mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-08-08 05:06:56 -05:00
All the staff of Redump (except the absentee sysadmin) have decided to start a new version of the website at redump.info. It has every disc from the old site, it has HTTPS, it isn't buckling under the load of AI scrapers, and moving forward, all adding and verifying of discs is going to be happening on the new website only. Let's move over. I've taken the unusual step of updating the translation files manually. This is because we're very close to a release and because the change is simple enough that I feel confident about making the change to languages I don't speak. (I double checked that the Korean translation doesn't ever follow "Redump.org" by a particle that has a different form depending on whether there's a final consonant.)
17088 lines
690 KiB
Plaintext
17088 lines
690 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# Сайб <cyb3rm4n@gmail.com>, 2014-2015
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# Anton Guts <BFG1992@mail.ru>, 2015-2016
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# Daniil Huz, 2024
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# Daniil Huz, 2024
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# dffggff <nanoposan69@gmail.com>, 2013
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# dffggff <nanoposan69@gmail.com>, 2013
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# flashmozzg <flashmozzg@gmail.com>, 2014-2016
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# Formerly Andying, 2021
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# Formerly Andying, 2021
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# gandalfthewhite19890404 <gandalfthewhite@mail.ru>, 2020
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# gandalfthewhite19890404 <gandalfthewhite@mail.ru>, 2020
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# Irina Fedulova <istartlin@gmail.com>, 2020
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# Kein <kein-of@yandex.ru>, 2011
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# Milihraim, 2024
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# P@S@f <pavel-saf@mail.ru>, 2015-2016
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# Sukharev Andrey <lazy.fremis@gmail.com>, 2015-2022
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# Илья Гредасов <ilyagredasov@gmail.com>, 2021
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# Milihraim, 2024
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2026-06-21 21:48+0200\n"
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"PO-Revision-Date: 2013-01-23 13:48+0000\n"
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"Last-Translator: Milihraim, 2024\n"
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"Language-Team: Russian (http://app.transifex.com/dolphinemu/dolphin-emu/"
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"language/ru/)\n"
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"Language: ru\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
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"n%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || "
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"(n%100>=11 && n%100<=14)? 2 : 3);\n"
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#: Source/Android/jni/MainAndroid.cpp:403
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#: Source/Android/jni/MainAndroid.cpp:418
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msgid "JIT is not active"
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msgstr "JIT не активирован"
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#: Source/Android/jni/MainAndroid.cpp:428
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#, c++-format
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msgid "Failed to open \"{0}\" for writing."
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msgstr "Не удалось открыть «{0}» для записи."
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#: Source/Android/jni/MainAndroid.cpp:434
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#, c++-format
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msgid "Wrote to \"{0}\"."
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msgstr "Записано в «{0}»."
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#: Source/Android/jni/WiiUtils.cpp:114
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msgid "The decryption keys need to be appended to the NAND backup file."
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msgstr "Требуется добавить ключи дешифрования к файлу бэкапа NAND."
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#: Source/Core/AudioCommon/OpenALStream.cpp:99
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msgid "OpenAL: can't find sound devices"
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msgstr "OpenAL: не найдено устройств вывода звука"
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#: Source/Core/AudioCommon/OpenALStream.cpp:109
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#, c++-format
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msgid "OpenAL: can't open device {0}"
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msgstr "OpenAL: ошибка открытия устройства {0}"
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#: Source/Core/AudioCommon/OpenALStream.cpp:117
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#, c++-format
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msgid "OpenAL: can't create context for device {0}"
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msgstr "OpenAL: ошибка создания контекста для устройства {0}"
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#: Source/Core/AudioCommon/WaveFile.cpp:37
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#: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:145
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#, c++-format
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msgid "Delete the existing file '{0}'?"
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msgstr "Удалить существующий файл '{0}'?"
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#: Source/Core/AudioCommon/WaveFile.cpp:51
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#, c++-format
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msgid "The file {0} was already open, the file header will not be written."
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msgstr "Файл {0} уже открыт, нельзя записать заголовок."
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#: Source/Core/AudioCommon/WaveFile.cpp:59
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#, c++-format
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msgid ""
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"The file {0} could not be opened for writing. Please check if it's already "
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"opened by another program."
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msgstr ""
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"Не удалось открыть файл {0} для записи. Проверьте, не открыт ли он другой "
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"программой."
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#: Source/Core/Common/ChunkFile.h:318
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msgid ""
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"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} "
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"({4:#x}). Aborting savestate load..."
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msgstr ""
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"Ошибка: после \"{0}\" найдено {1} ({2:#x}) вместо маркера сохранения {3} "
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"({4:#x}). Отмена загрузки быстрого сохранения..."
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#: Source/Core/Common/FatFsUtil.h:13
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msgid "Pack SD Card Now"
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msgstr "Упаковать SD-карту сейчас"
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#: Source/Core/Common/FatFsUtil.h:14
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msgid "Unpack SD Card Now"
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msgstr "Распаковать SD-карту сейчас"
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#: Source/Core/Common/MsgHandler.cpp:57
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#: Source/Core/DolphinQt/GameList/GameList.cpp:738
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#: Source/Core/DolphinQt/GameList/GameList.cpp:799
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#: Source/Core/DolphinQt/MenuBar.cpp:1508
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#: Source/Core/DolphinQt/MenuBar.cpp:1750
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msgid "Information"
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msgstr "Информация"
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#: Source/Core/Common/MsgHandler.cpp:58
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#: Source/Core/DolphinQt/ConvertDialog.cpp:440
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:658
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#: Source/Core/DolphinQt/MainWindow.cpp:1867
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msgid "Question"
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msgstr "Вопрос"
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#: Source/Core/Common/MsgHandler.cpp:59
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#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:127
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#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:134
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#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
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#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:377
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#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:393
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#: Source/Core/DolphinQt/MainWindow.cpp:1191
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#: Source/Core/DolphinQt/MainWindow.cpp:1198
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#: Source/Core/DolphinQt/MenuBar.cpp:1739
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#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:468
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msgid "Warning"
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msgstr "Предупреждение"
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#: Source/Core/Common/MsgHandler.cpp:60
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msgid "Critical"
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msgstr "Критический"
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#: Source/Core/Common/x64CPUDetect.cpp:85
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msgid ""
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"This build of Dolphin is not natively compiled for your CPU.\n"
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"Please run the ARM64 build of Dolphin for a better experience."
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msgstr ""
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"Эта сборка Dolphin не скомпилирована для вашего процессора.\n"
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"Запустите сборку Dolphin для ARM64 для наилучшей работы."
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#: Source/Core/Core/ActionReplay.cpp:239
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#, c++-format
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msgid "Action Replay Error: invalid AR code line: {0}"
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msgstr "Ошибка Action Replay: неверная строка в AR-коде: {0}"
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#: Source/Core/Core/ActionReplay.cpp:426
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
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"And Fill ({2})"
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msgstr ""
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"Ошибка Action Replay: неверный размер ({0:08x} : адрес = {1:08x}) в "
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"заполнении ОЗУ ({2})"
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#: Source/Core/Core/ActionReplay.cpp:487
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
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"Pointer ({2})"
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msgstr ""
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"Ошибка Action Replay: неверный размер ({0:08x} : адрес = {1:08x}) при записи "
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"в указатель ({2})"
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#: Source/Core/Core/ActionReplay.cpp:552
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
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"({2})"
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msgstr ""
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"Ошибка Action Replay: неверный размер ({0:08x} : адрес = {1:08x}) в коде "
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"добавления ({2})"
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#: Source/Core/Core/ActionReplay.cpp:567
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#, c++-format
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msgid ""
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"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
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"({0})\n"
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"Master codes are not needed. Do not use master codes."
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msgstr ""
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"Ошибка Action Replay: мастер-коды и запись в CCXXXXXX не реализована ({0})\n"
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"Мастер-коды не нужны. Не используйте мастер-коды."
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#: Source/Core/Core/ActionReplay.cpp:644
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#, c++-format
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msgid ""
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"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
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"Slide ({2})"
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msgstr ""
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"Ошибка Action Replay: неверный размер ({0:08x} : адрес = {1:08x}) в Fill и "
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"Slide ({2})"
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#: Source/Core/Core/ActionReplay.cpp:701
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#, c++-format
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msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
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msgstr "Ошибка Action Replay: неверное значение ({0:08x}) в копии памяти ({1})"
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#: Source/Core/Core/ActionReplay.cpp:738
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#, c++-format
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msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
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msgstr "Action Replay: нормальный код 0: неверный подтип {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:780
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#, c++-format
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msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
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msgstr "Action Replay: неверный тип нормального кода {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:814
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#, c++-format
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msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
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msgstr "Action Replay: неверный размер условного кода {0:08x} ({1})"
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#: Source/Core/Core/ActionReplay.cpp:838
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#, c++-format
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msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
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msgstr "Action Replay: нормальный код {0}: неверный подтип {1:08x} ({2})"
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#: Source/Core/Core/ActionReplay.cpp:923
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msgid ""
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"This action replay simulator does not support codes that modify Action "
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"Replay itself."
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msgstr ""
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"Симулятор action replay не поддерживает коды, которые меняют сам Action "
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"Replay."
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#: Source/Core/Core/ActionReplay.cpp:956
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msgid "Zero 3 code not supported"
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msgstr "Zero 3 code не поддерживается"
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#: Source/Core/Core/ActionReplay.cpp:976
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#, c++-format
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msgid "Zero code unknown to Dolphin: {0:08x}"
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msgstr "Zero code неизвестен Dolphin: {0:08x}"
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#: Source/Core/Core/ARDecrypt.cpp:446
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#, c++-format
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msgid ""
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"Action Replay Code Decryption Error:\n"
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"Parity Check Failed\n"
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"\n"
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"Culprit Code:\n"
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"{0}"
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msgstr ""
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"Ошибка расшифровки Action Replay Code:\n"
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"Проверка на четность не удалась\n"
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"\n"
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"Ошибочный код:\n"
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"{0}"
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#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:454
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msgid "SetupWiiMemory: Can't create setting.txt file"
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msgstr "SetupWiiMemory: не удалось создать файл setting.txt"
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#: Source/Core/Core/Boot/Boot.cpp:94
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#, c++-format
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msgid ""
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"Files specified in the M3U file \"{0}\" were not found:\n"
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"{1}"
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msgstr ""
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"Не найдены следующие файлы, указанные в M3U-файле \"{0}\":\n"
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"{1}"
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#: Source/Core/Core/Boot/Boot.cpp:100
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#, c++-format
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msgid "No paths found in the M3U file \"{0}\""
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msgstr "В файле M3U \"{0}\" не найдены пути"
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#: Source/Core/Core/Boot/Boot.cpp:203
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#, c++-format
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msgid "The specified file \"{0}\" does not exist"
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msgstr "Указанный файл \"{0}\" не существует"
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#: Source/Core/Core/Boot/Boot.cpp:264
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#, c++-format
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msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr ""
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"\"{0}\" является некорректным файлом GCM/ISO, или не является образом GC/Wii."
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#: Source/Core/Core/Boot/Boot.cpp:286 Source/Core/Core/Boot/Boot.cpp:303
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#, c++-format
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msgid "Could not recognize file {0}"
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msgstr "Не удалось распознать файл {0}"
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#: Source/Core/Core/Boot/Boot.cpp:414
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#, c++-format
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msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
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msgstr "IPL-файла нет в списке известных корректных дампов. (CRC32: {0:x})"
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#: Source/Core/Core/Boot/Boot.cpp:421
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#, c++-format
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msgid "{0} IPL found in {1} directory. The disc might not be recognized"
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msgstr "{0} IPL найдено в папке {1}. Не удаётся опознать диск"
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#: Source/Core/Core/Boot/Boot.cpp:580
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msgid "Failed to load the executable to memory."
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msgstr "Не удалось загрузить исполняемый файл в память."
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#: Source/Core/Core/Boot/Boot.cpp:637
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msgid "Cannot start the game, because the GC IPL could not be found."
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msgstr "Не удалось запустить игру, потому что IPL GC не был найден."
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#: Source/Core/Core/Boot/Boot.cpp:639
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msgid "Cannot find the GC IPL."
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msgstr "Не удалось найти IPL GC."
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#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:37
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msgid "Cannot boot this WAD because it could not be installed to the NAND."
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msgstr ""
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"Не удалось загрузить данный WAD, потому что его нельзя установить в NAND."
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#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:243
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msgid "Selected controller profile does not exist"
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msgstr "Выбранный профиль контроллера не существует"
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#: Source/Core/Core/Config/MainSettings.h:18
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msgid "No Audio Output"
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msgstr "Нет вывода звука"
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#: Source/Core/Core/Config/MainSettings.h:24
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msgid "WASAPI (Exclusive Mode)"
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msgstr "WASAPI (Эксклюзивный режим)"
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#: Source/Core/Core/ConfigManager.cpp:371
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msgid "This WAD is not valid."
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msgstr "Этот WAD не является корректным."
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#: Source/Core/Core/ConfigManager.cpp:376
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msgid "This WAD is not bootable."
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msgstr "Этот WAD не является загрузочным."
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#: Source/Core/Core/ConfigManager.cpp:394
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msgid "This title cannot be booted."
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msgstr "Этот продукт нельзя загрузить."
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#: Source/Core/Core/Core.cpp:226
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msgid "Emu Thread already running"
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msgstr "Процесс эмулятора уже запущен"
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#: Source/Core/Core/Core.cpp:565
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#, c++-format
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msgid ""
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"Failed to sync SD card with folder. All changes made this session will be "
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"discarded on next boot if you do not manually re-issue a resync in Config > "
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"Wii > SD Card Settings > {0}!"
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msgstr ""
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"Не удалось синхронизировать SD-карту с папкой. Все изменения, внесённые в "
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"этом сеансе, будут удалены при следующей загрузке, если вы не выполните "
|
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"повторную синхронизацию вручную в разделе Настройки > Wii > Настройки SD-"
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"карты > {0}."
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#: Source/Core/Core/DSP/DSPCore.cpp:75
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msgid ""
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"Your DSP ROMs have incorrect hashes.\n"
|
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"\n"
|
||
"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
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"folder to use the free DSP ROM, or replace them with good dumps from a real "
|
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"GameCube/Wii.\n"
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||
"\n"
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"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
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msgstr ""
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"Ваши ROM DSP имеют неправильные хэши.\n"
|
||
"\n"
|
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"Удалите файлы dsp_rom.bin и dsp_coef.bin из папки GC в папке пользователя, "
|
||
"чтобы использовать бесплатные ROM DSP, или замените их качественными дампами "
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"из настоящей консоли GameCube/Wii.\n"
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"\n"
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"Остановиться сейчас, чтобы устранить проблему?\n"
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"Если выбрать «Нет», звук может быть искажён."
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#: Source/Core/Core/DSP/DSPCore.cpp:89
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msgid ""
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"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
||
"Due to emulation accuracy improvements, this ROM no longer works correctly.\n"
|
||
"\n"
|
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"Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User "
|
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"folder to use the most recent free DSP ROM, or replace them with good dumps "
|
||
"from a real GameCube/Wii.\n"
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"\n"
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"Would you like to stop now to fix the problem?\n"
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"If you select \"No\", audio might be garbled."
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msgstr ""
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"Вы используете старый бесплатный ROM DSP, созданный командой Dolphin.\n"
|
||
"В связи с улучшением точности эмуляции, этот ROM больше не работает "
|
||
"правильно.\n"
|
||
"\n"
|
||
"Удалите файлы dsp_rom.bin и dsp_coef.bin из папки GC в папке пользователя, "
|
||
"чтобы использовать самый последний бесплатный ROM DSP, или замените их "
|
||
"качественными дампами из настоящей консоли GameCube/Wii.\n"
|
||
"\n"
|
||
"Хотите остановиться, чтобы устранить проблему?\n"
|
||
"Если выбрать «Нет», звук может быть искажён."
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:227
|
||
msgid "Failed to read DFF file."
|
||
msgstr "Не удалось прочесть DFF-файл."
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:233
|
||
msgid "DFF file size is 0; corrupt/incomplete file?"
|
||
msgstr "Размер DFF-файла — 0; испорченный/незаконченный файл?"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:243
|
||
#, c++-format
|
||
msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}"
|
||
msgstr ""
|
||
"Некорректная файловая сигнатура DFF-файла: получено {0:08x}, ожидалось "
|
||
"{1:08x}"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:251
|
||
#, c++-format
|
||
msgid ""
|
||
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
|
||
"Player ({1})"
|
||
msgstr ""
|
||
"Минимальная версия загрузчика DFF ({0}) выше, чем версия текущего плеера "
|
||
"FIFO ({1})"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:302
|
||
#, c++-format
|
||
msgid ""
|
||
"Emulated memory size mismatch!\n"
|
||
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
|
||
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
|
||
msgstr ""
|
||
"Несовпадение эмулируемого размера памяти!\n"
|
||
"Текущий: MEM1 {0:08X} ({1} МиБ), MEM2 {2:08X} ({3} МиБ)\n"
|
||
"DFF: MEM1 {4:08X} ({5} МиБ), MEM2 {6:08X} ({7} МиБ)"
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:241
|
||
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
||
msgstr ""
|
||
"Не удалось выполнить SingleStep в FIFO. Воспользуйтесь перемоткой кадров."
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:85
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
|
||
msgid "Move"
|
||
msgstr "Перемещение"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:87
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:17
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24
|
||
msgid "Up"
|
||
msgstr "Вверх"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:88
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:19
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25
|
||
msgid "Down"
|
||
msgstr "Вниз"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:89
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:32
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:42
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:209
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:17
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26
|
||
msgid "Left"
|
||
msgstr "Влево"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:90
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:175
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:46
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:212
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:18
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27
|
||
msgid "Right"
|
||
msgstr "Вправо"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:91
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:18
|
||
msgid "Forward"
|
||
msgstr "Вперед"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:92
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:19
|
||
msgid "Backward"
|
||
msgstr "Назад"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:94
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:40
|
||
msgid "Speed"
|
||
msgstr "Скорость"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:96
|
||
msgid "Decrease"
|
||
msgstr "Уменьшить"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:97
|
||
msgid "Increase"
|
||
msgstr "Увеличить"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:98
|
||
#: Source/Core/Core/HotkeyManager.cpp:30 Source/Core/Core/HotkeyManager.cpp:189
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:181
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:195
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:215
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:28
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
|
||
msgid "Reset"
|
||
msgstr "Сбросить"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:100
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:430
|
||
msgid "Other"
|
||
msgstr "Прочие"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:102
|
||
msgid "Reset View"
|
||
msgstr "Сбросить поле"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:104
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
|
||
msgid "Field of View"
|
||
msgstr "Поле зрения"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:106
|
||
msgid "Increase X"
|
||
msgstr "Увеличить по X"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:107
|
||
msgid "Decrease X"
|
||
msgstr "Уменьшить по X"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:108
|
||
msgid "Increase Y"
|
||
msgstr "Увеличить по Y"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:109
|
||
msgid "Decrease Y"
|
||
msgstr "Уменьшить по Y"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:112
|
||
msgid "Incremental Rotation"
|
||
msgstr "Увеличивающееся вращение"
|
||
|
||
#: Source/Core/Core/FreeLookManager.cpp:314
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
|
||
msgid "FreeLook"
|
||
msgstr "Свободный обзор"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:24
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:115
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
|
||
msgid "Open"
|
||
msgstr "Открыть"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:25
|
||
msgid "Change Disc"
|
||
msgstr "Сменить диск"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:26
|
||
msgid "Eject Disc"
|
||
msgstr "Извлечь диск"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:27
|
||
msgid "Refresh Game List"
|
||
msgstr "Обновить список игр"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:28
|
||
msgid "Toggle Pause"
|
||
msgstr "Вкл./выкл. паузу"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:29
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:123
|
||
msgid "Stop"
|
||
msgstr "Стоп"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:31
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "Вкл./выкл. полноэкранный режим"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:396
|
||
msgid "Take Screenshot"
|
||
msgstr "Сделать скриншот"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:33
|
||
msgid "Exit"
|
||
msgstr "Выйти"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:34
|
||
msgid "Unlock Cursor"
|
||
msgstr "Разблок. курсор"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:35
|
||
msgid "Center Mouse"
|
||
msgstr "Центрировать курсор мыши"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:36
|
||
msgid "Activate NetPlay Chat"
|
||
msgstr "Активировать чат сетевой игры"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:37
|
||
msgid "Control NetPlay Golf Mode"
|
||
msgstr "Управление режимом гольфа сетевой игры"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:39
|
||
msgid "Open Achievements"
|
||
msgstr "Открыть достижения"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:191
|
||
msgid "Volume Down"
|
||
msgstr "Уменьшить громкость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:192
|
||
msgid "Volume Up"
|
||
msgstr "Увеличить громкость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:44 Source/Core/Core/HotkeyManager.cpp:193
|
||
msgid "Volume Toggle Mute"
|
||
msgstr "Выключить звук"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:46
|
||
msgid "Decrease Emulation Speed"
|
||
msgstr "Уменьшить скорость эмуляции"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:47
|
||
msgid "Increase Emulation Speed"
|
||
msgstr "Увеличить скорость эмуляции"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:48
|
||
msgid "Disable Emulation Speed Limit"
|
||
msgstr "Отключить огр. скорости эмуляции"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:303
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
|
||
msgid "Frame Advance"
|
||
msgstr "Перемотка кадров"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:51
|
||
msgid "Frame Advance Decrease Speed"
|
||
msgstr "Перемотка кадров: умен. скорость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:52
|
||
msgid "Frame Advance Increase Speed"
|
||
msgstr "Перемотка кадров: увел. скорость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:53
|
||
msgid "Frame Advance Reset Speed"
|
||
msgstr "Перемотка кадров: сбросить скорость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:55
|
||
msgid "Start Recording"
|
||
msgstr "Начать запись"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:56
|
||
msgid "Play Recording"
|
||
msgstr "Проиграть записанное"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:57
|
||
msgid "Export Recording"
|
||
msgstr "Экспорт записи"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:58
|
||
msgid "Read-Only Mode"
|
||
msgstr "Режим \"Только для чтения\""
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:62
|
||
msgid "Step Into"
|
||
msgstr "Шаг с заходом"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:105
|
||
msgid "Step Over"
|
||
msgstr "Шаг с обходом"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108
|
||
msgid "Step Out"
|
||
msgstr "Шаг с выходом"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109
|
||
msgid "Skip"
|
||
msgstr "Пропустить"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:111
|
||
msgid "Show PC"
|
||
msgstr "Показать СК"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:113
|
||
msgid "Set PC"
|
||
msgstr "Изменить СК"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:76
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1235
|
||
msgid "Toggle Breakpoint"
|
||
msgstr "Точка останова"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:77
|
||
msgid "Add a Breakpoint"
|
||
msgstr "Добавить точку останова"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:78
|
||
msgid "Add a Memory Breakpoint"
|
||
msgstr "Добавить точку останова в памяти"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:80
|
||
msgid "Press Sync Button"
|
||
msgstr "Кнопка синхронизации"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:81
|
||
msgid "Connect Wii Remote 1"
|
||
msgstr "Подключить Wii Remote 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:82
|
||
msgid "Connect Wii Remote 2"
|
||
msgstr "Подключить Wii Remote 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:83
|
||
msgid "Connect Wii Remote 3"
|
||
msgstr "Подключить Wii Remote 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:84
|
||
msgid "Connect Wii Remote 4"
|
||
msgstr "Подключить Wii Remote 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:381
|
||
msgid "Connect Balance Board"
|
||
msgstr "Подключить Balance Board"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:86
|
||
msgid "Toggle SD Card"
|
||
msgstr "Вкл./выкл. SD-карту"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:87
|
||
msgid "Toggle USB Keyboard"
|
||
msgstr "Вкл./выкл. USB-клавиатуру"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:88
|
||
msgid "Toggle Wii Speak Mute"
|
||
msgstr "Вкл./выкл. отключение звука Wii"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
|
||
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
|
||
msgid "Next Profile"
|
||
msgstr "Следующий профиль"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
|
||
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
|
||
msgid "Previous Profile"
|
||
msgstr "Предыдущий профиль"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96
|
||
#: Source/Core/Core/HotkeyManager.cpp:100
|
||
#: Source/Core/Core/HotkeyManager.cpp:104
|
||
msgid "Next Game Profile"
|
||
msgstr "Следующий игровой профиль"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97
|
||
#: Source/Core/Core/HotkeyManager.cpp:101
|
||
#: Source/Core/Core/HotkeyManager.cpp:105
|
||
msgid "Previous Game Profile"
|
||
msgstr "Предыдущий игровой профиль"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:107
|
||
msgid "Toggle Aspect Ratio Crop"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:108
|
||
msgid "Toggle Custom Crop"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:109
|
||
msgid "Toggle Aspect Ratio"
|
||
msgstr "Изменить соотношение сторон"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:110
|
||
msgid "Toggle Skip EFB Access"
|
||
msgstr "Вкл./выкл. пропуск доступа к EFB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:111
|
||
msgid "Toggle EFB Copies"
|
||
msgstr "Вкл./выкл. копии EFB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:112
|
||
msgid "Toggle XFB Copies"
|
||
msgstr "Вкл./выкл. копии XFB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:113
|
||
msgid "Toggle XFB Immediate Mode"
|
||
msgstr "Вкл./выкл. немедленный режим XFB"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:114
|
||
msgid "Toggle Fog"
|
||
msgstr "Вкл./выкл. туман"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:115
|
||
msgid "Toggle Texture Dumping"
|
||
msgstr "Вкл./выкл. дамп текстур"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:116
|
||
msgid "Toggle Custom Textures"
|
||
msgstr "Вкл./выкл. свои текстуры"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:119
|
||
msgid "Increase IR"
|
||
msgstr "Увеличить внутреннее разрешение"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:121
|
||
msgid "Decrease IR"
|
||
msgstr "Уменьшить внутреннее разрешение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:123
|
||
msgid "Freelook Toggle"
|
||
msgstr "Вкл./выкл. свободный обзор"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:125
|
||
msgid "Toggle 3D Side-by-Side"
|
||
msgstr "Горизонтальная стереопара (3D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:126
|
||
msgid "Toggle 3D Top-Bottom"
|
||
msgstr "Вертикальная стереопара (3D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:127
|
||
msgid "Toggle 3D Anaglyph"
|
||
msgstr "Анаглиф (3D)"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:128
|
||
msgid "Decrease Depth"
|
||
msgstr "Уменьшить глубину"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:129
|
||
msgid "Increase Depth"
|
||
msgstr "Увеличить глубину"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:130
|
||
msgid "Decrease Convergence"
|
||
msgstr "Уменьшить сведение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:131
|
||
msgid "Increase Convergence"
|
||
msgstr "Увеличить сведение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:133
|
||
msgid "Load State Slot 1"
|
||
msgstr "Быстрая загрузка 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:134
|
||
msgid "Load State Slot 2"
|
||
msgstr "Быстрая загрузка 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:135
|
||
msgid "Load State Slot 3"
|
||
msgstr "Быстрая загрузка 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:136
|
||
msgid "Load State Slot 4"
|
||
msgstr "Быстрая загрузка 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:137
|
||
msgid "Load State Slot 5"
|
||
msgstr "Быстрая загрузка 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:138
|
||
msgid "Load State Slot 6"
|
||
msgstr "Быстрая загрузка 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:139
|
||
msgid "Load State Slot 7"
|
||
msgstr "Быстрая загрузка 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:140
|
||
msgid "Load State Slot 8"
|
||
msgstr "Быстрая загрузка 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:141
|
||
msgid "Load State Slot 9"
|
||
msgstr "Быстрая загрузка 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:142
|
||
msgid "Load State Slot 10"
|
||
msgstr "Быстрая загрузка 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:143
|
||
msgid "Load from Selected Slot"
|
||
msgstr "Загрузить из выбранного слота"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:145
|
||
msgid "Save State Slot 1"
|
||
msgstr "Быстрое сохранение 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:146
|
||
msgid "Save State Slot 2"
|
||
msgstr "Быстрое сохранение 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:147
|
||
msgid "Save State Slot 3"
|
||
msgstr "Быстрое сохранение 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:148
|
||
msgid "Save State Slot 4"
|
||
msgstr "Быстрое сохранение 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:149
|
||
msgid "Save State Slot 5"
|
||
msgstr "Быстрое сохранение 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:150
|
||
msgid "Save State Slot 6"
|
||
msgstr "Быстрое сохранение 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:151
|
||
msgid "Save State Slot 7"
|
||
msgstr "Быстрое сохранение 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:152
|
||
msgid "Save State Slot 8"
|
||
msgstr "Быстрое сохранение 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:153
|
||
msgid "Save State Slot 9"
|
||
msgstr "Быстрое сохранение 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:154
|
||
msgid "Save State Slot 10"
|
||
msgstr "Быстрое сохранение 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:155
|
||
msgid "Save to Selected Slot"
|
||
msgstr "Сохранить в выбранный слот"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:157
|
||
msgid "Select State Slot 1"
|
||
msgstr "Выбрать слот сохранения 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:158
|
||
msgid "Select State Slot 2"
|
||
msgstr "Выбрать слот сохранения 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:159
|
||
msgid "Select State Slot 3"
|
||
msgstr "Выбрать слот сохранения 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:160
|
||
msgid "Select State Slot 4"
|
||
msgstr "Выбрать слот сохранения 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:161
|
||
msgid "Select State Slot 5"
|
||
msgstr "Выбрать слот сохранения 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:162
|
||
msgid "Select State Slot 6"
|
||
msgstr "Выбрать слот сохранения 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:163
|
||
msgid "Select State Slot 7"
|
||
msgstr "Выбрать слот сохранения 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:164
|
||
msgid "Select State Slot 8"
|
||
msgstr "Выбрать слот сохранения 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:165
|
||
msgid "Select State Slot 9"
|
||
msgstr "Выбрать слот сохранения 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:166
|
||
msgid "Select State Slot 10"
|
||
msgstr "Выбрать слот сохранения 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:168
|
||
msgid "Load State Last 1"
|
||
msgstr "Загр. посл. быстрое сохранение 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:169
|
||
msgid "Load State Last 2"
|
||
msgstr "Загр. посл. быстрое сохранение 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:170
|
||
msgid "Load State Last 3"
|
||
msgstr "Загр. посл. быстрое сохранение 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:171
|
||
msgid "Load State Last 4"
|
||
msgstr "Загр. посл. быстрое сохранение 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:172
|
||
msgid "Load State Last 5"
|
||
msgstr "Загр. посл. быстрое сохранение 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:173
|
||
msgid "Load State Last 6"
|
||
msgstr "Загр. посл. быстрое сохранение 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:174
|
||
msgid "Load State Last 7"
|
||
msgstr "Загр. посл. быстрое сохранение 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:175
|
||
msgid "Load State Last 8"
|
||
msgstr "Загр. посл. быстрое сохранение 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:176
|
||
msgid "Load State Last 9"
|
||
msgstr "Загр. посл. быстрое сохранение 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:177
|
||
msgid "Load State Last 10"
|
||
msgstr "Загр. посл. быстрое сохранение 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:179
|
||
msgid "Save Oldest State"
|
||
msgstr "Сохранить самое старое сохранение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:415
|
||
msgid "Undo Load State"
|
||
msgstr "Отменить быструю загрузку"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:432
|
||
msgid "Undo Save State"
|
||
msgstr "Отменить быстрое сохранение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:182
|
||
#: Source/Core/Core/HotkeyManager.cpp:321
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:412
|
||
msgid "Save State"
|
||
msgstr "Быстрое сохранение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:183
|
||
#: Source/Core/Core/HotkeyManager.cpp:320
|
||
msgid "Load State"
|
||
msgstr "Загрузить быстрое сохранение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:184
|
||
msgid "Increase Selected State Slot"
|
||
msgstr "Увеличить выбранный слот сохранения"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:185
|
||
msgid "Decrease Selected State Slot"
|
||
msgstr "Уменьшить выбранный слот сохранения"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:187
|
||
msgid "Load ROM"
|
||
msgstr "Загрузить образ игры"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:188
|
||
msgid "Unload ROM"
|
||
msgstr "Выгрузить образ игры"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:194
|
||
msgid "1x"
|
||
msgstr "1x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:195
|
||
msgid "2x"
|
||
msgstr "2x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:196
|
||
msgid "3x"
|
||
msgstr "3x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:197
|
||
msgid "4x"
|
||
msgstr "4x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:199
|
||
msgid "Show Skylanders Portal"
|
||
msgstr "Показать портал Skylanders"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:200
|
||
msgid "Show Infinity Base"
|
||
msgstr "Показать Infinity Base"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:211
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
|
||
msgid "Hotkeys"
|
||
msgstr "Горячие клавиши"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:297
|
||
#: Source/Core/Core/HotkeyManager.cpp:299
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:206
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:58
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:495
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:517
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:194
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:28
|
||
msgid "General"
|
||
msgstr "Общие"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:301
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:78
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:452
|
||
msgid "Volume"
|
||
msgstr "Громкость"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:302
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
|
||
msgid "Emulation Speed"
|
||
msgstr "Скорость эмуляции"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:304
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
|
||
msgid "Movie"
|
||
msgstr "Ролик"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:305
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
|
||
msgid "Stepping"
|
||
msgstr "Шаги"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:306
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
|
||
msgid "Program Counter"
|
||
msgstr "Счётчик команд"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:307
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
|
||
msgid "Breakpoint"
|
||
msgstr "Точка останова"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:308
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:202
|
||
msgid "Wii"
|
||
msgstr "Wii"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:309
|
||
msgid "Controller Profile 1"
|
||
msgstr "Профиль контроллера 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:310
|
||
msgid "Controller Profile 2"
|
||
msgstr "Профиль контроллера 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:311
|
||
msgid "Controller Profile 3"
|
||
msgstr "Профиль контроллера 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:312
|
||
msgid "Controller Profile 4"
|
||
msgstr "Профиль контроллера 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:313
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
|
||
msgid "Graphics Toggles"
|
||
msgstr "Переключатели графики"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:314
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
|
||
msgid "Internal Resolution"
|
||
msgstr "Внутреннее разрешение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:315
|
||
msgid "Freelook"
|
||
msgstr "Свободный обзор"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:317
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:507
|
||
msgid "3D"
|
||
msgstr "3D"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:319
|
||
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
|
||
msgid "3D Depth"
|
||
msgstr "Глубина 3D"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:322
|
||
msgid "Select State"
|
||
msgstr "Выбор сохранения"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:323
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
|
||
msgid "Load Last State"
|
||
msgstr "Загрузить последнее сохранение"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:324
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
|
||
msgid "Other State Hotkeys"
|
||
msgstr "Другие горячие клавиши"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:325
|
||
msgid "GBA Core"
|
||
msgstr "Ядро GBA"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:326
|
||
msgid "GBA Volume"
|
||
msgstr "Громкость GBA"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:327
|
||
msgid "GBA Window Size"
|
||
msgstr "Размер окна GBA"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:328
|
||
msgid "USB Emulation Devices"
|
||
msgstr "Устройства эмуляции USB"
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:222
|
||
#, c++-format
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
|
||
msgstr ""
|
||
"Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте "
|
||
"LLE.\n"
|
||
"\n"
|
||
"Неизвестный ucode (CRC = {0:08x}) - принудительное AXWii."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:231
|
||
#, c++-format
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
|
||
msgstr ""
|
||
"Данная игра не поддерживает HLE эмуляцию DSP. Если это хоумбрю, попробуйте "
|
||
"LLE.\n"
|
||
"\n"
|
||
"DSPHLE: Неизвестный ucode (CRC = {0:08x}) - принудительное AX."
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:1490
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:1832
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Read: offset={0:08x} length={0:08x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2030
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Command:{0:04x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2070
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Write: offset={0:08x} length={0:08x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2265
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Execute:{0:04x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2270
|
||
#, c++-format
|
||
msgid "Unhandled Media Board Command:{0:02x}"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2318
|
||
#, c++-format
|
||
msgid "Unknown game ID:{0:08x}, using default controls."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:461
|
||
msgid "The disc that was about to be inserted couldn't be found."
|
||
msgstr "Ожидаемый диск не был найден."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:495
|
||
msgid "A disc is already about to be inserted."
|
||
msgstr "Диск уже должен быть вставлен."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1221
|
||
#, c++-format
|
||
msgid "Unknown DVD command {0:08x} - fatal error"
|
||
msgstr "Неизвестная команда DVD {0:08x} - критическая ошибка"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:87
|
||
msgid "An inserted disc was expected but not found."
|
||
msgstr "Ожидалась вставка диска, но он не был обнаружен."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:275
|
||
#, c++-format
|
||
msgid "The disc could not be read (at {0:#x} - {1:#x})."
|
||
msgstr "Не удалось прочесть диск (в диапазоне {0:#x} - {1:#x})."
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:485
|
||
#, c++-format
|
||
msgid ""
|
||
"Couldn't open port {0}. This might stop the game's LAN mode from working "
|
||
"properly."
|
||
msgstr ""
|
||
"Не удалось открыть порт {0}. Это может привести к некорректной работе режима "
|
||
"LAN в игре."
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:516
|
||
#, c++-format
|
||
msgid ""
|
||
"Port {0} is already in use. This might stop the game's LAN mode from working "
|
||
"properly."
|
||
msgstr ""
|
||
"Порт {0} уже используется. Это может привести к некорректной работе режима "
|
||
"LAN в игре."
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216
|
||
#, c++-format
|
||
msgid ""
|
||
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
||
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
|
||
"reboot is probably required at this point to get Windows to see the new "
|
||
"driver."
|
||
msgstr ""
|
||
"ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии {0}."
|
||
"{1} -- Если вы недавно обновили Dolphin, то, скорее всего, необходимо "
|
||
"перезагрузить компьютер, чтобы Windows обнаружил новый драйвер."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI.cpp:50
|
||
msgid ""
|
||
"The movie indicates that a memory card should be inserted into {0:n}, but "
|
||
"one is not currently inserted (instead, {1} is inserted). For the movie to "
|
||
"sync properly, please change the selected device to Memory Card or GCI "
|
||
"Folder."
|
||
msgstr ""
|
||
"Ролик показывает, что карта памяти должна быть вставлена в {0:n}, но в "
|
||
"данный момент она не вставлена (вместо неё вставлена {1}). Чтобы ролик "
|
||
"синхронизировался правильно, измените выбранное устройство на карту памяти "
|
||
"или папку GCI."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.cpp:143
|
||
msgid ""
|
||
"Dolphin was built with Cubeb disabled. The Microphone device cannot be used."
|
||
msgstr ""
|
||
"Dolphin был собран без поддержки Cubeb. Микрофон не может быть использован."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:76
|
||
#, c++-format
|
||
msgid ""
|
||
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
|
||
"address must be used. Generate a new MAC address starting with 00:09:bf or "
|
||
"00:17:ab."
|
||
msgstr ""
|
||
"MAC-адрес BBA {0} недействителен для XLink Kai. Необходимо использовать "
|
||
"действительный MAC-адрес Nintendo GameCube. Сгенерируйте новый MAC-адрес, "
|
||
"начиная с 00:09:bf или 00:17:ab."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:93
|
||
msgid "Dummy"
|
||
msgstr "Заглушка"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:94
|
||
msgid "Memory Card"
|
||
msgstr "Карта памяти"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:95
|
||
msgid "Mask ROM"
|
||
msgstr "Масочное ПЗУ"
|
||
|
||
#. i18n: A mysterious debugging/diagnostics peripheral for the GameCube.
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:97
|
||
msgid "AD16"
|
||
msgstr "AD16"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:98 Source/Core/Core/HW/GCPadEmu.h:63
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:471
|
||
msgid "Microphone"
|
||
msgstr "Микрофон"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:99
|
||
msgid "Broadband Adapter (TAP)"
|
||
msgstr "Широкополосный адаптер (TAP)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:100
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:43
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:525
|
||
msgid "Triforce Baseboard"
|
||
msgstr "Triforce Baseboard"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:101
|
||
msgid "USB Gecko"
|
||
msgstr "USB Gecko"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:102
|
||
msgid "GCI Folder"
|
||
msgstr "Папка GCI"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:103
|
||
msgid "Advance Game Port"
|
||
msgstr "Advance Game Port"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:104
|
||
msgid "Broadband Adapter (XLink Kai)"
|
||
msgstr "Широкополосный адаптер (XLink Kai)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:105
|
||
msgid "Broadband Adapter (tapserver)"
|
||
msgstr "Широкополосный адаптер (tapserver)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:106
|
||
msgid "Broadband Adapter (HLE)"
|
||
msgstr "Широкополосный адаптер (HLE)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:107
|
||
msgid "Modem Adapter (tapserver)"
|
||
msgstr "Адаптер для модема (tapserver)"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:108
|
||
msgid "Broadband Adapter (IPC)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_Device.h:132
|
||
msgid "<Nothing>"
|
||
msgstr "<Ничего>"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:333
|
||
msgid ""
|
||
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
||
"may not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"Ошибка: попытка получить доступ к шрифтам Windows-1252, когда они не "
|
||
"загружены. Игры могут показывать шрифты некорректно или падать."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:338
|
||
msgid ""
|
||
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
||
"not show fonts correctly, or crash."
|
||
msgstr ""
|
||
"Ошибка: попытка получить доступ к шрифтам Shift JIS, когда они не загружены. "
|
||
"Игры могут показывать шрифты некорректно или падать."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:198
|
||
#, c++-format
|
||
msgid "{0} was not a directory, moved to *.original"
|
||
msgstr "{0} - не папка, перемещено в *.original"
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:207
|
||
#, c++-format
|
||
msgid ""
|
||
"{0} is not a directory, failed to move to *.original.\n"
|
||
" Verify your write permissions or move the file outside of Dolphin"
|
||
msgstr ""
|
||
"{0} - не папка, не удалось переместить в *.original.\n"
|
||
" Убедитесь, что у вас есть права на запись, или переместите файл во внешнюю "
|
||
"папку"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:201
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to open the ROM in {1}"
|
||
msgstr "Ошибка: GBA{0} не удалось открыть образ в {1}"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:211
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to create core"
|
||
msgstr "Ошибка: GBA{0} не удалось создать ядро"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:239
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to load the ROM in {1}"
|
||
msgstr "Ошибка: GBA{0} не удалось загрузить образ в {1}"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:379
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to open the save in {1}"
|
||
msgstr "Ошибка: GBA{0} не удалось открыть сохранение в {1}"
|
||
|
||
#: Source/Core/Core/HW/GBACore.cpp:385
|
||
#, c++-format
|
||
msgid "Error: GBA{0} failed to load the save in {1}"
|
||
msgstr "Ошибка: GBA{0} не удалось загрузить сохранение в {1}"
|
||
|
||
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:14
|
||
msgid "Pad"
|
||
msgstr "Геймпад"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:57
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:177
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:38
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:66
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:97
|
||
msgid "Buttons"
|
||
msgstr "Кнопки"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:60
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:225
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122
|
||
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
|
||
msgid "D-Pad"
|
||
msgstr "Крестовина"
|
||
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:45
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42
|
||
msgid "SELECT"
|
||
msgstr "SELECT"
|
||
|
||
#. i18n: The START/PAUSE button on GameCube controllers
|
||
#: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:50
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43
|
||
msgid "START"
|
||
msgstr "START"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboard.cpp:16
|
||
msgid "Keyboard"
|
||
msgstr "Клавиатура"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:79
|
||
msgid "Keys"
|
||
msgstr "Клавиши"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:407
|
||
#, c++-format
|
||
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
|
||
msgstr "Отчёт: GCIFolder пишет в невыделенный блок {0:#x}"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:427
|
||
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
||
msgstr "GCMemcardDirectory: вызван ClearBlock некорректного адреса блока"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:498
|
||
#, c++-format
|
||
msgid ""
|
||
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
|
||
msgstr ""
|
||
"Игра перезаписана сохранениями других игр. Повреждение данных после {0:#x}, "
|
||
"{1:#x}"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:601
|
||
msgid "BAT incorrect. Dolphin will now exit"
|
||
msgstr "Некорректная BAT. Dolphin завершит работу"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:611
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
|
||
"the loaded file header ({1})"
|
||
msgstr ""
|
||
"Предупреждение: количество блоков, указанное в BAT ({0}), не совпадает с "
|
||
"указанным в заголовке загруженного файла ({1})"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to find new filename.\n"
|
||
"{0}\n"
|
||
" will be overwritten"
|
||
msgstr ""
|
||
"Не удалось найти новое имя файла.\n"
|
||
"{0}\n"
|
||
" будет перезаписан"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:138
|
||
#, c++-format
|
||
msgid ""
|
||
"Could not write memory card file {0}.\n"
|
||
"\n"
|
||
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
||
"protected?\n"
|
||
"\n"
|
||
"Are you receiving this after moving the emulator directory?\n"
|
||
"If so, then you may need to re-specify your memory card location in the "
|
||
"options."
|
||
msgstr ""
|
||
"Не удалось записать в файл карты памяти {0}.\n"
|
||
"\n"
|
||
"Возможно, вы запустили Dolphin с CD/DVD, или файл сохранения защищён от "
|
||
"записи?\n"
|
||
"\n"
|
||
"Если вы получаете данное сообщение после перемещения эмулятора в другую "
|
||
"папку, то, возможно, потребуется заново указать расположение вашей карты "
|
||
"памяти в настройках."
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:173
|
||
#, c++-format
|
||
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
|
||
msgstr "MemoryCard: вызвано чтение некорректного участка памяти ({0:#x})"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:185
|
||
#, c++-format
|
||
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
|
||
msgstr "MemoryCard: вызвана запись в некорректный участок памяти ({0:#x})"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:202
|
||
#, c++-format
|
||
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
|
||
msgstr "MemoryCard: вызван ClearBlock некорректного участка памяти ({0:#x})"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:54
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34
|
||
msgid "Control Stick"
|
||
msgstr "Control Stick"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:56
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:32
|
||
msgid "C Stick"
|
||
msgstr "C Stick"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:81
|
||
msgid "Button"
|
||
msgstr "Кнопка"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:85
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
||
msgid "Motor"
|
||
msgstr "Мотор"
|
||
|
||
#. i18n: Treat a controller as always being connected regardless of what
|
||
#. devices the user actually has plugged in
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:93
|
||
msgid "Always Connected"
|
||
msgstr "Всегда подключен"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:94
|
||
msgid ""
|
||
"If checked, the emulated controller is always connected.\n"
|
||
"If unchecked, the connection state of the emulated controller is linked\n"
|
||
"to the connection state of the real default device (if there is one)."
|
||
msgstr ""
|
||
"Если включено — эмулируемый контроллер всегда подключён.\n"
|
||
"Если отключено — подключённость эмулируемого контроллера зависит\n"
|
||
"от подключённости реального устройства по умолчанию (при наличии такового)."
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:61
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:224
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:207
|
||
msgid "Triggers"
|
||
msgstr "Рычажки"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:62
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:40
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71
|
||
msgid "Rumble"
|
||
msgstr "Вибрация"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:64
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:76
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:87
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:424
|
||
msgid "Options"
|
||
msgstr "Опции"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:65
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:203
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:322
|
||
msgid "Triforce"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:75
|
||
msgid "Test"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:76
|
||
msgid "Service"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.h:77
|
||
msgid "Coin"
|
||
msgstr ""
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:80
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48
|
||
msgid "L"
|
||
msgstr "L"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.h:82
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49
|
||
msgid "R"
|
||
msgstr "R"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:84
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242
|
||
msgid "L-Analog"
|
||
msgstr "L-аналог"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.h:86
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:244
|
||
msgid "R-Analog"
|
||
msgstr "R-аналог"
|
||
|
||
#: Source/Core/Core/HW/SI/SI_Device.cpp:188
|
||
msgid "Error: This build does not support emulated GBA controllers"
|
||
msgstr "Ошибка: Данная сборка не поддерживает эмулируемые контроллеры GBA"
|
||
|
||
#: Source/Core/Core/HW/Wiimote.cpp:100
|
||
msgid "Wii Remote"
|
||
msgstr "Wii Remote"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:50
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
|
||
msgid "Classic Controller"
|
||
msgstr "Контроллер Classic"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:92
|
||
msgid "Left Stick"
|
||
msgstr "Левый стик"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97
|
||
msgid "Right Stick"
|
||
msgstr "Правый стик"
|
||
|
||
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203
|
||
msgid "Drawsome Tablet"
|
||
msgstr "Планшет Drawsome"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:46
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206
|
||
msgid "Stylus"
|
||
msgstr "Стилус"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210
|
||
msgid "Touch"
|
||
msgstr "Тач-панель"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:50
|
||
msgid "Pressure"
|
||
msgstr "Давление"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51
|
||
msgid "Lift"
|
||
msgstr "Подъёмник"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:31
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47
|
||
msgid "Red"
|
||
msgstr "Красная"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
|
||
msgid "Yellow"
|
||
msgstr "Жёлтая"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
|
||
msgid "Blue"
|
||
msgstr "Синяя"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
|
||
msgid "Orange"
|
||
msgstr "Оранжевая"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:46
|
||
msgid "Green"
|
||
msgstr "Зелёная"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
|
||
msgid "Bass"
|
||
msgstr "Басы"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:53
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73
|
||
msgid "Drum Kit"
|
||
msgstr "Ударная установка"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
|
||
msgid "Pads"
|
||
msgstr "Мембраны"
|
||
|
||
#. i18n: Refers to how hard emulated drum pads are struck.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66
|
||
msgid "Hit Strength"
|
||
msgstr "Сила удара"
|
||
|
||
#. i18n: The symbol for percent.
|
||
#. i18n: The percent symbol.
|
||
#. i18n: Percentage symbol.
|
||
#. i18n: The percent symbol.
|
||
#. i18n: The symbol/abbreviation for percent.
|
||
#. i18n: The percent symbol.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:389
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:93
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:50
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:43
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
|
||
msgid "%"
|
||
msgstr "%"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:78
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:178
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151
|
||
msgid "Stick"
|
||
msgstr "Стик"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:63
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
|
||
msgid "Guitar"
|
||
msgstr "Гитара"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131
|
||
msgid "Frets"
|
||
msgstr "Лады"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
|
||
msgid "Strum"
|
||
msgstr "Бренчание"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
|
||
msgid "Whammy"
|
||
msgstr "Флойд"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91
|
||
msgid "Bar"
|
||
msgstr "Тремоло"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
|
||
msgid "Slider Bar"
|
||
msgstr "Ползунок"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:32
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
|
||
msgid "Nunchuk"
|
||
msgstr "Нунчак"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:47
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
|
||
msgid "Shake"
|
||
msgstr "Встряска"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:50
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
|
||
msgid "Tilt"
|
||
msgstr "Наклон"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:53
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
|
||
msgid "Swing"
|
||
msgstr "Взмах"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49
|
||
msgid "Accelerometer"
|
||
msgstr "Акселерометр"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23
|
||
msgid "Shinkansen Controller"
|
||
msgstr "Контроллер Shinkansen"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235
|
||
msgid "Levers"
|
||
msgstr "Рычаги"
|
||
|
||
#. i18n: Noun. This is used as a label for a control group that represents lights on controllers.
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:354
|
||
msgid "Light"
|
||
msgstr "Свет"
|
||
|
||
#. i18n: A light on the Shinkansen controller that lights up when the train doors are locked.
|
||
#. Labeled 戸じめ (in Japanese) on the actual controller.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55
|
||
msgid "Doors Locked"
|
||
msgstr "Двери заблокированы"
|
||
|
||
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:37
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219
|
||
msgid "Taiko Drum"
|
||
msgstr "Барабан Тайко"
|
||
|
||
#. i18n: Refers to the "center" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
|
||
msgid "Center"
|
||
msgstr "Центр"
|
||
|
||
#. i18n: Refers to the "rim" of a TaTaCon drum.
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224
|
||
msgid "Rim"
|
||
msgstr "Обод"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:37
|
||
msgid "Green Left"
|
||
msgstr "Зеленая слева"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:38
|
||
msgid "Red Left"
|
||
msgstr "Красная слева"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39
|
||
msgid "Blue Left"
|
||
msgstr "Синяя слева"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
|
||
msgid "Green Right"
|
||
msgstr "Зеленая справа"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
|
||
msgid "Red Right"
|
||
msgstr "Красная справа"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
|
||
msgid "Blue Right"
|
||
msgstr "Синяя справа"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
|
||
msgid "DJ Turntable"
|
||
msgstr "DJ пульт"
|
||
|
||
#. i18n: This button name refers to a gameplay element in DJ Hero
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60
|
||
msgid "Euphoria"
|
||
msgstr "Эйфория"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166
|
||
msgid "Left Table"
|
||
msgstr "Левый диск"
|
||
|
||
#. i18n: "Table" refers to a turntable
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171
|
||
msgid "Right Table"
|
||
msgstr "Правый диск"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
|
||
msgid "Effect"
|
||
msgstr "Эффект"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
|
||
msgid "Crossfade"
|
||
msgstr "Кроссфейдер"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29
|
||
msgid "Rocker Up"
|
||
msgstr "Качелька вверх"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
|
||
msgid "Rocker Down"
|
||
msgstr "Качелька вниз"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185
|
||
msgid "uDraw GameTablet"
|
||
msgstr "Планшет uDraw GameTablet"
|
||
|
||
#. i18n: "Point" refers to the action of pointing a Wii Remote.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233
|
||
msgid "Point"
|
||
msgstr "Направление"
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238
|
||
msgid "Horizontal FOV"
|
||
msgstr "Гориз. угол обзора"
|
||
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#. i18n: The degrees symbol.
|
||
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:248
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:47
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:56
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
|
||
msgid "°"
|
||
msgstr "°"
|
||
|
||
#. i18n: Refers to emulated wii remote camera properties.
