08-13 01:05:10 -05:00
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
Debugger.cpp
Debugger.h
DriverDetails.cpp
DriverDetails.h
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManagerBase.cpp
FramebufferManagerBase.h
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LightingShaderGen.h
LookUpTables.h
MainBase.cpp
MainBase.h
NativeVertexFormat.h
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
PixelEngine.h
PixelShaderGen.cpp
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp
Add the VideoCommon PostProcessing class.
2014-08-13 01:05:10 -05:00
PostProcessing.h
Add the VideoCommon PostProcessing class.
2014-08-13 01:05:10 -05:00
RenderBase.cpp
Add the VideoCommon PostProcessing class.
2014-08-13 01:05:10 -05:00
RenderBase.h
Add the PostProcessing class object to RenderBase in VideoCommon.
2014-08-13 01:05:14 -05:00
ShaderGenCommon.h
Statistics.cpp
Statistics.h
stdafx.cpp
stdafx.h
TextureCacheBase.cpp
TextureCacheBase.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder_Generic.cpp
TextureDecoder_x64.cpp
TextureDecoder.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader: do not prepare for vertices if we need to skip them
2014-08-04 20:47:02 -07:00
VertexLoader.h
VertexLoaderManager.cpp
VertexLoader: do not prepare for vertices if we need to skip them
2014-08-04 20:47:02 -07:00
VertexLoaderManager.h
VertexManagerBase.cpp
VertexManagerBase.h
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp
Merge pull request
#394
from degasus/d3d_lighting_fix
2014-08-03 21:21:23 -07:00
VertexShaderManager.h
VideoBackendBase.cpp
VideoBackendBase.h
VideoBackendBase: Remove unused stub Initialize implementation
2014-08-06 21:35:52 -04:00
VideoCommon.h
VideoCommon.vcxproj
Add the VideoCommon PostProcessing class.
2014-08-13 01:05:10 -05:00
VideoCommon.vcxproj.filters
Add the VideoCommon PostProcessing class.
2014-08-13 01:05:10 -05:00
VideoConfig.cpp
VideoConfig.h
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h