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Remove the [[maybe_unused]] annotation from various parameters that are unconditionally unused and comment out their names instead. This makes it unambiguous that the variables are unused, while making the remaining [[maybe_unused]] annotations more reliable indicators that those variables are in fact used in some contexts. These parameters are mostly in overridden functions where the override doesn't need that particular variable. |
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| .. | ||
| Clipper.cpp | ||
| Clipper.h | ||
| CMakeLists.txt | ||
| CopyRegion.h | ||
| EfbCopy.cpp | ||
| EfbCopy.h | ||
| NativeVertexFormat.h | ||
| Rasterizer.cpp | ||
| Rasterizer.h | ||
| SetupUnit.cpp | ||
| SetupUnit.h | ||
| SWBoundingBox.cpp | ||
| SWBoundingBox.h | ||
| SWEfbInterface.cpp | ||
| SWEfbInterface.h | ||
| SWGfx.cpp | ||
| SWGfx.h | ||
| SWmain.cpp | ||
| SWOGLWindow.cpp | ||
| SWOGLWindow.h | ||
| SWTexture.cpp | ||
| SWTexture.h | ||
| SWVertexLoader.cpp | ||
| SWVertexLoader.h | ||
| Tev.cpp | ||
| Tev.h | ||
| TextureCache.h | ||
| TextureEncoder.cpp | ||
| TextureEncoder.h | ||
| TextureSampler.cpp | ||
| TextureSampler.h | ||
| TransformUnit.cpp | ||
| TransformUnit.h | ||
| VideoBackend.h | ||