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
|
||
msgid "Camera field of view (affects sensitivity of pointing)."
|
||
msgstr "Поле зрения камеры (влияет на точность наведения)."
|
||
|
||
#. i18n: FOV stands for "Field of view".
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246
|
||
msgid "Vertical FOV"
|
||
msgstr "Верт. угол обзора"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254
|
||
msgid "Point (Passthrough)"
|
||
msgstr "Направление (проброс)"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
|
||
msgid "Gyroscope"
|
||
msgstr "Гироскоп"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
|
||
msgid "Sideways Toggle"
|
||
msgstr "Положить на бок"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
|
||
msgid "Upright Toggle"
|
||
msgstr "Поставить вертикально"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
|
||
msgid "Sideways Hold"
|
||
msgstr "Удерживать на боку"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
|
||
msgid "Upright Hold"
|
||
msgstr "Удерживать вертикально"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:483
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
|
||
msgid "Extension"
|
||
msgstr "Расширение"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
|
||
msgid "Attach MotionPlus"
|
||
msgstr "Подключить MotionPlus"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
|
||
msgid "Speaker Pan"
|
||
msgstr "Баланс звука"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
||
msgid "Battery"
|
||
msgstr "Батарея"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307
|
||
msgid "Upright Wii Remote"
|
||
msgstr "Wii Remote вертикально"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
|
||
msgid "Sideways Wii Remote"
|
||
msgstr "Wii Remote на боку"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:342
|
||
msgid ""
|
||
"You cannot use the Wii Shop Channel without using your own device "
|
||
"credentials.\n"
|
||
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
||
"emu.org/docs/guides/nand-usage-guide/"
|
||
msgstr ""
|
||
"Вы не можете использовать канал Wii Shop, не предоставив учетные данные со "
|
||
"своего устройства.\n"
|
||
"Пожалуйста, обратитесь к руководству по использованию NAND за инструкцией по "
|
||
"установке: https://dolphin-emu.org/docs/guides/nand-usage-guide/"
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:386
|
||
#, c++-format
|
||
msgid ""
|
||
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"Не удалось запустить IOS {0:016x} из-за отсутствия в NAND.\n"
|
||
"Вероятнее всего, эмулируемое ПО зависнет."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:421
|
||
msgid ""
|
||
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"Не удалось запустить меню Wii, потому что оно отсутствует в NAND.\n"
|
||
"Вероятнее всего, эмулируемое ПО зависнет."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:426
|
||
#, c++-format
|
||
msgid ""
|
||
"Could not launch title {0:016x} because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"Не удалось запустить {0:016x}, потому что он отсутствует в NAND.\n"
|
||
"Вероятнее всего, эмулируемое ПО зависнет."
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:165
|
||
#, c++-format
|
||
msgid ""
|
||
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: Не удалось прочитать файл, необходимый для работы SSL ({0}). "
|
||
"Пожалуйста, обратитесь к инструкции по настройки сети Wii: https://dolphin-"
|
||
"emu.org/docs/guides/wii-network-guide/"
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:180
|
||
#, c++-format
|
||
msgid ""
|
||
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
"IOS: Файл, необходимый для работы SSL ({0}), некорректен. Пожалуйста, "
|
||
"обратитесь к инструкции по настройки сети Wii: https://dolphin-emu.org/docs/"
|
||
"guides/wii-network-guide/"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:77
|
||
msgid "Failed to write BT.DINF to SYSCONF"
|
||
msgstr "Не удалось записать BT.DINF в SYSCONF"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:378
|
||
msgid "Received invalid Wii Remote data from Netplay."
|
||
msgstr "От Netplay получены неверные данные Wii Remote."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1912
|
||
#, c++-format
|
||
msgid "Can't find Wii Remote by connection handle {0:02x}"
|
||
msgstr "Не удаётся найти Wii Remote по дескриптору {0:02x}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
|
||
msgid ""
|
||
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
||
"Passthrough mode cannot be used."
|
||
msgstr ""
|
||
"Включён режим проброса Bluetooth, но Dolphin собран без поддержки libusb. "
|
||
"Невозможно использовать режим проброса."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:136
|
||
#, c++-format
|
||
msgid "GetDeviceList failed: {0}"
|
||
msgstr "Ошибка GetDeviceList: {0}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:144
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"Ну удалось найти подходящий USB Bluetooth-адаптер для проброса Bluetooth.\n"
|
||
"\n"
|
||
"Эмулируемая консоль будет остановлена."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:150
|
||
#, c++-format
|
||
msgid ""
|
||
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
|
||
"The following error occurred when Dolphin tried to use an adapter:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"The emulated console will now stop."
|
||
msgstr ""
|
||
"Ну удалось найти подходящий USB Bluetooth-адаптер для проброса Bluetooth.\n"
|
||
"При попытке Dolphin использовать данный адаптер была получена ошибка:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"Эмулируемая консоль будет остановлена."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:170
|
||
msgid ""
|
||
"Failed to initialize Realtek Bluetooth device.\n"
|
||
"\n"
|
||
"Bluetooth passthrough will probably not work."
|
||
msgstr ""
|
||
"Не удалось инициализировать Bluetooth-устройство Realtek.\n"
|
||
"\n"
|
||
"Проброс Bluetooth, вероятно, не будет работать."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:488
|
||
#, c++-format
|
||
msgid "Failed to open Bluetooth device {:04x}:{:04x}: {}"
|
||
msgstr "Не удалось открыть Bluetooth-устройство {:04x}:{:04x}: {}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:505
|
||
#, c++-format
|
||
msgid "Failed to detach kernel driver for BT passthrough: {0}"
|
||
msgstr "Не удалось отключить драйвер ядра для проброса BT: {0}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:512
|
||
#, c++-format
|
||
msgid "Failed to claim interface for BT passthrough: {0}"
|
||
msgstr "Не удалось получить интерфейс для прямого доступа к Bluetooth: {0}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:448
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:473
|
||
#, c++-format
|
||
msgid ""
|
||
"HTTP GET {0}\n"
|
||
"\n"
|
||
"Error: {1}"
|
||
msgstr ""
|
||
"HTTP GET {0}\n"
|
||
"\n"
|
||
"Ошибка: {1}"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:467
|
||
#, c++-format
|
||
msgid ""
|
||
"File {0} was not found on the server.\n"
|
||
"\n"
|
||
"This might be normal.\n"
|
||
"\n"
|
||
"Not all devices expect this file."
|
||
msgstr ""
|
||
"Файл {0} не найден на сервере.\n"
|
||
"\n"
|
||
"Это может быть нормальным явлением.\n"
|
||
"\n"
|
||
"Не все устройства ожидают этот файл."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:486
|
||
#, c++-format
|
||
msgid ""
|
||
"Bluetooth passthrough failed to read firmware file from:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"Refer to https://wiki.dolphin-emu.org/index.php?title=Bluetooth_Passthrough "
|
||
"for instructions."
|
||
msgstr ""
|
||
"Пробросу Bluetooth не удалось прочитать файл прошивки из:\n"
|
||
"{0}\n"
|
||
"\n"
|
||
"Инструкции см. на сайте https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Bluetooth_Passthrough."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:531
|
||
#, c++-format
|
||
msgid ""
|
||
"Bluetooth passthrough requires missing firmware: {0}\n"
|
||
"\n"
|
||
"Automatically download from gitlab.com now?"
|
||
msgstr ""
|
||
"Для проброса Bluetooth требуется отсутствующая прошивка: {0}\n"
|
||
"\n"
|
||
"Автоматически загрузить с gitlab.com сейчас?"
|
||
|
||
#: Source/Core/Core/Movie.cpp:207
|
||
#, c++-format
|
||
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
|
||
msgstr "Записанная игра ({0}) не совпадает с выбранной игрой ({1})"
|
||
|
||
#: Source/Core/Core/Movie.cpp:350
|
||
#, c++-format
|
||
msgid ""
|
||
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
|
||
"The filename of the disc image must not be longer than 40 characters."
|
||
msgstr ""
|
||
"Смена диска на \"{0}\" не может быть сохранена в файле .dtm.\n"
|
||
"Имя файла с образом диска может состоять не более, чем из 40 символов."
|
||
|
||
#: Source/Core/Core/Movie.cpp:914
|
||
msgid "Invalid recording file"
|
||
msgstr "Неверный файл записи"
|
||
|
||
#: Source/Core/Core/Movie.cpp:953
|
||
#, c++-format
|
||
msgid ""
|
||
"Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. "
|
||
"The movie will likely not sync!"
|
||
msgstr ""
|
||
"Ролик {0} указывает, что он начинается из состояния сохранения, но {1} не "
|
||
"существует. Скорее всего, ролик не будет синхронизирован."
|
||
|
||
#: Source/Core/Core/Movie.cpp:990
|
||
#, c++-format
|
||
msgid "Failed to read {0}"
|
||
msgstr "Не удалось прочесть {0}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:999
|
||
#, c++-format
|
||
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
|
||
msgstr "Быстрое сохранение ролика {0} повреждено, остановка записи ролика..."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1023
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie ends before the current frame in the "
|
||
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
|
||
"continuing."
|
||
msgstr ""
|
||
"Предупреждение: вы загрузили сохранение, чей ролик заканчивается перед "
|
||
"текущим кадром в сохранении (байт {0} < {1}) (кадр {2} < {3}). Перед "
|
||
"продолжением загрузите другое сохранение."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1048
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
||
"{0} > {1}) (input {2} > {3}). You should load another save before "
|
||
"continuing, or load this state with read-only mode off."
|
||
msgstr ""
|
||
"Предупреждение: вы загрузили сохранение, которое находится после текущего "
|
||
"ролика. (байт {0} > {1}) (ввод {2} > {3}). Перед продолжением загрузите "
|
||
"другое сохранение или загрузите это сохранение с правами на запись."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1074
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
|
||
"should load another save before continuing, or load this state with read-"
|
||
"only mode off. Otherwise you'll probably get a desync."
|
||
msgstr ""
|
||
"Предупреждение: вы загрузили сохранение, чей ролик не совпадает на байте {0} "
|
||
"({1:#x}). Перед продолжением загрузите другое сохранение или загрузите это "
|
||
"сохранение с правами на запись. Иначе весьма вероятна рассинхронизация."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1090
|
||
#, c++-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
|
||
"load another save before continuing, or load this state with read-only mode "
|
||
"off. Otherwise you'll probably get a desync.\n"
|
||
"\n"
|
||
"More information: The current movie is {1} frames long and the savestate's "
|
||
"movie is {2} frames long.\n"
|
||
"\n"
|
||
"On frame {3}, the current movie presses:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
||
"\n"
|
||
"On frame {23}, the savestate's movie presses:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
||
msgstr ""
|
||
"Предупреждение: вы загрузили сохранение, чей ролик не совпадает на кадре "
|
||
"{0}. Перед продолжением загрузите другое сохранение или загрузите это "
|
||
"состояние с правами на запись. Иначе весьма вероятна рассинхронизация.\n"
|
||
"\n"
|
||
"Подробная информация: текущий ролик состоит из {1} кадров, а ролик быстрого "
|
||
"сохранения – из {2} кадров.\n"
|
||
"\n"
|
||
"На {3}-м кадре в текущем ролике нажимаются:\n"
|
||
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
|
||
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
|
||
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
|
||
"\n"
|
||
"На {23}-м кадре в ролике быстрого сохранения нажимаются:\n"
|
||
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
|
||
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
|
||
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1171
|
||
#, c++-format
|
||
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
|
||
msgstr "Преждевременный конец ролика в PlayController. {0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1236
|
||
#, c++-format
|
||
msgid "Change the disc to {0}"
|
||
msgstr "Сменить диск на {0}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1261
|
||
#, c++-format
|
||
msgid "Premature movie end in PlayWiimote. {0} + 1 > {1}"
|
||
msgstr "Преждевременный конец ролика в PlayWiimote. {0} + 1 > {1}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1272
|
||
#, c++-format
|
||
msgid "Invalid serialized length:{0} in PlayWiimote. byte:{1}"
|
||
msgstr "Недопустимая длина сериализации:{0} в PlayWiimote. байт:{1}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1281
|
||
#, c++-format
|
||
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
|
||
msgstr "Преждевременный конец ролика в PlayWiimote. {0} + {1} > {2}"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1290
|
||
#, c++-format
|
||
msgid "Aborting playback. Error in DeserializeDesiredState. byte:{0}{1}"
|
||
msgstr ""
|
||
"Прерывание воспроизведения. Ошибка в DeserializeDesiredState. байт:{0}{1}"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:139
|
||
msgid "Could not create client."
|
||
msgstr "Не удалось войти в режим клиента."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:153
|
||
msgid "Could not create peer."
|
||
msgstr "Не удалось создать точку подключения."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:173
|
||
#: Source/Core/Core/NetPlayClient.cpp:237
|
||
msgid "Could not communicate with host."
|
||
msgstr "Не удалось соединиться с хостом."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:181
|
||
msgid ""
|
||
"The host code is too long.\n"
|
||
"Please recheck that you have the correct code."
|
||
msgstr ""
|
||
"Код хост-сервера слишком длинный.\n"
|
||
"Пожалуйста, проверьте правильность кода."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:280
|
||
msgid "The server is full."
|
||
msgstr "На сервере нет мест."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:284
|
||
msgid "The server and client's NetPlay versions are incompatible."
|
||
msgstr "Версии \"сетевой игры\" сервера и клиента несовместимы."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:287
|
||
msgid "The game is currently running."
|
||
msgstr "Игра уже запущена."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:290
|
||
msgid "Nickname is too long."
|
||
msgstr "Ник очень длинный."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:293
|
||
msgid "The server sent an unknown error message."
|
||
msgstr "Сервер прислал неизвестное сообщение об ошибке."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:477
|
||
#, c++-format
|
||
msgid "Unknown message received with id : {0}"
|
||
msgstr "Получено неизвестное сообщение с id : {0}"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1039
|
||
#, c++-format
|
||
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
|
||
msgstr "Получено неизвестное сообщение SYNC_SAVE_DATA с id: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1054
|
||
msgid "Synchronizing save data..."
|
||
msgstr "Синхронизация сохранений..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1086
|
||
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
|
||
msgstr ""
|
||
"Не удалось удалить карту памяти сетевой игры. Проверьте, что у вас есть "
|
||
"права на запись."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1110
|
||
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
|
||
msgstr ""
|
||
"Не удалось сбросить папку сетевой игры GCI. Проверьте, что у вас есть права "
|
||
"на запись."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1141
|
||
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
|
||
msgstr ""
|
||
"Не удалось сбросить папку сетевой игры NAND. Проверьте, что у вас есть права "
|
||
"на запись."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1147
|
||
msgid "Failed to reset NetPlay redirect folder. Verify your write permissions."
|
||
msgstr ""
|
||
"Не удалось сбросить папку перенаправления NetPlay. Проверьте права на запись."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1177
|
||
msgid "Failed to write Mii data."
|
||
msgstr "Не удалось записать данные Mii."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1262
|
||
msgid "Failed to write Wii save."
|
||
msgstr "Не удалось записать сохранение Wii."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1275
|
||
msgid "Failed to write redirected save."
|
||
msgstr "Не удалось записать перенаправленное сохранение."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1296
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
|
||
msgstr ""
|
||
"Не удалось удалить файл сохранения NetPlay GBA{0}. Проверьте, есть ли у вас "
|
||
"права на запись."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1338
|
||
#, c++-format
|
||
msgid "Unknown SYNC_CODES message received with id: {0}"
|
||
msgstr "Получено неизвестное сообщение SYNC_CODES с идентификатором: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1371
|
||
msgid "Synchronizing Gecko codes..."
|
||
msgstr "Синхронизация Gecko-кодов..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1438
|
||
msgid "Synchronizing AR codes..."
|
||
msgstr "Синхронизация AR-кодов..."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1598
|
||
msgid "Quality of Service (QoS) was successfully enabled."
|
||
msgstr "Quality of Service (QoS) успешно включен."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1602
|
||
msgid "Quality of Service (QoS) couldn't be enabled."
|
||
msgstr "Не удаётся включить Quality of Service (QoS)."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1751
|
||
msgid "Game is already running!"
|
||
msgstr "Игра уже запущена!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1825
|
||
msgid "Data received!"
|
||
msgstr "Данные получены!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1826
|
||
msgid "Error processing data."
|
||
msgstr "Ошибка обработки данных."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1854
|
||
msgid "Error processing codes."
|
||
msgstr "Ошибка обработки кодов."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1867
|
||
msgid "Codes received!"
|
||
msgstr "Коды получены!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1981
|
||
msgid "Traversal server timed out connecting to the host"
|
||
msgstr "Истекло время ожидания подключения обходного сервера к хосту"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1984
|
||
msgid "Server rejected traversal attempt"
|
||
msgstr "Сервер отверг попытку обхода"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1987
|
||
msgid "Invalid host"
|
||
msgstr "Неверный хост-сервер"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1990
|
||
#, c++-format
|
||
msgid "Unknown error {0:x}"
|
||
msgstr "Неизвестная ошибка {0:x}"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:26
|
||
#, c++-format
|
||
msgid "Failed to open file \"{0}\"."
|
||
msgstr "Не удалось открыть файл \"{0}\"."
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:60
|
||
#, c++-format
|
||
msgid "Error reading file: {0}"
|
||
msgstr "Ошибка чтения файла: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151
|
||
msgid "Internal LZO Error - compression failed"
|
||
msgstr "Внутренняя ошибка LZO - ошибка сжатия"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:184
|
||
#, c++-format
|
||
msgid "Failed to open file \"{0}\". Verify your write permissions."
|
||
msgstr ""
|
||
"Не удалось открыть файл \"{0}\". Проверьте, что у вас есть права на запись."
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:214
|
||
#: Source/Core/Core/NetPlayCommon.cpp:303
|
||
msgid "Internal LZO Error - decompression failed"
|
||
msgstr "Внутренняя ошибка LZO - распаковка не удалась"
|
||
|
||
#: Source/Core/Core/NetPlayCommon.cpp:220
|
||
#, c++-format
|
||
msgid "Error writing file: {0}"
|
||
msgstr "Ошибка записи в файл: {0}"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:128
|
||
msgid "Enet Didn't Initialize"
|
||
msgstr "Enet не был инициализирован"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1182
|
||
msgid "All players' saves synchronized."
|
||
msgstr "Сохранения всех игроков синхронизированы."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1203
|
||
#, c++-format
|
||
msgid "{0} failed to synchronize."
|
||
msgstr "Не удалось синхронизировать {0}."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1212
|
||
#, c++-format
|
||
msgid ""
|
||
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
|
||
"player!"
|
||
msgstr ""
|
||
"Получено неизвестное сообщение SYNC_SAVE_DATA с id:{0} от игрока:{1} Игрок "
|
||
"выкинут!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1240
|
||
msgid "All players' codes synchronized."
|
||
msgstr "Коды всех игроков синхронизированы."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1261
|
||
#, c++-format
|
||
msgid "{0} failed to synchronize codes."
|
||
msgstr "Не удалось синхронизировать коды {0}."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1269
|
||
#, c++-format
|
||
msgid ""
|
||
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
|
||
"Kicking player!"
|
||
msgstr ""
|
||
"Получено неизвестное сообщение SYNC_GECKO_CODES с id:{0} от игрока:{1} Игрок "
|
||
"выкинут!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1277
|
||
#, c++-format
|
||
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
|
||
msgstr "Получено неизвестное сообщение с id: {0} от игрока: {1} Игрок выкинут!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1371
|
||
#: Source/Core/Core/NetPlayServer.cpp:1750
|
||
#: Source/Core/Core/NetPlayServer.cpp:2078
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:485
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:891
|
||
msgid "Selected game doesn't exist in game list!"
|
||
msgstr "Выбранной игры нету в списке игр!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1535
|
||
msgid "Error collecting save data!"
|
||
msgstr "Ошибка сбора данных сохранения."
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1557
|
||
msgid "Error synchronizing save data!"
|
||
msgstr "Ошибка синхронизации сохранений!"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:1571
|
||
msgid "Error synchronizing cheat codes!"
|
||
msgstr "Ошибка синхронизации чит-кодов!"
|
||
|
||
#: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:337
|
||
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:885
|
||
#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1079
|
||
msgid ""
|
||
"JIT failed to find code space after a cache clear. This should never happen. "
|
||
"Please report this incident on the bug tracker. Dolphin will now exit."
|
||
msgstr ""
|
||
"JIT не смог найти кодовое пространство после очистки кэша. Такого не должно "
|
||
"происходить. Пожалуйста, сообщите об этой ошибке в багтрекере. Dolphin "
|
||
"завершит работу."
|
||
|
||
#: Source/Core/Core/PowerPC/MMU.cpp:1219
|
||
#, c++-format
|
||
msgid ""
|
||
"Invalid write to {0:#010x}, PC = {1:#010x}.\n"
|
||
"\n"
|
||
"The game probably would have crashed on real hardware. Enable MMU in "
|
||
"advanced settings to accurately emulate game crashes."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/PowerPC/MMU.cpp:1226
|
||
#, c++-format
|
||
msgid ""
|
||
"Invalid read from {0:#010x}, PC = {1:#010x}.\n"
|
||
"\n"
|
||
"The game probably would have crashed on real hardware. Enable MMU in "
|
||
"advanced settings to accurately emulate game crashes."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/State.cpp:343
|
||
msgid "Internal LZ4 Error - compression failed"
|
||
msgstr "Внутренняя ошибка LZ4 — ошибка сжатия"
|
||
|
||
#: Source/Core/Core/State.cpp:519
|
||
#, c++-format
|
||
msgid ""
|
||
"Internal LZO Error - decompression failed ({0}) ({1}) \n"
|
||
"Unable to retrieve outdated savestate version info."
|
||
msgstr ""
|
||
"Внутренняя ошибка LZO — ошибка распаковки ({0}) ({1}). \n"
|
||
"Не удалось получить информацию об устаревшей версии savestate."
|
||
|
||
#: Source/Core/Core/State.cpp:532
|
||
#, c++-format
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version cookie and version "
|
||
"string length ({0})"
|
||
msgstr ""
|
||
"Внутренняя ошибка LZO — не удалось разобрать распакованный файл cookie и "
|
||
"длину строки версии ({0})"
|
||
|
||
#: Source/Core/Core/State.cpp:547
|
||
#, c++-format
|
||
msgid ""
|
||
"Internal LZO Error - failed to parse decompressed version string ({0} / {1})"
|
||
msgstr ""
|
||
"Внутренняя ошибка LZO — не удалось разобрать распакованную строку версии "
|
||
"({0}/{1})"
|
||
|
||
#: Source/Core/Core/State.cpp:615
|
||
msgid "Empty"
|
||
msgstr "Пусто"
|
||
|
||
#: Source/Core/Core/State.cpp:619 Source/Core/DiscIO/Enums.cpp:62
|
||
#: Source/Core/DiscIO/Enums.cpp:106 Source/Core/DiscIO/Enums.cpp:132
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:71
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:133
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:757
|
||
msgid "Unknown"
|
||
msgstr "Неизвестно"
|
||
|
||
#: Source/Core/Core/State.cpp:653
|
||
#, c++-format
|
||
msgid "Internal LZ4 Error - Tried decompressing {0} bytes"
|
||
msgstr "Внутренняя ошибка LZ4 — попытка распаковки {0} байт"
|
||
|
||
#: Source/Core/Core/State.cpp:673
|
||
#, c++-format
|
||
msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})"
|
||
msgstr "Внутренняя ошибка LZ4 — ошибка распаковки ({0}, {1}, {2})"
|
||
|
||
#: Source/Core/Core/State.cpp:687
|
||
#, c++-format
|
||
msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))"
|
||
msgstr ""
|
||
"Внутренняя ошибка LZ4 — несоответствие размера полезной нагрузки ({0}/{1}))"
|
||
|
||
#: Source/Core/Core/State.cpp:961
|
||
msgid "There is nothing to undo!"
|
||
msgstr "Нет действий для отмены!"
|
||
|
||
#: Source/Core/Core/State.cpp:977
|
||
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
||
msgstr ""
|
||
"Не найден undo.dtm, выполнено прерывание отмены загрузки быстрого сохранения "
|
||
"для предотвращения рассинхронизации ролика"
|
||
|
||
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
||
#. which is (usually) the first thing users see when a Wii console starts.
|
||
#: Source/Core/Core/TitleDatabase.cpp:86
|
||
msgid "Wii Menu"
|
||
msgstr "Меню Wii"
|
||
|
||
#. i18n: This replaces the name of a device if it cannot be found.
|
||
#: Source/Core/Core/USBUtils.cpp:108
|
||
msgid "Unknown Device"
|
||
msgstr "Неизвестное устройство"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:59
|
||
msgid "WAD installation failed: The selected file is not a valid WAD."
|
||
msgstr ""
|
||
"Ошибка установки WAD: выбранный файл не является корректным файлом WAD."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:81
|
||
#, c++-format
|
||
msgid "WAD installation failed: Could not initialise title import (error {0})."
|
||
msgstr ""
|
||
"Ошибка установки WAD: не удалось инициализировать импорт продукта (ошибка "
|
||
"{0})."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:97
|
||
#, c++-format
|
||
msgid "WAD installation failed: Could not import content {0:08x}."
|
||
msgstr "Ошибка установки WAD: не удалось импортировать содержимое {0:08x}."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:107
|
||
msgid "WAD installation failed: Could not finalise title import."
|
||
msgstr "Ошибка установки WAD: не удалось завершить импорт заголовка."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:139
|
||
msgid "WAD installation failed: Could not create Wii Shop log files."
|
||
msgstr "Ошибка установки WAD: не удалось создать файлы с логами магазина Wii."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:174
|
||
#, c++-format
|
||
msgid ""
|
||
"A different version of this title is already installed on the NAND.\n"
|
||
"\n"
|
||
"Installed version: {0}\n"
|
||
"WAD version: {1}\n"
|
||
"\n"
|
||
"Installing this WAD will replace it irreversibly. Continue?"
|
||
msgstr ""
|
||
"Другая версия данного продукта уже установлена в NAND.\n"
|
||
"\n"
|
||
"Установленная версия: {0}\n"
|
||
"Версия WAD: {1}\n"
|
||
"\n"
|
||
"После установки этого WAD вернуть прежнюю версию не получится. Продолжить?"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:261
|
||
#: Source/Core/DiscIO/WIABlob.cpp:1711
|
||
#, c++-format
|
||
msgid "{0} of {1} blocks. Compression ratio {2}%"
|
||
msgstr "{0} из {1} блоков. Процент сжатия: {2}%"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:283 Source/Core/DiscIO/FileBlob.cpp:50
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2051
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to open the output file \"{0}\".\n"
|
||
"Check that you have permissions to write the target folder and that the "
|
||
"media can be written."
|
||
msgstr ""
|
||
"Ошибка при открытии выходного файла \"{0}\".\n"
|
||
"Проверьте, есть ли у вас разрешения на запись в целевую папку и записываемый "
|
||
"ли носитель."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:290
|
||
msgid "Files opened, ready to compress."
|
||
msgstr "Файлы открыты и готовы к сжатию."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:370
|
||
msgid "Done compressing disc image."
|
||
msgstr "Сжатие образа диска завершено."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:374 Source/Core/DiscIO/FileBlob.cpp:90
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2066
|
||
#, c++-format
|
||
msgid "Failed to read from the input file \"{0}\"."
|
||
msgstr "Не удалось прочесть входной файл \"{0}\"."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:96
|
||
#: Source/Core/DiscIO/WIABlob.cpp:2070
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to write the output file \"{0}\".\n"
|
||
"Check that you have enough space available on the target drive."
|
||
msgstr ""
|
||
"Не удалось записать выходной файл \"{0}\".\n"
|
||
"Проверьте, достаточно ли у вас свободного места на выбранном диске."
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:23 Source/Core/DolphinQt/MenuBar.cpp:348
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
||
msgid "Europe"
|
||
msgstr "Европа"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:26 Source/Core/DolphinQt/MenuBar.cpp:350
|
||
msgid "Japan"
|
||
msgstr "Япония"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:29
|
||
msgid "USA"
|
||
msgstr "США"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:32
|
||
msgid "Australia"
|
||
msgstr "Австралия"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:35
|
||
msgid "France"
|
||
msgstr "Франция"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:38
|
||
msgid "Germany"
|
||
msgstr "Германия"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:41
|
||
msgid "Italy"
|
||
msgstr "Италия"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:44 Source/Core/DolphinQt/MenuBar.cpp:352
|
||
msgid "Korea"
|
||
msgstr "Корея"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:47
|
||
msgid "Netherlands"
|
||
msgstr "Нидерландский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:50
|
||
msgid "Russia"
|
||
msgstr "Россия"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:53
|
||
msgid "Spain"
|
||
msgstr "Испания"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:56
|
||
msgid "Taiwan"
|
||
msgstr "Тайвань"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:59
|
||
msgid "World"
|
||
msgstr "Мир"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:76
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "Japanese"
|
||
msgstr "Японский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:79
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "English"
|
||
msgstr "Английский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:82
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "German"
|
||
msgstr "Немецкий"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:85
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "French"
|
||
msgstr "Французский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "Spanish"
|
||
msgstr "Испанский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:91
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
|
||
msgid "Italian"
|
||
msgstr "Итальянский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:94
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
||
msgid "Dutch"
|
||
msgstr "Голландский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:97
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
||
msgid "Simplified Chinese"
|
||
msgstr "Упрощ. китайский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:100
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
||
msgid "Traditional Chinese"
|
||
msgstr "Традиц. китайский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:103
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
|
||
msgid "Korean"
|
||
msgstr "Корейский"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:120 Source/Core/DolphinQt/MenuBar.cpp:315
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
||
msgid "NTSC-J"
|
||
msgstr "NTSC-J"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:123 Source/Core/DolphinQt/MenuBar.cpp:317
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
||
msgid "NTSC-U"
|
||
msgstr "NTSC-U"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:126 Source/Core/DolphinQt/MenuBar.cpp:320
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
||
msgid "PAL"
|
||
msgstr "PAL"
|
||
|
||
#: Source/Core/DiscIO/Enums.cpp:129
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231
|
||
msgid "NTSC-K"
|
||
msgstr "NTSC-K"
|
||
|
||
#: Source/Core/DiscIO/FileBlob.cpp:79
|
||
msgid "Unpacking"
|
||
msgstr "Распаковка"
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:60
|
||
msgid "This file does not look like a BootMii NAND backup."
|
||
msgstr "Файл не является бэкапом BootMii NAND."
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:119
|
||
msgid "This file does not contain a valid Wii filesystem."
|
||
msgstr "Этот файл не содержит корректной файловой системы Wii."
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:315
|
||
#, c++-format
|
||
msgid "Unable to write to file {0}"
|
||
msgstr "Запись в файл {0} не удалась"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:105
|
||
msgid "Wii data is not public yet"
|
||
msgstr "Данные Wii ещё не опубликованы"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:110
|
||
msgid "Failed to connect to Redump.info"
|
||
msgstr "Не удалось подключиться к Redump.info"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:222
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:321
|
||
msgid "Failed to parse Redump.info data"
|
||
msgstr "Не удалось обработать данные с Redump.info"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
|
||
#, c++-format
|
||
msgid ""
|
||
"Serial and/or version data is missing from {0}\n"
|
||
"Please append \"{1}\" (without the quotes) to the datfile URL when "
|
||
"downloading\n"
|
||
"Example: {2}"
|
||
msgstr ""
|
||
"В {0} отсутствуют данные о серийном номере и/или версии.\n"
|
||
"Пожалуйста, добавьте \"{1}\" (без кавычек) к URL файла данных при "
|
||
"скачивании.\n"
|
||
"Пример: {2}"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:347
|
||
msgid "Good dump"
|
||
msgstr "Хороший дамп"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:357
|
||
msgid "Bad dump"
|
||
msgstr "Плохой дамп"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:359
|
||
msgid "Unknown disc"
|
||
msgstr "Неизвестный диск"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:434
|
||
msgid "The filesystem is invalid or could not be read."
|
||
msgstr "Файловая система некорректна или не может быть прочитана."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
|
||
msgid "There are too many partitions in the first partition table."
|
||
msgstr "В первой таблице разделов содержится слишком много разделов."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:460
|
||
msgid "The update partition is missing."
|
||
msgstr "Отсутствует раздел с обновлением."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:464
|
||
msgid "The data partition is missing."
|
||
msgstr "Отсутствует раздел с данными."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:468
|
||
msgid "The channel partition is missing."
|
||
msgstr "Отсутствует раздел с каналом."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:472
|
||
msgid "The install partition is missing."
|
||
msgstr "Отсутствует установочный раздел."
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:483
|
||
msgid "The Masterpiece partitions are missing."
|
||
msgstr "Отсутствуют разделы Masterpiece."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:491
|
||
msgid "The update partition is not at its normal position."
|
||
msgstr "Раздел с обновлением находится не на своей обычной позиции."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:500
|
||
msgid ""
|
||
"The data partition is not at its normal position. This will affect the "
|
||
"emulated loading times. You will be unable to share input recordings and use "
|
||
"NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"Раздел с данными находится не на своей обычной позиции. Вероятно, это "
|
||
"увеличит время загрузки. Скорее всего, вы не сможете поделиться записями "
|
||
"ввода и играть по сети с теми, кто использует хороший дамп."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:522
|
||
msgid "The type of a partition could not be read."
|
||
msgstr "Не удалось прочитать тип раздела."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:538
|
||
#, c++-format
|
||
msgid "The {0} partition is not properly aligned."
|
||
msgstr "Раздел {0} некорректно выровнен."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:571
|
||
#, c++-format
|
||
msgid "The {0} partition does not seem to contain valid data."
|
||
msgstr "В разделе {0}, вероятно, отсутствуют корректные данные."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
|
||
#, c++-format
|
||
msgid "The {0} partition is not correctly signed."
|
||
msgstr "Раздел {0} некорректно подписан."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:600
|
||
#, c++-format
|
||
msgid "The H3 hash table for the {0} partition is not correct."
|
||
msgstr "Хэш-таблица H3 для раздела {0} некорректна."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:613
|
||
#, c++-format
|
||
msgid ""
|
||
"The data size for the {0} partition is not evenly divisible by the block "
|
||
"size."
|
||
msgstr "Размер данных для раздела {0} не делится без остатка на размер блока."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:642
|
||
#, c++-format
|
||
msgid "The {0} partition does not have a valid file system."
|
||
msgstr "В разделе {0} некорректная файловая система."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:688
|
||
msgid "The update partition does not contain the IOS used by this title."
|
||
msgstr ""
|
||
"В разделе с обновлением отсутствует IOS, используемая данным продуктом."
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title
|
||
#. (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:699
|
||
#, c++-format
|
||
msgid "The {0} partition does not have a valid ticket."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:705
|
||
#, c++-format
|
||
msgid "The {0} partition does not have a valid TMD."
|
||
msgstr ""
|
||
|
||
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
|
||
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
|
||
#. rather than the game mode as a whole, so please use the singular form. Official translations:
|
||
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
|
||
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
|
||
#. If your language is not one of the languages above, consider leaving the string untranslated
|
||
#. so that people will recognize it as the name of the game mode.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:726
|
||
#, c++-format
|
||
msgid "{0} (Masterpiece)"
|
||
msgstr "{0} (Masterpiece)"
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:790
|
||
msgid ""
|
||
"This game has been hacked to fit on a single-layer DVD. Some content such as "
|
||
"pre-rendered videos, extra languages or entire game modes will be broken. "
|
||
"This problem generally only exists in illegal copies of games."
|
||
msgstr ""
|
||
"Эта игра была взломана, чтобы поместить её на однослойном DVD. Часть "
|
||
"содержимого, такого как пререндеренные видео, дополнительные языки или "
|
||
"игровые режимы, может не работать. Эта проблема обычно существует только в "
|
||
"нелегальных копиях игр."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:798
|
||
msgid ""
|
||
"The format that the disc image is saved in does not store the size of the "
|
||
"disc image."
|
||
msgstr ""
|
||
"Формат, в котором сохранён образ диска, не хранит в себе размер образа."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:815
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. The problem is most likely "
|
||
"that this is a dual-layer disc that has been dumped as a single-layer disc."
|
||
msgstr ""
|
||
"Образ диска слишком мал, и в нём не хватает данных. Возможно, проблема в "
|
||
"том, что исходный диск был двухслойным, а в дампе только один слой."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:818
|
||
msgid ""
|
||
"This disc image is too small and lacks some data. If your dumping program "
|
||
"saved the disc image as several parts, you need to merge them into one file."
|
||
msgstr ""
|
||
"Образ диска слишком мал, и в нём не хватает данных. Если программа, при "
|
||
"помощи которой вы делали дамп, сохранила образ по частям, то вам необходимо "
|
||
"объединить их в один файл."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:845
|
||
msgid "This debug disc image has the size of a retail disc image."
|
||
msgstr ""
|
||
"Образ этого отладочного диска имеет тот же размер, что образ розничного "
|
||
"диска."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:862
|
||
msgid ""
|
||
"This disc image has an unusual size. This will likely make the emulated "
|
||
"loading times longer. You will likely be unable to share input recordings "
|
||
"and use NetPlay with anyone who is using a good dump."
|
||
msgstr ""
|
||
"У данного образа диска необычный размер. Вероятно, это увеличит время "
|
||
"загрузки. Скорее всего, вы не сможете поделиться записями ввода и играть по "
|
||
"сети с теми, кто использует хороший дамп."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:868
|
||
msgid "This disc image has an unusual size."
|
||
msgstr "Необычный размер образа диска."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:896
|
||
#, c++-format
|
||
msgid "The game ID is {0} but should be {1}."
|
||
msgstr "ID игры — {0}, но должен быть {1}."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:904
|
||
msgid "The game ID is inconsistent."
|
||
msgstr "Обнаружено несколько различных ID игры."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:915
|
||
msgid "The game ID is unusually short."
|
||
msgstr "ID игры необычно короткий."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:933
|
||
msgid ""
|
||
"The region code does not match the game ID. If this is because the region "
|
||
"code has been modified, the game might run at the wrong speed, graphical "
|
||
"elements might be offset, or the game might not run at all."
|
||
msgstr ""
|
||
"Код региона не соответствует ID игры. Если это происходит из-за того, что "
|
||
"код региона был изменён, игра может работать с неправильной скоростью, "
|
||
"графические элементы могут быть смещены или игра может вообще не работать."
|
||
|
||
#. i18n: You may want to leave the term "ERROR #002" untranslated,
|
||
#. since the emulated software always displays it in English.
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:958
|
||
msgid ""
|
||
"This Korean title is set to use an IOS that typically isn't used on Korean "
|
||
"consoles. This is likely to lead to ERROR #002."
|
||
msgstr ""
|
||
"Этот корейский продукт настроен на использование IOS, которая обычно "
|
||
"отсутствует на корейских консолях. Скорее всего это приведёт к ERROR #002."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:966
|
||
msgid "This title is set to use an invalid IOS."
|
||
msgstr "Этот продукт настроен на использование некорректной IOS."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:980
|
||
msgid "This title is set to use an invalid common key."
|
||
msgstr "Этот продукт настроен на использование некорректного общего ключа."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:993
|
||
#, c++-format
|
||
msgid "The specified common key index is {0} but should be {1}."
|
||
msgstr "Указанный общий ключевой индекс: {0}, а должен быть: {1}."
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1008
|
||
msgid "The ticket is invalid."
|
||
msgstr ""
|
||
|
||
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1016
|
||
msgid "The ticket is not correctly signed."
|
||
msgstr "Билет некорректно подписан."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1021
|
||
msgid "The TMD is invalid."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1030
|
||
msgid ""
|
||
"The TMD is not correctly signed. If you move or copy this title to the SD "
|
||
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
|
||
"copy or move it back to the NAND."
|
||
msgstr ""
|
||
"TMD подписан неправильно. Если переместить или скопировать эту игру на SD-"
|
||
"карту, системное меню Wii больше не будет запускать её, а также не позволит "
|
||
"скопировать или переместить её обратно на NAND."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1040
|
||
msgid ""
|
||
"This disc image is in the NKit format. It is not a good dump in its current "
|
||
"form, but it might become a good dump if converted back. The CRC32 of this "
|
||
"file might match the CRC32 of a good dump even though the files are not "
|
||
"identical."
|
||
msgstr ""
|
||
"Образ диска представлен в формате NKit. В текущем виде образ не является "
|
||
"корректным дампом, но он может им стать при обратном преобразовании. CRC32 "
|
||
"этого файла может соответствовать CRC32 хорошего дампа, даже если файлы не "
|
||
"идентичны."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1075
|
||
msgid ""
|
||
"Some padding data that should be zero is not zero. This can make the game "
|
||
"freeze at certain points."
|
||
msgstr ""
|
||
"Часть дополняющих данных, которые должны быть нулями — не нули. Из-за этого "
|
||
"игра может иногда зависать."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1260
|
||
#, c++-format
|
||
msgid "Content {0:08x} is corrupt."
|
||
msgstr "Содержимое {0:08x} повреждено."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1347
|
||
msgid "Some of the data could not be read."
|
||
msgstr "Не удалось считать часть данных."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1357
|
||
#, c++-format
|
||
msgid "Errors were found in {0} blocks in the {1} partition."
|
||
msgstr "В {0} блоках раздела {1} найдены ошибки."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1368
|
||
#, c++-format
|
||
msgid "Errors were found in {0} unused blocks in the {1} partition."
|
||
msgstr "В {0} неиспользуемых блоках раздела {1} найдены ошибки."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1387
|
||
msgid "This is a good dump."
|
||
msgstr "Данный дамп — хороший."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1392
|
||
msgid ""
|
||
"This is a good dump according to Redump.info, but Dolphin has found problems. "
|
||
"This might be a bug in Dolphin."
|
||
msgstr ""
|
||
"Согласно Redump.info, данный дамп — хороший, но Dolphin обнаружил в нём "
|
||
"проблемы. Возможно, это баг Dolphin."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1400
|
||
msgid "Dolphin is unable to verify unlicensed discs."
|
||
msgstr "Dolphin не может проверить нелицензионные диски."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1407
|
||
msgid ""
|
||
"Dolphin is unable to verify typical TGC files properly, since they are not "
|
||
"dumps of actual discs."
|
||
msgstr ""
|
||
"Dolphin не может корректно проверить обычные файлы TGC, потому что они не "
|
||
"являются дампами настоящих дисков."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1415
|
||
msgid "Dolphin is currently unable to verify Triforce games."
|
||
msgstr "Dolphin сейчас не может проверить игры Triforce."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1425
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, this is a bad dump. Despite "
|
||
"this, it's possible that this is a good dump compared to the Wii U eShop "
|
||
"release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"По сравнению с дисковым изданием игры для Wii, это недопустимый дамп. "
|
||
"Несмотря на это, вполне возможно, что это корректный дамп по сравнению с "
|
||
"выпуском игры для Wii U в магазине eShop. Dolphin не удалось проверить это."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1432
|
||
msgid ""
|
||
"This is a bad dump. This doesn't necessarily mean that the game won't run "
|
||
"correctly."
|
||
msgstr ""
|
||
"Данный дамп — плохой. Но это ещё не означает, что игра будет работать "
|
||
"некорректно."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1439
|
||
msgid "This is a bad dump."
|
||
msgstr "Данный дамп — плохой."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1448
|
||
msgid ""
|
||
"No problems were found. This does not guarantee that this is a good dump, "
|
||
"but since Wii titles contain a lot of verification data, it does mean that "
|
||
"there most likely are no problems that will affect emulation."
|
||
msgstr ""
|
||
"Проблем не обнаружено. Это не гарантирует, что дамп качественный, но "
|
||
"поскольку в продуктах для Wii содержится много проверочных данных, это "
|
||
"означает, что с большой вероятностью не будет проблем, которые повлияют на "
|
||
"эмуляцию."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1454
|
||
msgid "No problems were found."
|
||
msgstr "Проблем не обнаружено."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1461
|
||
msgid ""
|
||
"Compared to the Wii disc release of the game, problems of low severity were "
|
||
"found. Despite this, it's possible that this is a good dump compared to the "
|
||
"Wii U eShop release of the game. Dolphin can't verify this."
|
||
msgstr ""
|
||
"По сравнению с дисковым изданием игры для Wii, были обнаружены проблемы "
|
||
"низкой степени серьёзности. Несмотря на это, вполне возможно, что это "
|
||
"корректный дамп по сравнению с Wii U eShop. Dolphin не удалось подтвердить "
|
||
"это."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1468
|
||
msgid ""
|
||
"Problems with low severity were found. They will most likely not prevent the "
|
||
"game from running."
|
||
msgstr ""
|
||
"Обнаружены проблемы с низкой критичностью. Вероятно, они не помешают запуску "
|
||
"игры."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1474
|
||
msgid ""
|
||
"Problems with medium severity were found. The whole game or certain parts of "
|
||
"the game might not work correctly."
|
||
msgstr ""
|
||
"Обнаружены проблемы со средней критичностью. Вся игра или её фрагменты могут "
|
||
"работать некорректно."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1479
|
||
msgid ""
|
||
"Problems with high severity were found. The game will most likely not work "
|
||
"at all."
|
||
msgstr ""
|
||
"Обнаружены проблемы с высокой критичностью. Скорее всего, игра вообще не "
|
||
"будет работать."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1487
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"Because GameCube disc images contain little verification data, there may be "
|
||
"problems that Dolphin is unable to detect."
|
||
msgstr ""
|
||
"\n"
|
||
"\n"
|
||
"Dolphin может обнаружить не все проблемы, т.к. в образах дисков GameCube "
|
||
"содержится мало проверочных данных."
|
||
|
||
#: Source/Core/DiscIO/VolumeVerifier.cpp:1493
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"Because this title is not for retail Wii consoles, Dolphin cannot ensure "
|
||
"that it hasn't been tampered with, even if signatures appear valid."
|
||
msgstr ""
|
||
"\n"
|
||
"\n"
|
||
"Поскольку эта игра не предназначена для розничной продажи на консолях Wii, "
|
||
"Dolphin не может гарантировать, что она не была подделана, даже если подписи "
|
||
"кажутся действительными."
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:17
|
||
msgid "About Dolphin"
|
||
msgstr "Информация о Dolphin"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:23
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:78
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:170
|
||
msgid "%1 (%2)"
|
||
msgstr "%1 (%2)"
|
||
|
||
#. i18n: A positive number of version control commits made compared to some named branch
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:26
|
||
msgid "%1 commit(s) ahead of %2"
|
||
msgstr "%1 фикс. перед %2"
|
||
|
||
#. i18n: "Branch" means the version control term, not a literal tree branch.
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:62
|
||
msgid "Branch: %1"
|
||
msgstr "Ветка: %1"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:64
|
||
msgid "Revision: %1"
|
||
msgstr "Ревизия: %1"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:66
|
||
msgid "Using Qt %1"
|
||
msgstr "Используется Qt %1"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:67
|
||
msgid "Check for updates"
|
||
msgstr "Проверить обновления"
|
||
|
||
#. i18n: The word "free" in the standard phrase "free and open source"
|
||
#. is "free" as in "freedom" - it refers to certain properties of the
|
||
#. software's license, not the software's price. (It is true that Dolphin
|
||
#. can be downloaded at no cost, but that's not what this message says.)
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:73
|
||
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
|
||
msgstr ""
|
||
"Dolphin – бесплатный эмулятор GameCube и Wii с открытым исходным кодом."
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:75
|
||
msgid "This software should not be used to play games you do not legally own."
|
||
msgstr ""
|
||
"Это ПО не должно использоваться для воспроизведения игр, которыми вы не "
|
||
"владеете."
