dolphin/Source/Core/Core
Techjar d49b415e75 Core/ConfigManager: Don't set JITFollowBranch
We don't want to write this setting to disk, as SConfig has problems
with leaking settings changed by GameINI into the base configs. The
result of this is that if someone plays an N64 VC game (or other game
where we disable this setting) the branch following option can get
unintentionally disabled globally, which will reduce performance in
many games and cause NetPlay to desync with users who still have it
enabled.
2018-07-15 17:38:10 -04:00
..
Boot Convert Dolphin.Core.DefaultISO to use new-style config 2018-07-06 19:28:19 -07:00
Config Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
ConfigLoaders Merge pull request #7226 from lioncash/netplay 2018-07-09 00:38:12 -04:00
Debugger SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
DSP Merge pull request #7152 from lioncash/dsp-interp 2018-06-25 01:42:42 +02:00
FifoPlayer Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HLE Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HW NetPlay: Fix SRAM desyncing after first boot 2018-07-10 05:03:31 -04:00
IOS BTEmu: Make WriteToEndpoint's reference parameter const 2018-06-22 20:59:00 -04:00
PowerPC Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
ActionReplay.cpp ActionReplay: Use Common::BitCast instead of reinterpret_cast in Subtype_AddCode() 2018-06-20 16:38:30 -04:00
ActionReplay.h CheatManager/ISOProperties: Refactor ActionReplay tabs as a class 2016-08-31 14:32:12 +10:00
Analytics.cpp Common/Random: Add convenience template for simple arithmetic values 2018-06-14 10:31:13 -04:00
Analytics.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
ARDecrypt.cpp CommonFuncs: Generify rotation functions and move them to BitUtils.h 2018-03-31 18:09:45 -04:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
BootManager.cpp Merge pull request #7235 from spycrab/jit_disable_following 2018-07-09 23:22:08 +02:00
BootManager.h Remove useless BootManager::Stop 2018-05-26 11:33:13 +02:00
CMakeLists.txt Merge pull request #6983 from yourWaifu/add-discord-rpc-support 2018-06-25 00:06:27 +02:00
CommonTitles.h CommonTitles: Add a named constant for IOS TIDs 2017-10-24 11:41:55 +02:00
ConfigManager.cpp Core/ConfigManager: Don't set JITFollowBranch 2018-07-15 17:38:10 -04:00
ConfigManager.h Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
Core.cpp Core: Namespace NetPlay utilities under the NetPlay namespace 2018-07-06 19:53:23 -04:00
Core.h WiimoteDevice: Make Callback_WiimoteInterruptChannel() accept its data as a u8* rather than void* 2018-06-20 16:04:10 -04:00
Core.vcxproj Merge pull request #6983 from yourWaifu/add-discord-rpc-support 2018-06-25 00:06:27 +02:00
Core.vcxproj.filters Merge pull request #6983 from yourWaifu/add-discord-rpc-support 2018-06-25 00:06:27 +02:00
CoreTiming.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
CoreTiming.h JitArm64: Implement timer SPRs 2017-04-25 09:20:09 +01:00
DSPEmulator.cpp DSPEmulator: Default destructor in the cpp file 2018-05-29 07:54:39 -04:00
DSPEmulator.h DSPEmulator: Make the IsLLE() member function const-qualified 2018-05-29 17:45:07 -04:00
GeckoCode.cpp PowerPC: Move MMU-specifics from PowerPC.h to MMU.h 2018-05-17 19:18:55 -04:00
GeckoCode.h GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCodeConfig.cpp Core/GeckoCodeConfig: Circumvent DDOS protection 2018-05-29 03:56:28 +02:00
GeckoCodeConfig.h Move GeckoCodeDiag download logic to GeckoCodeConfig 2017-04-05 12:48:35 -07:00
Host.h Common: Move host communication enum to Host.h 2018-05-28 14:34:59 -04:00
HotkeyManager.cpp HotkeyManager: Add missing s_ prefixes to internally-linked file-scope variables 2018-06-14 10:07:22 -04:00
HotkeyManager.h HotkeyManager: Use std::array where applicable 2018-06-14 10:07:01 -04:00
MachineContext.h Initial support for Haiku. 2017-03-27 23:46:19 -04:00
MemoryWatcher.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
MemoryWatcher.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemTools.cpp Common/MemTools: Make handler function internally linked on Windows 2018-04-28 12:55:38 -04:00
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
Movie.h Core/PowerPC: Add option to disable branch following 2018-07-09 22:58:40 +02:00
NetPlayClient.cpp Merge pull request #7238 from Techjar/netplay-bundle-pad-states 2018-07-11 11:27:10 +02:00
NetPlayClient.h NetPlay: Bundle multiple local pads into one packet 2018-07-09 21:37:44 -04:00
NetPlayProto.h Core: Namespace NetPlay utilities under the NetPlay namespace 2018-07-06 19:53:23 -04:00
NetPlayServer.cpp Merge pull request #7238 from Techjar/netplay-bundle-pad-states 2018-07-11 11:27:10 +02:00
NetPlayServer.h Core: Namespace NetPlay utilities under the NetPlay namespace 2018-07-06 19:53:23 -04:00
PatchEngine.cpp PowerPC: Move MMU-specifics from PowerPC.h to MMU.h 2018-05-17 19:18:55 -04:00
PatchEngine.h PatchEngine: Make PatchType an enum class 2018-05-13 15:46:51 -04:00
State.cpp Only show savestate version mismatch OSD message when relevant 2018-06-19 16:15:18 +02:00
State.h State: Remove unused Verify functions 2018-03-16 22:56:54 +01:00
SysConf.cpp FS: Add a struct for modes 2018-06-03 20:45:35 +02:00
SysConf.h Move SysConf to Core 2018-04-12 22:16:37 +02:00
TitleDatabase.cpp Don't store custom names from TitleDatabase in GameFileCache 2018-06-04 07:45:22 +02:00
TitleDatabase.h Don't store custom names from TitleDatabase in GameFileCache 2018-06-04 07:45:22 +02:00
WiiRoot.cpp WiiRoot: Use a namespace alias for FS to reduce noise 2018-06-03 21:37:28 +02:00
WiiRoot.h WiiRoot: Move content manipulation to separate functions 2018-05-12 17:06:31 +02:00
WiiUtils.cpp WiiUtils: Migrate to new filesystem interface 2018-05-05 19:21:56 +02:00
WiiUtils.h Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00