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e0a909c07678bbc9fce9809e4b1b7b6bc3809beb
dolphin/Source/Core/VideoBackends/Software
History
Jasper St. Pierre ea1245d191 TextureDecoder: Pass the TLUT address straight into the texture decoder
This removes the requirement for the TextureDecoder to have access to
global texture memory.
2014-09-04 18:36:57 -07:00
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BPMemLoader.cpp
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BPMemLoader.h
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Clipper.cpp
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Clipper.h
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CMakeLists.txt
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CPMemLoader.cpp
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CPMemLoader.h
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DebugUtil.cpp
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DebugUtil.h
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EfbCopy.cpp
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EfbCopy.h
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EfbInterface.cpp
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EfbInterface.h
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HwRasterizer.cpp
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HwRasterizer.h
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NativeVertexFormat.h
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OpcodeDecoder.cpp
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OpcodeDecoder.h
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RasterFont.cpp
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RasterFont.h
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Rasterizer.cpp
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Rasterizer.h
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SetupUnit.cpp
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SetupUnit.h
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Software.vcxproj
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SWCommandProcessor.cpp
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SWCommandProcessor.h
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SWmain.cpp
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SWRenderer.cpp
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SWRenderer.h
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SWStatistics.cpp
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SWStatistics.h
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SWVertexLoader.cpp
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SWVertexLoader.h
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SWVideoConfig.cpp
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SWVideoConfig.h
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Tev.cpp
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Tev.h
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TextureEncoder.cpp
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TextureEncoder.h
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TextureSampler.cpp
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TextureSampler.h
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TransformUnit.cpp
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TransformUnit.h
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Vec3.h
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VideoBackend.h
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VideoConfigDialog.cpp
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VideoConfigDialog.h
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XFMemLoader.cpp
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XFMemLoader.h
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