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:76
|
||
msgid "License"
|
||
msgstr "Лицензия"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:77
|
||
msgid "Authors"
|
||
msgstr "Авторы"
|
||
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:78
|
||
msgid "Support"
|
||
msgstr "Поддержка"
|
||
|
||
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
|
||
#. in your translation, please use the type of curly quotes that's appropriate for
|
||
#. your language. If you aren't sure which type is appropriate, see
|
||
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
|
||
#: Source/Core/DolphinQt/AboutDialog.cpp:91
|
||
msgid ""
|
||
"© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
|
||
"Dolphin is not affiliated with Nintendo in any way."
|
||
msgstr ""
|
||
"© 2003-2024+ Dolphin Team. «GameCube» и «Wii» - товарные знаки Nintendo. "
|
||
"Dolphin никак не связан с Nintendo."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:37
|
||
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:144
|
||
msgid "%1 points"
|
||
msgstr "Очков: %1"
|
||
|
||
#. i18n: %1 is a date/time.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:98
|
||
msgid "Unlocked at %1"
|
||
msgstr "Разблокировано %1"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:103
|
||
msgid "Unlocked"
|
||
msgstr "Разблокировано"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:108
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Locked"
|
||
msgstr "Заблокировано"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:121
|
||
msgid "%1 is playing %2"
|
||
msgstr "%1 играет в %2"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:122
|
||
msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points"
|
||
msgstr "%1 разблокировал достижений: %2 из %3 в количестве очков: %4 из %5"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:135
|
||
msgid "%1/%2"
|
||
msgstr "%1/%2"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:145
|
||
msgid "Rank %1"
|
||
msgstr "Место %1"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:45
|
||
msgid "Logged Out - Credentials Expired"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:48
|
||
msgid "Login Failed - Invalid Username/Password"
|
||
msgstr "Не удалось выполнить вход — неверное имя пользователя/пароль"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51
|
||
msgid "Login Failed - No Internet Connection"
|
||
msgstr "Не удалось выполнить вход — нет интернет-соединения"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:54
|
||
msgid "Login Failed - Server Error"
|
||
msgstr "Не удалось выполнить вход — ошибка сервера"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66
|
||
msgid "Enable RetroAchievements.org Integration"
|
||
msgstr "Включить интеграцию с RetroAchievements.org"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68
|
||
msgid ""
|
||
"Enable integration with RetroAchievements for earning achievements and "
|
||
"competing in leaderboards.<br><br>Must log in with a RetroAchievements "
|
||
"account to use. Dolphin does not save your password locally and uses an API "
|
||
"token to maintain login."
|
||
msgstr ""
|
||
"Включить интеграцию с RetroAchievements для получения достижений и "
|
||
"соревнования в таблицах лидеров.<br><br>Для использования необходимо войти в "
|
||
"систему с учётной записью RetroAchievements. Dolphin не сохраняет ваш пароль "
|
||
"локально и использует API-токен для сохранения имени пользователя."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:71
|
||
msgid "Username"
|
||
msgstr "Имя пользователя"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:73
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165
|
||
msgid "Password"
|
||
msgstr "Пароль"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:76
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:214
|
||
msgid "Log In"
|
||
msgstr "Войти"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:77
|
||
msgid "Log Out"
|
||
msgstr "Выйти"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78
|
||
msgid "Login Failed"
|
||
msgstr "Не удалось выполнить вход"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:81
|
||
msgid "Enable Hardcore Mode"
|
||
msgstr "Включить режим «Хардкор»"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:83
|
||
msgid ""
|
||
"Enable Hardcore Mode on RetroAchievements.<br><br>Hardcore Mode is intended "
|
||
"to provide an experience as close to gaming on the original hardware as "
|
||
"possible. RetroAchievements rankings are primarily oriented towards Hardcore "
|
||
"points (Softcore points are tracked but not as heavily emphasized) and "
|
||
"leaderboards require Hardcore Mode to be on.<br><br>To ensure this "
|
||
"experience, the following features will be disabled, as they give emulator "
|
||
"players an advantage over console players:<br>- Loading states<br>-- Saving "
|
||
"states is allowed<br>- Emulator speeds below 100%<br>-- Frame advance is "
|
||
"disabled<br>-- Turbo is allowed<br>- Cheats<br>- Memory patches<br>-- File "
|
||
"patches are allowed<br>- Debug UI<br>- "
|
||
"Freelook<br><br><dolphin_emphasis>This cannot be turned on while a game is "
|
||
"playing.</dolphin_emphasis><br>Close your current game before enabling."
|
||
"<br>Be aware that turning Hardcore Mode off while a game is running requires "
|
||
"the game to be closed before re-enabling."
|
||
msgstr ""
|
||
"Включить режим «Хардкор» в RetroAchievements.<br><br>Режим «Хардкор» "
|
||
"предназначен для того, чтобы обеспечить опыт, максимально приближённый к "
|
||
"игре на оригинальном оборудовании. Рейтинги RetroAchievements в первую "
|
||
"очередь ориентированы на очки в режиме «Хардкор» (очки в режиме «Софткор» "
|
||
"учитываются, но не так сильно) и таблицы лидеров требуют включения режима "
|
||
"«Хардкор».<br><br>Чтобы обеспечить такой опыт, следующие функции будут "
|
||
"отключены, так как они дают игрокам на эмуляторе преимущество перед игроками "
|
||
"на консоли:<br>- Загрузка состояний<br>-- Сохранение состояний "
|
||
"разрешено<br>- Скорость эмулятора ниже 100%<br>-- Перемотка кадров "
|
||
"отключена<br>-- Турбо разрешено<br>- Читы<br>- Патчи памяти<br>-- Патчи "
|
||
"файлов разрешены<br>- ПИ отладки<br>- Freelook<br><br><dolphin_emphasis>Не "
|
||
"может быть включён во время игры. </dolphin_emphasis><br>Закройте текущую "
|
||
"игру перед включением.<br>Имейте в виду, что выключение режима «Хардкор» во "
|
||
"время игры требует закрытия игры перед повторным включением."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:95
|
||
msgid "Enable Unofficial Achievements"
|
||
msgstr "Включить неофициальные достижения"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:97
|
||
msgid ""
|
||
"Enable unlocking unofficial achievements as well as official achievements."
|
||
"<br><br>Unofficial achievements may be optional or unfinished achievements "
|
||
"that have not been deemed official by RetroAchievements and may be useful "
|
||
"for testing or simply for fun.<br><br>Setting takes effect on next game load."
|
||
msgstr ""
|
||
"Включить разблокировку неофициальных, а также официальных достижений."
|
||
"<br><br>Неофициальные достижения могут быть необязательными или "
|
||
"незавершёнными достижениями, которые не были признаны официальными "
|
||
"RetroAchievements и могут использоваться для тестирования или просто для "
|
||
"развлечения.<br><br>Настройка вступает в силу при следующей загрузке игры."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101
|
||
msgid "Enable Encore Achievements"
|
||
msgstr "Включить достижения «На бис»"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103
|
||
msgid ""
|
||
"Enable unlocking achievements in Encore Mode.<br><br>Encore Mode re-enables "
|
||
"achievements the player has already unlocked on the site so that the player "
|
||
"will be notified if they meet the unlock conditions again, useful for custom "
|
||
"speedrun criteria or simply for fun.<br><br>Setting takes effect on next "
|
||
"game load."
|
||
msgstr ""
|
||
"Включить разблокировку неофициальных достижений в режиме «На бис»."
|
||
"<br><br>Режим «На бис» повторно активирует достижения, которые игрок уже "
|
||
"разблокировал на сайте, чтобы игрок получал уведомления, если он снова "
|
||
"выполняет условия разблокировки. Это полезно для настраиваемых критериев "
|
||
"скоростного прохождения или просто для развлечения.<br><br>Настройка "
|
||
"вступает в силу при следующей загрузке игры."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:107
|
||
msgid "Enable Spectator Mode"
|
||
msgstr "Включить режим зрителя"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:109
|
||
msgid ""
|
||
"Enable unlocking achievements in Spectator Mode.<br><br>While in Spectator "
|
||
"Mode, achievements and leaderboards will be processed and displayed on "
|
||
"screen, but will not be submitted to the server.<br><br>If this is on at "
|
||
"game launch, it will not be turned off until game close, because a "
|
||
"RetroAchievements session will not be created.<br><br>If this is off at game "
|
||
"launch, it can be toggled freely while the game is running."
|
||
msgstr ""
|
||
"Включить разблокировку достижений в режиме зрителя.<br><br>В режиме зрителя "
|
||
"достижения и таблицы лидеров будут обрабатываться и отображаться на экране, "
|
||
"но не будут отправляться на сервер.<br><br>Если эта настройка включена при "
|
||
"запуске игры, она не будет отключена до закрытия игры, поскольку сеанс "
|
||
"RetroAchievements не будет создан.<br><br>Если настройка отключена при "
|
||
"запуске игры, её можно свободно переключать при работе игры."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:114
|
||
msgid "Show Leaderboard Tracker"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:116
|
||
msgid ""
|
||
"Show the on-screen RetroAchievements leaderboard tracker.<br><br>This "
|
||
"appears in the bottom-right corner while competing in a leaderboard."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:119
|
||
msgid "Show Challenge Indicators"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:121
|
||
msgid ""
|
||
"Show the on-screen RetroAchievements challenge indicators.<br><br>These "
|
||
"appear as achievement badges in the bottom-right corner while tracking "
|
||
"progress within a challenge."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:124
|
||
msgid "Enable Discord Presence"
|
||
msgstr "Включить присутствие в Discord"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:126
|
||
msgid ""
|
||
"Use RetroAchievements rich presence in your Discord status.<br><br>Show "
|
||
"Current Game on Discord must be enabled."
|
||
msgstr ""
|
||
"Используйте расширенные возможности RetroAchievements в своем статусе "
|
||
"Discord.<br><br>Параметр «Показывать текущую игру» должен быть включён."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:128
|
||
msgid "Enable Progress Notifications"
|
||
msgstr "Включить уведомления о прогрессе"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:130
|
||
msgid ""
|
||
"Enable progress notifications on achievements.<br><br>Displays a brief popup "
|
||
"message whenever the player makes progress on an achievement that tracks an "
|
||
"accumulated value, such as 60 out of 120 stars."
|
||
msgstr ""
|
||
"Включить уведомления о прогрессе в достижениях.<br><br>Отображает краткое "
|
||
"всплывающее сообщение всякий раз, когда игрок добивается прогресса в "
|
||
"достижении, которое отслеживает накопленное значение, например 60 звёзд из "
|
||
"120."
|
||
|
||
#. i18n: Settings that affect the functionality of unlocking achievements.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:143
|
||
msgid "Function Settings"
|
||
msgstr "Параметры Функций"
|
||
|
||
#. i18n: Settings that affect how achievements are displayed while playing.
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:149
|
||
msgid "Display Settings"
|
||
msgstr "Параметры Вида"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:216
|
||
msgid "To log in, stop the current emulation."
|
||
msgstr "Для выполнения входа остановите текущую эмуляцию."
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:302
|
||
msgid "Confirm Logout"
|
||
msgstr "Подтвердить выход"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:302
|
||
msgid "Are you sure you want to log out of RetroAchievements?"
|
||
msgstr "Выйти из RetroAchievements?"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:316
|
||
msgid "Confirm Hardcore Off"
|
||
msgstr "Подтвердить отключение режима «Хардкор»"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:316
|
||
msgid "Are you sure you want to turn hardcore mode off?"
|
||
msgstr "Отключить режим «Хардкор»?"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:29
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:303
|
||
msgid "Achievements"
|
||
msgstr "Достижения"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:61
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:191
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:69
|
||
msgid "Settings"
|
||
msgstr "Настройки"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:346
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:422
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:238
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:262
|
||
msgid "Progress"
|
||
msgstr "Ход выполнения"
|
||
|
||
#: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:63
|
||
msgid "Leaderboards"
|
||
msgstr "Таблицы лидеров"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:43
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166
|
||
msgid "Address Space"
|
||
msgstr "Адресное пространство"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47
|
||
msgid "Typical GameCube/Wii Address Space"
|
||
msgstr "Обычное адресное пространство GameCube/Wii"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49
|
||
msgid "Custom Address Space"
|
||
msgstr "Другое адресное пространство"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:52
|
||
msgid ""
|
||
"Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual "
|
||
"address space. This will work for the vast majority of games."
|
||
msgstr ""
|
||
"Устанавливает поиск с использованием стандартных сопоставлений MEM1 и (на "
|
||
"Wii) MEM2 в виртуальном адресном пространстве. Это подходит для подавляющего "
|
||
"большинства игр."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59
|
||
msgid "Use virtual addresses when possible"
|
||
msgstr "По возможности использовать виртуальные адреса"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61
|
||
msgid "Use physical addresses"
|
||
msgstr "Использовать физические адреса"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63
|
||
msgid "Use memory mapper configuration at time of scan"
|
||
msgstr "На время сканирования использовать маппинг памяти"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71
|
||
msgid "Range Start: "
|
||
msgstr "Начало диапазона: "
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73
|
||
msgid "Range End: "
|
||
msgstr "Конец диапазона: "
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:87
|
||
msgid "Data Type"
|
||
msgstr "Тип данных"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:166
|
||
msgid "8-bit Unsigned Integer"
|
||
msgstr "8-разрядное целое число без знака"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:169
|
||
msgid "16-bit Unsigned Integer"
|
||
msgstr "16-разрядное целое число без знака"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:172
|
||
msgid "32-bit Unsigned Integer"
|
||
msgstr "32-разрядное целое число без знака"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:175
|
||
msgid "64-bit Unsigned Integer"
|
||
msgstr "64-разрядное целое число без знака"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:178
|
||
msgid "8-bit Signed Integer"
|
||
msgstr "8-разрядное целое число со знаком"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:181
|
||
msgid "16-bit Signed Integer"
|
||
msgstr "16-разрядное целое число со знаком"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:184
|
||
msgid "32-bit Signed Integer"
|
||
msgstr "32-разрядное целое число со знаком"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:187
|
||
msgid "64-bit Signed Integer"
|
||
msgstr "64-разрядное целое число со знаком"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:190
|
||
msgid "32-bit Float"
|
||
msgstr "32-разрядное число с плавающей точкой"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:193
|
||
msgid "64-bit Float"
|
||
msgstr "64-разрядное число с плавающей точкой"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:114
|
||
msgid "Aligned to data type length"
|
||
msgstr "Выравнивание по длине типа данных"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:121
|
||
msgid "New Search"
|
||
msgstr "Новый поиск"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:161
|
||
msgid "No game running."
|
||
msgstr "Ни одной игры не запущено."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162
|
||
msgid ""
|
||
"Please start a game before starting a search with standard memory regions."
|
||
msgstr "Прежде чем начать поиск в стандартных областях памяти, запустите игру."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:123
|
||
msgid "[%1, %2]"
|
||
msgstr "[%1, %2]"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:133
|
||
msgid "[%1, %2] and [%3, %4]"
|
||
msgstr "[%1, %2] и [%3, %4]"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:141
|
||
msgid "%1 memory ranges"
|
||
msgstr "Диапазонов памяти: %1"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:149
|
||
msgid "Address space by CPU state"
|
||
msgstr "Адресное пространство по состоянию ЦП"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:152
|
||
msgid "Physical address space"
|
||
msgstr "Физическое адресное пространство"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:155
|
||
msgid "Virtual address space"
|
||
msgstr "Вирт. адр. пространство"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:158
|
||
msgid "Unknown address space"
|
||
msgstr "Неизвестное адресное пространство"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:196
|
||
msgid "Unknown data type"
|
||
msgstr "Неизвестный тип данных"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
|
||
msgid "aligned"
|
||
msgstr "выровнено"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:199
|
||
msgid "unaligned"
|
||
msgstr "не выровнено"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:200
|
||
msgid "%1, %2, %3, %4"
|
||
msgstr "%1, %2, %3, %4"
|
||
|
||
#. i18n: This label is followed by a dropdown where the user can select things like "is equal to"
|
||
#. or "is less than or equal to", followed by another dropdown where the user can select "any
|
||
#. value", "last value", or "this value:". These three UI elements are intended to form a sentence
|
||
#. together. Because the UI elements can't be reordered by a translation, you may have to give
|
||
#. up on the idea of having them form a sentence depending on the grammar of your target language.
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:209
|
||
msgid "Keep addresses where value in memory"
|
||
msgstr "Сохраняйте в памяти адреса, по которым хранятся значения"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:213
|
||
msgid "is equal to"
|
||
msgstr "равно"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:215
|
||
msgid "is not equal to"
|
||
msgstr "не равно"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:217
|
||
msgid "is less than"
|
||
msgstr "меньше"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:219
|
||
msgid "is less than or equal to"
|
||
msgstr "меньше или равно"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:221
|
||
msgid "is greater than"
|
||
msgstr "больше, чем"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:223
|
||
msgid "is greater than or equal to"
|
||
msgstr "больше или равно"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:229
|
||
msgid "this value:"
|
||
msgstr "это значение:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:231
|
||
msgid "last value"
|
||
msgstr "послед. значение"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:232
|
||
msgid "any value"
|
||
msgstr "любое значение"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:240
|
||
msgid "Parse as Hex"
|
||
msgstr "Разбор в шестнадцатеричном формате"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:249
|
||
msgid "Search and Filter"
|
||
msgstr "Поиск и фильтрация"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:251
|
||
msgid "Refresh Current Values"
|
||
msgstr "Обновить значения"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:253
|
||
msgid "Reset Results"
|
||
msgstr "Сброс результатов"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:260
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:480
|
||
msgid "Waiting for first scan..."
|
||
msgstr "Ожидание первичного сканирования..."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:264
|
||
msgid "Display values in Hex"
|
||
msgstr "Отображать значения в HEX-формате"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:270
|
||
msgid "Automatically update Current Values"
|
||
msgstr "Автоматически обновлять текущие значения"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:312
|
||
msgid "Cannot compare against last value on first search."
|
||
msgstr "Не удалось сравнить с последним значением при первом поиске."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:326
|
||
msgid "Failed to parse given value into target data type."
|
||
msgstr "Не удалось разобрать значение, заданное в целевом типе данных."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:338
|
||
msgid "Scan succeeded."
|
||
msgstr "Сканирование успешно завершено."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:343
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "%n address(es) were removed."
|
||
msgstr "Удалено адресов: %n."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:344
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "%n address(es) remain."
|
||
msgstr "Осталось адресов: %n."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:348
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:374
|
||
msgid "%1 %2"
|
||
msgstr "%1 %2"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:353
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:371
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "%n address(es) could not be accessed in emulated memory."
|
||
msgstr "Не удалось получить доступ к адресам (%n) в эмулируемой памяти."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:357
|
||
msgid "%1 %2 %3"
|
||
msgstr "%1 %2 %3"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:362
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Found %n address(es)."
|
||
msgstr "Найдено адресов: %n."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:394
|
||
msgid "No game is running."
|
||
msgstr "Ни одной игры не запущено."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:397
|
||
msgid "Invalid parameters given to search."
|
||
msgstr "Заданы недопустимые параметры для поиска."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:401
|
||
msgid ""
|
||
"Search currently not possible in virtual address space. Please run the game "
|
||
"for a bit and try again."
|
||
msgstr ""
|
||
"Поиск в виртуальном адресном пространстве пока невозможен. Пожалуйста, "
|
||
"запустите игру на некоторое время и попробуйте снова."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:405
|
||
msgid "Unknown error occurred."
|
||
msgstr "Произошла неизвестная ошибка."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:423
|
||
msgid "Refresh failed. Please run the game for a bit and try again."
|
||
msgstr ""
|
||
"Обновление не удалось. Пожалуйста, запустите игру на некоторое время и "
|
||
"попробуйте снова."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:437
|
||
msgid "Refreshed current values."
|
||
msgstr "Текущие значения обновлены."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:462
|
||
msgid "Cannot refresh without results."
|
||
msgstr "Не удалось обновить без результатов."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:523
|
||
msgid "Show in memory"
|
||
msgstr "Показать в памяти"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:528
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1230
|
||
msgid "Add to watch"
|
||
msgstr "Добавить в наблюдение"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:536
|
||
msgid "Generate Action Replay Code(s)"
|
||
msgstr "Сгенерировать код(ы) Action Replay"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:537
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:665
|
||
msgid "Write value"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:538
|
||
msgid "Delete Address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:550
|
||
msgid "Add Read/Write Breakpoint(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:552
|
||
msgid "Add Write Breakpoint(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:553
|
||
msgid "Add Read Breakpoint(s)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:635
|
||
msgid "Multiple errors occurred while generating AR codes."
|
||
msgstr "При генерации AR-кодов произошло несколько ошибок."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:642
|
||
msgid "Can only generate AR code for values in virtual memory."
|
||
msgstr "Может генерировать AR-код только для значений в виртуальной памяти."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:645
|
||
msgid "Cannot generate AR code for this address."
|
||
msgstr "Не удалось создать AR-код для этого адреса."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:648
|
||
msgid "Internal error while generating AR code."
|
||
msgstr "Внутренняя ошибка генерации AR-кода"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:655
|
||
msgid "Generated AR code(s)."
|
||
msgstr "Сгенерированы AR-коды."
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:665
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:156
|
||
msgid "Value:"
|
||
msgstr "Значение:"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:671
|
||
msgid "Invalid value."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:683
|
||
msgid "There was an error writing (some) values."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:56
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1015
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:243
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:730
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
||
msgid "Description"
|
||
msgstr "Описание"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:284
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:296
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1073
|
||
msgid "Address"
|
||
msgstr "Адрес"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
||
msgid "Last Value"
|
||
msgstr "Посл. значение"
|
||
|
||
#: Source/Core/DolphinQt/CheatSearchWidget.cpp:741
|
||
msgid "Current Value"
|
||
msgstr "Тек. значение"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:29
|
||
msgid "Cheats Manager"
|
||
msgstr "Менеджер читов"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:133
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410
|
||
msgid "AR Code"
|
||
msgstr "AR-код"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:137
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:64
|
||
msgid "Gecko Codes"
|
||
msgstr "Gecko-коды"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:142
|
||
msgid "Start New Cheat Search"
|
||
msgstr "Новый поиск читов"
|
||
|
||
#: Source/Core/DolphinQt/CheatsManager.cpp:155
|
||
msgid "Cheat Search"
|
||
msgstr "Поиск чит-кодов"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:72
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107
|
||
msgid "&Add New Code..."
|
||
msgstr "&Добавить код..."
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:73
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:194
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:108
|
||
msgid "&Edit Code..."
|
||
msgstr "&Изменить код..."
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:74
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:109
|
||
msgid "&Remove Code"
|
||
msgstr "&Удалить код"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:133
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:312
|
||
msgid "Sort Alphabetically"
|
||
msgstr "Сортировать по алфавиту"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:134
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
|
||
msgid "Show Enabled Codes First"
|
||
msgstr "Показывать включённые коды первыми"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:135
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:314
|
||
msgid "Show Disabled Codes First"
|
||
msgstr "Показывать отключённые коды первыми"
|
||
|
||
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:194
|
||
msgid "Clone and &Edit Code..."
|
||
msgstr "Скопировать и &изменить код..."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:26
|
||
msgid "Cheat Code Editor"
|
||
msgstr "Редактор чит-кодов"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:127
|
||
msgid "Creator:"
|
||
msgstr "Создатель:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:84
|
||
msgid "Notes:"
|
||
msgstr "Примечания: "
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:88
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:126
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:124
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:159
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:166
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106
|
||
msgid "Name:"
|
||
msgstr "Имя:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:94
|
||
msgid "Code:"
|
||
msgstr "Код:"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237
|
||
msgid "Parsing Error"
|
||
msgstr "Ошибка разбора"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:151
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
|
||
"decrypted code. Make sure you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"Невозможно интерпретировать строку %1 введённого AR-кода как корректный "
|
||
"зашифрованный или расшифрованный код. Убедитесь, что он набран правильно.\n"
|
||
"\n"
|
||
"Вы хотите игнорировать данную строку и продолжить чтение?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167
|
||
msgid "Invalid Mixed Code"
|
||
msgstr "Неверный смешанный код"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:168
|
||
msgid ""
|
||
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
||
"should check that you have entered it correctly.\n"
|
||
"\n"
|
||
"Do you want to discard all unencrypted lines?"
|
||
msgstr ""
|
||
"В данном коде Action Replay есть как зашифрованные, так и расшифрованные "
|
||
"строки; проверьте, что вы ввели его правильно.\n"
|
||
"\n"
|
||
"Вы хотите удалить все незашифрованные строки?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:185
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:195
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:416
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:287
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:255
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:412
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:459
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:513
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:104
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:611
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:622
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1089
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1103
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:251
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:368
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:750
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:756
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:765
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:777
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:796
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:802
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:817
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:825
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:941
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:948
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:256
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:571
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:344
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:374
|
||
#: Source/Core/DolphinQt/Main.cpp:223 Source/Core/DolphinQt/Main.cpp:239
|
||
#: Source/Core/DolphinQt/Main.cpp:246 Source/Core/DolphinQt/MainWindow.cpp:311
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:319
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1224
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1643
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1650
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1710
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1717
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1823
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1931
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:223 Source/Core/DolphinQt/MenuBar.cpp:1425
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1515
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1538
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1553
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1584
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1609
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1826
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1838
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1850
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1872
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1898
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1950
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:476
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:983
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1106
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:352
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:121
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:452
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:471
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:493
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:514
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:558
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:598
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:622
|
||
#: Source/Core/DolphinQt/Translation.cpp:320
|
||
msgid "Error"
|
||
msgstr "Ошибка"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:196
|
||
msgid "The resulting decrypted AR code doesn't contain any lines."
|
||
msgstr "Полученный расшифрованный AR-код не содержит строк."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:238
|
||
msgid ""
|
||
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
|
||
"you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
"Невозможно корректно интерпретировать строку %1 введённого кода Gecko в виде "
|
||
"кода. Убедитесь, что он набран правильно.\n"
|
||
"\n"
|
||
"Вы хотите игнорировать данную строку и продолжить чтение?"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251
|
||
msgid "This Gecko code doesn't contain any lines."
|
||
msgstr "В этом Gecko-коде не содержится строк."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:39
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:29
|
||
msgid "Configure Dolphin"
|
||
msgstr "Настройка Dolphin"
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:59
|
||
msgid "Changing cheats will only take effect when the game is restarted."
|
||
msgstr "Изменения в читах вступят в силу после перезапуска игры."
|
||
|
||
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66
|
||
msgid "Dolphin's cheat system is currently disabled."
|
||
msgstr "На данный момент поддержка читов в Dolphin отключена."
|
||
|
||
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:32
|
||
msgid "Common"
|
||
msgstr "Общее"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:34
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:66
|
||
msgid "Background Input"
|
||
msgstr "Ввод в фоне"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:36
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
|
||
msgid "Alternate Input Sources"
|
||
msgstr "Другие источники ввода"
|
||
|
||
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:29
|
||
msgid "SDL Controller Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ConfigControls/ConfigUserPath.cpp:45
|
||
msgid "Empty Value"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ConfigControls/ConfigUserPath.cpp:46
|
||
msgid "This field cannot be left empty. Please enter a value."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:30
|
||
msgid "DSU Client"
|
||
msgstr "Клиент DSU"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:40
|
||
msgid "Nothing to configure"
|
||
msgstr "Настраивать нечего"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:32
|
||
msgid "Edit DSU Server"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:37
|
||
msgid "BetterJoy, DS4Windows, etc"
|
||
msgstr "BetterJoy, DS4Windows и т.д."
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:58
|
||
msgid "Server IP Address"
|
||
msgstr "IP-адрес сервера"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:60
|
||
msgid "Server Port"
|
||
msgstr "Порт сервера"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:64
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
|
||
msgid "Apply"
|
||
msgstr "Применить"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:65
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:164
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1559
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:59
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:52
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:236
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:260
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
|
||
msgid "Cancel"
|
||
msgstr "Отмена"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:513
|
||
msgid "Enable"
|
||
msgstr "Включить"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:132
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:283
|
||
msgid "Add..."
|
||
msgstr "Добавить..."
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36
|
||
msgid "Edit"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:65
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:133
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:284
|
||
msgid "Remove"
|
||
msgstr "Удалить"
|
||
|
||
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:48
|
||
msgid ""
|
||
"The DSU protocol enables the use of input and motion data from compatible "
|
||
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
|
||
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=DSU_Client\">refer to this page</a>."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
msgid "Name"
|
||
msgstr "Имя"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:251
|
||
msgid "Size"
|
||
msgstr "Размер"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:98
|
||
msgid "Disc"
|
||
msgstr "Диск"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146
|
||
msgid "Data Partition (%1)"
|
||
msgstr "Раздел с данными (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149
|
||
msgid "Update Partition (%1)"
|
||
msgstr "Обновить раздел (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152
|
||
msgid "Channel Partition (%1)"
|
||
msgstr "Раздел с каналом (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:155
|
||
msgid "Install Partition (%1)"
|
||
msgstr "Установить раздел (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:159
|
||
msgid "Other Partition (%1)"
|
||
msgstr "Другой раздел (%1)"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:217
|
||
msgid "Choose Folder to Extract To"
|
||
msgstr "Выберите папку для извлечения"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243
|
||
msgid "Extract Files..."
|
||
msgstr "Извлечь файлы..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:253
|
||
msgid "Extract System Data..."
|
||
msgstr "Извлечь системные данные..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:314
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:522
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:667
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:695
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:232 Source/Core/DolphinQt/MenuBar.cpp:1197
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1420
|
||
msgid "Success"
|
||
msgstr "Успешно"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261
|
||
msgid "Successfully extracted system data."
|
||
msgstr "Системные данные успешно извлечены."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263
|
||
msgid "Failed to extract system data."
|
||
msgstr "Не удалось извлечь системные данные."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:270
|
||
msgid "Extract Entire Disc..."
|
||
msgstr "Извлечь весь диск..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:294
|
||
msgid "Extract Entire Partition..."
|
||
msgstr "Извлечь весь раздел..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301
|
||
msgid "Extract File..."
|
||
msgstr "Извлечь файл..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:303
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773
|
||
msgid "Save File To"
|
||
msgstr "Сохранить файл в"
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357
|
||
msgid "Extracting All Files..."
|
||
msgstr "Извлечение всех файлов..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:358
|
||
msgid "Extracting Directory..."
|
||
msgstr "Извлечение папки..."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384
|
||
msgid "Successfully extracted file."
|
||
msgstr "Файл успешно извлечён."
|
||
|
||
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386
|
||
msgid "Failed to extract file."
|
||
msgstr "Не удалось извлечь файл."
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33
|
||
msgid ""
|
||
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Разрешает управление внутриигровой камерой.<br><br><dolphin_emphasis>Если не "
|
||
"уверены – оставьте выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
|
||
msgid "Configure Controller"
|
||
msgstr "Настроить контроллер"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
||
msgid "Six Axis"
|
||
msgstr "По шести осям"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
||
msgid "First Person"
|
||
msgstr "От первого лица"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
|
||
msgid "Orbital"
|
||
msgstr "По орбите"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43
|
||
msgid "Free Look Control Type"
|
||
msgstr "Тип управления свободным обзором"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45
|
||
msgid ""
|
||
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
|
||
"full camera control on all axes, akin to moving a spacecraft in zero "
|
||
"gravity. This is the most powerful Free Look option but is the most "
|
||
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
|
||
"to a first person video game. The camera can rotate and travel, but roll is "
|
||
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
|
||
"camera around the original camera. Has no lateral movement, only rotation "
|
||
"and you may zoom up to the camera's origin point."
|
||
msgstr ""
|
||
"Изменение типа игровой камеры во время свободного обзора.<br><br>По шести "
|
||
"осям: обеспечивает полный контроль камеры по всем осям, что сродни "
|
||
"перемещению космического корабля в условиях нулевой гравитации. Это самая "
|
||
"мощная опция просмотра, но наиболее сложная в использовании.<br><br>От "
|
||
"первого лица: управляет свободной камерой так же, как в играх от первого "
|
||
"лица. Камера может поворачиваться и перемещаться, но перекат невозможен. "
|
||
"Простая в использовании, но имеет ограничения.<br><br>По орбите: вращает "
|
||
"свободную камеру вокруг оригинальной камеры. Нельзя двигать вбок, только "
|
||
"вращать, а при помощи масштабирования можно вернуться к исходной точке "
|
||
"камеры."
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:55
|
||
msgid ""
|
||
"Free Look allows for manipulation of the in-game camera. Different camera "
|
||
"types are available from the dropdown.<br><br>For detailed instructions, <a "
|
||
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
|
||
"this page</a>."
|
||
msgstr ""
|
||
"Свободный обзор позволяет управлять внутриигровой камерой. Различные типы "
|
||
"камер доступны в выпадающем меню.<br><br>Более подробную информацию можно <a "
|
||
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">найти на "
|
||
"этой странице</a>."
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:69
|
||
msgid "Camera 1"
|
||
msgstr "Камера 1"
|
||
|
||
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19
|
||
msgid "Free Look Settings"
|
||
msgstr "Настройки свободного обзора"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
|
||
msgid "Section that contains most CPU and Hardware related settings."
|
||
msgstr ""
|
||
"Раздел, в котором содержится большинство настроек, связанных с ЦП и "
|
||
"оборудованием."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
|
||
msgid ""
|
||
"Controls whether or not Dual Core should be enabled. Can improve performance "
|
||
"but can also cause issues. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"Управляет тем, нужно ли включить двухъядерный режим. Может улучшить "
|
||
"производительность, а ещё вызвать проблемы. По умолчанию <b>Да</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
|
||
msgid ""
|
||
"Emulate the disc speed of real hardware. Disabling can cause instability. "
|
||
"Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"Эмулирует скорость воспроизведения диска реального оборудования. Отключение "
|
||
"может привести к нестабильности. По умолчанию <b>True</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
|
||
msgid ""
|
||
"Controls whether or not the Memory Management Unit should be emulated fully. "
|
||
"Few games require it."
|
||
msgstr ""
|
||
"Управляет тем, требуется ли полностью эмулировать блок управления памятью "
|
||
"(MMU). Требуется для некоторых игр."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
|
||
msgid ""
|
||
"Controls whether to use high or low-level DSP emulation. Defaults to "
|
||
"<b>True</b>"
|
||
msgstr ""
|
||
"Управляет тем, использовать высокоуровневую или низкоуровневую эмуляцию DSP. "
|
||
"По умолчанию <b>Да</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
|
||
msgid ""
|
||
"Tries to translate branches ahead of time, improving performance in most "
|
||
"cases. Defaults to <b>True</b>"
|
||
msgstr ""
|
||
"Пытается заранее преобразовывать ветки, что в большинстве случаев улучшает "
|
||
"производительность. По умолчанию <b>Да</b>"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
|
||
msgid "Section that contains all Gecko cheat codes."
|
||
msgstr "Раздел, в котором содержатся все чит-коды Gecko."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
|
||
msgid "Section that contains all Action Replay cheat codes."
|
||
msgstr "Раздел, в котором содержатся все чит-коды Action Replay."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
|
||
msgid "Section that contains all graphics related settings."
|
||
msgstr "Раздел, в котором содержатся все настройки, связанные с графикой."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:83
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:117
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:193
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:200
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:86
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:116
|
||
msgid "Refresh"
|
||
msgstr "Обновить"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:84
|
||
msgid "Open in External Editor"
|
||
msgstr "Открыть в стороннем редакторе"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:127
|
||
msgid "Failed to open config file!"
|
||
msgstr "Не удалось открыть файл с конфигурацией!"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:134
|
||
msgid "Failed to write config file!"
|
||
msgstr "Не удалось записать файл с конфигурацией!"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:186
|
||
msgid ""
|
||
"Failed to create the configuration file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:196
|
||
msgid ""
|
||
"Failed to open file in external editor.\n"
|
||
"Make sure there's an application assigned to open INI files."
|
||
msgstr ""
|
||
"Не удалось открыть файл в стороннем редакторе.\n"
|
||
"Убедитесь, что у вас есть приложение, на которое назначено открытие INI-"
|
||
"файлов."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:98
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
|
||
msgid "Core"
|
||
msgstr "Ядро"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
|
||
msgid "Enable Dual Core"
|
||
msgstr "Включить двухядерный режим"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:82
|
||
msgid "Enable MMU"
|
||
msgstr "Включить MMU"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
|
||
msgid "Enable FPRF"
|
||
msgstr "Включить FPRF"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
|
||
msgid "Synchronize GPU thread"
|
||
msgstr "Синхронизировать поток ГП"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
|
||
msgid "Emulate Disc Speed"
|
||
msgstr "Эмулировать скорость воспроизведения диска"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:108
|
||
msgid "DSP HLE (fast)"
|
||
msgstr "DSP HLE (быстрый)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110
|
||
msgid "auto"
|
||
msgstr "автоматически"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110
|
||
msgid "none"
|
||
msgstr "отсутствует"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111
|
||
msgid "fake-completion"
|
||
msgstr "ложное дополнение"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:116
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)"
|
||
msgstr ""
|
||
"Активирует устройство управления памятью (MMU), требуется для некоторых игр. "
|
||
"(ВКЛ = лучше совместимость, ВЫКЛ = выше скорость)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119
|
||
msgid ""
|
||
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
||
"= Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"Включение вычисления флага результата с плавающей точкой (floating point "
|
||
"result flag), необходимого для небольшого количества игр. (ВКЛ = лучше "
|
||
"совместимость, ВЫКЛ = выше скорость)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122
|
||
msgid ""
|
||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||
"core mode. (ON = Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"Синхронизировать потоки ГП и ЦП для исправления случайных зависаний в "
|
||
"двухядерном режиме. (ВКЛ = Совместимость, ВЫКЛ = Скорость)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:125
|
||
msgid ""
|
||
"Enable emulated disc speed. Disabling this can cause crashes and other "
|
||
"problems in some games. (ON = Compatible, OFF = Unlocked)"
|
||
msgstr ""
|
||
"Включить эмуляцию скорости воспроизведения диска. Отключение этого параметра "
|
||
"может привести к сбоям и другим проблемам в некоторых играх. (ВКЛ = выше "
|
||
"совместимость, ОТКЛ = разблокировка)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
|
||
msgid "Deterministic dual core:"
|
||
msgstr "Детерминированная двухядерность:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210
|
||
msgid "Stereoscopy"
|
||
msgstr "Стереоизображение"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150
|
||
msgid "Monoscopic Shadows"
|
||
msgstr "Моноскопические тени"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:153
|
||
msgid ""
|
||
"This value is multiplied with the depth set in the graphics configuration."
|
||
msgstr ""
|
||
"Данное значение умножается на глубину, указанную в графических настройках."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:155
|
||
msgid ""
|
||
"This value is added to the convergence value set in the graphics "
|
||
"configuration."
|
||
msgstr ""
|
||
"Данное значение добавляется к значению сведения, указанному в графических "
|
||
"настройках."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:157
|
||
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
||
msgstr ""
|
||
"Использовать один буфер глубины для обоих глаз. Необходимо для нескольких "
|
||
"игр."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:159
|
||
msgid "Depth Percentage:"
|
||
msgstr "Процент глубины:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:234
|
||
msgid "Convergence:"
|
||
msgstr "Сведение:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183
|
||
msgid "Default Config (Read Only)"
|
||
msgstr "Конфигурация по умолчанию (только для чтения)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:190
|
||
msgid "User Config"
|
||
msgstr "Пользовательская конфигурация"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:209
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:504
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:195
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:130
|
||
msgid "Graphics"
|
||
msgstr "Графика"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:211
|
||
msgid "Editor"
|
||
msgstr "Редактор"
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:261
|
||
msgid ""
|
||
"Italics mark default game settings, bold marks user settings.\n"
|
||
"Right-click to remove user settings.\n"
|
||
"Graphics tabs don't display the value of a default game setting.\n"
|
||
"Anti-Aliasing settings are disabled when the global graphics backend doesn't "
|
||
"match the game setting."
|
||
msgstr ""
|
||
"Курсивом обозначены параметры игры по умолчанию, полужирным шрифтом — "
|
||
"параметры пользователя.\n"
|
||
"Щёлкните правой кнопкой мыши, чтобы удалить параметры пользователя.\n"
|
||
"На вкладках «Графика» не отображается значение параметров игры по "
|
||
"умолчанию.\n"
|
||
"Параметры сглаживания отключаются, если глобальный внутренний графический "
|
||
"интерфейс не соответствует параметрам игры."
|
||
|
||
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:266
|
||
msgid "These settings override core Dolphin settings."
|
||
msgstr "Эти параметры переопределяют основные параметры Dolphin."
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:111
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:413
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:522
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:121
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:139
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:83
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:860
|
||
msgid "None"
|
||
msgstr "Отсутствует"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32
|
||
msgid "Standard Controller"
|
||
msgstr "Стандартный контроллер"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34
|
||
msgid "GameCube Controller Adapter (USB)"
|
||
msgstr "Адаптер контроллера GameCube (USB)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
|
||
msgid "Steering Wheel"
|
||
msgstr "Рулевое колесо"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
|
||
msgid "Dance Mat"
|
||
msgstr "Танцевальный коврик"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37
|
||
msgid "DK Bongos"
|
||
msgstr "Бонго DK"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
|
||
msgid "GBA (Integrated)"
|
||
msgstr "GBA (встр. эмулятор)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:41
|
||
msgid "GBA (TCP)"
|
||
msgstr "GBA (внеш. эмулятор по TCP)"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42
|
||
msgid "Keyboard Controller"
|
||
msgstr "Контроллер клавиатуры"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:75
|
||
msgid "GameCube Controllers"
|
||
msgstr "Контроллеры GameCube"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:82
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:71
|
||
msgid "Port %1"
|
||
msgstr "Порт %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:139
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:147
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:58
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:73
|
||
msgid "Configure"
|
||
msgstr "Настройка"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:110
|
||
msgid "Download Codes"
|
||
msgstr "Скачать коды"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:114
|
||
msgid "Download Codes from the WiiRD Database"
|
||
msgstr "Скачать коды из базы данных WiiRD"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:128
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:161
|
||
msgid "Description:"
|
||
msgstr "Описание:"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:402
|
||
msgid ""
|
||
"Failed to download Gecko codes. The code server may be temporarily "
|
||
"unavailable. Please try again later."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:407
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"Server response: HTTP %1."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:409
|
||
msgid "Download Failed"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:416
|
||
msgid "File contained no codes."
|
||
msgstr "Файл не содержит кодов."
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:437
|
||
msgid "Download complete"
|
||
msgstr "Загрузка завершена"
|
||
|
||
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:438
|
||
msgid "Downloaded %1 codes. (added %2)"
|
||
msgstr "Скачано %1 кодов. (добавлено %2)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:50
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:500
|
||
msgid "Debugging"
|
||
msgstr "Отладка"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
|
||
msgid "Log Render Time to File"
|
||
msgstr "Записывать время рендеринга в файл"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58
|
||
msgid "Enable Wireframe"
|
||
msgstr "Включить каркас моделей"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60
|
||
msgid "Texture Format Overlay"
|
||
msgstr "Наложение форматов текстур"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
|
||
msgid "Enable API Validation Layers"
|
||
msgstr "Включить слои проверки API"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70
|
||
msgid "Utility"
|
||
msgstr "Полезные"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
|
||
msgid "Load Custom Textures"
|
||
msgstr "Загружать свои текстуры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:76
|
||
msgid "Prefetch Custom Textures"
|
||
msgstr "Предзагружать свои текстуры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:79
|
||
msgid "Dump EFB Target"
|
||
msgstr "Дампить конечный EFB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:80
|
||
msgid "Dump XFB Target"
|
||
msgstr "Создать дамп конечного XFB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
|
||
msgid "Disable EFB VRAM Copies"
|
||
msgstr "Отключить копии EFB в VRAM"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92
|
||
msgid "Enable Graphics Mods"
|
||
msgstr "Включить графические моды"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
|
||
msgid "Texture Dumping"
|
||
msgstr "Дамп текстур"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108
|
||
msgid "Dump Base Textures"
|
||
msgstr "Дампить основные текстуры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
|
||
msgid "Dump Mip Maps"
|
||
msgstr "Дампить Mip-текстуры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:127
|
||
msgid "Frame Dumping"
|
||
msgstr "Дамп кадров"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132
|
||
msgid "Window Resolution"
|
||
msgstr "Разрешение окна"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132
|
||
msgid "Aspect Ratio Corrected Internal Resolution"
|
||
msgstr "Внутреннее разрешение с коррекцией соотношения сторон"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:133
|
||
msgid "Raw Internal Resolution"
|
||
msgstr "Внутреннее разрешение Raw"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:137
|
||
msgid "Resolution Type:"
|
||
msgstr "Тип разрешения:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:142
|
||
msgid "Use Lossless Codec (Ut Video)"
|
||
msgstr "Использовать кодек без потерь (Ut Video)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148
|
||
msgid "Bitrate (kbps):"
|
||
msgstr "Битрейт (кбит/с):"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:152
|
||
msgid "PNG Compression Level:"
|
||
msgstr "Уровень сжатия PNG:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:153
|
||
msgid "PNG Compression Level"
|
||
msgstr "Уровень сжатия PNG"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:157
|
||
msgid "Crop"
|
||
msgstr "Обрезка"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162
|
||
msgid "To Aspect Ratio"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:165
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
||
msgid "Custom"
|
||
msgstr "Другое"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:311
|
||
msgid "Top"
|
||
msgstr "сверху"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:177
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:311
|
||
msgid "Bottom"
|
||
msgstr "снизу"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193
|
||
msgid "Misc"
|
||
msgstr "Разное"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198
|
||
msgid "Enable Progressive Scan"
|
||
msgstr "Включить прогрессивную развёртку"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199
|
||
msgid "Backend Multithreading"
|
||
msgstr "Многопоточный бэкенд"
|
||
|
||
#. i18n: VS is short for vertex shaders.
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203
|
||
msgid "Prefer VS for Point/Line Expansion"
|
||
msgstr "Предпочтение VS для расширения точек/линий"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205
|
||
msgid "Cull Vertices on the CPU"
|
||
msgstr "Убрать вершины на процессоре"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214
|
||
msgid "Borderless Fullscreen"
|
||
msgstr "Полноэкранный режим без рамок"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220
|
||
msgid "Experimental"
|
||
msgstr "Экспериментальные"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:225
|
||
msgid "Defer EFB Cache Invalidation"
|
||
msgstr "Отложить инвалидацию кэша EFB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:227
|
||
msgid "Manual Texture Sampling"
|
||
msgstr "Ручная выборка текстур"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278
|
||
msgid ""
|
||
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отрисовывает только каркас моделей.<br><br><dolphin_emphasis>Если не уверены "
|
||
"– оставьте выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281
|
||
msgid ""
|
||
"Modifies textures to show the format they're encoded in.<br><br>May require "
|
||
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Модифицирует текстуры так, чтобы на них отображался формат, в котором они "
|
||
"были закодированы.<br><br>Иногда требуется сброс эмуляции."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:285
|
||
msgid ""
|
||
"Enables validation of API calls made by the video backend, which may assist "
|
||
"in debugging graphical issues. On the Vulkan and D3D backends, this also "
|
||
"enables debug symbols for the compiled shaders.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Задействует проверку API-вызовов, совершаемых видео-бэкендом, что может "
|
||
"помочь при отладке графических проблем. На D3D-бэкенде и Vulkan-бэкенде это "
|
||
"также задействует отладочные символы для компилируемых шейдеров."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290
|
||
msgid ""
|
||
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
|
||
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Записывает время рендеринга каждого кадра в User/Logs/render_time.txt."
|
||
"<br><br>Используйте при необходимости измерить быстродействие Dolphin."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:294
|
||
msgid ""
|
||
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
|
||
"<game_id>/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Дампить декодированные текстуры на основе других флагов в User/Dump/Textures/"
|
||
"<game_id>/.<br><br><dolphin_emphasis>Если не уверены – оставьте "
|
||
"выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:298
|
||
msgid ""
|
||
"Whether to dump mipmapped game textures to User/Dump/Textures/"
|
||
"<game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary "
|
||
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Дампить ли игровые MIP-текстуры в User/Dump/Textures/<game_id>/. Это "
|
||
"включает в себя произвольные MIP-текстуры, если в меню \"Улучшения\" "
|
||
"включена настройка \"Обнаружение произвольных MIP-текстур\"."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303
|
||
msgid ""
|
||
"Whether to dump base game textures to User/Dump/Textures/<game_id>/. "
|
||
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
|
||
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Дампить ли основные игровые текстуры в User/Dump/Textures/<game_id>/. "
|
||
"Это включает в себя произвольные основные текстуры, если в меню "
|
||
"\"Улучшения\" включена настройка \"Обнаружение произвольных MIP-текстур\"."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:308
|
||
msgid ""
|
||
"Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/"
|
||
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Загружает свои текстуры из User/Load/Textures/<game_id>/ и User/Load/"
|
||
"DynamicInputTextures/<game_id>/.<br><br><dolphin_emphasis>Если не "
|
||
"уверены – оставьте выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312
|
||
msgid ""
|
||
"Caches custom textures to system RAM on startup.<br><br>This can require "
|
||
"exponentially more RAM but fixes possible stuttering."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Кэширует пользовательские текстуры в системном ОЗУ при запуске."
|
||
"<br><br>Потребление ОЗУ может вырасти экспоненциально, но исправляет "
|
||
"возможные подвисания.<br><br><dolphin_emphasis>Если не уверены – оставьте "
|
||
"выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:316
|
||
msgid ""
|
||
"Dumps the contents of EFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Дампить содержимое копий EFB в User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:319
|
||
msgid ""
|
||
"Dumps the contents of XFB copies to User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Дампить содержимое копий XFB в User/Dump/Textures/."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:322
|
||
msgid ""
|
||
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
|
||
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отключает копирование EFB в видеопамять, заставляя данные копироваться снова "
|
||
"в ОЗУ. Подавляет масштабирование.<br><br><dolphin_emphasis>Если не уверены – "
|
||
"оставьте выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:326
|
||
msgid ""
|
||
"Loads graphics mods from User/Load/GraphicsMods/."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Загружает графические моды из User/Load/GraphicsMods/."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:329
|
||
msgid ""
|
||
"Selects how frame dumps (videos) and screenshots are going to be captured."
|
||
"<br>If the game or window resolution change during a recording, multiple "
|
||
"video files might be created.<br>Note that color correction and cropping are "
|
||
"always ignored by the captures.<br><br><b>Window Resolution</b>: Uses the "
|
||
"output window resolution (without black bars).<br>This is a simple dumping "
|
||
"option that will capture the image more or less as you see it.<br><b>Aspect "
|
||
"Ratio Corrected Internal Resolution</b>: Uses the Internal Resolution (XFB "
|
||
"size), and corrects it by the target aspect ratio.<br>This option will "
|
||
"consistently dump at the specified Internal Resolution regardless of how the "
|
||
"image is displayed during recording.<br><b>Raw Internal Resolution</b>: Uses "
|
||
"the Internal Resolution (XFB size) without correcting it with the target "
|
||
"aspect ratio.<br>This will provide a clean dump without any aspect ratio "
|
||
"correction so users have as raw as possible input for external editing "
|
||
"software.<br><br><dolphin_emphasis>If unsure, leave this at \"Aspect Ratio "
|
||
"Corrected Internal Resolution\".</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбор способа захвата дампов кадров (видео) и снимков экрана.<br>Если во "
|
||
"время записи меняется разрешение игры или окна, может быть создано несколько "
|
||
"видеофайлов.<br>Обратите внимание, что цветокоррекция и кадрирование всегда "
|
||
"игнорируются при захвате.<br><br><b>Разрешение окна: использует разрешение "
|
||
"окна вывода (без чёрных полос).<br>Это простая опция дампа, которая позволит "
|
||
"захватить изображение более или менее таким, каким вы его видите."
|
||
"<br><b>Внутреннее разрешение с коррекцией соотношения сторон</b>: использует "
|
||
"внутреннее разрешение (размер XFB) и корректирует его по заданному "
|
||
"соотношению сторон.<br>Эта опция будет последовательно производить дамп с "
|
||
"указанным внутренним разрешением, независимо от того, как изображение "
|
||
"отображается во время записи.<br><b>Внутреннее разрешение изображения RAW</"
|
||
"b>: использует внутреннее разрешение (размер XFB), не корректируя его с "
|
||
"помощью целевого соотношения сторон.<br>Это обеспечит чистый дамп без какой-"
|
||
"либо коррекции соотношения сторон, чтобы пользователи имели максимально "
|
||
"возможные необработанные входные данные для внешнего ПО для редактирования."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, оставьте значение «Внутреннее "
|
||
"разрешение с коррекцией соотношения сторон».</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:345
|
||
msgid ""
|
||
"Encodes frame dumps using the Ut Video codec. If this option is unchecked, a "
|
||
"lossy Xvid codec will be used.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Кодирует дампы кадров с помощью кодека Ut Video. Если этот флажок снят, "
|
||
"будет использоваться кодек Xvid с потерями.<br><br><dolphin_emphasis>Если не "
|
||
"уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:350
|
||
msgid ""
|
||
"Specifies the zlib compression level to use when saving PNG images (both for "
|
||
"screenshots and framedumping).<br><br>Since PNG uses lossless compression, "
|
||
"this does not affect the image quality; instead, it is a trade-off between "
|
||
"file size and compression time.<br><br>A value of 0 uses no compression at "
|
||
"all. A value of 1 uses very little compression, while the maximum value of "
|
||
"9 applies a lot of compression. However, for PNG files, levels between 3 "
|
||
"and 6 are generally about as good as level 9 but finish in significantly "
|
||
"less time.<br><br><dolphin_emphasis>If unsure, leave this at 6.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Указывает уровень сжатия zlib при сохранении изображений PNG (как для "
|
||
"снимков экрана, так и для дампов кадров).<br><br>Поскольку PNG использует "
|
||
"сжатие без потерь, это не влияет на качество изображения; напротив, это "
|
||
"компромисс между размером файла и временем сжатия.<br><br>При значении 0 "
|
||
"сжатие вообще не используется. При значении 1 сжатие очень слабое, а при "
|
||
"максимальном значении 9 — сильное сжатие. Однако для файлов PNG уровни от 3 "
|
||
"до 6, как правило, не уступают уровню 9, но завершаются за гораздо меньшее "
|
||
"время.<br><br><dolphin_emphasis>Если вы не уверены, оставьте значение 6.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:360
|
||
msgid ""
|
||
"Enables progressive scan if supported by the emulated software. Most games "
|
||
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Включает прогрессивную развёртку, если она поддерживается эмулируемым ПО. Не "
|
||
"вызывает проблем в большинстве игр.<br><br><dolphin_emphasis>Если не уверены "
|
||
"– оставьте выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:364
|
||
msgid ""
|
||
"Enables multithreaded command submission in backends where supported. "
|
||
"Enabling this option may result in a performance improvement on systems with "
|
||
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Задействует многопоточную отправку команд в поддерживаемых бэкендах. "
|
||
"Включение этой настройки может улучшить быстродействие на системах с двумя и "
|
||
"более процессорными ядрами. В настоящий момент поддерживается лишь в бэкенде "
|
||
"Vulkan.<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:369
|
||
msgid ""
|
||
"On backends that support both using the geometry shader and the vertex "
|
||
"shader for expanding points and lines, selects the vertex shader for the "
|
||
"job. May affect performance.<br><br>%1"
|
||
msgstr ""
|
||
"На бэкендах, поддерживающих использование как геометрического шейдера, так и "
|
||
"вершинного шейдера для расширения точек и линий, выбирается вершинный шейдер "
|
||
"для выполнения задания. Может влиять на производительность.<br><br>%1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:374
|
||
msgid ""
|
||
"Cull vertices on the CPU to reduce the number of draw calls required. May "
|
||
"affect performance and draw statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Убирает вершины на процессоре, чтобы уменьшить количество вызовов отрисовки. "
|
||
"Может повлиять на производительность и статистику отрисовки."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:378
|
||
msgid ""
|
||
"Defers invalidation of the EFB access cache until a GPU synchronization "
|
||
"command is executed. If disabled, the cache will be invalidated with every "
|
||
"draw call. <br><br>May improve performance in some games which rely on CPU "
|
||
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Откладывает инвалидацию кэша доступа к EFB до выполнения команды "
|
||
"синхронизации ГП. Если отключено, кэш будет инвалидироваться при каждом "
|
||
"вызове отрисовки.<br><br>Может ценой стабильности улучшить "
|
||
"производительность в некоторых играх, которые полагаются на доступ к EFB "
|
||
"через ЦП.<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:384
|
||
msgid ""
|
||
"Use a manual implementation of texture sampling instead of the graphics "
|
||
"backend's built-in functionality.<br><br>This setting can fix graphical "
|
||
"issues in some games on certain GPUs, most commonly vertical lines on FMVs. "
|
||
"In addition to this, enabling Manual Texture Sampling will allow for correct "
|
||
"emulation of texture wrapping special cases (at 1x IR or when scaled EFB is "
|
||
"disabled, and with custom textures disabled) and better emulates Level of "
|
||
"Detail calculation.<br><br>This comes at the cost of potentially worse "
|
||
"performance, especially at higher internal resolutions.<br><br>If this "
|
||
"setting is enabled, the Texture Filtering setting will be disabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Используйте ручную выборку текстур вместо встроенной функции внутреннего "
|
||
"графического интерфейса.<br><br>Эта настройка может исправить графические "
|
||
"проблемы в некоторых играх на определённых графических процессорах, чаще "
|
||
"всего вертикальные линии на FMV. Кроме того, включение ручной выборки "
|
||
"текстур позволит правильно эмулировать особые случаи обёртывания текстур "
|
||
"(при 1x IR или когда масштабированный EFB и пользовательские текстуры "
|
||
"отключены) и лучше эмулировать расчёт уровня детализации.<br><br>Это может "
|
||
"привести к потенциальному ухудшению производительности, особенно при более "
|
||
"высоких внутренних разрешениях.<br><br>Если этот параметр включён, параметр "
|
||
"«Фильтрация текстур» будет отключён.<br><br><dolphin_emphasis>Если не "
|
||
"уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:397
|
||
msgid ""
|
||
"Implements fullscreen mode with a borderless window spanning the whole "
|
||
"screen instead of using exclusive mode. Allows for faster transitions "
|
||
"between fullscreen and windowed mode, but slightly increases input latency, "
|
||
"makes movement less smooth and slightly decreases performance."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Реализует полноэкранный режим в виде окна без рамок, занимающего весь экран "
|
||
"вместо использования исключительного режима. Позволяет быстрее переключаться "
|
||
"между полноэкранным и оконным режимами, но слегка увеличивает задержку "
|
||
"ввода, делает движения менее плавными и слегка ухудшает производительность."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:406
|
||
msgid ""
|
||
"Crops the picture from its native aspect ratio (which rarely exactly matches "
|
||
"4:3 or 16:9, because it often includes overscan) to the specific user target "
|
||
"aspect ratio (e.g. 4:3 or 16:9).<br><br>This option was previously known as "
|
||
"Graphics/Advanced/Misc/Crop.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:412
|
||
msgid ""
|
||
"Enables options to crop the picture by discrete native pixels (independent "
|
||
"of the internal resolution setting) in order to attain a specific user "
|
||
"target aspect ratio. Useful to resolve letterboxing issues. "
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:417
|
||
msgid ""
|
||
"Crops the picture left side by discrete native pixels (independent of the "
|
||
"internal resolution setting) in order to attain a specific user target "
|
||
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:421
|
||
msgid ""
|
||
"Crops the picture top side by discrete native pixels (independent of the "
|
||
"internal resolution setting) in order to attain a specific user target "
|
||
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:425
|
||
msgid ""
|
||
"Crops the picture right side by discrete native pixels (independent of the "
|
||
"internal resolution setting) in order to attain a specific user target "
|
||
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:429
|
||
msgid ""
|
||
"Crops the picture bottom side by discrete native pixels (independent of the "
|
||
"internal resolution setting) in order to attain a specific user target "
|
||
"aspect ratio. <br><br><dolphin_emphasis>If unsure, leave this value to 0.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:434
|
||
msgid "<dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"<dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:458
|
||
msgid "Forced on because %1 doesn't support geometry shaders."
