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Remove the [[maybe_unused]] annotation from various parameters that are unconditionally unused and comment out their names instead. This makes it unambiguous that the variables are unused, while making the remaining [[maybe_unused]] annotations more reliable indicators that those variables are in fact used in some contexts. These parameters are mostly in overridden functions where the override doesn't need that particular variable. |
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| .. | ||
| CMakeLists.txt | ||
| GPUTimer.h | ||
| OGLBoundingBox.cpp | ||
| OGLBoundingBox.h | ||
| OGLConfig.cpp | ||
| OGLConfig.h | ||
| OGLGfx.cpp | ||
| OGLGfx.h | ||
| OGLMain.cpp | ||
| OGLNativeVertexFormat.cpp | ||
| OGLPerfQuery.cpp | ||
| OGLPerfQuery.h | ||
| OGLPipeline.cpp | ||
| OGLPipeline.h | ||
| OGLShader.cpp | ||
| OGLShader.h | ||
| OGLStreamBuffer.cpp | ||
| OGLStreamBuffer.h | ||
| OGLTexture.cpp | ||
| OGLTexture.h | ||
| OGLVertexManager.cpp | ||
| OGLVertexManager.h | ||
| ProgramShaderCache.cpp | ||
| ProgramShaderCache.h | ||
| SamplerCache.cpp | ||
| SamplerCache.h | ||
| VideoBackend.h | ||