|
||
msgstr ""
|
||
"Принудительно включено, поскольку %1 не поддерживает геометрические шейдеры."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:461
|
||
msgid "Forced off because %1 doesn't support VS expansion."
|
||
msgstr "Принудительно отключено, поскольку %1 не поддерживает расширение VS."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22
|
||
msgid "Color Correction Configuration"
|
||
msgstr "Настройка цветовой коррекции"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:31
|
||
msgid ""
|
||
"Converts the colors from the color spaces that GC/Wii were meant to work "
|
||
"with to sRGB/Rec.709.<br><br>There's no way of knowing what exact color "
|
||
"space games were meant for, given there were multiple standards and most "
|
||
"games didn't acknowledge them, so it's not correct to assume a format from "
|
||
"the game disc region. Just pick the one that looks more natural to you, or "
|
||
"match it with the region the game was developed in.<br><br>HDR output is "
|
||
"required to show all the colors from the PAL and NTSC-J color spaces."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Преобразует цвета из цветовых пространств, с которыми должны были работать "
|
||
"GC/Wii. в стандарт sRGB/Rec.709.<br><br>Невозможно узнать, для какого именно "
|
||
"цветового пространства предназначались игры, поскольку существует несколько "
|
||
"стандартов и большинство игр их не признавали, поэтому неверно предполагать, "
|
||
"что формат определяется регионом игрового диска. Просто выберите тот, "
|
||
"который кажется вам более естественным, или соотнесите его с регионом, в "
|
||
"котором была разработана игра.<br><br> Вывод HDR требуется для отображения "
|
||
"всех цветов из цветовых пространств PAL и NTSC-J. "
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:39
|
||
msgid ""
|
||
"NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.<br>None of the "
|
||
"two were necessarily followed by games or TVs.<br>2.35 is a good generic "
|
||
"value for all regions.<br><br>If a game allows you to chose a gamma value, "
|
||
"match it here.<br><br><dolphin_emphasis>If unsure, leave this at 2.35.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"NTSC-M и NTSC-J ориентированы на гамму ~2.2.; PAL ориентирован на гамму ~2.8."
|
||
"<br>Ни один из них не был обязательно использован в играх или телевизорах."
|
||
"<br>2.35 — приемлемое общее значение для всех регионов.<br><br>Если игра "
|
||
"позволяет выбрать значение гаммы, подберите его здесь."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, оставьте значение 2.35.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:44
|
||
msgid ""
|
||
"Converts the gamma from what the game targeted to what your current SDR "
|
||
"display targets.<br>Monitors often target sRGB. TVs often target 2.2."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Преобразует гамму из той, что была задана в игре, в ту, что задана на вашем "
|
||
"текущем SDR-дисплее.<br> Мониторы часто ориентируются на sRGB. Телевизоры "
|
||
"часто ориентируются на 2.2.<br><br><dolphin_emphasis>Если вы не уверены, не "
|
||
"устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:48
|
||
msgid ""
|
||
"Controls the base luminance of a paper white surface in nits. Useful for "
|
||
"adjusting to different environmental lighting conditions when using a HDR "
|
||
"display.<br><br>HDR output is required for this setting to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Регулирует базовую яркость чисто белой поверхности в нитах. Полезно для для "
|
||
"адаптации к различным условиям освещения при использовании HDR-дисплея."
|
||
"<br><br>Для того чтобы эта настройка начала действовать, требуется вывод HDR."
|
||
"<br><br><dolphin_emphasis>Если не уверены, оставьте значение 203.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:55
|
||
msgid "Color Space"
|
||
msgstr "Цветовое пространство"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:61
|
||
msgid "Correct Color Space"
|
||
msgstr "Коррекция цветового пространства"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:66
|
||
msgid "NTSC-M (SMPTE 170M)"
|
||
msgstr "NTSC-M (SMPTE 170M)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:66
|
||
msgid "NTSC-J (ARIB TR-B9)"
|
||
msgstr "NTSC-J (ARIB TR-B9)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:67
|
||
msgid "PAL (EBU)"
|
||
msgstr "PAL (EBU)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70
|
||
msgid "Game Color Space:"
|
||
msgstr "Цветовое пространство игры:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:77
|
||
msgid "Gamma"
|
||
msgstr "Гамма"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83
|
||
msgid "Game Gamma:"
|
||
msgstr "Гамма игры:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:85
|
||
msgid "Game Gamma"
|
||
msgstr "Гамма игры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:90
|
||
msgid "Correct SDR Gamma"
|
||
msgstr "Коррекция гаммы SDR"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94
|
||
msgid "SDR Display Gamma Target"
|
||
msgstr "Целевая гамма дисплея SDR"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:98
|
||
msgid "sRGB"
|
||
msgstr "sRGB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:99
|
||
msgid "Custom:"
|
||
msgstr "Другой:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:127
|
||
msgid "HDR"
|
||
msgstr "HDR"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:134
|
||
msgid "HDR Paper White Nits:"
|
||
msgstr "Яркость белого дисплея HDR в нитах:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:136
|
||
msgid "HDR Paper White Nits"
|
||
msgstr "Яркость белого дисплея HDR в нитах"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:59
|
||
msgid "Enhancements"
|
||
msgstr "Улучшения"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Auto (Multiple of 640x528)"
|
||
msgstr "Автоматически (Кратное 640x528)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69
|
||
msgid "Native (640x528)"
|
||
msgstr "Родное (640x528)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "720p"
|
||
msgstr "720p"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1080p"
|
||
msgstr "1080p"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
|
||
msgid "1440p"
|
||
msgstr "1440p"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "4K"
|
||
msgstr "4К"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
|
||
msgid "5K"
|
||
msgstr "5К"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
|
||
msgid "8K"
|
||
msgstr "8K"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
|
||
msgid "%1x Native (%2x%3)"
|
||
msgstr "Родное %1x (%2x%3)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103
|
||
msgid "%1x Native (%2x%3) for %4"
|
||
msgstr "Собственное %1x (%2x%3) для %4"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:183
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:91
|
||
msgid "Default"
|
||
msgstr "По умолчанию"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
|
||
msgid "1x Anisotropic"
|
||
msgstr "Анизотропная 1х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
|
||
msgid "2x Anisotropic"
|
||
msgstr "Анизотропная 2х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
|
||
msgid "4x Anisotropic"
|
||
msgstr "Анизотропная 4х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
|
||
msgid "8x Anisotropic"
|
||
msgstr "Анизотропная 8х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
|
||
msgid "16x Anisotropic"
|
||
msgstr "Анизотропная 16x"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
|
||
msgid "Force Nearest and 1x Anisotropic "
|
||
msgstr "Принудительно ближайшая и анизотропная 1х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125
|
||
msgid "Force Linear and 1x Anisotropic"
|
||
msgstr "Принудительно линейная и анизотропная 1х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126
|
||
msgid "Force Linear and 2x Anisotropic"
|
||
msgstr "Принудительно линейная и анизотропная 2х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127
|
||
msgid "Force Linear and 4x Anisotropic"
|
||
msgstr "Принудительно линейная и анизотропная 4х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
|
||
msgid "Force Linear and 8x Anisotropic"
|
||
msgstr "Принудительно линейная и анизотропная 8х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129
|
||
msgid "Force Linear and 16x Anisotropic"
|
||
msgstr "Принудительно линейная и анизотропная 16х"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
||
msgid "Bilinear"
|
||
msgstr "Билинейная"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
||
msgid "Bicubic: B-Spline"
|
||
msgstr "Бикубическая: B-сплайн"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135
|
||
msgid "Bicubic: Mitchell-Netravali"
|
||
msgstr "Бикубическая: Mitchell-Netravali"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Bicubic: Catmull-Rom"
|
||
msgstr "Бикубическая: Catmull-Rom"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Sharp Bilinear"
|
||
msgstr "Резкая билинейная"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136
|
||
msgid "Area Sampling"
|
||
msgstr "Выборка по площади"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151
|
||
msgid "Scaled EFB Copy"
|
||
msgstr "Увеличенная копия EFB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153
|
||
msgid "Per-Pixel Lighting"
|
||
msgstr "Попискельное освещение"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156
|
||
msgid "Widescreen Hack"
|
||
msgstr "Широкоформатный хак"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:157
|
||
msgid "Disable Fog"
|
||
msgstr "Отключить туман"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159
|
||
msgid "Force 24-Bit Color"
|
||
msgstr "Принудительная 24-битная палитра"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160
|
||
msgid "Disable Copy Filter"
|
||
msgstr "Отключить фильтр копирования"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:163
|
||
msgid "Arbitrary Mipmap Detection"
|
||
msgstr "Обнаружение произвольных MIP-текстур"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:165
|
||
msgid "HDR Post-Processing"
|
||
msgstr "Постобработка HDR"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168
|
||
msgid "Internal Resolution:"
|
||
msgstr "Внутреннее разрешение:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172
|
||
msgid "Anti-Aliasing:"
|
||
msgstr "Сглаживание:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176
|
||
msgid "Texture Filtering:"
|
||
msgstr "Фильтрация текстур:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180
|
||
msgid "Output Resampling:"
|
||
msgstr "Результаты повторной выборки:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184
|
||
msgid "Color Correction:"
|
||
msgstr "Цветовая коррекция:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:188
|
||
msgid "Post-Processing Effect:"
|
||
msgstr "Эффект пост-обработки:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
||
msgid "Off"
|
||
msgstr "Выкл"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
||
msgid "Side-by-Side"
|
||
msgstr "Горизонтальная стереопара"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
||
msgid "Top-and-Bottom"
|
||
msgstr "Вертикальная стереопара"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214
|
||
msgid "Anaglyph"
|
||
msgstr "Анаглиф"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:215
|
||
msgid "HDMI 3D"
|
||
msgstr "HDMI 3D"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:215
|
||
msgid "Passive"
|
||
msgstr "Пассивный"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
|
||
msgid "Swap Eyes"
|
||
msgstr "Поменять ракурсы местами"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:227
|
||
msgid "Use Full Resolution Per Eye"
|
||
msgstr "Использовать полное разрешение на каждый глаз"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:229
|
||
msgid "Stereoscopic 3D Mode:"
|
||
msgstr "Стереоскопический 3D-режим:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:231
|
||
msgid "Depth:"
|
||
msgstr "Глубина:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306
|
||
msgid "(off)"
|
||
msgstr "(отключено)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:367
|
||
msgid "%1 doesn't support this feature."
|
||
msgstr "%1 не поддерживает данный функционал."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:419
|
||
#, c-format
|
||
msgid "%1x MSAA"
|
||
msgstr "%1x MSAA"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:427
|
||
#, c-format
|
||
msgid "%1x SSAA"
|
||
msgstr "%1x SSAA"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:445
|
||
msgid ""
|
||
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
|
||
"visual quality, but also greatly increases GPU load and can cause issues in "
|
||
"certain games. Generally speaking, the lower the internal resolution, the "
|
||
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
|
||
"Native.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Управляет разрешением рендеринга.<br><br>Высокое разрешение сильно улучшает "
|
||
"качество картинки, но также и сильно увеличивает нагрузку на ГП и вызывает "
|
||
"проблемы в некоторых играх. Общее правило: чем меньше разрешение, тем лучше "
|
||
"производительность.<br><br><dolphin_emphasis>Если не уверены – выберите "
|
||
"Родное.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:451
|
||
msgid ""
|
||
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
|
||
"in smoother edges on objects. Increases GPU load and sometimes causes "
|
||
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
|
||
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
|
||
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
|
||
"unsure, select None.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Уменьшает ступенчатость при растеризации 3D-графики, что делает края "
|
||
"объектов более плавными. Увеличивает нагрузку на ГП и иногда вызывает "
|
||
"проблемы с графикой.<br><br>SSAA значительно более требовательно по "
|
||
"сравнению с MSAA, но выполняет сглаживание геометрии наивысшего качества, "
|
||
"применяя сглаживание также к освещению, шейдерным эффектам и текстурам."
|
||
"<br><br><dolphin_emphasis>Если не уверены – выберите Отсутствует.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:458
|
||
msgid ""
|
||
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
|
||
"quality of textures that are at oblique viewing angles. Force Nearest and "
|
||
"Force Linear override the texture scaling filter selected by the game."
|
||
"<br><br>Any option except 'Default' will alter the look of the game's "
|
||
"textures and might cause issues in a small number of games.<br><br>This "
|
||
"setting is disabled when Manual Texture Sampling is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Настройте фильтрацию текстур. Анизотропная фильтрация улучшает визуальное "
|
||
"качество текстур, которые находятся под косым углом обзора. Принудительно "
|
||
"ближайшая и принудительно линейная переопределяют фильтр масштабирования "
|
||
"текстур, выбранный игрой.<br><br>Любой параметр, кроме «По умолчанию» "
|
||
"изменит внешний вид текстур в игре и может вызвать проблемы в небольшом "
|
||
"количестве игр.<br><br>Этот параметр отключён, когда выбрана ручная выборка "
|
||
"текстур.<br><br><dolphin_emphasis>Если не уверены, выберите «По умолчанию».</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:465
|
||
msgid ""
|
||
"Affects how the game output is scaled to the window resolution.<br>The "
|
||
"performance mostly depends on the number of samples each method uses."
|
||
"<br>Compared to SSAA, resampling is useful in case the output "
|
||
"window<br>resolution isn't a multiplier of the native emulation resolution."
|
||
"<br><br><b>Default</b> - [fastest]<br>Internal GPU bilinear sampler which is "
|
||
"not gamma corrected.<br>This setting might be ignored if gamma correction is "
|
||
"forced on.<br><br><b>Bilinear</b> - [4 samples]<br>Gamma corrected linear "
|
||
"interpolation between pixels.<br><br><b>Bicubic</b> - [16 samples]<br>Gamma "
|
||
"corrected cubic interpolation between pixels.<br>Good when rescaling between "
|
||
"close resolutions, e.g. 1080p and 1440p.<br>Comes in various flavors:"
|
||
"<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts<br><b>Mitchell-"
|
||
"Netravali</b>: Good middle ground between blurry and lobing<br><b>Catmull-"
|
||
"Rom</b>: Sharper, but can cause lobing artifacts<br><br><b>Sharp Bilinear</"
|
||
"b> - [1-4 samples]<br>Similar to \"Nearest Neighbor\", it maintains a sharp "
|
||
"look,<br>but also does some blending to avoid shimmering.<br>Works best with "
|
||
"2D games at low resolutions.<br><br><b>Area Sampling</b> - [up to 324 "
|
||
"samples]<br>Weighs pixels by the percentage of area they occupy. Gamma "
|
||
"corrected.<br>Best for downscaling by more than 2x."
|
||
"<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Влияет на масштабирование вывода игры в соответствии с разрешением окна."
|
||
"<br>Производительность в основном зависит от количества образцов, которые "
|
||
"использует каждый метод.<br>По сравнению с SSAA, ресамплинг полезен в том "
|
||
"случае, если выходное <br>разрешение окна не умножается на собственное "
|
||
"разрешение эмуляции. <br><br><b>По умолчанию</b> — [самый "
|
||
"быстрый]<br>Внутренний билинейный сэмплер ГП без гамма-коррекции.<br>Эта "
|
||
"настройка может быть проигнорирована, если гамма-коррекция включена "
|
||
"принудительно.<br><br><b>Билинейный метод — [4 образца]<br>Линейная "
|
||
"интерполяция между пикселями с гамма-коррекцией.<br><br><b>Бикубический "
|
||
"метод — [16 образцов]<br>Кубическая интерполяция между пикселями с гамма-"
|
||
"коррекцией.<br>Хорошо подходит при изменении масштаба между близкими "
|
||
"разрешениями, например 1080p и 1440p.<br>Бывает в различных вариантах:"
|
||
"<br><b>B-сплайн</b>: размытый, но исключает любые артефакты боковых "
|
||
"лепестков<br><b>Mitchell-Netravali</b>: хороший промежуточный вариант между "
|
||
"размытостью и боковыми лепестками<br><b>Catmull-Rom</b>: более чёткий, но "
|
||
"может вызывать артефакты боковых лепестков<br><br><b>Чёткий билинейный</b> — "
|
||
"[1—4 образца]<br>Похож на метод «Ближайшего соседа», сохраняет чёткий вид, "
|
||
"но также делает некоторое смешивание, чтобы избежать мерцания.<br>Лучше "
|
||
"всего работает в 2D-играх с низким разрешением. <br><br><b>Выборка по "
|
||
"площади — [до 324 образцов]<br>Взвешивает пиксели по проценту площади, "
|
||
"которую они занимают. Гамма-коррекция.<br>Лучше всего подходит для "
|
||
"уменьшения масштаба более чем в 2 раза.<br><br><dolphin_emphasis>Если вы не "
|
||
"уверены, выберите значение «По умолчанию».</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496
|
||
msgid ""
|
||
"A group of features to make the colors more accurate, matching the color "
|
||
"space Wii and GC games were meant for."
|
||
msgstr ""
|
||
"Группа функций, позволяющих сделать цвета более точными, соответствующими "
|
||
"цветовому пространству, для которого предназначались игры для Wii и GC."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:499
|
||
msgid ""
|
||
"Applies a post-processing effect after rendering a frame.<br><br /"
|
||
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Применяет эффект пост-обработки после создания кадра.<br><br /"
|
||
"><dolphin_emphasis>Если не уверены – выберите (отключено).</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502
|
||
msgid ""
|
||
"Greatly increases the quality of textures generated using render-to-texture "
|
||
"effects.<br><br>Slightly increases GPU load and causes relatively few "
|
||
"graphical issues. Raising the internal resolution will improve the effect of "
|
||
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Значительно повышает качество текстур, генерируемых с использованием "
|
||
"рендеринга-в-текстуру (render to texture).<br><br>Слегка увеличивает "
|
||
"нагрузку на ГП и вызывает сравнительно мало проблем с графикой. Повышение "
|
||
"внутреннего разрешения усилит эффект от этой настройки."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:507
|
||
msgid ""
|
||
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
||
"smoothing out the appearance of lit polygons and making individual triangles "
|
||
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Рассчитывает освещение 3D-объектов для каждого пикселя, а не вершины, что "
|
||
"улучшает вид освещенных полигонов и делает отдельные треугольники менее "
|
||
"заметными.<br><br />Изредка может быть причиной замедлений и проблем с "
|
||
"графикой.<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:513
|
||
msgid ""
|
||
"Forces the game to output graphics at any aspect ratio by expanding the view "
|
||
"frustum without stretching the image.<br>This is a hack, and its results "
|
||
"will vary widely game to game (it often causes the UI to stretch).<br>Game-"
|
||
"specific AR/Gecko-code aspect ratio patches are preferable over this if "
|
||
"available.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Вынуждает игру выводить графику с любым соотношением сторон, расширяя "
|
||
"область обзора без растяжения изображения<br>Это хак, и его результаты могут "
|
||
"сильно отличаться в разных играх (часто он приводит к растягиванию "
|
||
"пользовательского интерфейса).<br>Если есть возможность, предпочтительнее "
|
||
"использовать исправления для соотношения сторон AR/Gecko-кода, "
|
||
"ориентированные на конкретную игру.<br><br><dolphin_emphasis>Если вы не "
|
||
"уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:519
|
||
msgid ""
|
||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||
"overall detail.<br><br>Disabling fog will break some games which rely on "
|
||
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Убирает туман, делая отдалённые объекты более видимыми и таким образом "
|
||
"увеличивая общую детализацию.<br><br>Отключение тумана вызовет сбои в "
|
||
"некоторых играх, полагающихся на правильную эмуляцию тумана."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:524
|
||
msgid ""
|
||
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
|
||
"depth if the necessary hardware is present. Heavily decreases emulation "
|
||
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
|
||
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
|
||
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
|
||
"<br>Passive is another type of 3D used by some TVs."
|
||
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбирает режим стереоскопического 3D. Стереоизображение позволяет лучше "
|
||
"ощутить глубину, если хватает мощности оборудования. Сильно уменьшает "
|
||
"скорость эмуляции и иногда вызывает проблемы.<br><br>Горизонтальная и "
|
||
"вертикальная стереопары используются в большинстве 3D-телевизоров.<br>Для "
|
||
"анаглифа требуются очки с красным и бирюзовым светофильтрами.<br>HDMI 3D "
|
||
"используется, когда монитор поддерживает 3D разрешения экрана.<br>Пассивный "
|
||
"– ещё один вид 3D, который используется в некоторых телевизорах."
|
||
"<br><br><dolphin_emphasis>Если не уверены – выберите Выкл.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:531
|
||
msgid ""
|
||
"Controls the separation distance between the virtual cameras.<br><br>A "
|
||
"higher value creates a stronger feeling of depth while a lower value is more "
|
||
"comfortable."
|
||
msgstr ""
|
||
"Управление расстоянием между виртуальным камерами.<br><br>Высокие значения "
|
||
"создают более сильное ощущение глубины, низкие – более комфортны."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:534
|
||
msgid ""
|
||
"Controls the distance of the convergence plane. This is the distance at "
|
||
"which virtual objects will appear to be in front of the screen.<br><br>A "
|
||
"higher value creates stronger out-of-screen effects while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"Управление расположением плоскости сведения.\n"
|
||
"Плоскость сведения – это расстояние, на котором виртуальные обьекты будут "
|
||
"находиться перед экраном.<br><br>Высокие значения создают более сильную "
|
||
"видимость \"выпячивания\" обьектов из экрана, низкие – более комфортны."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:538
|
||
msgid ""
|
||
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Меняет местами ракурсы для левого и правого глаза. Наиболее полезен при "
|
||
"использовании горизонтального стереоскопического режима."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:541
|
||
msgid ""
|
||
"Whether each eye gets full or half image resolution when using side-by-side "
|
||
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Определяет, будет ли каждый глаз получать полное или половинное разрешение "
|
||
"изображения при использовании 3D-режимов бок-о-бок и сверху-и-снизу."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:545
|
||
msgid ""
|
||
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
||
"increasing quality by reducing color banding.<br><br>Has no impact on "
|
||
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Цветовые каналы будут принудительно отрисовываться в 24-бит, что уменьшит "
|
||
"полосатость и тем самым улучшит качество.<br><br>Не влияет на "
|
||
"производительность и вызывает мало проблем с графикой."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550
|
||
msgid ""
|
||
"Disables the blending of adjacent rows when copying the EFB. This is known "
|
||
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
|
||
"filter has no effect on performance, but may result in a sharper image. "
|
||
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отключает смешивание соседних строк при копировании EFB. В некоторых играх "
|
||
"это известно как \"устранение мерцания\" или \"сглаживание\"."
|
||
"<br><br>Отключение этого фильтра не влияет на производительность, но может "
|
||
"сделать изображение более чётким. Вызывает немного проблем с графикой."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:556
|
||
msgid ""
|
||
"Enables detection of arbitrary mipmaps, which some games use for special "
|
||
"distance-based effects.<br><br>May have false positives that result in "
|
||
"blurry textures at increased internal resolution, such as in games that use "
|
||
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
|
||
"that frequently load new textures.<br><br>If this setting is enabled, GPU "
|
||
"Texture Decoding will be disabled.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564
|
||
msgid ""
|
||
"Enables scRGB HDR output (if supported by your graphics backend and "
|
||
"monitor). Fullscreen might be required.<br><br>This gives post process "
|
||
"shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to "
|
||
"work, and allows to fully display the PAL and NTSC-J color spaces."
|
||
"<br><br>Note that games still render in SDR internally."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Включает вывод HDR scRGB (если поддерживается внутренним графическим "
|
||
"интерфейсом и монитором). Может потребоваться полноэкранный режим."
|
||
"<br><br>Это даёт шейдерам для постобработки больше пространства для "
|
||
"точности, позволяет работать шейдерам для постобработки «AutoHDR» и "
|
||
"позволяет полностью отображать цветовые пространства PAL и NTSC-J."
|
||
"<br><br>Обратите внимание, что игры всё равно отображаются в SDR."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
|
||
msgid "Anti-Aliasing"
|
||
msgstr "Сглаживание"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:577
|
||
msgid "Texture Filtering"
|
||
msgstr "Фильтрация текстур"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:580
|
||
msgid "Output Resampling"
|
||
msgstr "Результаты повторной выборки"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583
|
||
msgid "Color Correction"
|
||
msgstr "Цветовая коррекция"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586
|
||
msgid "Post-Processing Effect"
|
||
msgstr "Эффект пост-обработки"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:605
|
||
msgid "Stereoscopic 3D Mode"
|
||
msgstr "Стереоскопический 3D-режим"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:608
|
||
msgid "Depth"
|
||
msgstr "Глубина"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611
|
||
msgid "Convergence"
|
||
msgstr "Сведение"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53
|
||
msgid "Basic"
|
||
msgstr "Основные"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:59
|
||
msgid "Auto"
|
||
msgstr "Автоматически"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
||
msgid "Force 16:9"
|
||
msgstr "Принудительно 16:9"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65
|
||
msgid "Force 4:3"
|
||
msgstr "Принудительно 4:3"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
||
msgid "Stretch to Window"
|
||
msgstr "Растянуть по окну"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66
|
||
msgid "Custom (Stretch)"
|
||
msgstr "Другое (растягивание)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:68
|
||
msgid "Custom Aspect Ratio:"
|
||
msgstr "Другое соотношение сторон:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77
|
||
msgid "V-Sync"
|
||
msgstr "Вертикальная синхронизация"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79
|
||
msgid "Start in Fullscreen"
|
||
msgstr "Запускать во весь экран"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:81
|
||
msgid "Backend:"
|
||
msgstr "Бэкенд:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84
|
||
msgid "Adapter:"
|
||
msgstr "Адаптер:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
|
||
msgid "Aspect Ratio:"
|
||
msgstr "Соотношение сторон:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:100
|
||
msgid "Precision Frame Timing"
|
||
msgstr "Точная синхронизация кадров"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102
|
||
msgid ""
|
||
"Uses high resolution timers and \"busy waiting\" for improved frame pacing."
|
||
"<br><br>This will marginally increase power usage."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Использует высокоточные таймеры и активное ожидание для улучшения "
|
||
"синхронизации кадров.<br><br>Это незначительно увеличит потребление энергии."
|
||
"<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111
|
||
msgid "Auto-Adjust Window Size"
|
||
msgstr "Автонастройка размера окна"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:114
|
||
msgid "Render to Main Window"
|
||
msgstr "Выводить изображение в главное окно"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:122
|
||
msgid "Shader Compilation"
|
||
msgstr "Компиляция шейдеров"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126
|
||
msgid "Specialized (Default)"
|
||
msgstr "Специализированные (по умолчанию)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
|
||
msgid "Exclusive Ubershaders"
|
||
msgstr "Только убершейдеры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128
|
||
msgid "Hybrid Ubershaders"
|
||
msgstr "Гибридные убершейдеры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:129
|
||
msgid "Skip Drawing"
|
||
msgstr "Пропуск отрисовки"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:138
|
||
msgid "Compile Shaders Before Starting"
|
||
msgstr "Компилировать шейдеры перед запуском"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:196
|
||
msgid "Confirm backend change"
|
||
msgstr "Подтвердите смену бэкенда"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235
|
||
msgid ""
|
||
"Selects which graphics API to use internally.<br><br>The software renderer "
|
||
"is extremely slow and only useful for debugging, so any of the other "
|
||
"backends are recommended. Different games and different GPUs will behave "
|
||
"differently on each backend, so for the best emulation experience it is "
|
||
"recommended to try each and select the backend that is least problematic."
|
||
"<br><br><dolphin_emphasis>If unsure, select %1.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбирает, какой графический API использовать внутри.<br><br>Программный "
|
||
"рендеринг очень медленный и полезен только для отладки, поэтому "
|
||
"рекомендуется использовать любой другой бэкенд. Разные игры и разные "
|
||
"графические процессоры будут вести себя по-разному на каждом бэкенде, "
|
||
"поэтому для лучшего опыта эмуляции рекомендуется попробовать каждый из них и "
|
||
"выбрать бэкенд, который вызывает меньше всего проблем."
|
||
"<br><br><dolphin_emphasis>Если не уверены, выберите %1.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:242
|
||
msgid ""
|
||
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
|
||
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Использует весь экран для вывода изображения.<br><br>Если выключено – вместо "
|
||
"этого будет создано отдельное окно вывода.<br><br><dolphin_emphasis>Если не "
|
||
"уверены – оставьте выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:246
|
||
msgid ""
|
||
"Automatically adjusts the window size to the internal resolution."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Автоматически подстраивает размер окна под внутреннее разрешение."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249
|
||
msgid ""
|
||
"Uses the main Dolphin window for rendering rather than a separate render "
|
||
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выводит изображение в главное окно Dolphin вместо создания отдельного окна "
|
||
"вывода.<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
|
||
msgid ""
|
||
"Selects which aspect ratio to use for displaying the game.<br><br>The aspect "
|
||
"ratio of the image sent out by the original consoles varied depending on the "
|
||
"game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut "
|
||
"off by the edges of the TV, or the image wouldn't fill the TV entirely. By "
|
||
"default, Dolphin shows the whole image without distorting its proportions, "
|
||
"which means it's normal for the image to not entirely fill your display."
|
||
"<br><br><b>Auto</b>: Mimics a TV with either a 4:3 or 16:9 aspect ratio, "
|
||
"depending on which type of TV the game seems to be targeting."
|
||
"<br><br><b>Force 16:9</b>: Mimics a TV with a 16:9 (widescreen) aspect ratio."
|
||
"<br><br><b>Force 4:3</b>: Mimics a TV with a 4:3 aspect ratio."
|
||
"<br><br><b>Stretch to Window</b>: Stretches the image to the window size. "
|
||
"This will usually distort the image's proportions.<br><br><b>Custom</b>: "
|
||
"Mimics a TV with the specified aspect ratio. This is mostly intended to be "
|
||
"used with aspect ratio cheats/mods.<br><br><b>Custom (Stretch)</b>: Similar "
|
||
"to `Custom`, but stretches the image to the specified aspect ratio. This "
|
||
"will usually distort the image's proportions, and should not be used under "
|
||
"normal circumstances.<br><br><dolphin_emphasis>If unsure, select Auto.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбор соотношения сторон изображения, используемого при визуализации."
|
||
"<br><br>Соотношение сторон изображения, выводимого на оригинальных консолях, "
|
||
"зависело от игры и редко соответствовало точным 4:3 или 16:9. Часть "
|
||
"изображения обрезалась краями телевизора, или изображение не заполняло "
|
||
"телевизор полностью. По умолчанию Dolphin отображает изображение целиком, не "
|
||
"искажая его пропорций, так что это нормально, если изображение не помещается "
|
||
"полностью на экране.<br><br><b>Автоматическое</b>: имитирует телевизор с "
|
||
"соотношением сторон 4:3 или 16:9, в зависимости от того, на какой тип "
|
||
"телевизора ориентирована игра.<br><br><b>Принудительно 16:9</b>: имитирует "
|
||
"телевизор с соотношением сторон 16:9 (широкоэкранный)."
|
||
"<br><br><b>Принудительно 4:3</b>: имитирует телевизор с соотношением сторон "
|
||
"4:3.<br><br><b>Растянуть по окну</b>: растягивает изображение до размеров "
|
||
"окна, искажая пропорции изображения.<br><br><b>Пользовательское</b>: "
|
||
"имитирует телевизор с указанным соотношением сторон. В основном "
|
||
"предназначено для использования с чит-кодами/модификациями соотношения "
|
||
"сторон экрана.<br><br><b>Пользовательское (Растянутое)</b>: аналогично "
|
||
"«пользовательскому», но растягивает изображение до указанного соотношения "
|
||
"сторон экрана. Это искажает пропорции изображения, и его не следует "
|
||
"использовать в обычных условиях.<br><br><dolphin_emphasis>Если вы не "
|
||
"уверены, выберите «Автоматическое».</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272
|
||
msgid ""
|
||
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
|
||
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Дожидается вертикального синхроимпульса для предотвращения разрывов в кадре."
|
||
"<br><br>Уменьшает производительность, если скорость эмуляции ниже 100%."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:277
|
||
msgid ""
|
||
"Ubershaders are never used. Stuttering will occur during shader compilation, "
|
||
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Убершейдеры не используются. Во время компиляции шейдеров возникнут "
|
||
"подтормаживания, однако требования к ГП низкие.<br><br>Рекомендуется для "
|
||
"слабого оборудования. <br><br><dolphin_emphasis>Если не уверены – выберите "
|
||
"этот режим.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:282
|
||
msgid ""
|
||
"Ubershaders will always be used. Provides a near stutter-free experience at "
|
||
"the cost of very high GPU performance requirements."
|
||
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
|
||
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Убершейдеры будут использоваться всегда. Подтормаживаний почти не будет, "
|
||
"однако предъявляются высокие требования к производительности ГП."
|
||
"<br><br><dolphin_emphasis>Если при использовании гибридных убершейдеров у "
|
||
"вас не бывает подтормаживаний или же у вас слабый ГП — не пользуйтесь этим "
|
||
"режимом.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:287
|
||
msgid ""
|
||
"Ubershaders will be used to prevent stuttering during shader compilation, "
|
||
"but specialized shaders will be used when they will not cause stuttering."
|
||
"<br><br>In the best case it eliminates shader compilation stuttering while "
|
||
"having minimal performance impact, but results depend on video driver "
|
||
"behavior."
|
||
msgstr ""
|
||
"Убершейдеры будут использоваться для предотвращения подтормаживаний во время "
|
||
"компиляции шейдеров, а специализированные шейдеры будут использоваться, "
|
||
"когда не вызывают подтормаживаний.<br><br>В идеале оно устраняет "
|
||
"подтормаживания при компиляции шейдеров с минимальным влиянием на "
|
||
"производительность, но конечный результат зависит от поведения драйвера ГП."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:292
|
||
msgid ""
|
||
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
|
||
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
|
||
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
|
||
"recommended, only use if the other options give poor results.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Предотвращает подтормаживания при компиляции шейдеров путём пропуска "
|
||
"отрисовки ожидаемых объектов. Поможет в тех случаях, когда не работают "
|
||
"убершейдеры, но появятся графические искажения и неработающие эффекты. Не "
|
||
"рекомендуется.<br><br><dolphin_emphasis>Используйте тогда, когда другие "
|
||
"настройки не дают хороших результатов.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:297
|
||
msgid ""
|
||
"Waits for all shaders to finish compiling before starting a game. Enabling "
|
||
"this option may reduce stuttering or hitching for a short time after the "
|
||
"game is started, at the cost of a longer delay before the game starts. For "
|
||
"systems with two or fewer cores, it is recommended to enable this option, as "
|
||
"a large shader queue may reduce frame rates."
|
||
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Дождаться завершения компиляции всех шейдеров перед началом игры. Включение "
|
||
"данной настройки может уменьшить подтормаживания и подвисания игры сразу "
|
||
"после запуска ценой её более долгого запуска. Для систем с двумя и менее "
|
||
"ядрами рекомендуется включить эту настройку, т.к. большая очередь шейдеров "
|
||
"может уменьшить частоту кадров.<br><br><dolphin_emphasis>В противном случае, "
|
||
"если не уверены – оставьте выключенной.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304
|
||
msgid "Backend"
|
||
msgstr "Бэкенд"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:309
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:191
|
||
msgid "Adapter"
|
||
msgstr "Адаптер"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:311
|
||
msgid "Aspect Ratio"
|
||
msgstr "Соотношение сторон"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:314
|
||
msgid "Custom Aspect Ratio Width"
|
||
msgstr "Ширина другого соотношения сторон"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:315
|
||
msgid "Custom Aspect Ratio Height"
|
||
msgstr "Высота другого соотношения сторон"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:357
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
|
||
"select the first one.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбирает используемый аппаратный адаптер.<br><br><dolphin_emphasis>Если не "
|
||
"уверены – выберите первый.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:360
|
||
msgid ""
|
||
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
|
||
"support this feature.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбирает используемый аппаратный адаптер.<br><br><dolphin_emphasis>%1 не "
|
||
"поддерживает эту возможность.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:60
|
||
msgid "Hacks"
|
||
msgstr "Хаки"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:61
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:139
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:204
|
||
msgid "Advanced"
|
||
msgstr "Расширенные"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:39
|
||
msgid "Embedded Frame Buffer (EFB)"
|
||
msgstr "Встроенный буфер кадров (EFB)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:42
|
||
msgid "Skip EFB Access from CPU"
|
||
msgstr "Пропустить доступ к EFB из ЦП"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
|
||
msgid "Ignore Format Changes"
|
||
msgstr "Игнорировать изменение формата"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
|
||
msgid "Store EFB Copies to Texture Only"
|
||
msgstr "Хранить копии EFB только в текстуре"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
|
||
msgid "Defer EFB Copies to RAM"
|
||
msgstr "Отложенное копирование EFB в ОЗУ"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:57
|
||
msgid "Texture Cache"
|
||
msgstr "Кэширование текстур"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63
|
||
msgid "GPU Texture Decoding"
|
||
msgstr "Декодирование текстур на ГП"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:66
|
||
msgid "Safe"
|
||
msgstr "Безопасное"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
|
||
msgid "Accuracy:"
|
||
msgstr "Точность:"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
|
||
msgid "Fast"
|
||
msgstr "Быстрое"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
|
||
msgid "External Frame Buffer (XFB)"
|
||
msgstr "Внешний буфер кадров (XFB)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82
|
||
msgid "Store XFB Copies to Texture Only"
|
||
msgstr "Хранить копии XFB только в текстуре"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:85
|
||
msgid "Immediately Present XFB"
|
||
msgstr "Выводить XFB немедленно"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86
|
||
msgid "Skip Presenting Duplicate Frames"
|
||
msgstr "Не отображать дублирующиеся кадры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99
|
||
msgid "Fast Depth Calculation"
|
||
msgstr "Быстрое вычисление глубины"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101
|
||
msgid "Disable Bounding Box"
|
||
msgstr "Отключить эмуляцию bounding box"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
|
||
msgid "Vertex Rounding"
|
||
msgstr "Округление вершин"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
|
||
msgid "Save Texture Cache to State"
|
||
msgstr "Хранить кэш текстур в сохранении"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
|
||
msgid "VBI Skip"
|
||
msgstr "Пропускать VBI"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134
|
||
msgid "%1 doesn't support this feature on your system."
|
||
msgstr "%1 не поддерживает данный функционал на вашей системе."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:167
|
||
msgid ""
|
||
"Ignores any requests from the CPU to read from or write to the EFB. "
|
||
"<br><br>Improves performance in some games, but will disable all EFB-based "
|
||
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Игнорирует любые запросы от ЦП на чтение и запись в EFB. <br><br>Улучшает "
|
||
"производительность в некоторых играх, но отключает все графические эффекты "
|
||
"на основе EFB или функции, связанные с игровым процессом."
|
||
"<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:172
|
||
msgid ""
|
||
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
|
||
"games without any negative effect. Causes graphical defects in a small "
|
||
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Игнорирует любые изменения формата EFB.<br><br>Улучшает производительность "
|
||
"во многих играх без какого-либо негативного влияния. Вызывает проблемы с "
|
||
"графикой в небольшом количестве других игр.<br><br><dolphin_emphasis>Если не "
|
||
"уверены – оставьте включенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:177
|
||
msgid ""
|
||
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
|
||
"Texture<br>Disabled = EFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Хранит копии EFB только на ГП, в обход системной памяти. Вызывает проблемы с "
|
||
"графикой в некоторых играх.<br><br>Включён = Копии EFB в "
|
||
"текстуре<br>Выключен = Копии EFB в ОЗУ (и "
|
||
"текстуре)<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:183
|
||
msgid ""
|
||
"Waits until the game synchronizes with the emulated GPU before writing the "
|
||
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
|
||
"copies, providing a performance boost in many games, at the risk of breaking "
|
||
"those which do not safely synchronize with the emulated GPU."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Дожидается, пока игра синхронизируется с эмулируемым ГП, прежде чем "
|
||
"записывать содержимое копий EFB в ОЗУ.<br><br>Уменьшает накладные расходы на "
|
||
"копии EFB в ОЗУ, что даёт повышение производительности во многих играх с "
|
||
"риском вызвать сбои в тех, которые небезопасно синхронизируются с "
|
||
"эмулируемым ГП.<br><br><dolphin_emphasis>Если не уверены – оставьте "
|
||
"включенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:190
|
||
msgid ""
|
||
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
|
||
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
|
||
"texture updates from RAM. Lower accuracies cause in-game text to appear "
|
||
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
|
||
"rightmost value.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Настраивает точность, с которой ГП получает обновления текстур из ОЗУ."
|
||
"<br><br>\"Безопасное\" уменьшает вероятность того, что ГП пропустит "
|
||
"обновление текстур в ОЗУ. Меньшая точность может испортить отрисовку текста "
|
||
"в некоторых играх.<br><br><dolphin_emphasis>Если не уверены – выберите самое "
|
||
"правое значение.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:196
|
||
msgid ""
|
||
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
|
||
"Texture<br>Disabled = XFB Copies to RAM (and "
|
||
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Хранит копии XFB только на ГП, в обход системной памяти. Вызывает проблемы с "
|
||
"графикой в некоторых играх.<br><br>Включён = Копии XFB в "
|
||
"текстуре<br>Выключен = Копии XFB в ОЗУ (и "
|
||
"текстуре)<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:201
|
||
msgid ""
|
||
"Displays XFB copies as soon as they are created, instead of waiting for "
|
||
"scanout.<br><br>Can cause graphical defects in some games if the game "
|
||
"doesn't expect all XFB copies to be displayed. However, turning this setting "
|
||
"on reduces latency.<br><br>Enabling this also forces an effect equivalent to "
|
||
"the Skip Presenting Duplicate Frames setting.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отображает копии XFB сразу после их создания, вместо ожидания сканирования."
|
||
"<br><br>Может вызвать графические дефекты в некоторых играх, если игра не "
|
||
"ожидает отображения всех копий XFB. Однако включение этой этого параметра "
|
||
"уменьшает задержку.<br><br>Включение этого параметра также приводит к "
|
||
"эффекту, эквивалентному параметру «Не отображать дублирующиеся кадры»."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:208
|
||
msgid ""
|
||
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
|
||
"This may improve performance on low-end devices, while making frame pacing "
|
||
"less consistent.<br><br>Disable this option for optimal frame pacing."
|
||
"<br><br>This setting is unavailable when Immediately Present XFB or VBI Skip "
|
||
"is enabled. In those cases, duplicate frames are never presented."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Пропускает отображение дублирующихся кадров (копии XFB) в играх с частотой "
|
||
"25/30 кадров в секунду. Это может улучшить производительность на устройствах "
|
||
"низкого качества, но при этом сделать частоту кадров менее стабильной."
|
||
"<br><br>Этот параметр недоступен, если включены «Выводить XFB немедленно» "
|
||
"или «Пропускать VBI». В этих случаях дублирующиеся кадры никогда не "
|
||
"отображаются.<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215
|
||
msgid ""
|
||
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
|
||
"result in performance gains in some scenarios, or on systems where the CPU "
|
||
"is the bottleneck.<br><br>This setting is disabled when Arbitrary Mipmap "
|
||
"Detection is enabled.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221
|
||
msgid ""
|
||
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
|
||
"issues in a few games, but can result in a decent speed increase depending "
|
||
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Использует менее точный алгоритм для вычисления значений глубины."
|
||
"<br><br>Вызывает проблемы в некоторых играх, но даёт приличное ускорение в "
|
||
"зависимости от игры и/или ГП.<br><br><dolphin_emphasis>Если не уверены – "
|
||
"оставьте включенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:225
|
||
msgid ""
|
||
"Disables bounding box emulation.<br><br>This may improve GPU performance "
|
||
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отключает эмуляцию ограничивающего параллелепипеда (bounding box)."
|
||
"<br><br>Может значительно ускорить производительность графики, но некоторые "
|
||
"игры не будут работать.<br><br><dolphin_emphasis>Если не уверены – оставьте "
|
||
"включенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229
|
||
msgid ""
|
||
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
|
||
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
|
||
"when loading states at the cost of additional save/load time."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Добавляет содержимое встроенного буфера кадров (EFB) и увеличенные копии EFB "
|
||
"в сохранения. Исправляет отсутствующие и/или не масштабированные текстуры/"
|
||
"объекты при загрузке сохранений ценой дополнительного времени на загрузку/"
|
||
"сохранение.<br><br><dolphin_emphasis>Если не уверены – оставьте включенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
|
||
msgid ""
|
||
"Rounds 2D vertices to whole pixels and rounds the viewport size to a whole "
|
||
"number.<br><br>Fixes graphical problems in some games at higher internal "
|
||
"resolutions. This setting has no effect when native internal resolution is "
|
||
"used.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Округляет 2D-вершины до целых пикселей и округляет размер области просмотра "
|
||
"до целого числа.<br><br>Устраняет графические проблемы в некоторых играх при "
|
||
"более высоких внутренних разрешениях. Эта настройка не влияет, если "
|
||
"используется родное внутреннее разрешение <br><br><dolphin_emphasis>Если вы "
|
||
"не уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
|
||
msgid ""
|
||
"Skips Vertical Blank Interrupts when lag is detected, allowing for smooth "
|
||
"audio playback when emulation speed is not 100%. <br><br>Enabling this also "
|
||
"forces the effect of the Skip Presenting Duplicate Frames setting."
|
||
"<br><br><dolphin_emphasis>WARNING: Can cause freezes and compatibility "
|
||
"issues.</dolphin_emphasis> <br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Пропускает прерывания вертикальных синхроимпульсов при обнаружении задержки, "
|
||
"обеспечивая плавное воспроизведение звука, когда скорость эмуляции не "
|
||
"достигает 100%.<br><br>Включение этого параметра также принудительно "
|
||
"активирует эффект параметра «Не отображать дублирующиеся кадры»."
|
||
"<br><br><dolphin_emphasis>ПРЕДУПРЕЖДЕНИЕ: может вызвать зависания и проблемы "
|
||
"с совместимостью.</dolphin_emphasis> <br><br><dolphin_emphasis>Если не "
|
||
"уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251
|
||
msgid "Texture Cache Accuracy"
|
||
msgstr "Точность кэширования текстур"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:37
|
||
msgid "Open Directory..."
|
||
msgstr "Открыть папку..."
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68
|
||
msgid "&Refresh List"
|
||
msgstr "&Обновить список"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:196
|
||
msgid "No graphics mod selected"
|
||
msgstr "Графический мод не выбран."
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:213
|
||
msgid "By: %1"
|
||
msgstr "Автор: %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:220
|
||
msgid "Description: %1"
|
||
msgstr "Описание: %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:49
|
||
msgid "Graphics mods are currently disabled."
|
||
msgstr "Графические моды сейчас отключены."
|
||
|
||
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:43
|
||
msgid "Post-Processing Shader Configuration"
|
||
msgstr "Конфигурация шейдеров пост-обработки"
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:29
|
||
msgid "Only approved codes will be applied in hardcore mode."
|
||
msgstr "В режиме «Хардкор» будут применяться только утверждённые коды."
|
||
|
||
#: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:32
|
||
msgid "Achievement Settings"
|
||
msgstr "Параметры достижений"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:48
|
||
msgid "File Details"
|
||
msgstr "Информация о файле"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:54
|
||
msgid "Path:"
|
||
msgstr "Путь:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:60
|
||
msgid "File Size:"
|
||
msgstr "Размер файла:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:67
|
||
msgid "File Format:"
|
||
msgstr "Формат файла:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:71
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:206
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:191
|
||
msgid "No Compression"
|
||
msgstr "Без сжатия"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:72
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:63
|
||
msgid "Compression:"
|
||
msgstr "Сжатие:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:77
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
|
||
msgid "Block Size:"
|
||
msgstr "Размер блока:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:89
|
||
msgid "Game Details"
|
||
msgstr "Информация об игре"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:101
|
||
msgid "%1 (Disc %2, Revision %3)"
|
||
msgstr "%1 (Диск %2, ревизия %3)"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:105
|
||
msgid "%1 (Revision %3)"
|
||
msgstr "%1 (Ревизия %3)"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:125
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108
|
||
msgid "Game ID:"
|
||
msgstr "ID игры:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:126
|
||
msgid "Country:"
|
||
msgstr "Страна:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:127
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:160
|
||
msgid "Maker:"
|
||
msgstr "Создатель:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:130
|
||
msgid "Apploader Date:"
|
||
msgstr "Дата загрузчика:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:139
|
||
msgid "IOS Version:"
|
||
msgstr "Версия IOS:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:149
|
||
msgid "Banner Details"
|
||
msgstr "Данные логотипа"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:155
|
||
msgid "Show Language:"
|
||
msgstr "Язык отображения:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:173
|
||
msgid "Banner:"
|
||
msgstr "Логотип:"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:188
|
||
msgid "Save as..."
|
||
msgstr "Сохранить как..."
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:199
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:210
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:240
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:809
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1514
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1526
|
||
msgid "Select a File"
|
||
msgstr "Выберите файл"
|
||
|
||
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:200
|
||
msgid "PNG image file (*.png);; All Files (*)"
|
||
msgstr "Файл изображения PNG (*.png);; Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
|
||
msgid "Log Configuration"
|
||
msgstr "Настройка логирования"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
|
||
msgid "Verbosity"
|
||
msgstr "Уровень анализа"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
|
||
msgid "Notice"
|
||
msgstr "Уведомление"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:92
|
||
msgid "Info"
|
||
msgstr "Информация"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:99
|
||
msgid "Debug"
|
||
msgstr "Отладка"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
|
||
msgid "Logger Outputs"
|
||
msgstr "Вывод логов"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
|
||
msgid "Write to File"
|
||
msgstr "Сохранять в файл"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
|
||
msgid "Write to Console"
|
||
msgstr "Выводить в консоль"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:60
|
||
msgid "Write to Window"
|
||
msgstr "Записать в окно"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
|
||
msgid "Log Types"
|
||
msgstr "Типы записей"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:65
|
||
msgid "Toggle All Log Types"
|
||
msgstr "Изменить все виды логгирования"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:32
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:241
|
||
msgid "Log"
|
||
msgstr "Лог"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:133
|
||
msgid "Word Wrap"
|
||
msgstr "Перенос строк"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:135
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:182
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:182
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:94
|
||
msgid "Clear"
|
||
msgstr "Очистить"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
||
msgid "Default Font"
|
||
msgstr "Шрифт по умолчанию"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
||
msgid "Monospaced Font"
|
||
msgstr "Моноширный шрифт"
|
||
|
||
#: Source/Core/DolphinQt/Config/LogWidget.cpp:137
|
||
msgid "Selected Font"
|
||
msgstr "Выбранный шрифт"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27
|
||
msgid ""
|
||
"Note: motion input may require configuring alternate input sources before "
|
||
"use."
|
||
msgstr ""
|
||
"Прим.: данные движений могут потребовать сконфигурировать альт. источники "
|
||
"ввода перед использованием."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41
|
||
msgid "Incremental Rotation (rad/sec)"
|
||
msgstr "Увеличивающееся вращение (рад/с)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:30
|
||
msgid ""
|
||
"You are configuring a \"Keyboard Controller\". This device is exclusively "
|
||
"for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back "
|
||
"now and configure a \"Standard Controller\"."
|
||
msgstr ""
|
||
"Вы настраиваете «Контроллер клавиатуры». Это устройство предназначено "
|
||
"исключительно для игры «Phantasy Star Online Episode I & II». Если вы не "
|
||
"уверены, вернитесь назад и настройте «Стандартный контроллер»."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:27
|
||
msgid "GameCube Controller Adapter at Port %1"
|
||
msgstr "Адаптер контроллера GameCube в порте %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:32
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:308
|
||
msgid "Enable Rumble"
|
||
msgstr "Включить вибрацию"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
|
||
msgid "Simulate DK Bongos"
|
||
msgstr "Симуляция бонго DK"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:66
|
||
msgid "Adapter Detected"
|
||
msgstr "Адаптер обнаружен"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:70
|
||
msgid "Error Opening Adapter: %1"
|
||
msgstr "Ошибка открытия адаптера: %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:74
|
||
msgid "No Adapter Detected"
|
||
msgstr "Адаптеров не обнаружено"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:81
|
||
msgid "Poll Rate: %1 Hz"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:479
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:255
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:42
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:233
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:492
|
||
msgid "Wii Remote %1"
|
||
msgstr "Wii Remote %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:426
|
||
msgid "Window Size"
|
||
msgstr "Размер окна"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:150
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
|
||
msgid "Save"
|
||
msgstr "Сохр."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:149
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:184
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:118
|
||
msgid "Load"
|
||
msgstr "Загр."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
|
||
msgid "Select Last State"
|
||
msgstr "Выбрать последнее сохранение"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21
|
||
msgid "USB Device Emulation"
|
||
msgstr "Эмуляция устройства USB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
|
||
msgid "Configure Input"
|
||
msgstr "Настройка ввода"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
|
||
msgid "Configure Output"
|
||
msgstr "Настройка вывода"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
||
msgid "Insert Input"
|
||
msgstr "Вставить ввод"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288
|
||
msgid "Insert Output"
|
||
msgstr "Вставить вывод"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289
|
||
msgid "Detect Input"
|
||
msgstr "Определить ввод"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290
|
||
msgid "Test Output"
|
||
msgstr "Проверить вывод"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315
|
||
msgid "Operators"
|
||
msgstr "Операторы"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:319
|
||
msgid "! Not"
|
||
msgstr "! Не"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:320
|
||
msgid "* Multiply"
|
||
msgstr "* Умножить"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:321
|
||
msgid "/ Divide"
|
||
msgstr "/ Разделить"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:322
|
||
msgid "% Modulo"
|
||
msgstr "% По модулю"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323
|
||
msgid "+ Add"
|
||
msgstr "+ Добавить"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324
|
||
msgid "- Subtract"
|
||
msgstr "- Вычесть"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:325
|
||
msgid "> Greater-than"
|
||
msgstr "> Больше чем"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:326
|
||
msgid "< Less-than"
|
||
msgstr "< Меньше чем"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:327
|
||
msgid "& And"
|
||
msgstr "& И"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328
|
||
msgid "^ Xor"
|
||
msgstr "^ Искл. или"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:329
|
||
msgid "? Conditional"
|
||
msgstr "? Условие"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:331
|
||
msgid "| Or"
|
||
msgstr "| Или"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:332
|
||
msgid "$ User Variable"
|
||
msgstr "$ Польз. переменная"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:335
|
||
msgid ", Comma"
|
||
msgstr ", Запятая"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:339
|
||
msgid "Functions"
|
||
msgstr "Функции"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:365
|
||
msgid "User Variables"
|
||
msgstr "Польз. переменные"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:367
|
||
msgid ""
|
||
"User defined variables usable in the control expression.\n"
|
||
"You can use them to save or retrieve values between\n"
|
||
"inputs and outputs of the same parent controller."
|
||
msgstr ""
|
||
"Определяемые пользователем переменные, используемые в управляющем "
|
||
"выражении.\n"
|
||
"Вы можете использовать их для сохранения и извлечения значений между\n"
|
||
"входами и выходами одного и того же родительского контроллера."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:370
|
||
msgid "Reset Values"
|
||
msgstr "Сбросить значения"
|
||
|
||
#. i18n: Controller input values are multiplied by this percentage value.
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:379
|
||
msgid "Multiplier"
|
||
msgstr "Множитель"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:529
|
||
msgid "[ ... ]"
|
||
msgstr "[ ... ]"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:533
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingCommon.cpp:57
|
||
msgid "[ Press Now ]"
|
||
msgstr "[ Нажмите сейчас ]"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649
|
||
msgid "The expression contains a syntax error."
|
||
msgstr "В выражении содержится синтаксическая ошибка."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:722
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:742
|
||
msgid "default"
|
||
msgstr "по умолчанию"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:744
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:436
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125
|
||
msgid "disconnected"
|
||
msgstr "не подключено"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:796
|
||
msgid "Invalid Expression."
|
||
msgstr "Некорректное выражение."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:75
|
||
msgid ""
|
||
"Left-click to detect input.\n"
|
||
"Middle-click to clear.\n"
|
||
"Right-click for more options."
|
||
msgstr ""
|
||
"Левый клик - считать ввод.\n"
|
||
"Средний клик - очистить.\n"
|
||
"Правый клик - дополнительные опции."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:79
|
||
msgid ""
|
||
"Left/Right-click to configure output.\n"
|
||
"Middle-click to clear."
|
||
msgstr ""
|
||
"Левый/правый клик - настроить вывод.\n"
|
||
"Средний клик - очистить."
|
||
|
||
#. i18n: A button to start the process of game controller analog stick mapping and calibration.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1072
|
||
msgid "Map and Calibrate"
|
||
msgstr "Сопоставить и откалибровать"
|
||
|
||
#. i18n: A button to start the process of game controller analog stick calibration.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1075
|
||
msgid "Calibrate"
|
||
msgstr "Откалибровать"
|
||
|
||
#. i18n: A button to calibrate the center and extremities of a game controller analog stick.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1078
|
||
msgid "Center and Calibrate"
|
||
msgstr "Центрировать и откалибровать"
|
||
|
||
#. i18n: A button to reset game controller analog stick calibration.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1081
|
||
msgid "Reset Calibration"
|
||
msgstr "Сбросить калибровку"
|
||
|
||
#. i18n: A button to stop a game controller button mapping process.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1108
|
||
msgid "Cancel Mapping"
|
||
msgstr "Отменить сопоставление"
|
||
|
||
#. i18n: A button to abort a game controller calibration process.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1134
|
||
msgid "Cancel Calibration"
|
||
msgstr "Отменить калибровку"
|
||
|
||
#. i18n: A button to finalize a game controller calibration process.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1138
|
||
msgid "Finish Calibration"
|
||
msgstr "Завершить калибровку"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:181
|
||
msgid "Use Mouse Controlled Pointing"
|
||
msgstr "Использовать наведение с помощью мыши"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:259
|
||
msgid "Advanced Settings"
|
||
msgstr "Дополнительные параметры"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:265
|
||
msgid "Reset All"
|
||
msgstr "Сбросить все"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:383
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:184
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102
|
||
msgid "..."
|
||
msgstr "..."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110
|
||
msgid "Device"
|
||
msgstr "Устройство"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:120
|
||
msgid "Create Mappings for Other Devices"
|
||
msgstr "Создать сопоставления для других устройств"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123
|
||
msgid "Wait for Alternate Input Mappings"
|
||
msgstr "Ожидать альтернативные сопоставления ввода"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:126
|
||
msgid "Enable Iterative Input Mapping"
|
||
msgstr "Включить итеративное сопоставление ввода"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:147
|
||
msgid "Profile"
|
||
msgstr "Профиль"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:158
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:589
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:602
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:29
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102
|
||
msgid "Delete"
|
||
msgstr "Удалить"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:159
|
||
msgid "Open Folder"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:288
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327
|
||
msgid "The profile '%1' does not exist"
|
||
msgstr "Профиль '%1' не существует"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:296
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:271
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:394
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:682
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:848
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1022
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1844
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:137
|
||
msgid "Confirm"
|
||
msgstr "Подтвердить"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297
|
||
msgid "Are you sure that you want to delete '%1'?"
|
||
msgstr "Вы действительно хотите удалить '%1'?"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:298
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:850
|
||
msgid "This cannot be undone!"
|
||
msgstr "Это нельзя отменить!"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:315
|
||
msgid "Successfully deleted '%1'."
|
||
msgstr "'%1' успешно удалён."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451
|
||
msgid "Game Boy Advance at Port %1"
|
||
msgstr "Game Boy Advance в порту %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:510
|
||
msgid "Game Boy Advance"
|
||
msgstr "Game Boy Advance"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456
|
||
msgid "GameCube Keyboard at Port %1"
|
||
msgstr "Клавиатура GameCube на порту %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457
|
||
msgid "GameCube Keyboard"
|
||
msgstr "Клавиатура GameCube"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:464
|
||
msgid "GameCube Controller at Port %1"
|
||
msgstr "Контроллер GameCube на порту %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465
|
||
msgid "GameCube Controller"
|
||
msgstr "Контроллер GameCube"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:469
|
||
msgid "GameCube Microphone Slot %1"
|
||
msgstr "Микрофон GameCube − Слот %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:480
|
||
msgid "General and Options"
|
||
msgstr "Общее и настройки"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:481
|
||
msgid "Motion Simulation"
|
||
msgstr "Симуляция движения"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:482
|
||
msgid "Motion Input"
|
||
msgstr "Данные движения"
|
||
|
||
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
||
#. Frame advance is an example of a typical TAS tool.
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:498
|
||
msgid "TAS Tools"
|
||
msgstr "Управление TAS"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:502
|
||
msgid "Wii and Wii Remote"
|
||
msgstr "Wii и Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:503
|
||
msgid "Controller Profile"
|
||
msgstr "Профиль контроллера"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:505
|
||
msgid "USB Emulation"
|
||
msgstr "Эмуляция USB"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:508
|
||
msgid "Save and Load State"
|
||
msgstr "Быстрые сохранение и загрузка"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:509
|
||
msgid "Other State Management"
|
||
msgstr "Другое управление сохранениями"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:511
|
||
msgid "Hotkey Settings"
|
||
msgstr "Горячие клавиши"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:518
|
||
msgid "Rotation"
|
||
msgstr "Поворот"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:519
|
||
msgid "Free Look Controller %1"
|
||
msgstr "Контроллер свободного обзора %1"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:524
|
||
msgid "Triforce Baseboard at Port %1"
|
||
msgstr ""
|
||
|
||
#. i18n: "Stock" refers to input profiles included with Dolphin
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:562
|
||
msgid "%1 (Stock)"
|
||
msgstr "%1 (из коробки)"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:134
|
||
msgid "Extension Motion Input"
|
||
msgstr "Данные движения расширения"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:135
|
||
msgid "Extension Motion Simulation"
|
||
msgstr "Симуляция движения расширения"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93
|
||
msgid "No extension selected."
|
||
msgstr "Не выбрано расширение."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232
|
||
msgid "Shinkansen"
|
||
msgstr "Shinkansen"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
|
||
msgid ""
|
||
"These controls are designed to interface directly with motion sensor "
|
||
"hardware. They are not intended for mapping traditional buttons, triggers or "
|
||
"axes. You might need to configure alternate input sources before using these "
|
||
"controls."
|
||
msgstr ""
|
||
"Эти элементы управления предназначены для непосредственного взаимодействия с "
|
||
"аппаратным обеспечением датчика движения. Они не предназначены для "
|
||
"сопоставления традиционных кнопок, рычажков или осей. Перед использованием "
|
||
"этих элементов может потребоваться настройка альтернативных источников ввода."
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
|
||
msgid "Configure Extension"
|
||
msgstr "Настройка расширения"
|
||
|
||
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
|
||
msgid ""
|
||
"The controls under Accelerometer and Gyroscope are designed to interface "
|
||
"directly with motion sensor hardware. They are not intended for mapping "
|
||
"traditional buttons, triggers or axes. You might need to configure alternate "
|
||
"input sources before using these controls."
|
||
msgstr ""
|
||
"Элементы управления в разделах «Акселерометр» и «Гироскоп» предназначены для "
|
||
"непосредственного взаимодействия с аппаратным обеспечение датчика движения. "
|
||
"Они не предназначены для сопоставления традиционных кнопок, рычажков или "
|
||
"осей. Перед использованием этих элементов управления может потребоваться "
|
||
"настройка альтернативных источников ввода."
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
|
||
msgid "Patch Editor"
|
||
msgstr "Редактор патчей"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:62
|
||
msgid "Patch name"
|
||
msgstr "Название патча"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:73
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:62
|
||
msgid "Add"
|
||
msgstr "Добавить"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
msgid "Type"
|
||
msgstr "Тип"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:130
|
||
msgid "8-bit"
|
||
msgstr "8-бит"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
|
||
msgid "16-bit"
|
||
msgstr "16-бит"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
|
||
msgid "32-bit"
|
||
msgstr "32-бита"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:149
|
||
msgid "Conditional"
|
||
msgstr "Условие"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
|
||
msgid "Comparand:"
|
||
msgstr "Сравнение:"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:154
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:104
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:245
|
||
msgid "Address:"
|
||
msgstr "Адрес:"
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228
|
||
msgid "You have to enter a name."
|
||
msgstr "Введите название."
|
||
|
||
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256
|
||
msgid ""
|
||
"Some values you provided are invalid.\n"
|
||
"Please check the highlighted values."
|
||
msgstr ""
|
||
"Некоторые введённые значения некорректны.\n"
|
||
"Пожалуйста, проверьте подсвеченные значения."
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:46
|
||
msgid "&Add..."
|
||
msgstr "&Добавить..."
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48
|
||
msgid "&Remove"
|
||
msgstr "&Удалить"
|
||
|
||
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
|
||
#. a copy of it gets created with this name
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:118
|
||
msgid "%1 (Copy)"
|
||
msgstr "%1 (Копировать)"
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:187
|
||
msgid "&Edit..."
|
||
msgstr "&Изменить..."
|
||
|
||
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:187
|
||
msgid "&Clone..."
|
||
msgstr "&Клонировать..."
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61
|
||
msgid "Game Config"
|
||
msgstr "Настройки игры"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62
|
||
msgid "Patches"
|
||
msgstr "Патчи"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63
|
||
msgid "AR Codes"
|
||
msgstr "AR-коды"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65
|
||
msgid "Graphics Mods"
|
||
msgstr "Графические моды"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73
|
||
msgid "Verify"
|
||
msgstr "Проверка"
|
||
|
||
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:78
|
||
msgid "Filesystem"
|
||
msgstr "Файловая система"
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:48
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129
|
||
msgid "Value"
|
||
msgstr "Значение"
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:85
|
||
msgid "Enable DirectInput Detection"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:87
|
||
msgid ""
|
||
"Controls whether SDL should use DirectInput for detecting controllers. "
|
||
"Enabling this fixes hotplug detection issues with DualSense controllers but "
|
||
"causes Dolphin to hang up on shutdown when using certain 8BitDo controllers."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:95
|
||
msgid "Use Joy-Con Pairs as a Single Controller"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:97
|
||
msgid ""
|
||
"Controls whether SDL should treat a pair of Joy-Con as a single controller "
|
||
"or as two separate controllers.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:104
|
||
msgid "Sideways Joy-Con"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:106
|
||
msgid ""
|
||
"Defines the default orientation for individual Joy-Con. This setting has no "
|
||
"effect when Use Joy-Con Pairs as a Single Controller is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:114
|
||
msgid "Enable DualSense Player LEDs"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:116
|
||
msgid ""
|
||
"Controls whether the player LEDs should be lit to indicate which player is "
|
||
"associated with a DualSense controller.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:138
|
||
msgid "Main"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:147
|
||
msgid "Dolphin must be restarted for these changes to take effect."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:196
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:53
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:131
|
||
msgid "Controllers"
|
||
msgstr "Управление"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:197
|
||
msgid "Interface"
|
||
msgstr "Интерфейс"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:198
|
||
msgid "On-Screen Display"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:199
|
||
msgid "Audio"
|
||
msgstr "Звук"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:200
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:29
|
||
msgid "Paths"
|
||
msgstr "Пути"
|
||
|
||
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:201
|
||
msgid "GameCube"
|
||
msgstr "GameCube"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
|
||
msgid "Problem"
|
||
msgstr "Проблема"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63
|
||
msgid "Severity"
|
||
msgstr "Критичность"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
|
||
msgid "CRC32:"
|
||
msgstr "CRC32:"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
|
||
msgid "MD5:"
|
||
msgstr "MD5:"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
|
||
msgid "SHA-1:"
|
||
msgstr "SHA-1:"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:87
|
||
msgid "Redump.info Status:"
|
||
msgstr "Статус на Redump.info:"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101
|
||
msgid "Verify Integrity"
|
||
msgstr "Проверить целостность"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109
|
||
msgid "Calculate"
|
||
msgstr "Вычислить"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:164
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:166
|
||
msgid "Verifying"
|
||
msgstr "Выполняется проверка"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:205
|
||
msgid "Low"
|
||
msgstr "Низкая"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:208
|
||
msgid "Medium"
|
||
msgstr "Среднее"
|
||
|
||
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:211
|
||
msgid "High"
|
||
msgstr "Высокая"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:77
|
||
msgid "Scanning for adapters..."
|
||
msgstr "Поиск адаптеров…"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108
|
||
msgid "Automatic"
|
||
msgstr "Автоматический"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141
|
||
msgid "More Options..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:187
|
||
msgid "Wii Remotes"
|
||
msgstr "Контроллеры Wii"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:190
|
||
msgid "Passthrough a Bluetooth adapter"
|
||
msgstr "Пробрасывать Bluetooth-адаптер"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:194
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:210
|
||
msgid "Sync"
|
||
msgstr "Синхронизация"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:221
|
||
msgid "Sync real Wii Remotes and pair them"
|
||
msgstr "Синхронизировать и спарить Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:222
|
||
msgid "Reset all saved Wii Remote pairings"
|
||
msgstr "Сбросить все сопряжения Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:223
|
||
msgid "Emulate the Wii's Bluetooth adapter"
|
||
msgstr "Эмулировать Bluetooth-адаптер Wii"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:224
|
||
msgid "Continuous Scanning"
|
||
msgstr "Непрерывное сканирование"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:225
|
||
msgid "Real Balance Board"
|
||
msgstr "Настоящая Balance Board"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:226
|
||
msgid "Enable Speaker Data"
|
||
msgstr "Включить данные динамика"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:227
|
||
msgid "Connect Wii Remotes for Emulated Controllers"
|
||
msgstr "Подключение Wii Remote для эмулируемых контроллеров"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
||
msgid "Emulated Wii Remote"
|
||
msgstr "Эмулируемый Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259
|
||
msgid "Real Wii Remote"
|
||
msgstr "Настоящий Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:346
|
||
msgid "Select a Bluetooth Device"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:378
|
||
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
||
msgstr ""
|
||
"Сохранённые сопряжения Wii Remote могут быть сброшены только при запущенной "
|
||
"игре для Wii."
|
||
|
||
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:394
|
||
msgid "A sync can only be triggered when a Wii game is running."
|
||
msgstr "Синхронизация возможна только при запущенной игре для Wii."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:42
|
||
msgid "Convert"
|
||
msgstr "Конвертация"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:57
|
||
msgid "Format:"
|
||
msgstr "Формат:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:66
|
||
msgid "Compression Level:"
|
||
msgstr "Уровень сжатия:"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:69
|
||
msgid "Remove Junk Data (Irreversible):"
|
||
msgstr "Удалить мусорные данные (безвозвратно):"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:71
|
||
msgid "Convert..."
|
||
msgstr "Конвертировать..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:74
|
||
msgid ""
|
||
"ISO: A simple and robust format which is supported by many programs. It "
|
||
"takes up more space than any other format.\n"
|
||
"\n"
|
||
"GCZ: A basic compressed format which is compatible with most versions of "
|
||
"Dolphin and some other programs. It can't efficiently compress junk data "
|
||
"(unless removed) or encrypted Wii data.\n"
|
||
"\n"
|
||
"WIA: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later, and a few other programs. It can efficiently compress "
|
||
"encrypted Wii data, but not junk data (unless removed).\n"
|
||
"\n"
|
||
"RVZ: An advanced compressed format which is compatible with Dolphin "
|
||
"5.0-12188 and later. It can efficiently compress both junk data and "
|
||
"encrypted Wii data."
|
||
msgstr ""
|
||
"ISO: Простой и надежный формат, который поддерживается многими программами. "
|
||
"Занимает больше места, чем любой другой формат.\n"
|
||
"\n"
|
||
"GCZ: Базовый сжатый формат, совместимый с большинством версий Dolphin и "
|
||
"некоторыми другими программами. Не может эффективно сжимать данные-пустышки "
|
||
"(если их не удалить) или зашифрованные данные Wii.\n"
|
||
"\n"
|
||
"WIA: Продвинутый сжатый формат, совместимый с Dolphin 5.0-12188 и более "
|
||
"поздними версиями, а также с некоторыми другими программами. Может "
|
||
"эффективно сжимать зашифрованные данные Wii кроме данных-пустышек (если их "
|
||
"не удалить).\n"
|
||
"\n"
|
||
"RVZ: Продвинутый сжатый формат, совместимый с Dolphin 5.0-12188 и более "
|
||
"поздними версиями. Может эффективно сжимать данные-пустышки и зашифрованные "
|
||
"данные Wii."
|
||
|
||
#. i18n: %1 is the name of a compression method (e.g. LZMA)
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:204
|
||
msgid "%1 (slow)"
|
||
msgstr "%1 (медленно)"
|
||
|
||
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:222
|
||
msgid "%1 (recommended)"
|
||
msgstr "%1 (рекомендуется)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:272
|
||
msgid "Are you sure?"
|
||
msgstr "Вы уверены?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:290
|
||
msgid ""
|
||
"Removing junk data does not save any space when converting to ISO (unless "
|
||
"you package the ISO file in a compressed file format such as ZIP "
|
||
"afterwards). Do you want to continue anyway?"
|
||
msgstr ""
|
||
"Удаление ненужных данных не экономит место при конвертации в ISO (если, "
|
||
"конечно, вы впоследствии не запакуете данный образ в архив вроде ZIP). Вы "
|
||
"всё равно хотите продолжить?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:303
|
||
msgid ""
|
||
"Converting Wii disc images to GCZ without removing junk data does not save "
|
||
"any noticeable amount of space compared to converting to ISO. Do you want to "
|
||
"continue anyway?"
|
||
msgstr ""
|
||
"Преобразование образов дисков Wii в GCZ без удаления ненужных данных не "
|
||
"сохраняет заметного объёма пространства по сравнению с преобразованием в "
|
||
"ISO. Вы всё равно хотите продолжить?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:314
|
||
msgid ""
|
||
"Dolphin can't convert NKit files to non-NKit files. Converting an NKit file "
|
||
"in Dolphin will result in another NKit file.\n"
|
||
"\n"
|
||
"If you want to convert an NKit file to a non-NKit file, you can use the same "
|
||
"program as you originally used when converting the file to the NKit format.\n"
|
||
"\n"
|
||
"Do you want to continue anyway?"
|
||
msgstr ""
|
||
"Dolphin не удалось преобразовать файлы NKit в файлы не-NKit. Преобразование "
|
||
"файла NKit в Dolphin приведёт к появлению другого файла NKit.\n"
|
||
"\n"
|
||
"Если вам необходимо преобразовать NKit-файл в не-NKit-файл, вы можете "
|
||
"использовать ту же программу, которую вы использовали при преобразовании "
|
||
"файла в формат NKit.\n"
|
||
"\n"
|
||
"Вы хотите продолжить?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:332
|
||
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
|
||
msgstr "Несжатые образы GC/Wii (*.iso *.gcm)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:336
|
||
msgid "GCZ GC/Wii images (*.gcz)"
|
||
msgstr "GCZ образы GC/Wii (*.gcz)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:340
|
||
msgid "WIA GC/Wii images (*.wia)"
|
||
msgstr "WIA образы GC/Wii (*.wia)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:344
|
||
msgid "RVZ GC/Wii images (*.rvz)"
|
||
msgstr "RVZ образы GC/Wii (*.rvz)"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:357
|
||
msgid "Save Converted Images"
|
||
msgstr "Сохранить преобразованные изображения"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:366
|
||
msgid "Save Converted Image"
|
||
msgstr "Сохранить преобразованное изображение"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:395
|
||
msgid ""
|
||
"The file %1 already exists.\n"
|
||
"Do you wish to replace it?"
|
||
msgstr ""
|
||
"Файл %1 уже существует.\n"
|
||
"Вы хотите заменить его?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:413
|
||
msgid ""
|
||
"The destination file cannot be the same as the source file\n"
|
||
"\n"
|
||
"Please select another destination path for \"%1\""
|
||
msgstr ""
|
||
"Файл назначения не может быть таким же, как исходный файл\n"
|
||
"\n"
|
||
"Выберите другой путь назначения для «%1»"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:420
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:236
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:260
|
||
msgid "Converting..."
|
||
msgstr "Идёт конвертация..."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:420
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
|
||
msgid "Abort"
|
||
msgstr "Прервать"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:428
|
||
msgid ""
|
||
"Converting...\n"
|
||
"%1"
|
||
msgstr ""
|
||
"Идёт конвертация...\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:441
|
||
msgid ""
|
||
"Failed to remove junk data from file \"%1\".\n"
|
||
"\n"
|
||
"Would you like to convert it without removing junk data?"
|
||
msgstr ""
|
||
"Не удалось удалить мусорные данные из файла \"%1\".\n"
|
||
"\n"
|
||
"Вы хотите продолжить конвертацию без удаления мусорных данных?"
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:460
|
||
msgid "Failed to open the input file \"%1\"."
|
||
msgstr "Не удалось открыть входной файл \"%1\"."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:514
|
||
msgid "Dolphin failed to complete the requested action."
|
||
msgstr "Dolphin не удалось выполнить запрошенное действие."
|
||
|
||
#: Source/Core/DolphinQt/ConvertDialog.cpp:523
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Successfully converted %n image(s)."
|
||
msgstr "Успешно сконвертировано образов: %n."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51
|
||
msgid ""
|
||
"<span style=\"color: red; font-weight: bold\">Error</span> on line %1 col %2"
|
||
msgstr ""
|
||
"<span style=\"color: red; font-weight: bold\">Ошибка</span> в строке %1 "
|
||
"столбца %2"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:45
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:18
|
||
msgid "Instruction"
|
||
msgstr "Инструкция"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:58
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:106
|
||
msgid "No input"
|
||
msgstr "Нет входных данных"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:120
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:637
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:57
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
|
||
msgid "OK"
|
||
msgstr "OK"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:122
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:58
|
||
msgid "Instruction: %1"
|
||
msgstr "Инструкция: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234
|
||
msgid "Assembler"
|
||
msgstr "Ассемблер"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805
|
||
msgid "Unsaved Changes"
|
||
msgstr "Несохранённые изменения"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310
|
||
msgid ""
|
||
"You have %1 unsaved assembly tabs open\n"
|
||
"\n"
|
||
"Do you want to save all and exit?"
|
||
msgstr ""
|
||
"У вас открыты несохранённые вкладки сборки (%1)\n"
|
||
"\n"
|
||
"Сохранить всё и выйти?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:181
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101
|
||
msgid "New"
|
||
msgstr "Новая"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366
|
||
msgid "Assemble"
|
||
msgstr "Сборка"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370
|
||
msgid "Inject"
|
||
msgstr "Ввести"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409
|
||
msgid "Raw"
|
||
msgstr "Raw (без обработки)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411
|
||
msgid "Gecko (04)"
|
||
msgstr "Gecko (04)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412
|
||
msgid "Gecko (C0)"
|
||
msgstr "Gecko (C0)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413
|
||
msgid "Gecko (C2)"
|
||
msgstr "Gecko (C2)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417
|
||
msgid "Base Address"
|
||
msgstr "Базовый адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1531
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1590
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1857
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1882
|
||
msgid "Input"
|
||
msgstr "Ввод"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446
|
||
msgid "Output"
|
||
msgstr "Результаты"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456
|
||
msgid "Error Log"
|
||
msgstr "Журнал ошибок"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528
|
||
msgid ""
|
||
"<span style=\"color:#ffcc00\">Warning</span> invalid base address, "
|
||
"defaulting to 0"
|
||
msgstr ""
|
||
"<span style=\"color:#ffcc00\">Предупреждение</span> недопустимый базовый "
|
||
"адрес, по умолчанию принимает значение 0"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585
|
||
msgid "All Assembly files"
|
||
msgstr "Все файлы сборки"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:437
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:588
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:814
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:53
|
||
msgid "All Files"
|
||
msgstr "Все файлы"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706
|
||
msgid "New File"
|
||
msgstr "Создать файл"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708
|
||
msgid "New File (%1)"
|
||
msgstr "Создать файл (%1)"
|
||
|
||
#. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved
|
||
#. changes
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714
|
||
msgid "%1 *"
|
||
msgstr "%1 *"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731
|
||
msgid "Failed to open file"
|
||
msgstr "Не удалось открыть файл."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732
|
||
msgid ""
|
||
"Failed to read the contents of file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"Не удалось прочитать содержимое файла:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768
|
||
msgid "Assembly File"
|
||
msgstr "Файл сборки"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806
|
||
msgid ""
|
||
"There are unsaved changes in \"%1\".\n"
|
||
"\n"
|
||
"Do you want to save before closing?"
|
||
msgstr ""
|
||
"В «%1» есть несохранённые изменения.\n"
|
||
"\n"
|
||
"Сохранить изменения перед закрытием?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:199
|
||
msgid "Branch Watch Tool"
|
||
msgstr "Инструмент Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:249
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583
|
||
msgid "Start Branch Watch"
|
||
msgstr "Запуск Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:254
|
||
msgid "Clear Branch Watch"
|
||
msgstr "Очистить Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:258
|
||
msgid "Code Path Was Taken"
|
||
msgstr "Путь кода выполнен"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263
|
||
msgid "Code Path Not Taken"
|
||
msgstr "Путь кода не выполнен"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:274
|
||
msgid "Tool Controls"
|
||
msgstr "Элементы управления инструмента"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:303
|
||
msgid "Branch"
|
||
msgstr "Ветвь"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:304
|
||
msgid "Branch (LR saved)"
|
||
msgstr "Ветвь (регистр связи сохранён)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305
|
||
msgid "Branch Conditional"
|
||
msgstr "Инструкция ветвления"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306
|
||
msgid "Branch Conditional (LR saved)"
|
||
msgstr "Инструкция ветвления (регистр связи сохранён)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:307
|
||
msgid "Branch to Link Register"
|
||
msgstr "Ветвь регистра связи"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:308
|
||
msgid "Branch to Link Register (LR saved)"
|
||
msgstr "Ветвь регистра связи (регистр связи сохранён)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:309
|
||
msgid "Branch Conditional to Link Register"
|
||
msgstr "Инструкция ветвления для регистра связи"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310
|
||
msgid "Branch Conditional to Link Register (LR saved)"
|
||
msgstr "Инструкция ветвления для регистра связи (регистр связи сохранён)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311
|
||
msgid "Branch to Count Register"
|
||
msgstr "Ветвь счётчика-регистра"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312
|
||
msgid "Branch to Count Register (LR saved)"
|
||
msgstr "Ветвь счётчика-регистра (регистр связи сохранён)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:313
|
||
msgid "Branch Conditional to Count Register"
|
||
msgstr "Инструкция ветвления для счётчика-регистра"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:314
|
||
msgid "Branch Conditional to Count Register (LR saved)"
|
||
msgstr "Инструкция ветвления для счётчика-регистра (регистр связи сохранён)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:317
|
||
msgid "Branch Type"
|
||
msgstr "Тип ветви"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:341
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Origin Symbol"
|
||
msgstr "Символ источника"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:342
|
||
msgid "Origin Min"
|
||
msgstr "Мин. источник"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:343
|
||
msgid "Origin Max"
|
||
msgstr "Макс. источник"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:344
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49
|
||
msgid "Destination Symbol"
|
||
msgstr "Символ назначения"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345
|
||
msgid "Destination Min"
|
||
msgstr "Мин. назначение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:346
|
||
msgid "Destination Max"
|
||
msgstr "Макс. назначение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:349
|
||
msgid "Origin and Destination"
|
||
msgstr "Источник и назначение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:372
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:322
|
||
msgid "true"
|
||
msgstr "истина"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:373
|
||
msgid ""
|
||
"This will also filter unconditional branches.\n"
|
||
"To filter for or against unconditional branches,\n"
|
||
"use the Branch Type filter options."
|
||
msgstr ""
|
||
"Также отфильтрует ветви при безусловном переходе.\n"
|
||
"Чтобы отфильтровать ветви при безусловном переходе или нет,\n"
|
||
"используйте параметры фильтра «Тип ветви»."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:320
|
||
msgid "false"
|
||
msgstr "ложь"
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite
|
||
#. for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:155
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:274
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:286
|
||
msgid "Condition"
|
||
msgstr "Условие"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386
|
||
msgid "Branch Was Overwritten"
|
||
msgstr "Ветвь перезаписана"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:391
|
||
msgid "Branch Not Overwritten"
|
||
msgstr "Ветвь не перезаписана"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:396
|
||
msgid "Wipe Recent Hits"
|
||
msgstr "Удалить последние достижения"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:407
|
||
msgid "Misc. Controls"
|
||
msgstr "Разные элементы управления"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:415
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:109
|
||
msgid "&Delete"
|
||
msgstr "&Удалить"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418
|
||
msgid "Invert &Condition"
|
||
msgstr "Инвертировать &условие"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:422
|
||
msgid "Invert &Decrement Check"
|
||
msgstr "Инвертировать &проверку уменьшения"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:426
|
||
msgid "Make &Unconditional"
|
||
msgstr "Сделать %безусловным"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:430
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:592
|
||
msgid "&Copy Address"
|
||
msgstr "&Скопировать адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:433
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:619
|
||
msgid "Insert &NOP"
|
||
msgstr "Вставить &NOP"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:436
|
||
msgid "Insert &BLR"
|
||
msgstr "Вставить &BLR"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:439
|
||
msgid "Set Brea&kpoint"
|
||
msgstr "Установить точку &останова"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:441
|
||
msgid "&Break on Hit"
|
||
msgstr "&Прерывать при достижении"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:442
|
||
msgid "&Log on Hit"
|
||
msgstr "&Регистрировать при достижении"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:444
|
||
msgid "Break &and Log on Hit"
|
||
msgstr "Прерывать &и регистрировать при достижении"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
msgid "Origin"
|
||
msgstr "Источник"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47
|
||
msgid "Destination"
|
||
msgstr "Назначение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Recent Hits"
|
||
msgstr "Последние достижения"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48
|
||
msgid "Total Hits"
|
||
msgstr "Всего достижений"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:499
|
||
msgid "&Branch Type"
|
||
msgstr "&Тип ветви"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:500
|
||
msgid "&Origin and Destination"
|
||
msgstr "&Источник и назначение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:501
|
||
msgid "&Condition"
|
||
msgstr "&Условие"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:502
|
||
msgid "&Misc. Controls"
|
||
msgstr "&Разные элементы управления"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:509
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:241
|
||
msgid "&File"
|
||
msgstr "&Файл"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:510
|
||
msgid "&Save Branch Watch"
|
||
msgstr "&Сохранить наблюдение ветви"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:511
|
||
msgid "Save Branch Watch &As..."
|
||
msgstr "Сохранить Branch Watch &как…"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:512
|
||
msgid "&Load Branch Watch"
|
||
msgstr "&Загрузить Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:513
|
||
msgid "Load Branch Watch &From..."
|
||
msgstr "Загрузить Branch Watch &из…"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:514
|
||
msgid "A&uto Save"
|
||
msgstr "А&втосохранение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:519
|
||
msgid "&Tool"
|
||
msgstr "&Инструмент"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:521
|
||
msgid "Hide &Controls"
|
||
msgstr "Скрыть &элементы управления"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:523
|
||
msgid "Ignore &Apploader Branch Hits"
|
||
msgstr "Игнорировать &достижения ветви Apploader"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:525
|
||
msgid "This only applies to the initial boot of the emulated software."
|
||
msgstr ""
|
||
"Это относится только к начальной загрузке эмулируемого программного "
|
||
"обеспечения."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:530
|
||
msgid "Column &Visibility"
|
||
msgstr "Видимость &столбца"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:531
|
||
msgid "&Toolbar Visibility"
|
||
msgstr "&Видимость панели инструментов"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:532
|
||
msgid "Wipe &Inspection Data"
|
||
msgstr "Очистить &данные контроля"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:533
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:671
|
||
msgid "&Help"
|
||
msgstr "&Помощь"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:577
|
||
msgid "Pause Branch Watch"
|
||
msgstr "Приостановить Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:611
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:622
|
||
msgid "There is nothing to save!"
|
||
msgstr "Нет данных для сохранения."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:627
|
||
msgid "Save Branch Watch Snapshot"
|
||
msgstr "Сохранить снимок Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:629
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:646
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:809
|
||
msgid "Text file (*.txt);;All Files (*)"
|
||
msgstr "Текстовый файл (*.txt);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:644
|
||
msgid "Load Branch Watch Snapshot"
|
||
msgstr "Загрузить снимок Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:730
|
||
msgid "Branch Watch Tool Help (1/4)"
|
||
msgstr "Справка инструмента Branch Watch (1/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:731
|
||
msgid ""
|
||
"Branch Watch is a code-searching tool that can isolate branches tracked by "
|
||
"the emulated CPU by testing candidate branches with simple criteria. If you "
|
||
"are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n"
|
||
"\n"
|
||
"Press the \"Start Branch Watch\" button to activate Branch Watch. Branch "
|
||
"Watch persists across emulation sessions, and a snapshot of your progress "
|
||
"can be saved to and loaded from the User Directory to persist after Dolphin "
|
||
"Emulator is closed. \"Save As...\" and \"Load From...\" actions are also "
|
||
"available, and auto-saving can be enabled to save a snapshot at every step "
|
||
"of a search. The \"Pause Branch Watch\" button will halt Branch Watch from "
|
||
"tracking further branch hits until it is told to resume. Press the \"Clear "
|
||
"Branch Watch\" button to clear all candidates and return to the blacklist "
|
||
"phase."
|
||
msgstr ""
|
||
"Branch Watch — это инструмент для поиска кода, который может изолировать "
|
||
"ветви, отслеживаемые эмулируемым ЦП, проверяя ветви-кандидаты по простым "
|
||
"критериям. Если вы знакомы с Ultimap от Cheat Engine, Branch Watch похож на "
|
||
"неё.\n"
|
||
"\n"
|
||
"Нажмите кнопку «Запустить Branch Watch», чтобы активировать Branch Watch. "
|
||
"Branch Watch сохраняется во всех сессиях эмуляции, и снимок вашего прогресса "
|
||
"может быть сохранён и загружен из каталога пользователя, чтобы сохраниться "
|
||
"после закрытия Dolphin Emulator. Также доступны действия «Сохранить как...» "
|
||
"и «Загрузить из...», а автосохранение можно включить, чтобы сохранять снимок "
|
||
"на каждом этапе поиска. При нажатии кнопки «Приостановить Branch Watch» "
|
||
"Branch Watch прекратит отслеживание дальнейших достижений в ветви, пока ему "
|
||
"не будет дано указание возобновить работу. Нажмите кнопку «Очистить Branch "
|
||
"Watch», чтобы удалить всех кандидатов и вернуться к фазе чёрного списка."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:743
|
||
msgid "Branch Watch Tool Help (2/4)"
|
||
msgstr "Справка инструмента Branch Watch (2/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:744
|
||
msgid ""
|
||
"Branch Watch starts in the blacklist phase, meaning no candidates have been "
|
||
"chosen yet, but candidates found so far can be excluded from the candidacy "
|
||
"by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and "
|
||
"\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button "
|
||
"is pressed for the first time, Branch Watch will switch to the reduction "
|
||
"phase, and the table will populate with all eligible candidates."
|
||
msgstr ""
|
||
"Branch Watch запускается на этапе составления чёрного списка, то есть "
|
||
"кандидаты ещё не выбраны, но найденные на данный момент кандидаты могут быть "
|
||
"исключены из кандидатур нажатием кнопок «Путь кода не выполнен», «Ветвь "
|
||
"перезаписана» и «Ветвь не перезаписана». Как только кнопка «Путь кода "
|
||
"выполнен» будет нажата в первый раз, Branch Watch перейдёт к этапу "
|
||
"сокращения, и таблица будет заполнена всеми подходящими кандидатами."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:751
|
||
msgid "Branch Watch Tool Help (3/4)"
|
||
msgstr "Справка инструмента Branch Watch (3/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:752
|
||
msgid ""
|
||
"Once in the reduction phase, it is time to start narrowing down the "
|
||
"candidates shown in the table. Further reduce the candidates by checking "
|
||
"whether a code path was or was not taken since the last time it was checked. "
|
||
"It is also possible to reduce the candidates by determining whether a branch "
|
||
"instruction has or has not been overwritten since it was first hit. Filter "
|
||
"the candidates by branch kind, branch condition, origin or destination "
|
||
"address, and origin or destination symbol name.\n"
|
||
"\n"
|
||
"After enough passes and experimentation, you may be able to find function "
|
||
"calls and conditional code paths that are only taken when an action is "
|
||
"performed in the emulated software."
|
||
msgstr ""
|
||
"Находясь на этапе сокращения, пора начать сужать круг кандидатов, "
|
||
"представленных в таблице. Далее сократите число кандидатов, проверив, был ли "
|
||
"выполнен путь кода с момента последней проверки. Также можно сократить число "
|
||
"кандидатов, определив, была ли перезаписана инструкция ветвления с момента "
|
||
"её первого выполнения. Фильтр кандидатов по типу ветвления, условию "
|
||
"ветвления, адресу начала или назначения адресу, имени символа источника или "
|
||
"назначения.\n"
|
||
"\n"
|
||
"После достаточного количества проходов и экспериментов вы сможете найти "
|
||
"вызовы функций и пути кода условия, которые выполняются только при при "
|
||
"выполнении какого-либо действия в эмулируемом программном обеспечении."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:763
|
||
msgid "Branch Watch Tool Help (4/4)"
|
||
msgstr "Справка инструмента Branch Watch (4/4)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:764
|
||
msgid ""
|
||
"Rows in the table can be left-clicked on the origin, destination, and symbol "
|
||
"columns to view the associated address in Code View. Right-clicking the "
|
||
"selected row(s) will bring up a context menu.\n"
|
||
"\n"
|
||
"If the origin, destination, or symbol columns are right-clicked, an action "
|
||
"copy the relevant address(es) to the clipboard will be available, and an "
|
||
"action to set a breakpoint at the relevant address(es) will be available. "
|
||
"Note that, for the origin / destination symbol columns, these actions will "
|
||
"only be enabled if every row in the selection has a symbol.\n"
|
||
"\n"
|
||
"If the instruction column of a row selection is right-clicked, an action to "
|
||
"invert the branch instruction's condition and an action to invert the branch "
|
||
"instruction's decrement check will be available, but only if the branch "
|
||
"instruction is a conditional one.\n"
|
||
"\n"
|
||
"If the condition column of a row selection is right-clicked, an action to "
|
||
"make the branch instruction unconditional will be available, but only if the "
|
||
"branch instruction is a conditional one.\n"
|
||
"\n"
|
||
"If the origin column of a row selection is right-clicked, an action to "
|
||
"replace the branch instruction at the origin(s) with a NOP instruction (No "
|
||
"Operation) will be available.\n"
|
||
"\n"
|
||
"If the destination column of a row selection is right-clicked, an action to "
|
||
"replace the instruction at the destination(s) with a BLR instruction (Branch "
|
||
"to Link Register) will be available, but will only be enabled if the branch "
|
||
"instruction at every origin updates the link register.\n"
|
||
"\n"
|
||
"If the origin / destination symbol column of a row selection is right-"
|
||
"clicked, an action to replace the instruction at the start of the symbol(s) "
|
||
"with a BLR instruction will be available, but will only be enabled if every "
|
||
"row in the selection has a symbol.\n"
|
||
"\n"
|
||
"All context menus have the action to delete the selected row(s) from the "
|
||
"candidates."
|
||
msgstr ""
|
||
"Чтобы просмотреть связанный адрес в режиме просмотра кода, щёлкните левой "
|
||
"кнопкой мыши по столбцам «Источник», «Назначение» и «Символ» в таблице. "
|
||
"Щелчок правой кнопкой мыши по выбранным строкам откроет контекстное меню.\n"
|
||
"\n"
|
||
"Если щёлкнуть правой кнопкой мыши по столбцам «Источник», «Назначение» или "
|
||
"«Символ», станет доступно действие «Копировать соответствующий адрес в буфер "
|
||
"обмена» и действие «Установить точку останова по соответствующему адресу». "
|
||
"Обратите внимание, что для столбцов «Символ источника/назначения» эти "
|
||
"действия будут доступны только в том случае, если каждая строка в выделенном "
|
||
"фрагменте имеет символ.\n"
|
||
"\n"
|
||
"Если щёлкнуть правой кнопкой мыши по столбцу «Инструкция» выбранной строки, "
|
||
"станет доступно действие по инвертированию условия инструкции ветвления и "
|
||
"действие по инвертированию проверки уменьшения инструкции ветвления, но "
|
||
"только в том случае, если инструкция ветвления является условной.\n"
|
||
"\n"
|
||
"Если щёлкнуть правой кнопкой мыши по столбцу «Условие» выбранной строки, "
|
||
"станет доступно действие, позволяющее сделать инструкцию ветвления "
|
||
"безусловной, но только в том случае, если инструкция ветвления является "
|
||
"условной.\n"
|
||
"\n"
|
||
"Если щёлкнуть правой кнопкой мыши по столбцу «Источник» выбранной строки, "
|
||
"станет доступно действие, позволяющее заменить инструкцию ветвления в "
|
||
"источнике инструкцией NOP (No Operation).\n"
|
||
"\n"
|
||
"Если щёлкнуть правой кнопкой мыши по столбцу «Назначение» выбранной строки, "
|
||
"станет доступно действие, позволяющее заменить инструкцию в месте назначения "
|
||
"инструкцией BLR (Branch to Link Register), но оно будет доступно только в "
|
||
"том случае, если инструкция ветвления в каждом источнике обновляет регистр "
|
||
"связи.\n"
|
||
"\n"
|
||
"Если щёлкнуть правой кнопкой мыши по столбцу «Символ источника/назначения» "
|
||
"выбранной строки, станет доступно действие по замене инструкции в начале "
|
||
"символа на инструкцию BLR, но оно будет включено только в том случае, если "
|
||
"каждая строка в выделении имеет символ.\n"
|
||
"\n"
|
||
"Все контекстные меню имеют действие по удалению выбранных строк из "
|
||
"кандидатов."
|
||
|
||
#. i18n: If the user selects a file, Branch Watch will save to that file.
|
||
#. If the user presses Cancel, Branch Watch will save to a file in the user folder.
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:807
|
||
msgid ""
|
||
"Select Branch Watch Snapshot Auto-Save File (for user folder location, "
|
||
"cancel)"
|
||
msgstr ""
|
||
"Выберите файл автосохранения снимка Branch Watch (для сохранения в папку "
|
||
"пользователя — отмена)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1050
|
||
msgid "Candidates: %1"
|
||
msgstr "Кандидатов: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1053
|
||
msgid "Candidates: %1 | Excluded: %2 | Remaining: %3"
|
||
msgstr "Кандидатов: %1 | Исключено: %2 | Осталось: %3"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1064
|
||
msgid "Zero candidates remaining."
|
||
msgstr "Осталось 0 кандидатов."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1068
|
||
msgid "Candidates: %1 | Filtered: %2 | Remaining: %3"
|
||
msgstr "Кандидатов: %1 | Отфильтровано: %2 | Осталось: %3"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1090
|
||
msgid "Failed to save Branch Watch snapshot \"%1\""
|
||
msgstr "Не удалось сохранить снимок Branch Watch «%1»"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1104
|
||
msgid "Failed to open Branch Watch snapshot \"%1\""
|
||
msgstr "Не удалось открыть снимок Branch Watch «%1»"
|
||
|
||
#. i18n: Short for "Instruction"
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161
|
||
msgid "Instr."
|
||
msgstr "Инстр."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46
|
||
msgid "Cond."
|
||
msgstr "Усл."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:26
|
||
msgid "New Breakpoint"
|
||
msgstr "Новая точка останова"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:37
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:56
|
||
msgid "Edit Breakpoint"
|
||
msgstr "Изменить точку останова"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:97
|
||
msgid "Instruction Breakpoint"
|
||
msgstr "Точка останова инструкции"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:115
|
||
msgid "Memory Breakpoint"
|
||
msgstr "Точка останова в памяти"
|
||
|
||
#. i18n: A range of memory addresses
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123
|
||
msgid "Range"
|
||
msgstr "Диапазон"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:128
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:126
|
||
msgid "To:"
|
||
msgstr "До:"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:130
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
||
msgid "Read"
|
||
msgstr "Чтение"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:286
|
||
msgid "Write"
|
||
msgstr "Запись"
|
||
|
||
#. i18n: This is a selectable condition when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134
|
||
msgid "Read or Write"
|
||
msgstr "Чтение или запись"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:137
|
||
msgid "Write to Log"
|
||
msgstr "Записать в лог"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:139
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
||
msgid "Break"
|
||
msgstr "Останов"
|
||
|
||
#. i18n: This is a selectable action when adding a breakpoint
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141
|
||
msgid "Write to Log and Break"
|
||
msgstr "Записать в лог и остановиться"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:168
|
||
msgid "Action"
|
||
msgstr "Действие"
|
||
|
||
#. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for
|
||
#. triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:174
|
||
msgid "Condition:"
|
||
msgstr "Условие:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:245
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124
|
||
msgid "From:"
|
||
msgstr "От:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:252
|
||
msgid "Invalid input for the field \"%1\""
|
||
msgstr "Неверные входные данные для поля \"%1\""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:296
|
||
msgid "From"
|
||
msgstr "от"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:305
|
||
msgid "To"
|
||
msgstr "до"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:323
|
||
msgid ""
|
||
"Conditions:\n"
|
||
"Sets an expression that is evaluated when a breakpoint is hit. If the "
|
||
"expression is false or 0, the breakpoint is ignored until hit again. "
|
||
"Statements should be separated by a comma. Only the last statement will be "
|
||
"used to determine what to do.\n"
|
||
"\n"
|
||
"Registers that can be referenced:\n"
|
||
"GPRs : r0..r31\n"
|
||
"FPRs : f0..f31\n"
|
||
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
||
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, "
|
||
"dbat0l..dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, "
|
||
"dmal, ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, "
|
||
"mmcr1, pmc1..pmc4, thrm1..thrm3\n"
|
||
"Other : pc, msr\n"
|
||
"\n"
|
||
"Functions:\n"
|
||
"Set a register: r1 = 8\n"
|
||
"Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n"
|
||
"Callstack: callstack(0x80123456), callstack(\"anim\")\n"
|
||
"Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or "
|
||
"string constants.\n"
|
||
"Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, "
|
||
"f32, f64\n"
|
||
"Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n"
|
||
"*currently writing will always be triggered\n"
|
||
"\n"
|
||
"Operations:\n"
|
||
"Unary: -u, !u, ~u\n"
|
||
"Math: * / + -, power: **, remainder: %, shift: <<, >>\n"
|
||
"Compare: <, <=, >, >=, ==, !=, &&, ||\n"
|
||
"Bitwise: &, |, ^\n"
|
||
"\n"
|
||
"Examples:\n"
|
||
"r4 == 1\n"
|
||
"f0 == 1.0 && f2 < 10.0\n"
|
||
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
||
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
||
"Write and break: r4 = 8, 1\n"
|
||
"Write and continue: f3 = f1 + f2, 0\n"
|
||
"The condition must always be last\n"
|
||
"\n"
|
||
"Strings should only be used in callstack() or streq() and \"quoted\". Do not "
|
||
"assign strings to a variable.\n"
|
||
"All variables will be printed in the Memory Interface log, if there's a hit "
|
||
"or a NaN result. To check for issues, assign a variable to your equation, so "
|
||
"it can be printed.\n"
|
||
"\n"
|
||
"Note: All values are internally converted to Doubles for calculations. It's "
|
||
"possible for them to go out of range or to become NaN. A warning will be "
|
||
"given if NaN is returned, and the var that became NaN will be logged."
|
||
msgstr ""
|
||
"Условия:\n"
|
||
"Устанавливает выражение, которое вычисляется при достижении точки останова. "
|
||
"Если выражение ложное или равно 0, точка останова игнорируется до следующего "
|
||
"достижения. Операторы должны быть разделены запятой. Только последний "
|
||
"оператор будет использоваться для определения дальнейших действий.\n"
|
||
"\n"
|
||
"Регистры, на которые можно ссылаться:\n"
|
||
"GPRs : r0..r31\n"
|
||
"FPRs : f0..f31\n"
|
||
"SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, "
|
||
"sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u.. dbat7u, "
|
||
"dbat0l..dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, "
|
||
"dmal, ecid_u, ecid_m, ecid_l, upmc1.. upmc4, usia, sia, l2cr, ictc, mmcr0, "
|
||
"mmcr1, pmc1..pmc4, thrm1..thrm3\n"
|
||
"Другое: pc, msr\n"
|
||
"\n"
|
||
"Функции:\n"
|
||
"Установить регистр: r1 = 8\n"
|
||
"Приведения типов: s8(0xff). Доступно: s8, u8, s16, u16, s32, u32\n"
|
||
"Стек вызовов: callstack(0x80123456), callstack(«anim»)\n"
|
||
"Сравнение строк: streq(r3, «abc»). Оба параметра могут быть адресами или "
|
||
"строковыми константами.\n"
|
||
"Чтение памяти: read_u32(0x80000000). Доступно: u8, s8, u16, s16, u32, s32, "
|
||
"f32, f64\n"
|
||
"Запись в память: write_u32(r3, 0x80000000). Доступно: u8, u16, u32, f32, "
|
||
"f64\n"
|
||
"*в настоящее время запись всегда будет запускаться\n"
|
||
"\n"
|
||
"Операции:\n"
|
||
"Унарные: -u, !u, ~u\n"
|
||
"Математические: * / + -, степень: **, остаток: %, сдвиг: <<, >>\n"
|
||
"Сравнение: <, <=, >, >=, ==, !=, &&, ||\n"
|
||
"Побитовые: &, |, ^\n"
|
||
"\n"
|
||
"Примеры:\n"
|
||
"r4 == 1\n"
|
||
"f0 == 1.0 && f2 < 10.0\n"
|
||
"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n"
|
||
"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n"
|
||
"Запись и прерывание: r4 = 8, 1\n"
|
||
"Запись и продолжение: f3 = f1 + f2, 0\n"
|
||
"Условие всегда должно быть последним\n"
|
||
"\n"
|
||
"Строки должны использоваться только в callstack() или streq() и быть "
|
||
"«заключены в кавычки». Не присваивайте строки переменной.\n"
|
||
"Все переменные будут выведены в журнал Memory Interface, если есть результат "
|
||
"или результат NaN. Чтобы проверить наличие проблем, присвойте переменную "
|
||
"вашему уравнению, чтобы его можно было вывести.\n"
|
||
"\n"
|
||
"Примечание: все значения внутренне преобразуются в Double для вычислений. "
|
||
"Они могут выйти за пределы диапазона или стать NaN. При возврате NaN будет "
|
||
"выведено предупреждение, а переменная, ставшая NaN, будет занесена в журнал."
|
||
|
||
#. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set
|
||
#. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint.
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:369
|
||
msgid "Conditional help"
|
||
msgstr "Справка по использованию условий"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:98
|
||
msgid "Breakpoints"
|
||
msgstr "Точки останова"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:180
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:521
|
||
msgid "Disable"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:249
|
||
msgid "Edit Conditional"
|
||
msgstr "Изменить условие"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:249
|
||
msgid "Edit conditional expression"
|
||
msgstr "Изменить условное выражение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
||
msgid "Active"
|
||
msgstr "Активна"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283
|
||
msgid "Function"
|
||
msgstr "Функция"
|
||
|
||
#. i18n: The address where a breakpoint ends
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285
|
||
msgid "End Addr"
|
||
msgstr "Конечный адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:587
|
||
msgid "Show in Code"
|
||
msgstr "Показать в коде"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:588
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:601
|
||
msgid "Edit..."
|
||
msgstr "Изменить…"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:600
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:358
|
||
msgid "Show in Memory"
|
||
msgstr "Показать в памяти"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162
|
||
msgid "Parameters"
|
||
msgstr "Параметры"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:156
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:158
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1068
|
||
msgid "Symbols"
|
||
msgstr "Символы"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:157
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255
|
||
msgid "Notes"
|
||
msgstr "Примечания"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:165
|
||
msgid "Branches"
|
||
msgstr "Ветви"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:393
|
||
msgid "--> %1"
|
||
msgstr "--> %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
|
||
msgid "Follow &Branch"
|
||
msgstr "Отслеживать &ветвь"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594
|
||
msgid "Copy &Function"
|
||
msgstr "Копировать &функцию"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:596
|
||
msgid "Copy Code &Line"
|
||
msgstr "Копировать строку &кода"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597
|
||
msgid "Copy &Hex"
|
||
msgstr "Копировать &hex-значение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599
|
||
msgid "Show in &Memory"
|
||
msgstr "Показать в &памяти"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601
|
||
msgid "Show Target in Memor&y"
|
||
msgstr "Показать цель в памят&и"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603
|
||
msgid "Copy Tar&get Address"
|
||
msgstr "Копировать цел&евой адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607
|
||
msgid "&Add function symbol"
|
||
msgstr "&Добавить имя функции"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609
|
||
msgid "&Edit function symbol"
|
||
msgstr "&Изменить имя функции"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1212
|
||
msgid "Add Note"
|
||
msgstr "Добавить примечание"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:612
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1214
|
||
msgid "Edit Note"
|
||
msgstr "Изменить примечание"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:616
|
||
msgid "Run &to Here"
|
||
msgstr "Выполнить &до сюда"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:617
|
||
msgid "PPC vs Host"
|
||
msgstr "PPC и Хост"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:618
|
||
msgid "&Insert BLR"
|
||
msgstr "&Вставить BLR"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:621
|
||
msgid "Re&place Instruction"
|
||
msgstr "За&менить инструкцию"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:623
|
||
msgid "Assemble Instruction"
|
||
msgstr "Собрать инструкцию"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:625
|
||
msgid "Restore Instruction"
|
||
msgstr "Восстановить инструкцию"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:650
|
||
msgid "Run Until (Ignoring Breakpoints)"
|
||
msgstr "Выполнить до (игнорирование точек останова)"
|
||
|
||
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:652
|
||
msgid "%1's value is hit"
|
||
msgstr "Достигнуто значение %1"
|
||
|
||
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:655
|
||
msgid "%1's value is used"
|
||
msgstr "Используется значение %1"
|
||
|
||
#. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)"
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:658
|
||
msgid "%1's value is changed"
|
||
msgstr "Значение %1 изменено"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:700
|
||
msgid "Run Until"
|
||
msgstr "Выполнить до"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:701
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:312
|
||
msgid "Keep Running"
|
||
msgstr "Оставить запущенным"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:720
|
||
msgid "Overwritten"
|
||
msgstr "Перезаписано"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:721
|
||
msgid ""
|
||
"Target value was overwritten by current instruction.\n"
|
||
"Instructions executed: %1"
|
||
msgstr ""
|
||
"Целевое значение было перезаписано текущей инструкцией.\n"
|
||
"Выполнены инструкции: %1"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:730
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:310
|
||
msgid ""
|
||
"<font color='#ff0000'>AutoStepping timed out. Current instruction is "
|
||
"irrelevant."
|
||
msgstr ""
|
||
"<font color='#ff0000'>Время ожидания автоперемещения истекло. Текущая "
|
||
"инструкция не применима."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:734
|
||
msgid "Value tracked to current instruction."
|
||
msgstr "Значение, отслеживаемое в текущей инструкции."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:760
|
||
msgid ""
|
||
"Instructions executed: %1\n"
|
||
"Value contained in:\n"
|
||
"Registers: %2\n"
|
||
"Memory: %3"
|
||
msgstr ""
|
||
"Выполненные инструкции: %1\n"
|
||
"Значение, содержащееся в:\n"
|
||
"Регистры: %2\n"
|
||
"Память: %3"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:906
|
||
msgid "Add Function Symbol"
|
||
msgstr "Добавить имя функции"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:907
|
||
msgid "Force new function symbol to be made at %1?"
|
||
msgstr "Принудительно создать имя функции в %1?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:996
|
||
msgid "Delete Function Symbol"
|
||
msgstr "Удалить имя функции"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:997
|
||
msgid ""
|
||
"Delete function symbol: %1\n"
|
||
"at %2?"
|
||
msgstr ""
|
||
"Удалить имя функции: %1\n"
|
||
"в %2?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1079
|
||
msgid "Delete Note"
|
||
msgstr "Удалить примечание"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1080
|
||
msgid ""
|
||
"Delete Note: %1\n"
|
||
"at %2?"
|
||
msgstr ""
|
||
"Удалить примечание: %1\n"
|
||
"в %2?"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:46
|
||
msgid "Code"
|
||
msgstr "Код"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113
|
||
msgid "Search Address"
|
||
msgstr "Найти адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:119
|
||
msgid "When enabled, prevents automatic updates to the code view."
|
||
msgstr ""
|
||
"Если включено, предотвращает автоматическое обновление представления кода."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120
|
||
msgid "Branch Watch"
|
||
msgstr "Branch Watch"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:150
|
||
msgid "Callstack"
|
||
msgstr "Стэк вызова"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:162
|
||
msgid "Calls"
|
||
msgstr "Вызовы"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:166
|
||
msgid "Callers"
|
||
msgstr "Вызывающие"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:400
|
||
msgid "Invalid callstack"
|
||
msgstr "Некорректный стэк вызовов"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564
|
||
msgid "Step successful!"
|
||
msgstr "Шаг выполнен успешно!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:589
|
||
msgid "Step over in progress..."
|
||
msgstr "Выполняется шаг с обходом..."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:664
|
||
msgid "Breakpoint encountered! Step out aborted."
|
||
msgstr "Попадание в точку останова! Шаг с выходом отменён."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:666
|
||
msgid "Step out timed out!"
|
||
msgstr "Истекло время ожидания шага с выходом!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:668
|
||
msgid "Step out successful!"
|
||
msgstr "Шаг с выходом выполнен успешно!"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20
|
||
msgid "Edit Symbol"
|
||
msgstr ""
|
||
|
||
#. i18n: %1 is an address. %2 is a warning message.
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:33
|
||
msgid ""
|
||
"Editing symbol starting at: %1\n"
|
||
"%2"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:34
|
||
msgid ""
|
||
"Editing note starting at: %1\n"
|
||
"%2"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:36
|
||
msgid "Warning: Must save the symbol map for changes to be kept."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:38
|
||
msgid "Symbol name"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:38
|
||
msgid "Note name"
|
||
msgstr ""
|
||
|
||
#. i18n: The address where a symbol ends
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:42
|
||
msgid "End Address"
|
||
msgstr "Конечный адрес"
|
||
|
||
#. i18n: The number of lines of code
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:44
|
||
msgid "Lines"
|
||
msgstr "Строки"
|
||
|
||
#. i18n: There's a text field immediately to the right of this label where 8 hexadecimal digits
|
||
#. can be entered. The "0x" in this string acts as a prefix to the digits to indicate that they
|
||
#. are hexadecimal.
|
||
#: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:48
|
||
msgid "Size: 0x"
|
||
msgstr "Размер: 0x"
|
||
|
||
#. i18n: PPC Feature Flags
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:389
|
||
msgid "PPC Feat. Flags"
|
||
msgstr "Флаги включения функции PPC"
|
||
|
||
#. i18n: Effective Address
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:391
|
||
msgid "Eff. Address"
|
||
msgstr "Эффективный адрес"
|
||
|
||
#. i18n: Code Buffer Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:393
|
||
msgid "Code Buff. Size"
|
||
msgstr "Размер буфера кода"
|
||
|
||
#. i18n: Repeat Instructions
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:395
|
||
msgid "Repeat Instr."
|
||
msgstr "Повторить инструкции"
|
||
|
||
#. i18n: Host Near Code Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:397
|
||
msgid "Host N. Size"
|
||
msgstr "Размер кода, близкого к хосту"
|
||
|
||
#. i18n: Host Far Code Size
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:399
|
||
msgid "Host F. Size"
|
||
msgstr "Размер кода, удалённого от хоста"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:400
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:642
|
||
msgid "Run Count"
|
||
msgstr "Количество запусков"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:401
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:644
|
||
msgid "Cycles Spent"
|
||
msgstr "Затраченные циклы"
|
||
|
||
#. i18n: Cycles Average
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:403
|
||
msgid "Cycles Avg."
|
||
msgstr "Среднее количество циклов"
|
||
|
||
#. i18n: Cycles Percent
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:405
|
||
msgid "Cycles %"
|
||
msgstr "Циклы (%)"
|
||
|
||
#. i18n: "ns" is an abbreviation of nanoseconds.
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:406
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:650
|
||
msgid "Time Spent (ns)"
|
||
msgstr "Затраченное время (нс)"
|
||
|
||
#. i18n: Time Average (ns)
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:408
|
||
msgid "Time Avg. (ns)"
|
||
msgstr "Среднее по времени (нс)"
|
||
|
||
#. i18n: Time Percent
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:410
|
||
msgid "Time %"
|
||
msgstr "Время (%)"
|
||
|
||
#. i18n: "Symbol" means debugging symbol (its name in particular).
|
||
#: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:411
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:655
|
||
msgid "Symbol"
|
||
msgstr "Символ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:152
|
||
msgid "Stop Profiling"
|
||
msgstr "Остановить профилирование"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:152
|
||
msgid "Start Profiling"
|
||
msgstr "Начать профилирование"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:182
|
||
msgid "Free memory:"
|
||
msgstr "Свободная память:"
|
||
|
||
#. i18n: Of each memory region, %1 is its remaining size displayed in an appropriate scale
|
||
#. of bytes (e.g. MiB), %2 is its untranslated name, and %3 is its fragmentation percentage.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:188
|
||
msgid " %1 %2 (%3% fragmented)"
|
||
msgstr " %1 %2 (%3% фрагментировано)"
|
||
|
||
#. i18n: "near" and "far" refer to the near code cache and far code cache of Dolphin's JITs.
|
||
#. %1 and %2 are instruction counts from the near and far code caches, respectively. %3 is a
|
||
#. percentage calculated from how inefficient (in other words, "blown-up") a given JIT block's
|
||
#. recompilation was when considering the host instruction count vs the PPC instruction count.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:240
|
||
msgid "Host instruction count: %1 near %2 far (%3% blowup)"
|
||
msgstr ""
|
||
"Количество инструкций хоста: близких — %1, удалённых — %2 (избыток %3%)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:369
|
||
msgid "Effective address %1 has no physical address translation."
|
||
msgstr "Эффективный адрес не имеет соответствующего физического адреса."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:514
|
||
msgid "JIT Blocks"
|
||
msgstr "Блоки JIT"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:570
|
||
msgid "Min Effective Address"
|
||
msgstr "Мин. эффективный адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:573
|
||
msgid "Max Effective Address"
|
||
msgstr "Макс. эффективный адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:576
|
||
msgid "Recompiles Physical Address"
|
||
msgstr "Перекомпилирует эффективный адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:580
|
||
msgid "Symbol Name"
|
||
msgstr "Имя символа"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:589
|
||
msgid "Toggle software JIT block profiling (will clear the JIT cache)."
|
||
msgstr ""
|
||
"Включить/отключить профилирование блоков JIT программного обеспечения "
|
||
"(очистит кэш JIT)."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:594
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:950
|
||
msgid "Clear Cache"
|
||
msgstr "Очистить кэш"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:598
|
||
msgid "Wipe Profiling"
|
||
msgstr "Удалить профилирование"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:599
|
||
msgid "Re-initialize software JIT block profiling data."
|
||
msgstr ""
|
||
"Повторно инициализировать данные профилирования блока JIT программного "
|
||
"обеспечения."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:610
|
||
msgid "PPC Instruction Coverage"
|
||
msgstr "Покрытие инструкций PPC"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:612
|
||
msgid "Host Near Code Cache"
|
||
msgstr "Размер кода, близкого к хосту"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:613
|
||
msgid "Host Far Code Cache"
|
||
msgstr "Размер кода, удалённого от хоста"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:624
|
||
msgid "View &Code"
|
||
msgstr "Показать &код"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:625
|
||
msgid "&Erase Block(s)"
|
||
msgstr "&Стереть блок(и)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:632
|
||
msgid "PPC Feature Flags"
|
||
msgstr "Флаги включения функции PPC"
|
||
|
||
#. i18n: "Effective" means this memory address might be translated within the MMU.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:634
|
||
msgid "Effective Address"
|
||
msgstr "Эффективный адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:635
|
||
msgid "Code Buffer Size"
|
||
msgstr "Размер буфера кода"
|
||
|
||
#. i18n: This means to say it is a count of PPC instructions recompiled more than once.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:637
|
||
msgid "Repeat Instructions"
|
||
msgstr "Повторить инструкции"
|
||
|
||
#. i18n: "Near Code" refers to the near code cache of Dolphin's JITs.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:639
|
||
msgid "Host Near Code Size"
|
||
msgstr "Размер кода, близкого к хосту"
|
||
|
||
#. i18n: "Far Code" refers to the far code cache of Dolphin's JITs.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:641
|
||
msgid "Host Far Code Size"
|
||
msgstr "Размер кода, удалённого от хоста"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:646
|
||
msgid "Cycles Average"
|
||
msgstr "Среднее количество циклов"
|
||
|
||
#. i18n: "Cycles" means instruction cycles.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:648
|
||
msgid "Cycles Percent"
|
||
msgstr "Процент циклов"
|
||
|
||
#. i18n: "ns" is an abbreviation of nanoseconds.
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:652
|
||
msgid "Time Average (ns)"
|
||
msgstr "Среднее по времени (нс)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:653
|
||
msgid "Time Percent"
|
||
msgstr "Процент времени"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1199
|
||
msgid "Copy Address"
|
||
msgstr "Скопировать адрес"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1201
|
||
msgid "Copy Hex"
|
||
msgstr "Скопировать hex-значение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1204
|
||
msgid "Copy Value"
|
||
msgstr "Скопировать значение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1215
|
||
msgid "Add or edit region label"
|
||
msgstr "Добавить или изменить метку региона"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1226
|
||
msgid "Show in code"
|
||
msgstr "Показать в коде"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:45
|
||
msgid "Memory"
|
||
msgstr "Память"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114
|
||
msgid "Offset"
|
||
msgstr "Смещение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124
|
||
msgid "Hex"
|
||
msgstr "Шестнадцатеричное"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125
|
||
msgid "Set &Value"
|
||
msgstr "Присвоить &значение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
|
||
msgid "Hex Byte String"
|
||
msgstr "Шестнадцатеричная строка в байтах"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:201
|
||
msgid "ASCII"
|
||
msgstr "ASCII"
|
||
|
||
#. i18n: A floating point number
|
||
#. i18n: Floating-point (non-integer) number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:169
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97
|
||
msgid "Float"
|
||
msgstr "Float"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:171
|
||
msgid "Double"
|
||
msgstr "Double"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195
|
||
msgid "Unsigned 8"
|
||
msgstr "8-разрядное число без знака"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196
|
||
msgid "Unsigned 16"
|
||
msgstr "16-разрядное число без знака"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197
|
||
msgid "Unsigned 32"
|
||
msgstr "32-разрядное число без знака"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198
|
||
msgid "Signed 8"
|
||
msgstr "8-разрядное число со знаком"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199
|
||
msgid "Signed 16"
|
||
msgstr "16-разрядное число со знаком"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200
|
||
msgid "Signed 32"
|
||
msgstr "32-разрядное число со знаком"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:615 Source/Core/DolphinQt/MenuBar.cpp:617
|
||
msgid "Search"
|
||
msgstr "Поиск"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156
|
||
msgid "Find &Next"
|
||
msgstr "Искать &далее"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:157
|
||
msgid "Find &Previous"
|
||
msgstr "Искать &ранее"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses
|
||
#. used directly by the CPU and may be subject to translation via the MMU to physical addresses.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
|
||
msgid "Effective"
|
||
msgstr "Эффективное"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM
|
||
#. (Auxiliary RAM).
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175
|
||
msgid "Auxiliary"
|
||
msgstr "Вспомогательное"
|
||
|
||
#. i18n: One of the options shown below "Address Space". "Physical" is the address space that
|
||
#. reflects how devices (e.g. RAM) is physically wired up.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:178
|
||
msgid "Physical"
|
||
msgstr "Физическое"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:186
|
||
msgid "Display Type"
|
||
msgstr "Тип отображения"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192
|
||
msgid "Hex 8"
|
||
msgstr "8 (шестнадцатер.)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193
|
||
msgid "Hex 16"
|
||
msgstr "16 (шестнадцатер.)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194
|
||
msgid "Hex 32"
|
||
msgstr "32 (шестнадцатер.)"
|
||
|
||
#. i18n: "Fixed" here means that the alignment is always the same
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:207
|
||
msgid "Fixed Alignment"
|
||
msgstr "Фиксированное выравнивание"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:208
|
||
msgid "Type-based Alignment"
|
||
msgstr "Выравнивание по типу"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209
|
||
msgid "No Alignment"
|
||
msgstr "Без выравнивания"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:212
|
||
msgid "4 Bytes"
|
||
msgstr "4 байта"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:213
|
||
msgid "8 Bytes"
|
||
msgstr "8 байт"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214
|
||
msgid "16 Bytes"
|
||
msgstr "16 байт"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:217
|
||
msgid "Dual View"
|
||
msgstr "Двойное представление"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:225
|
||
msgid "Memory breakpoint options"
|
||
msgstr "Опции точек останова в памяти"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
||
#. The string is not a command to read and write something or to allow reading and writing.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:232
|
||
msgid "Read and write"
|
||
msgstr "Чтение и запись"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation occurs.
|
||
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:236
|
||
msgid "Read only"
|
||
msgstr "Только для чтения"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a write operation occurs.
|
||
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:240
|
||
msgid "Write only"
|
||
msgstr "Только для записи"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:250
|
||
msgid "Labels"
|
||
msgstr "Метки"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:256
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
|
||
msgid "Data"
|
||
msgstr "Данные"
|
||
|
||
#. i18n: Filter is a verb. Typing into this text box will filter the label list so that only
|
||
#. labels containing the typed text are shown.
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:264
|
||
msgid "Filter Label List"
|
||
msgstr "Фильтровать список меток"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:277
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:480
|
||
msgid "&View"
|
||
msgstr "&Вид"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:280
|
||
msgid "&Import"
|
||
msgstr "&Импорт"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:281
|
||
msgid "&Load file to current address"
|
||
msgstr "&Загрузить файл по текущему адресу"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:287
|
||
msgid "&Auto update memory values"
|
||
msgstr "&Автообновление значений памяти"
|
||
|
||
#. i18n: Highlight is a verb (this is the label of a checkbox)
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:299
|
||
msgid "&Highlight recently changed values"
|
||
msgstr "&Подсвечивать недавно изменённые значения"
|
||
|
||
#. i18n: Highlight is a noun (clicking this lets you select a color)
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:305
|
||
msgid "Highlight &color"
|
||
msgstr "Цвет &подсветки"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:309
|
||
msgid "&Show symbols and notes"
|
||
msgstr "&Показывать символы и примечания"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:317
|
||
msgid "&Export"
|
||
msgstr "&Экспорт"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:318
|
||
msgid "Dump &MRAM"
|
||
msgstr "Дампить &MRAM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:319
|
||
msgid "Dump &ExRAM"
|
||
msgstr "Дампить &ExRAM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:320
|
||
msgid "Dump &ARAM"
|
||
msgstr "Дампить &ARAM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:321
|
||
msgid "Dump &FakeVMEM"
|
||
msgstr "Дампить &FakeVMEM"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:750
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:796
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1013
|
||
msgid "Bad address provided."
|
||
msgstr "Указан некорректный адрес."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:756
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:802
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1019
|
||
msgid "Bad offset provided."
|
||
msgstr "Указано неверное смещение."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:765
|
||
msgid "Bad value provided."
|
||
msgstr "Указано некорректное значение."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:777
|
||
msgid "Target address range is invalid."
|
||
msgstr "Диапазон целевых адресов является недопустимым."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:806
|
||
msgid "Select a file"
|
||
msgstr "Выберите файл"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:807
|
||
msgid "All files (*)"
|
||
msgstr "Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:817
|
||
msgid "Unable to open file."
|
||
msgstr "Не удалось открыть файл."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:825
|
||
msgid "Unable to read file."
|
||
msgstr "Не удалось прочитать файл."
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:942
|
||
msgid "Failed to dump %1: Can't open file"
|
||
msgstr "Не удалось сдампить %1: невозможно открыть файл"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:949
|
||
msgid "Failed to dump %1: Failed to write to file"
|
||
msgstr "Не удалось сдампить %1: ошибка записи в файл"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1027
|
||
msgid "Bad Value Given"
|
||
msgstr "Задано некорректное значение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1049
|
||
msgid "Match Found"
|
||
msgstr "Найдено совпадение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1061
|
||
msgid "No Match"
|
||
msgstr "Нет совпадений"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:92
|
||
msgid "Connected"
|
||
msgstr "Подключен"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99
|
||
msgid "Listening"
|
||
msgstr "Прослушивание"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:100
|
||
msgid "Unbound"
|
||
msgstr "Несвязанный"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:108
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:241
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242
|
||
msgid "Yes"
|
||
msgstr "Да"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:108
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:241
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242
|
||
msgid "No"
|
||
msgstr "Нет"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:194
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:182
|
||
msgid "Network"
|
||
msgstr "Сеть"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:422
|
||
msgid "Socket table"
|
||
msgstr "Таблица сокетов"
|
||
|
||
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
msgid "FD"
|
||
msgstr "ФД"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
msgid "Domain"
|
||
msgstr "Домен"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189
|
||
msgid "State"
|
||
msgstr "Состояние"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
msgid "Blocking"
|
||
msgstr "Блокирующий"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429
|
||
msgid "Redirections"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:446
|
||
msgid "SSL context"
|
||
msgstr "Контекст SSL"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:239
|
||
msgid "ID"
|
||
msgstr "ID"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451
|
||
msgid "Hostname"
|
||
msgstr "Имя хоста"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:468
|
||
msgid "Dump options"
|
||
msgstr "Параметры дампа"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:474
|
||
msgid "Dump decrypted SSL reads"
|
||
msgstr "Создать дамп расшифрованных данных SSL"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:475
|
||
msgid "Dump decrypted SSL writes"
|
||
msgstr "Создать дамп расшифрованных записей SSL"
|
||
|
||
#. i18n: CA stands for certificate authority
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:477
|
||
msgid "Dump root CA certificates"
|
||
msgstr "Создать дамп корневых сертификатов ЦС"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:478
|
||
msgid "Dump peer certificates"
|
||
msgstr "Дампить сертификаты"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:479
|
||
msgid "Dump GameCube BBA traffic"
|
||
msgstr "Создать дамп трафика GameCube BBA"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:480
|
||
msgid "Open dump folder"
|
||
msgstr "Открыть папку с дампами"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:483
|
||
msgid "Network dump format:"
|
||
msgstr "Формат дампа сети:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:507
|
||
msgid "Security options"
|
||
msgstr "Настройки безопасности"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:511
|
||
msgid "Verify certificates"
|
||
msgstr "Проверять сертификаты"
|
||
|
||
#. i18n: PCAP is a file format
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:524
|
||
msgid "PCAP"
|
||
msgstr "PCAP"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:525
|
||
msgid "Binary SSL"
|
||
msgstr "Бинарный SSL"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:526
|
||
msgid "Binary SSL (read)"
|
||
msgstr "Бинарный SSL (чтение)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:527
|
||
msgid "Binary SSL (write)"
|
||
msgstr "Бинарный SSL (запись)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:34
|
||
msgid "New instruction:"
|
||
msgstr "Новая инструкция:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433
|
||
msgid "Invalid input provided"
|
||
msgstr "Неверные входные данные"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27
|
||
msgid "Registers"
|
||
msgstr "Регистры"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129
|
||
msgid "Add to &watch"
|
||
msgstr "Добавить в &наблюдение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:153
|
||
msgid "Add memory &breakpoint"
|
||
msgstr "Добавить &точку останова в памяти"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:155
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131
|
||
msgid "View &memory"
|
||
msgstr "Показать &память"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:157
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132
|
||
msgid "View &code"
|
||
msgstr "Показать &код"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:165
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Hexadecimal"
|
||
msgstr "Шестнадцатеричный"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:166
|
||
msgid "Signed Integer"
|
||
msgstr "Знаковое целое"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167
|
||
msgid "Unsigned Integer"
|
||
msgstr "Беззнаковое целое"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:175
|
||
msgid "All Hexadecimal"
|
||
msgstr "Все шестнадцатеричные"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:177
|
||
msgid "All Signed Integer"
|
||
msgstr "Все целые числа со знаком"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179
|
||
msgid "All Unsigned Integer"
|
||
msgstr "Все целые числа без знака"
|
||
|
||
#. i18n: A floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:182
|
||
msgid "All Float"
|
||
msgstr "Все с плавающей точкой"
|
||
|
||
#. i18n: A double precision floating point number
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:185
|
||
msgid "All Double"
|
||
msgstr "Все двойной точности с плавающей точкой"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:194
|
||
msgid "Run until hit (ignoring breakpoints)"
|
||
msgstr "Выполнить до достижения (игнорирование точек останова)"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:298
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:371
|
||
msgid "Update"
|
||
msgstr "Обновление"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:309
|
||
msgid "Timed Out"
|
||
msgstr "Время ожидания истекло"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26
|
||
msgid "Threads"
|
||
msgstr "Потоки"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
|
||
msgid "Add &breakpoint"
|
||
msgstr "Добавить &точку останова"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
|
||
msgid "Add memory breakpoint"
|
||
msgstr "Добавить точку останова в памяти"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146
|
||
msgid "Thread context"
|
||
msgstr "Контекст потока"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151
|
||
msgid "Current context"
|
||
msgstr "Текущий контекст"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:154
|
||
msgid "Current thread"
|
||
msgstr "Текущий поток"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:157
|
||
msgid "Default thread"
|
||
msgstr "Поток по умолчанию"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166
|
||
msgid "Active thread queue"
|
||
msgstr "Активная очередь потоков"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171
|
||
msgid "Head"
|
||
msgstr "Голова"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:174
|
||
msgid "Tail"
|
||
msgstr "Хвост"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
|
||
msgid "Active threads"
|
||
msgstr "Активные потоки"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190
|
||
msgid "Detached"
|
||
msgstr "Отсоединён"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191
|
||
msgid "Suspended"
|
||
msgstr "Приостановлен"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
|
||
msgid "Base priority"
|
||
msgstr "Базовый приоритет"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192
|
||
msgid "Effective priority"
|
||
msgstr "Эффективный приоритет"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193
|
||
msgid "Stack end"
|
||
msgstr "Конец стэка"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193
|
||
msgid "Stack start"
|
||
msgstr "Начало стэка"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:194
|
||
msgid "errno"
|
||
msgstr "номер ошибки"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:195
|
||
msgid "Specific"
|
||
msgstr "Особенность"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:213
|
||
msgid "Selected thread context"
|
||
msgstr "Выбранный контекст потока"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:235
|
||
msgid "Selected thread callstack"
|
||
msgstr "Выбранный стэк вызовов потока"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
||
msgid "Back Chain"
|
||
msgstr "Цепочка возврата"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240
|
||
msgid "LR Save"
|
||
msgstr "Сохр. LR"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
|
||
msgid "READY"
|
||
msgstr "ГОТОВ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291
|
||
msgid "RUNNING"
|
||
msgstr "РАБОТАЕТ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294
|
||
msgid "WAITING"
|
||
msgstr "ОЖИДАНИЕ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297
|
||
msgid "MORIBUND"
|
||
msgstr "УМИРАЕТ"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:300
|
||
msgid "UNKNOWN"
|
||
msgstr "НЕИЗВЕСТНО"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31
|
||
msgid "Watch"
|
||
msgstr "Наблюдение"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
|
||
msgid "Label"
|
||
msgstr "Название"
|
||
|
||
#. i18n: The base 10 numeral system. Not related to non-integer numbers
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93
|
||
msgid "Decimal"
|
||
msgstr "Десятичный"
|
||
|
||
#. i18n: Data type used in computing
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95
|
||
msgid "String"
|
||
msgstr "Строка"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276
|
||
msgid "Enter address to watch:"
|
||
msgstr "Введите адрес для наблюдения:"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283
|
||
msgid "Invalid watch address: %1"
|
||
msgstr "Недопустимый адрес наблюдения: %1"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:340
|
||
msgid "&Delete Watches"
|
||
msgstr "&Удалить из наблюдений"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:343
|
||
msgid "&Lock Watches"
|
||
msgstr "&Зафиксировать наблюдения"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:346
|
||
msgid "&Unlock Watches"
|
||
msgstr "&Разблокировать наблюдения"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361
|
||
msgid "&Delete Watch"
|
||
msgstr "&Удалить из наблюдения"
|
||
|
||
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:362
|
||
msgid "&Add Memory Breakpoint"
|
||
msgstr "&Добавить точку останова в памяти"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
|
||
msgid "Request to Join Your Party"
|
||
msgstr "Запрос на присоединение к вашей группе"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:52
|
||
msgid "✔ Invite"
|
||
msgstr "✔ Пригласить"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
|
||
msgid "✖ Decline"
|
||
msgstr "✖ Отклонить"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
|
||
msgid "Ignore"
|
||
msgstr "Игнорировать"
|
||
|
||
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:57
|
||
msgid ""
|
||
"%1\n"
|
||
"wants to join your party."
|
||
msgstr ""
|
||
"%1\n"
|
||
"хочет присоединиться к вашей группе."
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:28
|
||
msgid "Logitech USB Microphone Manager"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:46
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:49
|
||
msgid "Some settings cannot be changed when emulation is running."
|
||
msgstr "Некоторые параметры не могут быть изменены при работе эмулятора."
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:65
|
||
msgid "Emulate Logitech USB Mic %1"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:75
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:62
|
||
msgid "Microphone Configuration"
|
||
msgstr "Настройка микрофона"
|
||
|
||
#. i18n: %1 is a number from 1 to 4.
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:81
|
||
msgid "Microphone %1 Configuration"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:84
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:65
|
||
msgid "Mute"
|
||
msgstr "Отключить звук"
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:95
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:98
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:80
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:83
|
||
#, c-format
|
||
msgid "Volume modifier (value: %1dB)"
|
||
msgstr "Модификатор громкости (значение: %1дБ)"
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:118
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:101
|
||
msgid "Audio backend unsupported"
|
||
msgstr "Аудио-бэкенд не поддерживается"
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:121
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:104
|
||
msgid "Autodetect preferred microphone"
|
||
msgstr "Автоматическое определение предпочтительного микрофона"
|
||
|
||
#. i18n: Window for managing the Wii Speak microphone
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:29
|
||
msgid "Wii Speak Manager"
|
||
msgstr "Менеджер Wii Speak"
|
||
|
||
#: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:55
|
||
msgid "Emulate Wii Speak"
|
||
msgstr "Эмулировать Wii Speak"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82
|
||
msgid "Search Current Object"
|
||
msgstr "Искать текущий объект"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85
|
||
msgid "Next Match"
|
||
msgstr "Следующее совпадение"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86
|
||
msgid "Previous Match"
|
||
msgstr "Предыдущее совпадение"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140
|
||
msgid "No recording loaded."
|
||
msgstr "Запись не загружена."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:144
|
||
msgid "Recording"
|
||
msgstr "Запись"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:154
|
||
msgid "Frame %1"
|
||
msgstr "Кадр %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:173
|
||
msgid "Object %1"
|
||
msgstr "Объект %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175
|
||
msgid "EFB copy %1"
|
||
msgstr "Копия EFB %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:289
|
||
msgid "Call display list at %1 with size %2"
|
||
msgstr "Вызов списка отображения по адресу %1 с размером %2"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:390
|
||
msgid "Invalid search parameters (no object selected)"
|
||
msgstr "Неверные параметры поиска (не выбран объект)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:400
|
||
msgid "Invalid search string (only even string lengths supported)"
|
||
msgstr "Неверная строка поиска (поддерживаются только строки чётной длины)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:417
|
||
msgid "Invalid search string (couldn't convert to number)"
|
||
msgstr "Неверная строка поиска (невозможно конвертировать в число)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:463
|
||
msgid "Found %1 results for \"%2\""
|
||
msgstr "Найдено %1 результатов для \"%2\""
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:530
|
||
msgid "BP register "
|
||
msgstr "Регистр в ТО "
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:535
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:552
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:567
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:721
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:724
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:727
|
||
msgid "No description available"
|
||
msgstr "Нет описания"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:547
|
||
msgid "CP register "
|
||
msgstr "CP-регистр "
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:562
|
||
msgid "XF register "
|
||
msgstr "XF-регистр "
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:582
|
||
msgid "Usually used for position matrices"
|
||
msgstr "Обычно используется для матриц позиций"
|
||
|
||
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
|
||
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a
|
||
#. surface".
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588
|
||
msgid "Usually used for normal matrices"
|
||
msgstr "Обычно используется для матриц нормалей"
|
||
|
||
#. i18n: Tex coord is short for texture coordinate
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:592
|
||
msgid "Usually used for tex coord matrices"
|
||
msgstr "Обычно используется для матриц координат текстур"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
|
||
msgid "Usually used for light objects"
|
||
msgstr "Обычно используется для объектов света"
|
||
|
||
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
|
||
#. Do not translate the word primitive as if it was an adjective.
|
||
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:612
|
||
msgid "Primitive %1"
|
||
msgstr "Примитив %1"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:38
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:285
|
||
msgid "FIFO Player"
|
||
msgstr "Проигрыватель FIFO"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:95
|
||
msgid "File Info"
|
||
msgstr "Информация о файле"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105
|
||
msgid "Object Range"
|
||
msgstr "Диапазон обьектов"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120
|
||
msgid "Frame Range"
|
||
msgstr "Диапазон кадров"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135
|
||
msgid "Playback Options"
|
||
msgstr "Параметры просмотра"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137
|
||
msgid "Early Memory Updates"
|
||
msgstr "Ранние обновления памяти"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
|
||
msgid "Loop"
|
||
msgstr "Повторять"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147
|
||
msgid "Recording Options"
|
||
msgstr "Опции записи"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150
|
||
msgid "Frames to Record:"
|
||
msgstr "Кадров для записи:"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:163
|
||
msgid "Load..."
|
||
msgstr "Загрузить..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:164
|
||
msgid "Save..."
|
||
msgstr "Сохранить..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165
|
||
msgid "Record"
|
||
msgstr "Запись"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:181
|
||
msgid "Play / Record"
|
||
msgstr "Проигрывание / запись"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:182
|
||
msgid "Analyze"
|
||
msgstr "Анализ"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219
|
||
msgid ""
|
||
"If enabled, then all memory updates happen at once before the first frame."
|
||
"<br><br>Causes issues with many fifologs, but can be useful for testing."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Если включено, то все обновления памяти происходят одновременно перед первым "
|
||
"кадром.<br><br>Вызывает проблемы со многими журналами FIFO, но может быть "
|
||
"полезно для тестирования.<br><br><dolphin_emphasis>Если вы не уверены, не "
|
||
"устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:223
|
||
msgid ""
|
||
"If unchecked, then playback of the fifolog stops after the final frame."
|
||
"<br><br>This is generally only useful when a frame-dumping option is enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Если флажок не установлен, то воспроизведение журнала FIFO останавливается "
|
||
"после последнего <br><br>Это обычно полезно только в том случае, если "
|
||
"включена опция дампирования кадров. <br><br><dolphin_emphasis>Если вы не "
|
||
"уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:233
|
||
msgid "Open FIFO Log"
|
||
msgstr "Открыть лог FIFO"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:234
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:245
|
||
msgid "Dolphin FIFO Log (*.dff)"
|
||
msgstr "Лог Dolphin FIFO (*.dff)"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244
|
||
msgid "Save FIFO Log"
|
||
msgstr "Сохранить лог FIFO"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:256
|
||
msgid "Failed to save FIFO log."
|
||
msgstr "Не удалось сохранить лог FIFO."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:307
|
||
msgid ""
|
||
"%1 frame(s)\n"
|
||
"%2 object(s)\n"
|
||
"Current Frame: %3"
|
||
msgstr ""
|
||
"%1 кадр(ов)\n"
|
||
"%2 объект(ов)\n"
|
||
"Текущий кадр: %3"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:327
|
||
msgid ""
|
||
"%1 FIFO bytes\n"
|
||
"%2 memory bytes\n"
|
||
"%3 frames"
|
||
msgstr ""
|
||
"%1 байт FIFO\n"
|
||
"%2 байт памяти\n"
|
||
"%3 кадров"
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:335
|
||
msgid "Recording..."
|
||
msgstr "Запись..."
|
||
|
||
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:339
|
||
msgid "No file loaded / recorded."
|
||
msgstr "Файл не загружен / записан."
|
||
|
||
#: Source/Core/DolphinQt/GameCount.cpp:24
|
||
msgid "%1 game(s) in your collection (%2 visible, %3 filtered)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameCount.cpp:31
|
||
msgid "%1 game(s) in your collection"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:308
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:195
|
||
msgid "Refreshing..."
|
||
msgstr "Обновление..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:309
|
||
msgid ""
|
||
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
|
||
"Double-click here to set a games directory..."
|
||
msgstr ""
|
||
"Dolphin не может найти ISO или WAD от GameCube/Wii.\n"
|
||
"Щелкните дважды по этой надписи, чтобы указать путь к играм..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:321
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:41
|
||
msgid "Select a Directory"
|
||
msgstr "Выберите папку"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:411
|
||
msgid "Convert Selected Files..."
|
||
msgstr "Конвертировать выбранные файлы..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:418
|
||
msgid "Export Wii Saves"
|
||
msgstr "Экспортировать сохранения Wii"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:422
|
||
msgid "Delete Selected Files..."
|
||
msgstr "Удалить выбранные файлы..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:429
|
||
msgid "&Properties"
|
||
msgstr "&Свойства"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:432
|
||
msgid "&Wiki"
|
||
msgstr "&Вики"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:439
|
||
msgid "Start with Riivolution Patches..."
|
||
msgstr "Запуск с исправлениями Riivolution…"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:444
|
||
msgid "Set as &Default ISO"
|
||
msgstr "Сделать &образом по умолчанию"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:447
|
||
msgid "Convert File..."
|
||
msgstr "Конвертировать файл..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:449
|
||
msgid "Change &Disc"
|
||
msgstr "Сменить &диск"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:460
|
||
msgid "Perform System Update"
|
||
msgstr "Выполнить обновление системы"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:472
|
||
msgid "Install to the NAND"
|
||
msgstr "Установить в NAND"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:473
|
||
msgid "Uninstall from the NAND"
|
||
msgstr "Удалить из NAND"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:500
|
||
msgid "Open Wii &Save Folder"
|
||
msgstr "Открыть папку с &сохранениями Wii"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:502
|
||
msgid "Export Wii Save"
|
||
msgstr "Экспортировать сохранение Wii"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:512
|
||
msgid "Open GameCube &Save Folder"
|
||
msgstr "Открыть папку с &сохранениями GameCube"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:516
|
||
msgid "Open &Containing Folder"
|
||
msgstr "Открыть &папку с образом"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:517
|
||
msgid "Delete File..."
|
||
msgstr "Удалить файл..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:519
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:522
|
||
msgid "Add Shortcut to Desktop"
|
||
msgstr "Добавить ярлык на рабочий стол"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:523
|
||
msgid "There was an issue adding a shortcut to the desktop"
|
||
msgstr "При добавлении ярлыка на рабочий стол произошла ошибка"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:530
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1026
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:261
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:741
|
||
msgid "Tags"
|
||
msgstr "Метки"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:551
|
||
msgid "New Tag..."
|
||
msgstr "Новая метка..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:552
|
||
msgid "Remove Tag..."
|
||
msgstr "Удалить метку..."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:556
|
||
msgid "Host with NetPlay"
|
||
msgstr "Создать сетевую игру"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:605
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1344
|
||
msgid "Select Export Directory"
|
||
msgstr "Выберите папку для экспорта"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:625
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:630
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1350
|
||
msgid "Save Export"
|
||
msgstr "Экспортировать сохранение"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:626
|
||
msgid "Failed to export the following save files:"
|
||
msgstr "Не удалось экспортировать следующие файлы сохранений:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:630
|
||
msgid "Successfully exported save files"
|
||
msgstr "Файлы сохранений успешно экспортированы"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:667
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:695
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:872
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1202
|
||
msgid "Failure"
|
||
msgstr "Ошибка"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:668
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1198
|
||
msgid "Successfully installed this title to the NAND."
|
||
msgstr "Данный продукт успешно установлен в NAND."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:669
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1202
|
||
msgid "Failed to install this title to the NAND."
|
||
msgstr "Не удалось установить этот продукт в NAND."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:683
|
||
msgid ""
|
||
"Uninstalling the WAD will remove the currently installed version of this "
|
||
"title from the NAND without deleting its save data. Continue?"
|
||
msgstr ""
|
||
"Удаление WAD приведет к удалению текущей версии этого продукта из NAND без "
|
||
"удаления его сохраненных данных. Продолжить?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:696
|
||
msgid "Successfully removed this title from the NAND."
|
||
msgstr "Данный продукт успешно удалён из NAND."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:697
|
||
msgid "Failed to remove this title from the NAND."
|
||
msgstr "Не удалось удалить этот продукт из NAND."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:738
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:799
|
||
msgid "No save data found."
|
||
msgstr "Данные сохранений не найдены."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:849
|
||
msgid "Are you sure you want to delete this file?"
|
||
msgstr "Вы действительно хотите удалить этот файл?"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:873
|
||
msgid "Failed to delete the selected file."
|
||
msgstr "Не удалось удалить выбранный файл."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:874
|
||
msgid ""
|
||
"Check whether you have the permissions required to delete the file or "
|
||
"whether it's still in use."
|
||
msgstr ""
|
||
"Проверьте, достаточно ли у вас прав для удаления этого файла, и используется "
|
||
"ли он приложением."
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1012
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:727
|
||
msgid "Platform"
|
||
msgstr "Платформа"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1013
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:241
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:150
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:728
|
||
msgid "Banner"
|
||
msgstr "Логотип"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1014
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:237
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:152
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:729
|
||
msgid "Title"
|
||
msgstr "Название"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1016
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:245
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:731
|
||
msgid "Maker"
|
||
msgstr "Создатель"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1017
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:247
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:732
|
||
msgid "File Name"
|
||
msgstr "Имя файла"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1018
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:249
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:733
|
||
msgid "File Path"
|
||
msgstr "Путь к файлу"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1019
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:734
|
||
msgid "Game ID"
|
||
msgstr "ID игры"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1020
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:735
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
||
msgid "Region"
|
||
msgstr "Регион"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1021
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:736
|
||
msgid "File Size"
|
||
msgstr "Размер файла"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1022
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:253
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:737
|
||
msgid "File Format"
|
||
msgstr "Формат файла"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1023
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:255
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:738
|
||
msgid "Block Size"
|
||
msgstr "Размер блока"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1024
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:257
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:739
|
||
msgid "Compression"
|
||
msgstr "Сжатие"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1025
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:259
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:740
|
||
msgid "Time Played"
|
||
msgstr "Время игры"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1137
|
||
msgid "New tag"
|
||
msgstr "Новая метка"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1137
|
||
msgid "Name for a new tag:"
|
||
msgstr "Название новой метки:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1149
|
||
msgid "Remove tag"
|
||
msgstr "Удалить метку"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameList.cpp:1149
|
||
msgid "Name of the tag to remove:"
|
||
msgstr "Название удаляемой метки:"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:106
|
||
msgid " (Disc %1)"
|
||
msgstr " (Диск %1)"
|
||
|
||
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:204
|
||
msgid "%1h %2m"
|
||
msgstr "%1ч %2м"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:188
|
||
msgid "Select e-Reader Cards"
|
||
msgstr "Выбрать e-карточки"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:188
|
||
msgid "e-Reader Cards (*.raw);;All Files (*)"
|
||
msgstr "e-карточки (*.raw);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:211
|
||
msgid ""
|
||
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 "
|
||
"*.ss9);;All Files (*)"
|
||
msgstr ""
|
||
"Быстрые сохранения mGBA (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 "
|
||
"*.ss8 *.ss9);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:241
|
||
msgid "Save Game Files (*.sav);;All Files (*)"
|
||
msgstr "Файлы сохранений игры (*.sav);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:381
|
||
msgid "Dis&connected"
|
||
msgstr "Отк&лючено"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:381
|
||
msgid "&Connected"
|
||
msgstr "&Подключен"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:387
|
||
msgid "L&oad ROM..."
|
||
msgstr "З&агрузить ROM…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:391
|
||
msgid "&Unload ROM"
|
||
msgstr "&Выгрузить образ игры"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:395
|
||
msgid "&Scan e-Reader Card(s)..."
|
||
msgstr "&Сканировать карту(ы) электронного ридера…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:399
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:392
|
||
msgid "&Reset"
|
||
msgstr "&Сбросить"
|
||
|
||
#. i18n: Noun (i.e. the data saved by the game)
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:404
|
||
msgid "Save Game"
|
||
msgstr "Сохранение игры"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:405
|
||
msgid "&Import Save Game..."
|
||
msgstr "&Импорт сохранения игры…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:408
|
||
msgid "&Export Save Game..."
|
||
msgstr "&Экспорт сохранения игры…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:413
|
||
msgid "&Import State..."
|
||
msgstr "&Импорт состояния…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:416
|
||
msgid "&Export State..."
|
||
msgstr "&Экспорт состояния…"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:419
|
||
msgid "&Mute"
|
||
msgstr "&Выключить звук"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:427
|
||
msgid "&1x"
|
||
msgstr "&1x"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:429
|
||
msgid "&2x"
|
||
msgstr "&2x"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:431
|
||
msgid "&3x"
|
||
msgstr "&3x"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:433
|
||
msgid "&4x"
|
||
msgstr "&4x"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:436
|
||
msgid "&Borderless Window"
|
||
msgstr "&Окно без рамок"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:441
|
||
msgid "Always on &Top"
|
||
msgstr "Поверх остальных &окон"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:446
|
||
msgid "&Interframe Blending"
|
||
msgstr "&Межкадровый блендинг"
|
||
|
||
#: Source/Core/DolphinQt/GBAWidget.cpp:571
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1823
|
||
#: Source/Core/DolphinQt/RenderWidget.cpp:121
|
||
msgid "Failed to open '%1'"
|
||
msgstr "Не удалось открыть '%1'"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:25
|
||
msgid "4 Mbit (59 blocks)"
|
||
msgstr "4 Мбит (59 блоков)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
|
||
msgid "8 Mbit (123 blocks)"
|
||
msgstr "8 Мбит (123 блока)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
|
||
msgid "16 Mbit (251 blocks)"
|
||
msgstr "16 Мбит (251 блок)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
|
||
msgid "32 Mbit (507 blocks)"
|
||
msgstr "32 Мбит (507 блоков)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
|
||
msgid "64 Mbit (1019 blocks)"
|
||
msgstr "64 Мбит (1019 блоков)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
|
||
msgid "128 Mbit (2043 blocks)"
|
||
msgstr "128 Мбит (2043 блока)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:33
|
||
msgid "Western (Windows-1252)"
|
||
msgstr "Западная (Windows-1252)"
|
||
|
||
#. i18n: The translation of this string should be consistent with the translation of the
|
||
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
|
||
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:37
|
||
msgid "Japanese (Shift-JIS)"
|
||
msgstr "Японская (Shift-JIS)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:40
|
||
msgid "Card Size"
|
||
msgstr "Размер карты"
|
||
|
||
#. i18n: Character encoding
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:42
|
||
msgid "Encoding"
|
||
msgstr "Кодировка"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:44
|
||
msgid "Create..."
|
||
msgstr "Создать..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:61
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:72
|
||
msgid "Create New Memory Card"
|
||
msgstr "Создать новую карту памяти"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:442
|
||
msgid "GameCube Memory Cards (*.raw *.gcp)"
|
||
msgstr "Карты памяти GameCube (*.raw *.gcp)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:694
|
||
msgid "All Files (*)"
|
||
msgstr "Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:97
|
||
msgid "GameCube Memory Card Manager"
|
||
msgstr "Менеджер карт памяти GameCube"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:113
|
||
msgid "&Export as .gci..."
|
||
msgstr "&Экспорт в .gci..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:114
|
||
msgid "Export as .&gcs..."
|
||
msgstr "Экспорт в .&gcs..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:115
|
||
msgid "Export as .&sav..."
|
||
msgstr "Экспорт в .&sav..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:123
|
||
msgid "&Import..."
|
||
msgstr "&Импортировать..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:124
|
||
msgid "Fix Checksums"
|
||
msgstr "Исправить контр. суммы"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:130
|
||
msgid "Slot A"
|
||
msgstr "Слот A"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:130
|
||
msgid "Slot B"
|
||
msgstr "Слот B"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:132
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:243 Source/Core/DolphinQt/MenuBar.cpp:245
|
||
msgid "&Open..."
|
||
msgstr "&Открыть..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:133
|
||
msgid "&Create..."
|
||
msgstr "&Создать..."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:148
|
||
msgid "Filename"
|
||
msgstr "Имя файла"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:154
|
||
msgid "Icon"
|
||
msgstr "Иконка"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:156
|
||
msgid "Blocks"
|
||
msgstr "Блоков"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
|
||
msgid "Switch to B"
|
||
msgstr "Переключиться на B"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:241
|
||
msgid "Switch to A"
|
||
msgstr "Переключиться на A"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:242
|
||
msgid "Copy to B"
|
||
msgstr "Скопировать на B"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:242
|
||
msgid "Copy to A"
|
||
msgstr "Скопировать на A"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:309
|
||
msgid "Free Blocks: %1"
|
||
msgstr "Свободных блоков: %1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:310
|
||
msgid "Free Files: %1"
|
||
msgstr "Свободных файлов: %1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:345
|
||
msgid ""
|
||
"Failed opening memory card:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"Не удалось открыть карту памяти:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:356
|
||
msgid "Set Memory Card File for Slot A"
|
||
msgstr "Установить файл карты памяти для слота А"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:357
|
||
msgid "Set Memory Card File for Slot B"
|
||
msgstr "Установить файл карты памяти для слота B"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:360
|
||
msgid "GameCube Memory Cards"
|
||
msgstr "Карты памяти GameCube"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:375
|
||
msgid "Data inconsistency in GCMemcardManager, aborting action."
|
||
msgstr "Неконсистентность данных в GCMemcardManager, отмена действия."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:396
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
|
||
msgid "Native GCI File"
|
||
msgstr "Стандартный файл GCI"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:398
|
||
msgid "MadCatz Gameshark files"
|
||
msgstr "Файлы Gameshark MadCatz"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:400
|
||
msgid "Datel MaxDrive/Pro files"
|
||
msgstr "Файлы Datel MaxDrive/Pro"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:420
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:445
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:490
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:497
|
||
msgid "Export Failed"
|
||
msgstr "Не удалось экспортировать"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:421
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:639
|
||
msgid "Failed to read selected savefile(s) from memory card."
|
||
msgstr "Не удалось прочитать выбранные файлы сохранений с карты памяти."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:435
|
||
msgid "Export Save File"
|
||
msgstr "Экспортировать файл сохранения"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:445
|
||
msgid "Failed to write savefile to disk."
|
||
msgstr "Не удалось записать файл сохранения на диск."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:452
|
||
msgid "Export Save Files"
|
||
msgstr "Экспорт файлов сохранений"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:486
|
||
msgctxt ""
|
||
msgid "Failed to export %n out of %1 save file(s)."
|
||
msgstr "Не удалось экспортировать %n из %1 сохранений."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:494
|
||
msgctxt ""
|
||
msgid "Successfully exported %n out of %1 save file(s)."
|
||
msgstr "Файлы сохранений (%n из %1 шт.) успешно экспортированы."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:519
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free files on the target memory card. At least %n free file(s) "
|
||
"required."
|
||
msgstr ""
|
||
"Недостаточно свободных файлов на выбранной карте памяти. Требуется свободных "
|
||
"файлов: не менее %n."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:526
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid ""
|
||
"Not enough free blocks on the target memory card. At least %n free block(s) "
|
||
"required."
|
||
msgstr ""
|
||
"Недостаточно свободных блоков на выбранной карте памяти. Требуется свободных "
|
||
"блоков: не менее %n."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:533
|
||
msgid ""
|
||
"At least two of the selected save files have the same internal filename."
|
||
msgstr ""
|
||
"Как минимум 2 файла сохранений из выбранных вами имеют одинаковое внутреннее "
|
||
"имя файла."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:541
|
||
msgid "The target memory card already contains a file \"%1\"."
|
||
msgstr "Выбранная карта памяти уже содержит файл \"%1\"."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:548
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:562
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:570
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:612
|
||
msgid "Import Failed"
|
||
msgstr "Не удалось импортировать"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:563
|
||
msgid "Failed to import \"%1\"."
|
||
msgstr "Не удалось импортировать \"%1\"."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:571
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:674
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:689
|
||
msgid "Failed to write modified memory card to disk."
|
||
msgstr "Не удалось записать изменённую карту памяти на диск."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:584
|
||
msgid "Import Save File(s)"
|
||
msgstr "Импорт файлов сохранений"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:586
|
||
msgid "Supported file formats"
|
||
msgstr "Поддерживаемые форматы файлов"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:603
|
||
msgid "%1: %2"
|
||
msgstr "%1: %2"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:613
|
||
msgid ""
|
||
"Encountered the following errors while opening save files:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Aborting import."
|
||
msgstr ""
|
||
"При открытии файлов сохранений были обнаружены следующие ошибки:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Отмена импорта."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:638
|
||
msgid "Copy Failed"
|
||
msgstr "Копирование не удалось"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:656
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Do you want to delete the %n selected save file(s)?"
|
||
msgstr "Вы хотите удалить выбранные файлы сохранений (%n шт.)?"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:666
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:673
|
||
msgid "Remove Failed"
|
||
msgstr "Не удалось удалить"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:666
|
||
msgid "Failed to remove file."
|
||
msgstr "Не удалось удалить файл."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:688
|
||
msgid "Fix Checksums Failed"
|
||
msgstr "Не удалось исправить контрольные суммы"
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:825
|
||
msgid "Couldn't open file."
|
||
msgstr "Не удалось открыть файл."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:828
|
||
msgid "Couldn't read file."
|
||
msgstr "Не удалось прочесть файл."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:831
|
||
msgid "Filesize does not match any known GameCube Memory Card size."
|
||
msgstr ""
|
||
"Размер файла не совпадает с размером ни одной известной карты памяти "
|
||
"GameCube."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:834
|
||
msgid "Filesize in header mismatches actual card size."
|
||
msgstr "Размер файла в заголовке не совпадает с настоящим размером карты."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:837
|
||
msgid "Invalid checksums."
|
||
msgstr "Некорректные контрольные суммы."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:840
|
||
msgid "Mismatch between free block count in header and actually unused blocks."
|
||
msgstr ""
|
||
"Расхождение между количеством свободных блоков в заголовке и количеством "
|
||
"неиспользованных блоков."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:843
|
||
msgid "Mismatch between internal data structures."
|
||
msgstr "Расхождение во внутренних структурах данных."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:846
|
||
msgid "Data in area of file that should be unused."
|
||
msgstr "Данные в области файла, которые не должны использоваться."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:849
|
||
msgid "No errors."
|
||
msgstr "Ошибок нет."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:859
|
||
msgid "Failed to open file."
|
||
msgstr "Не удалось открыть файл."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:861
|
||
msgid "Failed to read from file."
|
||
msgstr "Не удалось прочитать данные из файла."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:863
|
||
msgid "Data in unrecognized format or corrupted."
|
||
msgstr "Данные находятся в нераспознанном формате или повреждены."
|
||
|
||
#: Source/Core/DolphinQt/GCMemcardManager.cpp:865
|
||
msgid "Unknown error."
|
||
msgstr "Неизвестная ошибка."
|
||
|
||
#. i18n: Window for managing Disney Infinity figures
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41
|
||
msgid "Infinity Manager"
|
||
msgstr "Менеджер Infinity"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:65
|
||
msgid "Emulate Infinity Base"
|
||
msgstr "Эмулировать Infinity Base"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:79
|
||
msgid "Active Infinity Figures:"
|
||
msgstr "Активные фигурки Infinity:"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:83
|
||
msgid "Play Set/Power Disc"
|
||
msgstr "Play Set/Power Disc"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:85
|
||
msgid "Power Disc Two"
|
||
msgstr "Power Disc 2"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:87
|
||
msgid "Power Disc Three"
|
||
msgstr "Power Disc 3"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:89
|
||
msgid "Player One"
|
||
msgstr "Игрок 1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:91
|
||
msgid "Player One Ability One"
|
||
msgstr "Игрок 1 Способность 1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:93
|
||
msgid "Player One Ability Two"
|
||
msgstr "Игрок 1 Способность 2"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:95
|
||
msgid "Player Two"
|
||
msgstr "Игрок 2"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:97
|
||
msgid "Player Two Ability One"
|
||
msgstr "Игрок 2 Способность 1"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:99
|
||
msgid "Player Two Ability Two"
|
||
msgstr "Игрок 2 Способность 2"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:117
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:257
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:589
|
||
msgid "Create"
|
||
msgstr "Создать"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:147
|
||
msgid "Select Figure File"
|
||
msgstr "Выберите файл фигурки"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174
|
||
msgid "Failed to open the Infinity file!"
|
||
msgstr "Не удалось открыть файл Infinity."
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:175
|
||
msgid ""
|
||
"Failed to open the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the base."
|
||
msgstr ""
|
||
"Не удалось открыть файл Infinity:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Возможно, файл уже используется в базе."
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184
|
||
msgid "Failed to read the Infinity file!"
|
||
msgstr "Не удалось прочитать файл Infinity."
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:185
|
||
msgid ""
|
||
"Failed to read the Infinity file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
"Не удалось прочитать файл Infinity:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Файл слишком маленький."
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:199
|
||
msgid "Infinity Figure Creator"
|
||
msgstr "Создатель фигурок Infinity"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:230
|
||
msgid "--Unknown--"
|
||
msgstr "--Неизвестно--"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:248
|
||
msgid "Figure Number:"
|
||
msgstr "Номер фигурки:"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606
|
||
msgid "Error converting value"
|
||
msgstr "Ошибка преобразования значения"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275
|
||
msgid "Character entered is invalid!"
|
||
msgstr "Введён недопустимый символ."
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".bin".
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:291
|
||
msgid "Unknown(%1).bin"
|
||
msgstr "Неизвестный(%1).bin"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295
|
||
msgid "Create Infinity File"
|
||
msgstr "Создать файл Infinity"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:296
|
||
msgid "Infinity Object (*.bin);;"
|
||
msgstr "Объект Infinity (*.bin);;"
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305
|
||
msgid "Failed to create Infinity file"
|
||
msgstr "Не удалось создать файл Infinity."
|
||
|
||
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:306
|
||
msgid ""
|
||
"Blank figure creation failed at:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Try again with a different character."
|
||
msgstr ""
|
||
"Не удалось создать пустую фигурку в:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Повторите попытку с другим персонажем."
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:81
|
||
msgid "Ignore for this session"
|
||
msgstr "Игнорировать для данной сессии"
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:223
|
||
msgid "Invalid title ID."
|
||
msgstr "Неверный ID продукта."
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:240
|
||
msgid "A save state cannot be loaded without specifying a game to launch."
|
||
msgstr "Чтобы загрузить быстрое сохранение, нужно указать игру."
|
||
|
||
#: Source/Core/DolphinQt/Main.cpp:247
|
||
msgid "Batch mode cannot be used without specifying a game to launch."
|
||
msgstr "Пакетный режим не может использоваться без указания запускаемой игры."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:312
|
||
msgid "Error occurred while loading some texture packs"
|
||
msgstr "Возникла ошибка при загрузке некоторых пакетов текстур"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:320
|
||
msgid "Invalid Pack %1 provided: %2"
|
||
msgstr "Некорректный набор %1 указан: %2"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:813
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:52
|
||
msgid "All GC/Wii files"
|
||
msgstr "Все файлы GC/Wii"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1007
|
||
msgid ""
|
||
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
||
"current emulation before it completes. Force stop?"
|
||
msgstr ""
|
||
"Завершение работы уже запущено. Если остановить эмуляцию, несохранённые "
|
||
"данные могут быть утеряны. Остановить принудительно?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1015
|
||
msgid ""
|
||
"Do you want to stop the current emulation? Unsaved achievement modifications "
|
||
"detected."
|
||
msgstr ""
|
||
"Остановить текущую эмуляцию? Обнаружены несохранённые изменения достижений."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1020
|
||
msgid "Do you want to stop the current emulation?"
|
||
msgstr "Вы хотите остановить текущую эмуляцию?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1192
|
||
msgid ""
|
||
"Non-Triforce games cannot be booted with Triforce hardware attached.\n"
|
||
"Please remove the Triforce Baseboard from SP1."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1199
|
||
msgid ""
|
||
"Non-Triforce games cannot be booted with Triforce hardware attached.\n"
|
||
"Please remove the Triforce Baseboard from Port 1."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1224
|
||
msgid "Failed to init core"
|
||
msgstr "Не удалось инициализировать ядро"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1514
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1526
|
||
msgid "All Save States (*.sav *.s??);; All Files (*)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1644
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1711
|
||
msgid "Can't start a NetPlay Session while a game is still running!"
|
||
msgstr "Невозможно создать сессию сетевой игры, пока игра всё ещё запущена!"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1651
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1718
|
||
msgid "A NetPlay Session is already in progress!"
|
||
msgstr "Сессия сетевой игры уже создана!"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1744
|
||
msgid "Failed to open server"
|
||
msgstr "Не удалось открыть сервер"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1745
|
||
msgid ""
|
||
"Failed to listen on port %1. Is another instance of the NetPlay server "
|
||
"running?"
|
||
msgstr ""
|
||
"Не удалось инициализировать прослушивание порта %1. У вас запущен ещё один "
|
||
"сервер сетевой игры?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1845
|
||
msgid "Do you want to add \"%1\" to the list of Game Paths?"
|
||
msgstr "Вы хотите добавить \"%1\" в список путей к играм?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1868
|
||
msgid ""
|
||
"Merging a new NAND over your currently selected NAND will overwrite any "
|
||
"channels and savegames that already exist. This process is not reversible, "
|
||
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
||
"want to continue?"
|
||
msgstr ""
|
||
"Слияние нового NAND с существующим перезапишет все текущие каналы и "
|
||
"сохранения. Этот процесс необратим, поэтому рекомендуется иметь бэкапы обоих "
|
||
"NAND. Вы уверены, что хотите продолжить?"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1877
|
||
msgid "Select NAND Backup"
|
||
msgstr "Выбрать резервную копию NAND"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1878
|
||
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
|
||
msgstr "Файл бэкапа NAND BootMii (*.bin);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1885
|
||
msgid "Importing NAND backup"
|
||
msgstr "Импортирование бэкапа NAND"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1894
|
||
msgid "Loading NAND..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1897
|
||
msgid "Extracting NAND..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1907
|
||
msgid "Select Keys File (OTP/SEEPROM Dump)"
|
||
msgstr "Выбрать файл с ключами (дамп OTP/SEEPROM)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1908
|
||
msgid "BootMii keys file (*.bin);;All Files (*)"
|
||
msgstr "Файл с ключами BootMii (*.bin);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1932
|
||
msgid ""
|
||
"Playback of input recordings is disabled in RetroAchievements hardcore mode."
|
||
msgstr ""
|
||
"Воспроизведение записей ввода отключено в RetroAchievements в режиме "
|
||
"«Хардкор»."
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1937
|
||
msgid "Select the Recording File to Play"
|
||
msgstr "Выберите файл записи, который следует воспроизвести"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:1937
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:2015
|
||
msgid "Dolphin TAS Movies (*.dtm)"
|
||
msgstr "TAS-ролики (*.dtm)"
|
||
|
||
#: Source/Core/DolphinQt/MainWindow.cpp:2015
|
||
msgid "Save Recording File As"
|
||
msgstr "Сохранить файл записи как"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
||
msgid "Dolphin Signature File"
|
||
msgstr "Файл с сигнатурами Dolphin"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:79
|
||
msgid "Dolphin Signature CSV File"
|
||
msgstr "CSV-файл с сигнатурами Dolphin"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:80
|
||
msgid "WiiTools Signature MEGA File"
|
||
msgstr "MEGA-файл с сигнатурами WiiTools"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:224
|
||
msgid "Failed to open \"%1\" for writing."
|
||
msgstr "Не удалось открыть «%1» для записи."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:232
|
||
msgid "Wrote to \"%1\"."
|
||
msgstr "Записано в «%1»."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:250
|
||
msgid "Change &Disc..."
|
||
msgstr "Сменить &диск..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:251
|
||
msgid "&Eject Disc"
|
||
msgstr "&Извлечь диск"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:256
|
||
msgid "Open &User Folder"
|
||
msgstr "Открыть папку &пользователя"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:262
|
||
msgid "Open &Config Folder"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:267
|
||
msgid "Open C&ache Folder"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:272
|
||
msgid "E&xit"
|
||
msgstr "&Закрыть"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:278
|
||
msgid "&Tools"
|
||
msgstr "&Инструменты"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:280
|
||
msgid "&Resource Pack Manager"
|
||
msgstr "&Менеджер наборов ресурсов"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:283
|
||
msgid "&Cheats Manager"
|
||
msgstr "&Менеджер читов"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:287
|
||
msgid "Emulated USB Devices"
|
||
msgstr "Эмулируемые устройства USB"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:288
|
||
msgid "&Skylanders Portal"
|
||
msgstr "&Портал Skylanders"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:289
|
||
msgid "&Infinity Base"
|
||
msgstr "&Infinity Base"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:290
|
||
msgid "&Wii Speak"
|
||
msgstr "&Wii Speak"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:291
|
||
msgid "&Logitech USB Microphone"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:296
|
||
msgid "Start &NetPlay..."
|
||
msgstr "Начать &сетевую игру..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:297
|
||
msgid "Browse &NetPlay Sessions...."
|
||
msgstr "Просмотр &сессий сетевой игры..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:305
|
||
msgid "RetroAchievements Development"
|
||
msgstr "Разработка RetroAchievements"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:313
|
||
msgid "Load GameCube Main Menu"
|
||
msgstr "Загрузить главное меню GameCube"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:325
|
||
msgid "Memory Card Manager"
|
||
msgstr "Менеджер карт памяти"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:331
|
||
msgid "Install WAD..."
|
||
msgstr "Установить WAD..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:332
|
||
msgid "Manage NAND"
|
||
msgstr "Управлять NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:333
|
||
msgid "Import BootMii NAND Backup..."
|
||
msgstr "Импортировать бэкап BootMii NAND..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:335
|
||
msgid "Check NAND..."
|
||
msgstr "Проверить NAND..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:336
|
||
msgid "Extract Certificates from NAND"
|
||
msgstr "Извлечь сертификаты из NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:344
|
||
msgid "Perform Online System Update"
|
||
msgstr "Обновить систему через интернет"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:346
|
||
msgid "Current Region"
|
||
msgstr "Текущий регион"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:354
|
||
msgid "United States"
|
||
msgstr "США"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:360
|
||
msgid "Import Wii Save..."
|
||
msgstr "Импортировать сохранение Wii..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:362
|
||
msgid "Import Wii Saves..."
|
||
msgstr "Импортировать сохранения Wii…"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:364
|
||
msgid "Export All Wii Saves"
|
||
msgstr "Экспортировать все сохранения Wii"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:367
|
||
msgid "Connect Wii Remotes"
|
||
msgstr "Подключить Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:375
|
||
msgid "Connect Wii Remote %1"
|
||
msgstr "Подключить Wii Remote %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:388
|
||
msgid "&Emulation"
|
||
msgstr "&Эмуляция"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:389
|
||
msgid "&Play"
|
||
msgstr "&Запустить"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:390
|
||
msgid "&Pause"
|
||
msgstr "&Пауза"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:391
|
||
msgid "&Stop"
|
||
msgstr "&Остановить"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:393
|
||
msgid "Toggle &Fullscreen"
|
||
msgstr "&Полноэкранный режим"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:394
|
||
msgid "&Frame Advance"
|
||
msgstr "Перемотка &кадров"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:411
|
||
msgid "&Load State"
|
||
msgstr "Быстрая &загрузка"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:412
|
||
msgid "Load State from File"
|
||
msgstr "Быстрая загрузка из файла"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:413
|
||
msgid "Load State from Selected Slot"
|
||
msgstr "Быстрая загрузка из выбранного слота"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:414
|
||
msgid "Load State from Slot"
|
||
msgstr "Быстрая загрузка из слота"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:427
|
||
msgid "Sa&ve State"
|
||
msgstr "Быстрое &сохранение"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:428
|
||
msgid "Save State to File"
|
||
msgstr "Быстрое сохранение в файл"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:429
|
||
msgid "Save State to Selected Slot"
|
||
msgstr "Быстрое сохранение в выбранный слот"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:430
|
||
msgid "Save State to Oldest Slot"
|
||
msgstr "Быстрое сохранение в старый слот"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:431
|
||
msgid "Save State to Slot"
|
||
msgstr "Быстрое сохранение в слот"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:444
|
||
msgid "Select State Slot"
|
||
msgstr "Выбрать слот сохранения"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:472
|
||
msgid "Load from Slot %1 - %2"
|
||
msgstr "Быстрая загрузка из слота %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:473
|
||
msgid "Save to Slot %1 - %2"
|
||
msgstr "Сохранить в слот %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:474
|
||
msgid "Select Slot %1 - %2"
|
||
msgstr "Выбрать слот %1 - %2"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:482
|
||
msgid "Show &Log"
|
||
msgstr "Показать &лог"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:488
|
||
msgid "Show Log &Configuration"
|
||
msgstr "Показать &настройки логирования"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:495
|
||
msgid "Show &Toolbar"
|
||
msgstr "Отображать панель &инструментов"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:507
|
||
msgid "&Lock Widgets In Place"
|
||
msgstr "&Зафиксировать виджеты"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:515
|
||
msgid "&Code"
|
||
msgstr "&Код"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:523
|
||
msgid "&Registers"
|
||
msgstr "&Регистры"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:532
|
||
msgid "&Threads"
|
||
msgstr "&Потоки"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:542
|
||
msgid "&Watch"
|
||
msgstr "&Наблюдение"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:550
|
||
msgid "&Breakpoints"
|
||
msgstr "&Точки останова"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:559
|
||
msgid "&Memory"
|
||
msgstr "&Память"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:567
|
||
msgid "&Network"
|
||
msgstr "&Сеть"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:575
|
||
msgid "&JIT"
|
||
msgstr "&JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:581
|
||
msgid "&Assembler"
|
||
msgstr "&Ассемблер"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:599
|
||
msgid "Show Game Count"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:607
|
||
msgid "Purge Game List Cache"
|
||
msgstr "Очистить кэш списка игр"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:623
|
||
msgid "&Options"
|
||
msgstr "&Опции"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:626 Source/Core/DolphinQt/MenuBar.cpp:629
|
||
msgid "Co&nfiguration"
|
||
msgstr "&Настройка"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:633
|
||
msgid "&Graphics Settings"
|
||
msgstr "Настройки &графики"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:634
|
||
msgid "&Audio Settings"
|
||
msgstr "Настройки &звука"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:636
|
||
msgid "&Controller Settings"
|
||
msgstr "Настройки &управления"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:637
|
||
msgid "&Hotkey Settings"
|
||
msgstr "Горячие &клавиши"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:638
|
||
msgid "&Free Look Settings"
|
||
msgstr "Настройки &свободного обзора"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:643
|
||
msgid "Boot to Pause"
|
||
msgstr "Пауза после запуска"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:650
|
||
msgid "Reset Ignore Panic Handler"
|
||
msgstr "Сброс игнорирования обработчика ошибок"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:656
|
||
msgid "&Font..."
|
||
msgstr "&Шрифт..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:673
|
||
msgid "&Website"
|
||
msgstr "&Сайт"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:676
|
||
msgid "Online &Documentation"
|
||
msgstr "Онлайн-&документация"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:680
|
||
msgid "&GitHub Repository"
|
||
msgstr "Репозиторий на &GitHub"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:684
|
||
msgid "&Bug Tracker"
|
||
msgstr "&Баг-трекер"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:694
|
||
msgid "&Check for Updates..."
|
||
msgstr "&Проверить обновления..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:701
|
||
msgid "&About"
|
||
msgstr "&Об эмуляторе"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:706
|
||
msgid "List View"
|
||
msgstr "В виде списка"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:709
|
||
msgid "Grid View"
|
||
msgstr "В виде сетки"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:744
|
||
msgid "List Columns"
|
||
msgstr "Столбцы в списке"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:764
|
||
msgid "Show Wii"
|
||
msgstr "Wii"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:765
|
||
msgid "Show GameCube"
|
||
msgstr "GameCube"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:766
|
||
msgid "Show Triforce"
|
||
msgstr "Triforce"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:767
|
||
msgid "Show WAD"
|
||
msgstr "WAD-файлы"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:768
|
||
msgid "Show ELF/DOL"
|
||
msgstr "ELF/DOL-файлы"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:771
|
||
msgid "Show Platforms"
|
||
msgstr "Отображать игры платформ"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:791
|
||
msgid "Show JPN"
|
||
msgstr "Япония"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:792
|
||
msgid "Show PAL"
|
||
msgstr "PAL"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:793
|
||
msgid "Show USA"
|
||
msgstr "USA"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:794
|
||
msgid "Show Australia"
|
||
msgstr "Австралия"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:795
|
||
msgid "Show France"
|
||
msgstr "Франция"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:796
|
||
msgid "Show Germany"
|
||
msgstr "Германия"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:797
|
||
msgid "Show Italy"
|
||
msgstr "Италия"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:798
|
||
msgid "Show Korea"
|
||
msgstr "Корея"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:799
|
||
msgid "Show Netherlands"
|
||
msgstr "Голландия"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:800
|
||
msgid "Show Russia"
|
||
msgstr "Россия"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:801
|
||
msgid "Show Spain"
|
||
msgstr "Испания"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:802
|
||
msgid "Show Taiwan"
|
||
msgstr "Тайвань"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:803
|
||
msgid "Show World"
|
||
msgstr "Мир"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:804
|
||
msgid "Show Unknown"
|
||
msgstr "Неизвестный"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:806
|
||
msgid "Show Regions"
|
||
msgstr "Отображать игры регионов"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:808
|
||
msgid "Show All"
|
||
msgstr "Показать все"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:809
|
||
msgid "Hide All"
|
||
msgstr "Скрыть все"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:835
|
||
msgid "&Movie"
|
||
msgstr "&Запись"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:838
|
||
msgid "Start Re&cording Input"
|
||
msgstr "&Начать запись ввода"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:840
|
||
msgid "P&lay Input Recording..."
|
||
msgstr "&Проиграть записанный ввод..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:841
|
||
msgid "Stop Playing/Recording Input"
|
||
msgstr "Остановить проигр./запись ввода"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:844
|
||
msgid "Export Recording..."
|
||
msgstr "Экспорт записи..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:851
|
||
msgid "&Read-Only Mode"
|
||
msgstr "Режим \"Только для &чтения\""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:857
|
||
msgid "TAS Input"
|
||
msgstr "Ввод TAS"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:861
|
||
msgid "Pause at End of Movie"
|
||
msgstr "Пауза в конце ролика"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:867
|
||
msgid "Enable Movie Window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:873
|
||
msgid "Customize Movie Window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:877
|
||
msgid "Dump Frames"
|
||
msgstr "Дампить кадры"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:883
|
||
msgid "Dump Audio"
|
||
msgstr "Дампить звук"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:892
|
||
msgid "JIT"
|
||
msgstr "JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:895
|
||
msgid "Interpreter Core"
|
||
msgstr "Ядро интерпретатора"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:907
|
||
msgid "JIT Block Linking Off"
|
||
msgstr "Отключить линковку блоков JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:915
|
||
msgid "Disable JIT Cache"
|
||
msgstr "Отключить кэш JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:923
|
||
msgid "Disable Fastmem"
|
||
msgstr "Отключить быструю память"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:929
|
||
msgid "Disable Page Table Fastmem"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:936
|
||
msgid "Disable Fastmem Arena"
|
||
msgstr "Отключить Fastmem Arena"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:942
|
||
msgid "Disable Large Entry Points Map"
|
||
msgstr "Отключить карту больших точек входа"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:955
|
||
msgid "Log JIT Instruction Coverage"
|
||
msgstr "Логировать покрытие инструкций JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:957
|
||
msgid "Search for an Instruction"
|
||
msgstr "Найти инструкцию"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:961
|
||
msgid "Enable JIT Block Profiling"
|
||
msgstr "Включить профилирование блока JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:967
|
||
msgid "Wipe JIT Block Profiling Data"
|
||
msgstr "Удалить данные профилирования блока JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:970
|
||
msgid "Write JIT Block Log Dump"
|
||
msgstr "Запись дампа журнала блока JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:974
|
||
msgid "JIT Off (JIT Core)"
|
||
msgstr "Отключить JIT (ядро JIT)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:980
|
||
msgid "JIT LoadStore Off"
|
||
msgstr "Отключить JIT LoadStore"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:987
|
||
msgid "JIT LoadStore lbzx Off"
|
||
msgstr "Отключить JIT LoadStore lbzx"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:994
|
||
msgid "JIT LoadStore lXz Off"
|
||
msgstr "Отключить JIT LoadStore lXz"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1001
|
||
msgid "JIT LoadStore lwz Off"
|
||
msgstr "Отключить JIT LoadStore lwz"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1008
|
||
msgid "JIT LoadStore Floating Off"
|
||
msgstr "Отключить JIT LoadStore Floating"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1016
|
||
msgid "JIT LoadStore Paired Off"
|
||
msgstr "Отключить JIT LoadStore Paired"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1023
|
||
msgid "JIT FloatingPoint Off"
|
||
msgstr "Отключить JIT для FloatingPoint"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1030
|
||
msgid "JIT Integer Off"
|
||
msgstr "Отключить JIT для Integer"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1037
|
||
msgid "JIT Paired Off"
|
||
msgstr "Отключить JIT Paired"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1044
|
||
msgid "JIT SystemRegisters Off"
|
||
msgstr "Отключить JIT SystemRegisters"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1051
|
||
msgid "JIT Branch Off"
|
||
msgstr "Отключить JIT Branch"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1058
|
||
msgid "JIT Register Cache Off"
|
||
msgstr "Отключить кэш регистров JIT"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1070
|
||
msgid "&Clear Symbols"
|
||
msgstr "&Очистить символы"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1072
|
||
msgid "&Generate Symbols From"
|
||
msgstr "&Создать символы из"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1074
|
||
msgid "Signature Database"
|
||
msgstr "База данных сигнатур"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1075
|
||
msgid "RSO Modules"
|
||
msgstr "Модули RSO"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1078
|
||
msgid "&Load Symbol Map"
|
||
msgstr "&Загрузить карту символов"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1079
|
||
msgid "&Save Symbol Map"
|
||
msgstr "&Сохранить карту символов"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1082
|
||
msgid "Load &Other Map File..."
|
||
msgstr "Загрузить &другой файл с картой..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1083
|
||
msgid "Load &Bad Map File..."
|
||
msgstr "Загрузить файл с &плохими картами..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1084
|
||
msgid "Save Symbol Map &As..."
|
||
msgstr "Сохранить карту символов &как..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1087
|
||
msgid "Sa&ve Code"
|
||
msgstr "Со&хранить код"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1090
|
||
msgid "C&reate Signature File..."
|
||
msgstr "С&оздать файл с сигнатурами..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1091
|
||
msgid "Append to &Existing Signature File..."
|
||
msgstr "Добавить к &имеющемуся файлу с сигнатурами..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1093
|
||
msgid "Combine &Two Signature Files..."
|
||
msgstr "Объединить &два файла с сигнатурами..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1095
|
||
msgid "Appl&y Signature File..."
|
||
msgstr "Примени&ть файл с сигнатурами..."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1098
|
||
msgid "&Patch HLE Functions"
|
||
msgstr "&Патчить HLE-функции"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1129
|
||
msgid "Load vWii System Menu %1"
|
||
msgstr "Загрузить системное меню vWii %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1130
|
||
msgid "Load Wii System Menu %1"
|
||
msgstr "Загрузить системное меню Wii %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1188
|
||
msgid "Select Title to Install to NAND"
|
||
msgstr "Выбрать продукт для установки в NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1189
|
||
msgid "WAD files (*.wad)"
|
||
msgstr "WAD-файлы (*.wad)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1209
|
||
msgid "Select Save File"
|
||
msgstr "Выбрать файл сохранения"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1210
|
||
msgid "Wii save files (*.bin);;All Files (*)"
|
||
msgstr "Файлы сохранений Wii (*.bin);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1218
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1228
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1231
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1237
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1244
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1279
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1333
|
||
msgid "Save Import"
|
||
msgstr "Импортировать сохранение"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1219
|
||
msgid ""
|
||
"Save data for this title already exists in the NAND. Consider backing up the "
|
||
"current data before overwriting.\n"
|
||
"\n"
|
||
"Overwrite existing save data?"
|
||
msgstr ""
|
||
"Данные сохранения для этого продукта уже существуют в NAND. Перед "
|
||
"перезаписью рекомендуется создать резервную копию текущих данных.\n"
|
||
"\n"
|
||
"Перезаписать существующие данные сохранения?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1228
|
||
msgid "Successfully imported save file."
|
||
msgstr "Файл сохранения успешно импортирован."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1232
|
||
msgid ""
|
||
"Failed to import save file. The given file appears to be corrupted or is not "
|
||
"a valid Wii save."
|
||
msgstr ""
|
||
"Не удалось импортировать файл сохранения. Похоже, что данный файл повреждён "
|
||
"или не является корректным сохранением Wii."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1238
|
||
msgid ""
|
||
"Failed to import save file. Please launch the game once, then try again."
|
||
msgstr ""
|
||
"Не удалось импортировать файл сохранения. Пожалуйста, запустите игру, а "
|
||
"потом попробуйте ещё раз."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1245
|
||
msgid ""
|
||
"Failed to import save file. Your NAND may be corrupt, or something is "
|
||
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
||
"Manage NAND -> Check NAND...), then import the save again."
|
||
msgstr ""
|
||
"Не удалось импортировать файл сохранения. Ваш NAND может быть повреждён, или "
|
||
"что-то препятствует доступу к файлам внутри него. Попробуйте восстановить "
|
||
"ваш NAND (Инструменты -> Управлять NAND -> Проверить NAND...), затем "
|
||
"импортируйте файл сохранения ещё раз."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1255
|
||
msgid "Select Save Folder"
|
||
msgstr "Выбрать папку сохранения"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1280
|
||
msgid ""
|
||
"%1: Save data for this title already exists in the NAND. Consider backing up "
|
||
"the current data before overwriting.\n"
|
||
"\n"
|
||
"Overwrite existing save data?"
|
||
msgstr ""
|
||
"%1: данные сохранения для этого продукта уже существуют в NAND. Перед "
|
||
"перезаписью рекомендуется создать резервную копию текущих данных.\n"
|
||
"\n"
|
||
"Перезаписать существующие данные сохранения?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1307
|
||
msgid ""
|
||
"%1: Failed to import save file. The given file appears to be corrupted or is "
|
||
"not a valid Wii save."
|
||
msgstr ""
|
||
"%1: не удалось импортировать файл сохранения. Возможно, указанный файл "
|
||
"повреждён или не является действительным файлом Wii."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1314
|
||
msgid ""
|
||
"%1: Failed to import save file. Please launch the game once, then try again."
|
||
msgstr ""
|
||
"%1: не удалось импортировать файл сохранения. Запустите игру один раз, затем "
|
||
"повторите попытку."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1322
|
||
msgid ""
|
||
"%1: Failed to import save file. Your NAND may be corrupt, or something is "
|
||
"preventing access to files within it. Try repairing your NAND (Tools -> "
|
||
"Manage NAND -> Check NAND...), then import the save again."
|
||
msgstr ""
|
||
"%1: не удалось импортировать файл сохранения. Возможно, ваш NAND повреждён "
|
||
"или что-то препятствует доступу к файлам в нём. Попробуйте восстановить NAND "
|
||
"(Сервис -> Управлять NAND -> Проверить NAND…), затем повторите импорт файла "
|
||
"сохранения."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1334
|
||
msgid "Successfully imported %1 save file(s) with %2 failure(s)"
|
||
msgstr "Успешно импортировано: файлов сохранения — %1 (ошибок — %2)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1351
|
||
#, c-format
|
||
msgctxt ""
|
||
msgid "Exported %n save(s)"
|
||
msgstr "Экспортировано сохранений: %n"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1363
|
||
msgid ""
|
||
"The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"Доступная пользователю часть вашей NAND содержит блоки (%1) данных (%2 КиБ), "
|
||
"из максимально допустимых %3 (%4 КиБ)."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1371
|
||
msgid ""
|
||
"The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, "
|
||
"out of an allowed maximum of %3 blocks (%4 KiB)."
|
||
msgstr ""
|
||
"Зарезервированная системой часть NAND содержит блоки (%1) данных (%2 КиБ), "
|
||
"из максимально допустимых %3 (%4 КиБ)."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1381
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1390
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1407
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1411
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:29
|
||
msgid "NAND Check"
|
||
msgstr "Проверка NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1383
|
||
msgid ""
|
||
"Your NAND contains more data than allowed. Wii software may behave "
|
||
"incorrectly or not allow saving."
|
||
msgstr ""
|
||
"Ваша память NAND содержит больше данных, чем разрешено. Программное "
|
||
"обеспечение Wii может вести себя неправильно или не разрешить сохранение."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1392
|
||
msgid "No issues have been detected."
|
||
msgstr "Проблем не обнаружено."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1407
|
||
msgid "The NAND has been repaired."
|
||
msgstr "NAND успешно исправлен."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1412
|
||
msgid ""
|
||
"The NAND could not be repaired. It is recommended to back up your current "
|
||
"data and start over with a fresh NAND."
|
||
msgstr ""
|
||
"Не получается исправить NAND. Рекомендуется создать резервную копию текущих "
|
||
"данных и поставить NAND с нуля."
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1421
|
||
msgid "Successfully extracted certificates from NAND"
|
||
msgstr "Сертификаты успешно извлечены из NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1425
|
||
msgid "Failed to extract certificates from NAND"
|
||
msgstr "Не удалось извлечь сертификаты из NAND"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1461
|
||
msgid "Pick a debug font"
|
||
msgstr "Выбрать шрифт для отладки"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1469
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:495
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
|
||
msgid "Confirmation"
|
||
msgstr "Подтверждение"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1470
|
||
msgid "Do you want to clear the list of symbol names?"
|
||
msgstr "Вы хотите очистить список имён символов?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1509
|
||
msgid "Generated symbol names from '%1'"
|
||
msgstr "Созданы имена символов из '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1516
|
||
msgid "'%1' not found, no symbol names generated"
|
||
msgstr "'%1' не найден, имена символов не созданы"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1526
|
||
msgid "RSO auto-detection"
|
||
msgstr "Автообнаружение RSO"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1526
|
||
msgid "Auto-detect RSO modules?"
|
||
msgstr "Обнаруживать RSO автоматически?"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1531
|
||
msgid "Enter the RSO module address:"
|
||
msgstr "Введите адрес модуля RSO:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1538
|
||
msgid "Invalid RSO module address: %1"
|
||
msgstr "Некорректный адрес модуля RSO: %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1553
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1609
|
||
msgid "Failed to load RSO module at %1"
|
||
msgstr "Не удалось загрузить модуль RSO на %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1559
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1709
|
||
msgid "Modules found: %1"
|
||
msgstr "Найдено модулей: %1"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1560
|
||
msgid "Detecting RSO Modules"
|
||
msgstr "Обнаружение модулей RSO"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1584
|
||
msgid "Unable to auto-detect RSO module"
|
||
msgstr "Не удалось автоматически обнаружить модуль RSO"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1590
|
||
msgid "Select the RSO module address:"
|
||
msgstr "Выберите адрес модуля RSO:"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1740
|
||
msgid "'%1' not found, scanning for common functions instead"
|
||
msgstr "'%1' не найден, ищем на замену распространенные функции"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1751
|
||
msgid "Loaded symbols from '%1'"
|
||
msgstr "Загружены символы из '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1769
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1786
|
||
msgid "Load Map File"
|
||
msgstr "Загрузить файл карты"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1770
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1787
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1806
|
||
msgid "Dolphin Map File (*.map)"
|
||
msgstr "Файл карты Dolphin (*.map)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1804
|
||
msgid "Save Map File"
|
||
msgstr "Сохранить файл карты"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1827
|
||
msgid "Failed to save code map to path '%1'"
|
||
msgstr "Не удалось сохранить карту кода по пути '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1838
|
||
msgid "Failed to load map file '%1'"
|
||
msgstr "Не удалось загрузить файл с картой '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1851
|
||
msgid "Failed to save symbol map to path '%1'"
|
||
msgstr "Не удалось сохранить карту символов по пути '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1857
|
||
msgid ""
|
||
"Only export symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"Экспортировать символы с префиксом:\n"
|
||
"(Пусто - все символы)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1860
|
||
msgid "Save Signature File"
|
||
msgstr "Сохранить файл сигнатуры"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1872
|
||
msgid "Failed to save signature file '%1'"
|
||
msgstr "Не удалось сохранить файл сигнатуры '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1882
|
||
msgid ""
|
||
"Only append symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
"Добавлять только символы с префиксом:\n"
|
||
"(Пусто - все символы)"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1885
|
||
msgid "Append Signature To"
|
||
msgstr "Добавить сигнатуру в"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1899
|
||
msgid "Failed to append to signature file '%1'"
|
||
msgstr "Не удалось добавить данные в файл с сигнатурами '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1908
|
||
msgid "Apply Signature File"
|
||
msgstr "Применить файл сигнатуры"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1928
|
||
msgid "Choose Priority Input File"
|
||
msgstr "Выберите приоритетный входной файл"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1933
|
||
msgid "Choose Secondary Input File"
|
||
msgstr "Выберите вторичный входной файл"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1938
|
||
msgid "Save Combined Output File As"
|
||
msgstr "Сохранить объединённый выходной файл как"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1951
|
||
msgid "Failed to save to signature file '%1'"
|
||
msgstr "Не удалось сохранить файл с сигнатурами '%1'"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1979
|
||
msgid "Search instruction"
|
||
msgstr "Поиск инструкции"
|
||
|
||
#: Source/Core/DolphinQt/MenuBar.cpp:1979
|
||
msgid "Instruction:"
|
||
msgstr "Инструкция:"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:35
|
||
msgid ""
|
||
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
|
||
"Shop Channel may not work correctly."
|
||
msgstr ""
|
||
"Эмулированная NAND повреждена. Такие системные элементы, как меню Wii и "
|
||
"канал магазина Wii, могут работать некорректно."
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:43
|
||
msgid ""
|
||
"WARNING: Fixing this NAND requires the deletion of titles that have "
|
||
"incomplete data on the NAND, including all associated save data. By "
|
||
"continuing, the following title(s) will be removed:"
|
||
msgstr ""
|
||
"ПРЕДУПРЕЖДЕНИЕ: исправление этой NAND требует удаления игр, которые имеют "
|
||
"неполные данные на NAND, включая все связанные с ними сохранения. Если "
|
||
"продолжить, то будут удалены следующие игры:"
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:80
|
||
msgid "Launching these titles may also fix the issues."
|
||
msgstr "Запуск этих игр также может устранить проблемы."
|
||
|
||
#: Source/Core/DolphinQt/NANDRepairDialog.cpp:85
|
||
msgid "Do you want to try to repair the NAND?"
|
||
msgstr "Вы хотите попытаться восстановить NAND?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:25
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23
|
||
msgid "Invalid Player ID"
|
||
msgstr "Некорректный ID игрока"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:45
|
||
msgid "Data Transfer"
|
||
msgstr "Перенос данных"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:133
|
||
msgid "%1[%2]: %3/%4 MiB"
|
||
msgstr "%1[%2]: %3/%4 МиБ"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43
|
||
msgid "SHA1 Digest"
|
||
msgstr "Хэш SHA1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129
|
||
msgid "%1[%2]: %3 %"
|
||
msgstr "%1[%2]: %3 %"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141
|
||
msgid "%1[%2]: %3"
|
||
msgstr "%1[%2]: %3"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:150
|
||
msgid "The hashes match!"
|
||
msgstr "Хэши совпадают!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:154
|
||
msgid "The hashes do not match!"
|
||
msgstr "Хэши не совпадают!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17
|
||
msgid "Select a game"
|
||
msgstr "Выберите игру"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32
|
||
msgid "NetPlay Session Browser"
|
||
msgstr "Просмотр сессий сетевой игры"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:73
|
||
msgid "Any Region"
|
||
msgstr "Любой регион"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
|
||
msgid "Hide Incompatible Sessions"
|
||
msgstr "Скрыть несовместимые сессии"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90
|
||
msgid "Hide In-Game Sessions"
|
||
msgstr "Скрыть сессии \"В игре\""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:94
|
||
msgid "Private and Public"
|
||
msgstr "Частные и открытые"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95
|
||
msgid "Private"
|
||
msgstr "Частные"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
|
||
msgid "Public"
|
||
msgstr "Открытые"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:100
|
||
msgid "Filters"
|
||
msgstr "Фильтры"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:104
|
||
msgid "Region:"
|
||
msgstr "Регион:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:207
|
||
msgid "Error obtaining session list: %1"
|
||
msgstr "Ошибка при получении списка сессий: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220
|
||
msgid "Password?"
|
||
msgstr "Пароль?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
||
msgid "In-Game?"
|
||
msgstr "В игре?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:242
|
||
msgid "Game"
|
||
msgstr "Игра"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:288
|
||
msgid "Players"
|
||
msgstr "Игроки"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
msgid "Version"
|
||
msgstr "Версия"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:262
|
||
msgid "%1 session found"
|
||
msgstr "Найдено сессий: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:262
|
||
msgid "%1 sessions found"
|
||
msgstr "Найдено сессий: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:297
|
||
msgid "Enter password"
|
||
msgstr "Введите пароль"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:298
|
||
msgid "This session requires a password:"
|
||
msgstr "Для данной сессии требуется пароль:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311
|
||
msgid "Invalid password provided."
|
||
msgstr "Предоставлен неверный пароль."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
|
||
msgid "NetPlay"
|
||
msgstr "Сетевая игра"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65
|
||
msgid "Start"
|
||
msgstr "Старт"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959
|
||
msgid "Buffer:"
|
||
msgstr "Буфер:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
|
||
msgid "Quit"
|
||
msgstr "Выход"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
|
||
msgid "No Save Data"
|
||
msgstr "Нет данных сохранений"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143
|
||
msgid ""
|
||
"Netplay will start without any save data, and any created save data will be "
|
||
"discarded at the end of the Netplay session."
|
||
msgstr ""
|
||
"Netplay будет запущена без данных сохранений, а созданные данные сохранений "
|
||
"будут удалены по окончании сеанса Netplay."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
|
||
msgid "Load Host's Save Data Only"
|
||
msgstr "Загрузка только данных сохранений хоста"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, but any save data created or "
|
||
"modified during the Netplay session will be discarded at the end of the "
|
||
"session."
|
||
msgstr ""
|
||
"Netplay начнёт использовать данные сохранений хоста, но все данные "
|
||
"сохранений, созданные или изменённые во время сеанса Netplay, будут "
|
||
"отброшены в конце сеанса."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151
|
||
msgid "Load and Write Host's Save Data"
|
||
msgstr "Загрузка и запись данных сохранений хоста"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153
|
||
msgid ""
|
||
"Netplay will start using the Host's save data, and any save data created or "
|
||
"modified during the Netplay session will remain in the Host's local saves."
|
||
msgstr ""
|
||
"Netplay начнёт использовать данные сохранений хоста, и все данные "
|
||
"сохранений, созданные или изменённые во время сеанса Netplay, останутся в "
|
||
"локальных сохранениях хоста."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165
|
||
msgid "Use All Wii Save Data"
|
||
msgstr "Использовать все данные сохранений Wii"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
|
||
msgid ""
|
||
"If checked, all Wii saves will be used instead of only the save of the game "
|
||
"being started. Useful when switching games mid-session. Has no effect if No "
|
||
"Save Data is selected."
|
||
msgstr ""
|
||
"Если флажок установлен, будут использоваться все сохранения Wii, а не только "
|
||
"сохранение запускаемой игры. Полезно при переключении игры в середине "
|
||
"сеанса. Не влияет, если выбрано значение «Нет данных сохранения»."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173
|
||
msgid "Sync AR/Gecko Codes"
|
||
msgstr "Синхронизировать коды AR/Gecko"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175
|
||
msgid "Strict Settings Sync"
|
||
msgstr "Строгая синхронизация настроек"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177
|
||
msgid ""
|
||
"This will sync additional graphics settings, and force everyone to the same "
|
||
"internal resolution.\n"
|
||
"May prevent desync in some games that use EFB reads. Please ensure everyone "
|
||
"uses the same video backend."
|
||
msgstr ""
|
||
"Позволит синхронизировать дополнительные настройки графики и заставит всех "
|
||
"иметь одинаковое внутреннее разрешение.\n"
|
||
"Может предотвратить рассинхрон в некоторых играх, которые используют чтение "
|
||
"EFB. Пожалуйста, убедитесь, что у всех одинаковый бэкенд видео."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:184
|
||
msgid "Fair Input Delay"
|
||
msgstr "Честная задержка ввода"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:186
|
||
msgid ""
|
||
"Each player sends their own inputs to the game, with equal buffer size for "
|
||
"all players, configured by the host.\n"
|
||
"Suitable for competitive games where fairness and minimal latency are most "
|
||
"important."
|
||
msgstr ""
|
||
"Каждый игрок отправляет свои входные данные в игру с одинаковым размером "
|
||
"буфера для всех игроков, который настраивается хостом.\n"
|
||
"Подходит для соревновательных игр, где важны честность и минимальная "
|
||
"задержка."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:190
|
||
msgid "Host Input Authority"
|
||
msgstr "Хост управляет вводом"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:192
|
||
msgid ""
|
||
"Host has control of sending all inputs to the game, as received from other "
|
||
"players, giving the host zero latency but increasing latency for others.\n"
|
||
"Suitable for casual games with 3+ players, possibly on unstable or high "
|
||
"latency connections."
|
||
msgstr ""
|
||
"Хост контролирует отправку всех входных данных в игру, полученных от других "
|
||
"игроков, что дает хосту нулевую задержку, но увеличивает задержку для "
|
||
"других.\n"
|
||
"Подходит для казуальных игр с 3 и более игроками, возможно, при нестабильных "
|
||
"соединениях или соединениях с высокой задержкой."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196
|
||
msgid "Golf Mode"
|
||
msgstr "Режим гольфа"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:198
|
||
msgid ""
|
||
"Identical to Host Input Authority, except the \"Host\" (who has zero "
|
||
"latency) can be switched at any time.\n"
|
||
"Suitable for turn-based games with timing-sensitive controls, such as golf."
|
||
msgstr ""
|
||
"Похоже на \"Хост управляет вводом\" за исключением того, что хоста (у кого "
|
||
"нулевая задержка) можно менять во время игры.\n"
|
||
"Подходит для пошаговых игр с элементами управления, чувствительными ко "
|
||
"времени, такими как гольф."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210
|
||
msgid "Checksum"
|
||
msgstr "Контр. сумма"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:211
|
||
msgid "Current game"
|
||
msgstr "Текущей игры"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214
|
||
msgid "Other game..."
|
||
msgstr "Другой игры..."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:222
|
||
msgid "SD Card"
|
||
msgstr "SD-карты"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:228
|
||
msgid "Record Inputs"
|
||
msgstr "Записывать ввод"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:230
|
||
msgid "Show Golf Mode Overlay"
|
||
msgstr "Показывать оверлей режима гольфа"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
|
||
msgid "Hide Remote GBAs"
|
||
msgstr "Скрыть сетевые GBA"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:265
|
||
msgid "Chat"
|
||
msgstr "Чат"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:268
|
||
msgid "Send"
|
||
msgstr "Отправить"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:291
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:761
|
||
msgid "Copy"
|
||
msgstr "Копировать"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:293
|
||
msgid "Kick Player"
|
||
msgstr "Исключить игрока"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:294
|
||
msgid "Assign Controller Ports"
|
||
msgstr "Назначить порты контроллеров"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406
|
||
msgid "Stopped game"
|
||
msgstr "Игра остановлена"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:452
|
||
msgid "Successfully added to the NetPlay index"
|
||
msgstr "Успешно добавлена в индекс сетевой игры"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:453
|
||
msgid "Failed to add this session to the NetPlay index: %1"
|
||
msgstr "Не удалось добавить сессию в индекс сетевой игры: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469
|
||
msgid "Not all players have the game. Do you really want to start?"
|
||
msgstr "Не у всех игроков есть игра. Вы действительно хотите начать?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:477
|
||
msgid ""
|
||
"Auto internal resolution is not allowed in strict sync mode, as it depends "
|
||
"on window size.\n"
|
||
"\n"
|
||
"Please select a specific internal resolution."
|
||
msgstr ""
|
||
"Автоматическое внутреннее разрешение не допускается в строгом режиме "
|
||
"синхронизации, т.к. зависит от размера окна.\n"
|
||
"\n"
|
||
"Пожалуйста, выберите конкретное внутреннее разрешение."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:496
|
||
msgid "Are you sure you want to quit NetPlay?"
|
||
msgstr "Вы уверены, что хотите выйти из сетевой игры?"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:518
|
||
msgid "Room ID"
|
||
msgstr "ID комнаты"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:519
|
||
msgid "External"
|
||
msgstr "Внешний адрес"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524
|
||
msgid "Local"
|
||
msgstr "Локальный адрес"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Player"
|
||
msgstr "Игрок"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Game Status"
|
||
msgstr "Статус игры"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Ping"
|
||
msgstr "Пинг"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Mapping"
|
||
msgstr "Порты"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
|
||
msgid "Revision"
|
||
msgstr "Ревизия"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:639
|
||
msgid "Wrong hash"
|
||
msgstr "Неверный хэш"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640
|
||
msgid ""
|
||
"Game file has a different hash; right-click it, select Properties, switch to "
|
||
"the Verify tab, and select Verify Integrity to check the hash"
|
||
msgstr ""
|
||
"Игровой файл имеет другой хэш; щелкните его правой кнопкой мыши, выберите "
|
||
"Свойства, переключитесь на вкладку вкладку «Проверка» и выберите «Проверить "
|
||
"целостность», чтобы проверить хэш"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
||
msgid "Wrong disc number"
|
||
msgstr "Неверный номер диска"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
|
||
msgid "Game has a different disc number"
|
||
msgstr "Игра имеет другой номер диска"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
||
msgid "Wrong revision"
|
||
msgstr "Неверная версия"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645
|
||
msgid "Game has a different revision"
|
||
msgstr "Игра имеет другую версию"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647
|
||
msgid "Wrong region"
|
||
msgstr "Неверный регион"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647
|
||
msgid "Game region does not match"
|
||
msgstr "Игровой регион не соответствует"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "Not found"
|
||
msgstr "Не найдено"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649
|
||
msgid "No matching game was found"
|
||
msgstr "Соответствующая игра не найдена"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:712
|
||
msgid "Connecting"
|
||
msgstr "Подключение"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:739
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
|
||
msgid "Retry"
|
||
msgstr "Повтор"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:828
|
||
msgid "Game changed to \"%1\""
|
||
msgstr "Игра изменена на \"%1\""
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:836
|
||
msgid "GBA%1 ROM changed to \"%2\""
|
||
msgstr "ROM GBA%1 изменён на «%2»"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841
|
||
msgid "GBA%1 ROM disabled"
|
||
msgstr "ROM GBA%1 отключён"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873
|
||
msgid "Started game"
|
||
msgstr "Игра начата"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:913
|
||
msgid "%1 has joined"
|
||
msgstr "%1 присоединился"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:918
|
||
msgid "%1 has left"
|
||
msgstr "%1 вышел"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:927
|
||
msgid "Max buffer size changed to %1"
|
||
msgstr "Максимальный размер буфера изменён на %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928
|
||
msgid "Buffer size changed to %1"
|
||
msgstr "Размер буфера изменён на %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:937
|
||
msgid "Host input authority enabled"
|
||
msgstr "Хост управляет вводом"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:937
|
||
msgid "Host input authority disabled"
|
||
msgstr "Хост не управляет вводом"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959
|
||
msgid "Max Buffer:"
|
||
msgstr "Максимальный буфер:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:970
|
||
msgid "Possible desync detected: %1 might have desynced at frame %2"
|
||
msgstr ""
|
||
"Обнаружена возможная рассинхронизация: %1, вероятно, рассинхронизовался на "
|
||
"кадре %2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:977
|
||
msgid "Lost connection to NetPlay server..."
|
||
msgstr "Соединение с сервером сетевой игры потеряно..."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:984
|
||
msgid "Failed to connect to server: %1"
|
||
msgstr "Не удалось подключиться к серверу: %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:994
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998
|
||
msgid "Traversal Error"
|
||
msgstr "Ошибка промежуточного сервера"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:994
|
||
msgid "Couldn't look up central server"
|
||
msgstr "Не удалось обнаружить центральный сервер"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:999
|
||
msgid "Dolphin is too old for traversal server"
|
||
msgstr "Слишком старая версия Dolphin для подключения к промежуточному серверу"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1040
|
||
msgid "%1 is now golfing"
|
||
msgstr "%1 теперь играет в гольф"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1045
|
||
msgid "Using TTL %1 for probe packet"
|
||
msgstr "Использование TTL %1 для тестового пакета"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108
|
||
#, c++-format
|
||
msgid ""
|
||
"Mismatched ROMs\n"
|
||
"Selected: {0}\n"
|
||
"- Title: {1}\n"
|
||
"- Hash: {2:02X}\n"
|
||
"Expected:\n"
|
||
"- Title: {3}\n"
|
||
"- Hash: {4:02X}"
|
||
msgstr ""
|
||
"Несовпадающие образы\n"
|
||
"Выбрано: {0}\n"
|
||
"- Название: {1}\n"
|
||
"- Хэш: {2:02X}\n"
|
||
"Ожидание:\n"
|
||
"- Название: {3}\n"
|
||
"- Хэш: {4:02X}"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116
|
||
msgid "%1 is not a valid ROM"
|
||
msgstr "%1 — некорректный образ игры"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34
|
||
msgid "NetPlay Setup"
|
||
msgstr "Настройка сетевой игры"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90
|
||
msgid "Reset Traversal Settings"
|
||
msgstr "Сбросить настройки обхода"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136
|
||
msgid "Port:"
|
||
msgstr "Порт:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:204
|
||
msgid "Connect"
|
||
msgstr "Подключиться"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:113
|
||
msgid ""
|
||
"ALERT:\n"
|
||
"\n"
|
||
"All players must use the same Dolphin version.\n"
|
||
"If enabled, SD cards must be identical between players.\n"
|
||
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
||
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
|
||
"Dual Core.\n"
|
||
"If connecting directly, the host must have the chosen UDP port open/"
|
||
"forwarded!\n"
|
||
"\n"
|
||
"Wii Remote support in netplay is experimental and may not work correctly.\n"
|
||
"Use at your own risk.\n"
|
||
msgstr ""
|
||
"ВНИМАНИЕ:\n"
|
||
"\n"
|
||
"У всех игроков должна быть одна и та же версия Dolphin.\n"
|
||
"При использовании SD-карт они должны быть одинаковыми у всех игроков.\n"
|
||
"При использовании DSP LLE у игроков должны быть одинаковые ПЗУ DSP.\n"
|
||
"Если игра зависает при загрузке, она может не поддерживать двухядерную "
|
||
"сетевую игру. Отключите двухъядерный режим.\n"
|
||
"При прямом подключении у хоста должен быть открыт или проброшен выбранный "
|
||
"UDP порт!\n"
|
||
"\n"
|
||
"Игра по сети с Wii Remote экспериментальная и может не работать.\n"
|
||
"Используйте на свой страх и риск.\n"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
|
||
msgid "Force Listen Port:"
|
||
msgstr "Принудительно слушать порт:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:140
|
||
msgid "Limit Chunked Upload Speed:"
|
||
msgstr "Ограничить скорость закачки:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:142
|
||
msgid "Show in server browser"
|
||
msgstr "Показывать в списке серверов"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148
|
||
msgid "Forward port (UPnP)"
|
||
msgstr "Пробросить порт (UPnP)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:151
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205
|
||
msgid "Host"
|
||
msgstr "Создать"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
|
||
msgid ""
|
||
"This will limit the speed of chunked uploading per client, which is used for "
|
||
"save sync."
|
||
msgstr ""
|
||
"Ограничит скорость закачки данных для каждого клиента. Используется для "
|
||
"синхронизации сохранений."
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162
|
||
msgid "Name of your session shown in the server browser"
|
||
msgstr "Имя вашей сессии для отображения в списке серверов"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164
|
||
msgid "Password for joining your game (leave empty for none)"
|
||
msgstr "Пароль для присоединения к вашей игре (можно оставить пустым)"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192
|
||
msgid "Direct Connection"
|
||
msgstr "Прямое подключение"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193
|
||
msgid "Traversal Server"
|
||
msgstr "Промежуточный сервер"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
|
||
msgid "Connection Type:"
|
||
msgstr "Тип подключения:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:198
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:134
|
||
msgid "Nickname:"
|
||
msgstr "Ник:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314
|
||
msgid "IP Address:"
|
||
msgstr "IP-адрес:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314
|
||
msgid "Host Code:"
|
||
msgstr "Код хоста:"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
|
||
msgid "You must select a game to host!"
|
||
msgstr "Для создания вы должны выбрать игру!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345
|
||
msgid "You must provide a name for your session!"
|
||
msgstr "Вы должны ввести имя вашей сессии!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:353
|
||
msgid "You must provide a region for your session!"
|
||
msgstr "Вы должны указать регион для вашей сессии!"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:394
|
||
msgid "Reset Traversal Server"
|
||
msgstr "Сбросить промежуточный сервер"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:395
|
||
msgid "Reset Traversal Server to %1:%2"
|
||
msgstr "Сбросить промежуточный сервер на %1:%2"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:20
|
||
msgid "Assign Controllers"
|
||
msgstr "Назначить контроллеры"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:34
|
||
msgid "GBA Port %1"
|
||
msgstr "Порт GBA %1"
|
||
|
||
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
|
||
msgid "GC Port %1"
|
||
msgstr "Порт GC %1"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:30
|
||
msgid "NKit Warning"
|
||
msgstr "Предупреждение NKit"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:36
|
||
msgid ""
|
||
"You are about to run an NKit disc image. NKit disc images cause problems "
|
||
"that don't happen with normal disc images. These problems include:\n"
|
||
"\n"
|
||
"• The emulated loading times are longer\n"
|
||
"• You can't use NetPlay with people who have normal disc images\n"
|
||
"• Input recordings are not compatible between NKit disc images and normal "
|
||
"disc images\n"
|
||
"• Savestates are not compatible between NKit disc images and normal disc "
|
||
"images\n"
|
||
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
|
||
"Twin Snakes\n"
|
||
"• Wii games don't work at all in older versions of Dolphin and in many other "
|
||
"programs\n"
|
||
"\n"
|
||
"Are you sure you want to continue anyway?"
|
||
msgstr ""
|
||
"Вы собираетесь запустить образ диска NKit. Образы NKit-дисков вызывают "
|
||
"проблемы, которые не случаются с обычными образами дисков. В список проблем "
|
||
"входит:\n"
|
||
"\n"
|
||
"• Эмулируемые игры дольше загружаются\n"
|
||
"• Нельзя пользоваться NetPlay с людьми, у которых обычные образы дисков\n"
|
||
"• Записи ввода несовместимы между образами дисков NKit и обычными образами\n"
|
||
"• Быстрые сохранения несовместимы между образами дисков NKit и обычными "
|
||
"образами\n"
|
||
"• Некоторые игры могут падать, такие как Super Paper Mario и Metal Gear "
|
||
"Solid: The Twin Snakes\n"
|
||
"• Игры для Wii совсем не работают в старых версиях Dolphin и во многих "
|
||
"других программах\n"
|
||
"\n"
|
||
"Вы уверены, что хотите продолжить?"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:50
|
||
msgid "I am aware of the risks and want to continue"
|
||
msgstr "Я предупрежден о рисках и хочу продолжить"
|
||
|
||
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
|
||
msgid "Don't show this again"
|
||
msgstr "Не показывать снова"
|
||
|
||
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:21
|
||
msgid "Allow Usage Statistics Reporting"
|
||
msgstr "Разрешить отправку статистики об использовании"
|
||
|
||
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:23
|
||
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
|
||
msgstr "Вы разрешаете отправку данной информации разработчикам Dolphin?"
|
||
|
||
#: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:25
|
||
msgid ""
|
||
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
||
"and configuration, as well as data on your system's hardware and operating "
|
||
"system.\n"
|
||
"\n"
|
||
"No private data is ever collected. This data helps us understand how people "
|
||
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
||
"identify rare configurations that are causing bugs, performance and "
|
||
"stability issues.\n"
|
||
"This authorization can be revoked at any time through Dolphin's settings."
|
||
msgstr ""
|
||
"Dolphin, с вашего разрешения, может собирать данные о производительности, "
|
||
"использовании компонент и настройках, а также данные об аппаратном "
|
||
"обеспечении и операционной системе.\n"
|
||
"\n"
|
||
"Сбор личных данных не производится. Собранные данные помогут понять, на "
|
||
"каких внутренних компонентах Dolphin нам нужно сосредоточить усилия. Также "
|
||
"это поможет найти редкие случаи, которые вызывают ошибки, падения "
|
||
"производительности и стабильности.\n"
|
||
"Данное разрешение можно отозвать в любой момент из настроек Dolphin."
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
|
||
msgid "Resource Pack Manager"
|
||
msgstr "Менеджер наборов ресурсов"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
|
||
msgid "Install"
|
||
msgstr "Установить"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
msgid "Author"
|
||
msgstr "Автор"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
|
||
msgid "Website"
|
||
msgstr "Веб-сайт"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:118
|
||
msgid "Unknown author"
|
||
msgstr "Неизвестный автор"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
|
||
msgid "Failed to install pack: %1"
|
||
msgstr "Не удалось установить набор: %1"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
|
||
msgid "Failed to uninstall pack: %1"
|
||
msgstr "Не удалось деактивировать набор: %1"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
|
||
msgid "Are you sure you want to delete this pack?"
|
||
msgstr "Вы уверены, что хотите удалить этот набор?"
|
||
|
||
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
|
||
msgid "Uninstall"
|
||
msgstr "Деактивировать"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48
|
||
msgid "Start with Riivolution Patches"
|
||
msgstr "Запуск с исправлениями Riivolution"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:64
|
||
msgid "Open Riivolution XML..."
|
||
msgstr "Открыть XML Riivolution..."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:67
|
||
msgid "Save as Preset..."
|
||
msgstr "Сохранить как предустановку…"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:137
|
||
msgid "Select Riivolution XML file"
|
||
msgstr "Выберите файл XML Riivolution"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138
|
||
msgid "Riivolution XML files"
|
||
msgstr "Файлы XML Riivolution"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:149
|
||
msgid "Failed loading XML."
|
||
msgstr "Не удалось загрузить XML."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150
|
||
msgid "Did not recognize %1 as a valid Riivolution XML file."
|
||
msgstr "Не удалось распознать %1 как действительный XML-файл Riivolution."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:157
|
||
msgid "Invalid game."
|
||
msgstr "Недопустимая игра."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158
|
||
msgid "The patches in %1 are not for the selected game or game revision."
|
||
msgstr ""
|
||
"Исправления из %1 не работают для выбранной игры или для этой версии игры."
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185
|
||
msgid "SD Root:"
|
||
msgstr "Корневой каталог SD-карты:"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:191
|
||
msgid "Select the Virtual SD Card Root"
|
||
msgstr "Выберите коренной каталог виртуальной SD-карты"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:213
|
||
msgid "Disabled"
|
||
msgstr "Отключено"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:341
|
||
msgid "Save Preset"
|
||
msgstr "Сохранить предустановку"
|
||
|
||
#: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:343
|
||
msgid "Dolphin Game Mod Preset"
|
||
msgstr "Предварительная установка игрового мода Dolphin"
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:27
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
|
||
msgid "Close"
|
||
msgstr "Закрыть"
|
||
|
||
#: Source/Core/DolphinQt/SearchBar.cpp:29
|
||
msgid "Search games..."
|
||
msgstr "Искать игры..."
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44
|
||
msgid "Interpreter (slowest)"
|
||
msgstr "Интерпретатор (самый медленный)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:45
|
||
msgid "Cached Interpreter (slower)"
|
||
msgstr "Кэширующий интерпретатор (медленнее)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:46
|
||
msgid "JIT Recompiler for x86-64 (recommended)"
|
||
msgstr "JIT-рекомпилятор для x86-64 (рекомендуется)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:47
|
||
msgid "JIT Recompiler for ARM64 (recommended)"
|
||
msgstr "JIT-рекомпилятор для ARM64 (рекомендуется)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:65
|
||
msgid "CPU Options"
|
||
msgstr "Настройки ЦП"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:80
|
||
msgid "CPU Emulation Engine:"
|
||
msgstr "Движок эмуляции ЦП:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:84
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Включает устройство управления памятью, необходимое для некоторых игр. (ВКЛ "
|
||
"= выше совместимость, ОТКЛ = выше скорость)<br><br><dolphin_emphasis>Если вы "
|
||
"не уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:88
|
||
msgid "Pause on Panic"
|
||
msgstr "Пауза при ошибке"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:90
|
||
msgid ""
|
||
"Pauses the emulation if a Read/Write or Unknown Instruction panic occurs."
|
||
"<br>Enabling will affect performance.<br>The performance impact is the same "
|
||
"as having Enable MMU on.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Приостанавливает эмуляцию, если возникает ошибка при чтении/записи или "
|
||
"неизвестной инструкции.<br>Включение повлияет на производительность."
|
||
"<br>Влияние на производительность такое же, как и при включении MMU."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96
|
||
msgid "Enable Write-Back Cache (slow)"
|
||
msgstr "Включить кэш с обратной записью (медленно)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:98
|
||
msgid ""
|
||
"Enables emulation of the CPU write-back cache.<br>Enabling will have a "
|
||
"significant impact on performance.<br>This should be left disabled unless "
|
||
"absolutely needed.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Включает эмуляцию кэша процессора с обратной записью.<br>Включение "
|
||
"значительно повлияет на производительность.<br>Эту функцию следует оставить "
|
||
"отключённой, если в ней нет крайней необходимости."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103
|
||
msgid "Timing"
|
||
msgstr "Синхронизация"
|
||
|
||
#. i18n: Correct is a verb
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:108
|
||
msgid "Correct Time Drift"
|
||
msgstr "Корректировать временной сдвиг"
|
||
|
||
#. i18n: Internet play refers to services like Wiimmfi, not the NetPlay feature in Dolphin
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:111
|
||
msgid ""
|
||
"Allow the emulated console to run fast after stutters,<br>pursuing accurate "
|
||
"overall elapsed time unless paused or speed-adjusted.<br><br>This may be "
|
||
"useful for internet play.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Позволяет эмулируемой консоли работать быстро после задержек,<br>стремясь к "
|
||
"точному общему прошедшему времени, если не было паузы или регулировки "
|
||
"скорости.<br><br>Это может быть полезно для игры в Интернете."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#. i18n: "Rush" is a verb
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:119
|
||
msgid "Rush Frame Presentation"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:121
|
||
msgid ""
|
||
"Limits throttling between input and frame output, speeding through emulation "
|
||
"to reach presentation, displaying sooner, and thus reducing input latency."
|
||
"<br><br>This will generally make frame pacing worse.<br>This setting can "
|
||
"work either with or without Immediately Present XFB.<br>An Audio Buffer Size "
|
||
"of at least 80 ms is recommended to ensure full effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#. i18n: "Smooth" is a verb
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132
|
||
msgid "Smooth Early Presentation"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:134
|
||
msgid ""
|
||
"Adaptively adjusts the timing of early frame presentation.<br><br>This can "
|
||
"improve frame pacing with Immediately Present XFB and/or Rush Frame "
|
||
"Presentation, while still maintaining most of the input latency benefits."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:145
|
||
msgid "Clock Override"
|
||
msgstr "Переопределение частоты"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151
|
||
msgid "Enable Emulated CPU Clock Override"
|
||
msgstr "Переопределять частоту эмулируемого ЦП"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:173
|
||
msgid "%1% (%2 MHz)"
|
||
msgstr "%1% (%2 МГц)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:180
|
||
msgid ""
|
||
"Adjusts the emulated CPU's clock rate.<br><br>On games that have an unstable "
|
||
"frame rate despite full emulation speed, higher values can improve their "
|
||
"performance, requiring a powerful device. Lower values reduce the emulated "
|
||
"console's performance, but improve the emulation speed.<br><br>WARNING: "
|
||
"Changing this from the default (100%) can and will break games and cause "
|
||
"glitches. Do so at your own risk. Please do not report bugs that occur with "
|
||
"a non-default clock.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Регулирует тактовую частоту эмулируемого процессора.<br><br>В играх, которые "
|
||
"имеют нестабильную частоту кадров, несмотря на полную скорость эмуляции, "
|
||
"более высокие значения могут улучшить их производительность, что требует "
|
||
"мощного устройства. Более низкие значения снижают производительность "
|
||
"эмулируемой консоли, но улучшают скорость эмуляции.<br><br>ПРЕДУПРЕЖДЕНИЕ: "
|
||
"изменение этого параметра по сравнению со значением по умолчанию (100%) "
|
||
"может привести к сбоям в работе игр и вызвать «глюки». Делайте это на свой "
|
||
"страх и риск. Не сообщайте об ошибках, возникающих при использовании "
|
||
"тактовой частоты, отличной от значения по умолчанию. "
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:190
|
||
msgid "VBI Frequency Override"
|
||
msgstr "Переопределение частоты VBI"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:196
|
||
msgid "Enable VBI Frequency Override"
|
||
msgstr "Переопределять частоту VBI"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:219
|
||
msgid "%1% (%2 VPS)"
|
||
msgstr "%1% (%2 VPS)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:226
|
||
msgid ""
|
||
"Adjusts the VBI frequency. Also adjusts the emulated CPU's clock rate, to "
|
||
"keep it relatively the same.<br><br>Makes games run at a different frame "
|
||
"rate, making the emulation less demanding when lowered, or improving "
|
||
"smoothness when increased. This may affect gameplay speed, as it is often "
|
||
"tied to the frame rate.<br><br>WARNING: Changing this from the default "
|
||
"(100%) can and will break games and cause glitches. Do so at your own risk. "
|
||
"Please do not report bugs that occur with a non-default frequency."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Регулирует частоту VBI. Также регулирует тактовую частоту эмулируемого "
|
||
"процессора, чтобы она оставалась относительно неизменной.<br><br>Заставляет "
|
||
"игры работать с другой частотой кадров, что снижает требования к эмуляции "
|
||
"при уменьшении или улучшает плавность при увеличении. Это может повлиять на "
|
||
"скорость игрового процесса, так как она часто связана с частотой кадров. "
|
||
"<br><br>ПРЕДУПРЕЖДЕНИЕ: изменение этого параметра по сравнению с значением "
|
||
"по умолчанию (100%) может привести к сбоям в работе игр и вызвать «глюки». "
|
||
"Делайте это на свой страх и риск. Не сообщайте об ошибках, возникающих при "
|
||
"использовании частоты, отличной от значения по умолчанию."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:236
|
||
msgid "Memory Override"
|
||
msgstr "Переопределение памяти"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:242
|
||
msgid "Enable Emulated Memory Size Override"
|
||
msgstr "Включить переопределение эмулируемого размера памяти"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:254
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:259
|
||
msgid "%1 MB (MEM1)"
|
||
msgstr "%1 МБ (MEM1)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:270
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:275
|
||
msgid "%1 MB (MEM2)"
|
||
msgstr "%1 МБ (MEM2)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:279
|
||
msgid ""
|
||
"Adjusts the amount of RAM in the emulated console.<br><br><b>WARNING</b>: "
|
||
"Enabling this will completely break many games.<br>Only a small number of "
|
||
"games can benefit from this.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Регулирует объём оперативной памяти в эмулируемой консоли."
|
||
"<br><br><b>ПРЕДУПРЕЖДЕНИЕ</b>: включение этого параметра полностью нарушит "
|
||
"работу многих игр.<br>Только небольшое количество игр может извлечь из этого "
|
||
"пользу.<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот "
|
||
"флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285
|
||
msgid "Custom RTC Options"
|
||
msgstr "Свои настройки времени"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:289
|
||
msgid "Enable Custom RTC"
|
||
msgstr "Включить переопределение времени"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:315
|
||
msgid ""
|
||
"This setting allows you to set a custom real time clock (RTC) separate from "
|
||
"your current system time.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Этот параметр позволяет установить пользовательские часы реального времени "
|
||
"(RTC), отличные от текущего системного времени."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:319
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:405
|
||
msgid "Reset Dolphin Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:323
|
||
msgid "Reset All Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:406
|
||
msgid ""
|
||
"Are you sure you want to restore all Dolphin settings to their default "
|
||
"values? This action cannot be undone!\n"
|
||
"All customizations or changes you have made will be lost.\n"
|
||
"\n"
|
||
"Do you want to proceed?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:42
|
||
msgid "%1%"
|
||
msgstr "%1%"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:62
|
||
msgid "DSP Options"
|
||
msgstr "Параметры DSP"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:66
|
||
msgid "DSP Emulation Engine:"
|
||
msgstr "Движок эмуляции DSP:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:68
|
||
msgid "HLE (recommended)"
|
||
msgstr "HLE (рекомендуется)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:69
|
||
msgid "LLE Recompiler (slow)"
|
||
msgstr "Рекомпилятор LLE (медленно)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:70
|
||
msgid "LLE Interpreter (very slow)"
|
||
msgstr "Интерпретатор LLE (очень медленно)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:103
|
||
msgid "Backend Settings"
|
||
msgstr "Настройки бэкенда"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:106
|
||
msgid "Audio Backend:"
|
||
msgstr "Звуковой бэкенд:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:119
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
|
||
msgid "Dolby Pro Logic II Decoder"
|
||
msgstr "Декодер Dolby Pro Logic II"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:120
|
||
msgid "Decoding Quality:"
|
||
msgstr "Качество декодирования:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:122
|
||
msgid "Lowest (Latency ~10 ms)"
|
||
msgstr "Самое низкое (задержка ~10 мс)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:122
|
||
msgid "Low (Latency ~20 ms)"
|
||
msgstr "Низкое (задержка ~20 мс)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:123
|
||
msgid "High (Latency ~40 ms)"
|
||
msgstr "Высокое (задержка ~40 мс)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:123
|
||
msgid "Highest (Latency ~80 ms)"
|
||
msgstr "Самое высокое (задержка ~80 мс)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:135
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:223
|
||
msgid "Default Device"
|
||
msgstr "Устройство по умолчанию"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
|
||
msgid "Output Device:"
|
||
msgstr "Устройство вывода:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:152
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:273
|
||
msgid "Latency: %1 ms"
|
||
msgstr "Задержка: %1 мс"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:154
|
||
msgid "Latency: 000 ms"
|
||
msgstr "Задержка: 000 мс"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:164
|
||
msgid "Audio Playback Settings"
|
||
msgstr "Параметры воспроизведения звука"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:175
|
||
msgid ""
|
||
"Controls the number of audio samples buffered. Lower values reduce latency "
|
||
"but may cause more crackling or stuttering.<br><br><dolphin_emphasis>If "
|
||
"unsure, set this to 80 ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Управляет количеством буферизуемых аудиообразцов. Более низкие значения "
|
||
"уменьшают задержку, но могут вызвать большое количество треска и прерываний."
|
||
"<br><br><dolphin_emphasis>Если не уверены, установите значение 80 мс.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:183
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:187
|
||
msgid "%1 ms"
|
||
msgstr "%1 мс"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:188
|
||
msgid " 000 ms"
|
||
msgstr " 000 мс"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:190
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:464
|
||
msgid "Fill Audio Gaps"
|
||
msgstr "Заполнять паузы в аудио"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:193
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:467
|
||
msgid "Preserve Audio Pitch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:195
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:461
|
||
msgid "Mute When Disabling Speed Limit"
|
||
msgstr "Отключать звук при отключении ограничения скорости"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:200
|
||
msgid "Audio Buffer Size:"
|
||
msgstr "Размер аудиобуфера:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:213
|
||
msgid "Wii Remote Audio Routing"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:217
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:487
|
||
msgid "Enable Wii Remote Audio Routing"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:395
|
||
msgid ""
|
||
"Selects how the Digital Signal Processor (DSP) is emulated. Determines how "
|
||
"the audio is processed and what system features are available."
|
||
"<br><br><b>HLE</b> - High Level Emulation of the DSP. Fast, but not always "
|
||
"accurate. Lacks Dolby Pro Logic II decoding.<br><br><b>LLE Recompiler</b> - "
|
||
"Low Level Emulation of the DSP, via a recompiler. Slower, but more accurate. "
|
||
"Enables Dolby Pro Logic II decoding on certain audio backends.<br><br><b>LLE "
|
||
"Interpreter</b> - Low Level Emulation of the DSP, via an interpreter. "
|
||
"Slowest, for debugging purposes only. Not recommended."
|
||
"<br><br><dolphin_emphasis>If unsure, select HLE.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбирает способ эмуляции цифрового сигнального процессора (ЦСП). Определяет, "
|
||
"как обрабатывается звук и какие системные функции доступны.<br><br><b>HLE</"
|
||
"b> — высокоуровневая эмуляция ЦСП. Быстрая, но не всегда точная. Не "
|
||
"поддерживает декодирование Dolby Pro Logic II.<br><br><b>Рекомпилятор LLE</"
|
||
"b> — низкоуровневая эмуляция ЦСП с помощью рекомпилятора. Более медленная, "
|
||
"но более точная. Включает декодирование Dolby Pro Logic II на определённых "
|
||
"аудио-бэкендах.<br><br><b>Интерпретатор LLE</b> — низкоуровневая эмуляция "
|
||
"ЦСП с помощью интерпретатора. Самая медленная, предназначена только для "
|
||
"отладки. Не рекомендуется.<br><br><dolphin_emphasis>Если не уверены, "
|
||
"выберите HLE.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:405
|
||
msgid ""
|
||
"Selects which audio API to use internally.<br><br><dolphin_emphasis>If "
|
||
"unsure, select %1.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбирает, какой аудио-API использовать внутри системы."
|
||
"<br><br><dolphin_emphasis>Если не уверены, выберите %1.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:408
|
||
msgid ""
|
||
"Sets the audio latency in milliseconds. Higher values may reduce audio "
|
||
"crackling. Certain backends only.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this at 20 ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Устанавливает задержку звука в миллисекундах. Более высокие значения могут "
|
||
"уменьшить треск звука. Только для некоторых бэкендов."
|
||
"<br><br><dolphin_emphasis>Если не уверены, оставьте значение 20 мс.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:411
|
||
msgid ""
|
||
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
||
"only. <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Включает эмуляцию Dolby Pro Logic II с использованием 5.1-канального "
|
||
"окружающего звука. Только для некоторых бэкендов."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:414
|
||
msgid ""
|
||
"Adjusts the quality setting of the Dolby Pro Logic II decoder. Higher "
|
||
"presets increases audio latency.<br><br><dolphin_emphasis>If unsure, select "
|
||
"High.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выполняет настройку качества декодера Dolby Pro Logic II. Более высокие "
|
||
"значения увеличивают задержку звука.<br><br><dolphin_emphasis>Если не "
|
||
"уверены, выберите значение «Высокое».</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:417
|
||
msgid ""
|
||
"Adjusts audio output volume.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"at 100%.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Регулирует громкость звука на выходе.<br><br><dolphin_emphasis>Если не "
|
||
"уверены, оставьте значение 100%.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:420
|
||
msgid ""
|
||
"Repeat existing audio during lag spikes to prevent stuttering."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Повторяет существующий звук во время пиков задержки, чтобы предотвратить "
|
||
"подвисание.<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
|
||
msgid ""
|
||
"Keeps audio at normal pitch when changing emulation speed. Without this, "
|
||
"audio pitch changes proportionally with speed.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:427
|
||
msgid ""
|
||
"Mutes the audio when overriding the emulation speed limit (default hotkey: "
|
||
"Tab). <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отключает звук при превышении предельной скорости эмуляции (горячая клавиша "
|
||
"по умолчанию: Tab).<br><br><dolphin_emphasis>Если не уверены, не "
|
||
"устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:430
|
||
msgid "DSP Emulation Engine"
|
||
msgstr "Движок эмуляции DSP"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:433
|
||
msgid "Audio Backend"
|
||
msgstr "Аудио-бэкенд"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:441
|
||
msgid "Decoding Quality"
|
||
msgstr "Качество декодирования"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:446
|
||
msgid ""
|
||
"Selects an output device to use.<br><br><dolphin_emphasis>If unsure, select "
|
||
"Default Device.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбирает устройство вывода.<br><br><dolphin_emphasis>Если не уверены, "
|
||
"выберите устройство по умолчанию.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:448
|
||
msgid "Output Device"
|
||
msgstr "Устройство вывода"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:457
|
||
msgid "Latency"
|
||
msgstr "Задержка"
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:472
|
||
msgid ""
|
||
"Routes each Wii Remote's speaker audio to a separate audio output device. "
|
||
"This setting cannot be changed while emulation is active.<br><br>This "
|
||
"setting is disabled when Enable Speaker Data is disabled, Passthrough a "
|
||
"Bluetooth adapter is selected, or an audio backend other than Cubeb is "
|
||
"selected.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:479
|
||
msgid ""
|
||
"Enables routing this Wii Remote's speaker audio to a separate output device."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:481
|
||
msgid ""
|
||
"Selects the audio output device for this Wii Remote's speaker audio."
|
||
"<br><br>This setting is disabled when this Wii Remote is not set to Emulated "
|
||
"Wii Remote."
|
||
msgstr ""
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39
|
||
msgid "Enter new Broadband Adapter MAC address:"
|
||
msgstr "Введите новый MAC-адрес широкополосного адаптера:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">refer to this page</a>."
|
||
msgstr ""
|
||
"Инструкции по установке <a href=\"https://wiki.dolphin-emu.org/index.php?"
|
||
"title=Broadband_Adapter\">доступны на этой странице</a>."
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48
|
||
msgid "Broadband Adapter MAC Address"
|
||
msgstr "MAC-адрес широкополосного адаптера"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59
|
||
msgid "Destination (address:port):"
|
||
msgstr "Назначение (адрес:порт):"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62
|
||
msgid ""
|
||
"Enter the IP address and port of the tapserver instance you want to connect "
|
||
"to."
|
||
msgstr ""
|
||
"Введите IP-адрес и порт экземпляра tapserver, к которому вы хотите "
|
||
"подключиться."
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64
|
||
msgid "Destination (UNIX socket path or address:port):"
|
||
msgstr "Назначение (путь к сокету UNIX или адрес:порт):"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68
|
||
msgid ""
|
||
"The default value \"%1\" will work with a local tapserver and newserv. You "
|
||
"can also enter a network location (address:port) to connect to a remote "
|
||
"tapserver."
|
||
msgstr ""
|
||
"Значение по умолчанию «%1» будет работать с локальным tapserver и newserv. "
|
||
"Вы также можете указать сетевое расположение (адрес:порт) для подключения к "
|
||
"удалённому tapserver."
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73
|
||
msgid "BBA destination address"
|
||
msgstr "Адрес назначения BBA"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78
|
||
msgid "Enter the DNS server to use:"
|
||
msgstr "Введите сервер DNS:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81
|
||
msgid "Use 8.8.8.8 for normal DNS, else enter your custom one"
|
||
msgstr ""
|
||
"Используйте 8.8.8.8 для обычной DNS, в противном случае введите свой "
|
||
"собственный"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83
|
||
msgid "Broadband Adapter DNS setting"
|
||
msgstr "Параметры DNS широкополосного адаптера"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87
|
||
msgid "Enter IP address of device running the XLink Kai Client:"
|
||
msgstr "Введите IP-адрес устройства, на котором запущен клиент XLink Kai:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91
|
||
msgid ""
|
||
"For setup instructions, <a href=\"https://www.teamxlink.co.uk/wiki/"
|
||
"Dolphin\">refer to this page</a>."
|
||
msgstr ""
|
||
"Инструкции по установке <a href=\"https://www.teamxlink.co.uk/wiki/"
|
||
"Dolphin\">доступны на этой странице</a>."
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93
|
||
msgid "XLink Kai BBA Destination Address"
|
||
msgstr "Адрес назначения BBA XLink Kai"
|
||
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:133
|
||
msgid "Broadband Adapter Error"
|
||
msgstr "Ошибка широкополосного адаптера"
|
||
|
||
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
|
||
#. interface (physical) like a serial number. "MAC" should be kept in translations.
|
||
#: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:136
|
||
msgid "The entered MAC address is invalid."
|
||
msgstr "Введён недопустимый MAC-адрес."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75
|
||
msgid "IPL Settings"
|
||
msgstr "Настройки IPL"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:79
|
||
msgid "Skip Main Menu"
|
||
msgstr "Пропускать главное меню"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
|
||
msgid "System Language:"
|
||
msgstr "Язык системы:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
|
||
msgid "Device Settings"
|
||
msgstr "Настройки устройства"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
|
||
msgid "Memory Card Path:"
|
||
msgstr "Путь к карте памяти:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
|
||
msgid "GBA Cartridge Path:"
|
||
msgstr "Путь к картриджу GBA:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121
|
||
msgid "GCI Folder Path:"
|
||
msgstr "Путь к папке GCI:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
|
||
msgid ""
|
||
"Warning: A GCI folder override path is currently configured for this slot. "
|
||
"Adjusting the GCI path here will have no effect."
|
||
msgstr ""
|
||
"Предупреждение: в настоящее время для этого слота настроен путь "
|
||
"переопределения папки GCI. Изменение пути к GCI здесь не будет иметь "
|
||
"никакого эффекта."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:167
|
||
msgid "Slot A:"
|
||
msgstr "Слот A:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:181
|
||
msgid "Slot B:"
|
||
msgstr "Слот B:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:195
|
||
msgid "SP1:"
|
||
msgstr "SP1:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:202
|
||
msgid "GBA Settings"
|
||
msgstr "Настройки GBA"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209
|
||
msgid "BIOS:"
|
||
msgstr "BIOS:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219
|
||
msgid "Game Boy Player ROM:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:220
|
||
msgid "Port %1 ROM:"
|
||
msgstr "ROM на порту %1:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:228
|
||
msgid "Save in Same Directory as the ROM"
|
||
msgstr "Сохранение в той же папке, где и образ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:234
|
||
msgid "Saves:"
|
||
msgstr "Сохранения:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:440
|
||
msgid "Choose a File to Open or Create"
|
||
msgstr "Выберите файл для открытия или создания"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:452
|
||
msgid "Cannot set memory card to an empty path."
|
||
msgstr "Не удалось установить карту памяти на пустой путь."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:472
|
||
msgid ""
|
||
"The filename %1 does not conform to Dolphin's region code format for memory "
|
||
"cards. Please rename this file to either %2, %3, %4, or %5, matching the "
|
||
"region of the save files that are on it."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:494
|
||
msgid ""
|
||
"The file\n"
|
||
"%1\n"
|
||
"is either corrupted or not a GameCube memory card file.\n"
|
||
"%2"
|
||
msgstr ""
|
||
"Файл\n"
|
||
"%1\n"
|
||
"повреждён или не является файлом карты памяти GameCube.\n"
|
||
"%2"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:515
|
||
msgid ""
|
||
"The same file can't be used in multiple slots; it is already used by %1."
|
||
msgstr ""
|
||
"Один и тот же файл не может использоваться в нескольких слотах; он уже "
|
||
"используется %1."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:548
|
||
msgid "Choose GCI Base Folder"
|
||
msgstr "Выберите основную папку GCI"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:558
|
||
msgid "Cannot set GCI folder to an empty path."
|
||
msgstr "Не удалось установить папку GCI на пустой путь."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:599
|
||
msgid ""
|
||
"The folder %1 does not conform to Dolphin's region code format for GCI "
|
||
"folders. Please rename this folder to either %2, %3, %4, or %5, matching the "
|
||
"region of the save files that are in it."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:623
|
||
msgid ""
|
||
"The same folder can't be used in multiple slots; it is already used by %1."
|
||
msgstr ""
|
||
"Одна и та же папка не может использоваться в нескольких слотах; она уже "
|
||
"используется %1."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:658
|
||
msgid "Choose a File to Open"
|
||
msgstr "Выберите файл для открытия"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:659
|
||
msgid "Game Boy Advance Carts (*.gba)"
|
||
msgstr "Картриджи от Game Boy Advance (*.gba)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:693
|
||
msgid "Select GBA BIOS"
|
||
msgstr "Выбрать BIOS GBA"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:715
|
||
msgid "Select GBA Saves Path"
|
||
msgstr "Выберите путь к файлам сохранений GBA"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:742
|
||
msgid "Put IPL ROMs in User/GC/<region>."
|
||
msgstr "Поместите ПЗУ IPL в User/GC/<регион>."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:801
|
||
msgid "Select GBA ROM"
|
||
msgstr "Выбрать образ игры GBA"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:807
|
||
msgid ""
|
||
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom "
|
||
"*.bin);;All Files (*)"
|
||
msgstr ""
|
||
"Образы игр Game Boy Advance (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom "
|
||
"*.bin);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138
|
||
msgid "Basic Settings"
|
||
msgstr "Основные настройки"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143
|
||
msgid "Enable Dual Core (speedhack)"
|
||
msgstr "Включить двухъядерный режим (speedhack)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146
|
||
msgid "Enable Cheats"
|
||
msgstr "Включить чит-коды"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150
|
||
msgid "Load Whole Game Into Memory"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:153
|
||
msgid ""
|
||
"Loads the running game into memory in the background.<br><br>This may "
|
||
"improve performance with slow or high-latency storage.<br>System memory "
|
||
"requirements will be much higher with this setting enabled."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
|
||
msgid "Allow Mismatched Region Settings"
|
||
msgstr "Разрешить несовпадение настроек региона"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163
|
||
msgid "Change Discs Automatically"
|
||
msgstr "Автоматически сменять диски"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167
|
||
msgid "Show Current Game on Discord"
|
||
msgstr "Показывать текущую игру в Discord"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178
|
||
msgid "Unlimited"
|
||
msgstr "Без ограничения"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185
|
||
msgid "%1% (Normal Speed)"
|
||
msgstr "%1% (обычная скорость)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
|
||
msgid "&Speed Limit:"
|
||
msgstr "&Ограничение скорости:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195
|
||
msgid "Auto Update Settings"
|
||
msgstr "Настройки автообновления"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:205
|
||
msgid "&Auto Update:"
|
||
msgstr "&Автообновление:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:208
|
||
msgid "Don't Update"
|
||
msgstr "Не обновлять"
|
||
|
||
#. i18n: Releases is a noun.
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
||
msgid "Releases (every few months)"
|
||
msgstr "Релизы (раз в несколько месяцев)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210
|
||
msgid "Dev (multiple times a day)"
|
||
msgstr "Разрабатываемая (несколько раз в день)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:461
|
||
msgid "Fallback Region"
|
||
msgstr "Резервный регион"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:229
|
||
msgid "Fallback Region:"
|
||
msgstr "Резервный регион:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:238
|
||
msgid "Usage Statistics Reporting Settings"
|
||
msgstr "Настройки отправки статистики об использовании"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:243
|
||
msgid "Enable Usage Statistics Reporting"
|
||
msgstr "Включить отправку статистики об использовании"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:244
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:467
|
||
msgid "Generate a New Statistics Identity"
|
||
msgstr "Сгенерировать новый ID сбора статистики"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:368
|
||
msgid "Identity Generation"
|
||
msgstr "Генерация ID"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:369
|
||
msgid "New identity generated."
|
||
msgstr "Новый ID сгенерирован."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:377
|
||
msgid ""
|
||
"Separates CPU and GPU emulation work to separate threads. Reduces single-"
|
||
"thread burden by spreading Dolphin's heaviest load across two cores, which "
|
||
"usually improves performance. However, it can result in glitches and crashes."
|
||
"<br><br>This setting cannot be changed while emulation is active."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Разделяет работу эмуляции ЦП и ГП на отдельные потоки. Уменьшает нагрузку на "
|
||
"один поток, распределяя самую тяжёлую нагрузку Dolphin на два ядра, что "
|
||
"обычно улучшает производительность. Однако это может привести к сбоям и "
|
||
"«глюкам».<br><br>Этот параметр невозможно изменить во время эмуляции."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:383
|
||
msgid ""
|
||
"Enables the use of AR and Gecko cheat codes which can be used to modify "
|
||
"games' behavior. These codes can be configured with the Cheats Manager in "
|
||
"the Tools menu.<br><br>This setting cannot be changed while emulation is "
|
||
"active.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Включает использование чит-кодов AR и Gecko, которые можно использовать для "
|
||
"изменения поведения игр. Эти коды можно настроить с помощью менеджера читов "
|
||
"в меню Сервис.<br><br>Этот параметр невозможно изменить во время эмуляции."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:388
|
||
msgid ""
|
||
"Lets you use languages and other region-related settings that the game may "
|
||
"not be designed for. May cause various crashes and bugs.<br><br>This setting "
|
||
"cannot be changed while emulation is active.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Позволяет использовать языки и другие региональные настройки, для которых "
|
||
"игра может не быть разработана. Может вызвать различные сбои и ошибки."
|
||
"<br><br>Этот параметрневозможно изменить во время эмуляции."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:393
|
||
msgid ""
|
||
"Automatically changes the game disc when requested by games with two discs. "
|
||
"This feature requires the game to be launched in one of the following ways:"
|
||
"<br>- From the game list, with both discs being present in the game list."
|
||
"<br>- With File > Open or the command line interface, with the paths to both "
|
||
"discs being provided.<br>- By launching an M3U file with File > Open or the "
|
||
"command line interface.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Автоматически изменяет игровой диск по запросу игр с двумя дисками. Эта "
|
||
"функция требует, чтобы игра запускалась одним из следующих способов:<br>- Из "
|
||
"списка игр, при наличии обоих дисков в списке игр.<br>- С помощью меню «Файл "
|
||
"> Открыть» или интерфейса командной строки, с указанием путей к обоим дискам."
|
||
"<br>- Запустив файл M3U с помощью меню «Файл > Открыть» или интерфейса "
|
||
"командной строки.<br><br><dolphin_emphasis>Если не уверены, не "
|
||
"устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:402
|
||
msgid ""
|
||
"Shows which game is active and the duration of your current play session in "
|
||
"your Discord status.<br><br>This setting cannot be changed while emulation "
|
||
"is active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает, какая игра активна, и продолжительность текущего игрового сеанса "
|
||
"в статусе Discord.<br><br>Этот параметр невозможно изменить во время "
|
||
"эмуляции.<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:408
|
||
msgid ""
|
||
"Selects which update track Dolphin uses when checking for updates at "
|
||
"startup. If a new update is available, Dolphin will show a list of changes "
|
||
"made since your current version and ask you if you want to update."
|
||
"<br><br>The Dev track has the latest version of Dolphin which often updates "
|
||
"multiple times per day. Select this track if you want the newest features "
|
||
"and fixes.<br><br>The Releases track has an update every few months. Some "
|
||
"reasons you might prefer to use this track:<br>- You prefer using versions "
|
||
"that have had additional testing.<br>- NetPlay requires players to have the "
|
||
"same Dolphin version, and the latest Release version will have the most "
|
||
"players to match with.<br>- You frequently use Dolphin's savestate system, "
|
||
"which doesn't guarantee backward compatibility of savestates between Dolphin "
|
||
"versions. If this applies to you, make sure you make an in-game save before "
|
||
"updating (i.e. save your game in the same way you would on a physical "
|
||
"GameCube or Wii), then load the in-game save after updating Dolphin and "
|
||
"before making any new savestates.<br><br>Selecting \"Don't Update\" will "
|
||
"prevent Dolphin from automatically checking for updates."
|
||
"<br><br><dolphin_emphasis>If unsure, select Releases.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выбирает, какой канал обновлений Dolphin использует при проверке обновлений "
|
||
"при запуске. Если доступно новое обновление, Dolphin покажет список "
|
||
"изменений с момента установки вашей текущей версии и спросит, хотите ли вы "
|
||
"обновиться.<br><br>Канал Dev содержит последнюю версию Dolphin, которая "
|
||
"часто обновляется несколько раз в день. Выберите этот канал, если хотите "
|
||
"получить самые новые функции и исправления.<br><br>Канал Releases "
|
||
"обновляется каждые несколько месяцев. Вот несколько причин, по которым вы "
|
||
"можете предпочесть использовать этот канал:<br>- Вы предпочитаете "
|
||
"использовать версии, которые прошли дополнительное тестирование.<br>- "
|
||
"NetPlay требует, чтобы у игроков была одинаковая версия Dolphin, и последняя "
|
||
"официальная версия будет иметь наибольшее количество доступных игроков.<br>- "
|
||
"Вы часто используете систему сохранения состояний Dolphin, которая не "
|
||
"гарантирует обратную совместимость состояний между версиями Dolphin. Если "
|
||
"это относится к вам, убедитесь, что вы создали сохранение в игре перед "
|
||
"обновлением (т. е. сохраните игру так же, как вы бы сделали это на "
|
||
"физической GameCube или Wii), а затем загрузите сохранение в игре после "
|
||
"обновления Dolphin и перед созданием новых состояний сохранения."
|
||
"<br><br>Выбор «Не обновлять» предотвратит автоматическую проверку Dolphin на "
|
||
"наличие обновлений. <br><br><dolphin_emphasis>Если не уверены, выберите "
|
||
"Releases.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:427
|
||
msgid ""
|
||
"Sets the region used for titles whose region cannot be determined "
|
||
"automatically.<br><br>This setting cannot be changed while emulation is "
|
||
"active."
|
||
msgstr ""
|
||
"Устанавливает регион, используемый для игр, регион которых не может быть "
|
||
"определён автоматически.<br><br>Этот параметр невозможно изменить во время "
|
||
"эмуляции."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:431
|
||
msgid ""
|
||
"If selected, Dolphin can collect data on its performance, feature usage, "
|
||
"emulated games, and configuration, as well as data on your system's hardware "
|
||
"and operating system.<br><br>No private data is ever collected. This data "
|
||
"helps us understand how people and emulated games use Dolphin and prioritize "
|
||
"our efforts. It also helps us identify rare configurations that are causing "
|
||
"bugs, performance and stability issues."
|
||
msgstr ""
|
||
"Если этот параметр выбран, Dolphin может собирать данные о своей "
|
||
"производительности, использовании функций, эмулируемых играх и конфигурации, "
|
||
"а также данные об аппаратном обеспечении вашей системы и операционной "
|
||
"системе. Эти данные помогают нам понять, как люди и эмулируемые игры "
|
||
"используют Dolphin и расставить приоритеты в наших усилиях. Они также "
|
||
"помогают выявлять редкие конфигурации, которые вызывают ошибки, проблемы с "
|
||
"производительностью и стабильностью."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:437
|
||
msgid ""
|
||
"Generate a new anonymous ID for your usage statistics. This will cause any "
|
||
"future statistics to be unassociated with your previous statistics."
|
||
msgstr ""
|
||
"Сгенерируйте новый анонимный идентификатор для статистики использования. Это "
|
||
"приведёт к тому, что будущая статистика не будет связана с предыдущей "
|
||
"статистикой."
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:453
|
||
msgid "Speed Limit"
|
||
msgstr "Ограничение скорости"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:457
|
||
msgid "Auto Update"
|
||
msgstr "Автообновление"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:477
|
||
msgid ""
|
||
"Controls how fast emulation runs relative to the original hardware."
|
||
"<br><br>Values higher than 100% will emulate faster than the original "
|
||
"hardware can run, if your hardware is able to keep up. Values lower than "
|
||
"100% will slow emulation instead. Unlimited will emulate as fast as your "
|
||
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Управляет скоростью работы эмуляции по отношению к оригинальному "
|
||
"оборудованию.<br><br>Значения выше 100% будут эмулировать быстрее, чем может "
|
||
"работать оригинальное оборудование, если ваше оборудование способно "
|
||
"справиться с этой задачей. Значения ниже 100% замедлят эмуляцию. "
|
||
"Неограниченное значение будет эмулировать так быстро, как способно ваше "
|
||
"оборудование.<br><br><dolphin_emphasis>Если не уверены, выберите 100%.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:483
|
||
msgid ""
|
||
"<dolphin_emphasis>When Hardcore Mode is enabled, Speed Limit values less "
|
||
"than 100% will be treated as 100%.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:489
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:284
|
||
msgid "%1<br><br>%2"
|
||
msgstr "%1<br><br>%2"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:40
|
||
msgid "<System Language>"
|
||
msgstr "<Системный язык>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
|
||
msgid "User Interface"
|
||
msgstr "Интерфейс пользователя"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129
|
||
msgid "&Language:"
|
||
msgstr "&Язык:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:140
|
||
msgid "&Theme:"
|
||
msgstr "&Тема:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
|
||
msgid "Style:"
|
||
msgstr "Стиль:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
|
||
msgid "(System)"
|
||
msgstr "(Системная)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153
|
||
msgid "(Light)"
|
||
msgstr "(Светлая)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154
|
||
msgid "(Dark)"
|
||
msgstr "(Тёмная)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:157
|
||
msgid "(Fusion Light)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:159
|
||
msgid "(Fusion Dark Gray)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
|
||
msgid "(Fusion Dark)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
|
||
msgid "Use Built-In Database of Game Names"
|
||
msgstr "Использовать встроенную базу названий игр"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
|
||
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
|
||
msgstr "Загружать обложки игр с GameTDB.com для показа в виде сетки"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176
|
||
msgid "Enable Debugging UI"
|
||
msgstr "Включить интерфейс отладки"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:178
|
||
msgid "Hotkeys Require Window Focus"
|
||
msgstr "Для горячих клавиш требуется окно в фокусе"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180
|
||
msgid "Inhibit Screensaver During Emulation"
|
||
msgstr "Запретить скринсейвер во время эмуляции"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182
|
||
msgid "Enable Play Time Tracking"
|
||
msgstr "Включить отслеживание игрового времени"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194
|
||
msgid "Render Window"
|
||
msgstr "Окно отрисовки"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:199
|
||
msgid "Keep Window on Top"
|
||
msgstr "Держать окно поверх остальных"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:200
|
||
msgid "Confirm on Stop"
|
||
msgstr "Подтверждать остановку"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:202
|
||
msgid "Use Panic Handlers"
|
||
msgstr "Использовать обработчики ошибок"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:204
|
||
msgid "Show Active Title in Window Title"
|
||
msgstr "Показывать название запущенной игры в заголовке окна"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:206
|
||
msgid "Pause on Focus Loss"
|
||
msgstr "Пауза при потере фокуса"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:208
|
||
msgid "Mouse Cursor Visibility"
|
||
msgstr "Отображение курсора мыши"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:213
|
||
msgid "On Movement"
|
||
msgstr "При перемещении"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:215
|
||
msgid "Never"
|
||
msgstr "Никогда"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:218
|
||
msgid "Always"
|
||
msgstr "Всегда"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:224
|
||
msgid "Lock Mouse Cursor"
|
||
msgstr "Захватывать курсор мыши"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
|
||
msgid ""
|
||
"Shows Dolphin's debugging user interface. This lets you view and modify a "
|
||
"game's code and memory contents, set debugging breakpoints, examine network "
|
||
"requests, and more.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает интерфейс отладки Dolphin. Это позволяет просматривать и изменять "
|
||
"код игры и содержимое памяти, устанавливать точки останова отладки, "
|
||
"просматривать сетевые запросы и многое другое.<br><br><dolphin_emphasis>Если "
|
||
"не уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:278
|
||
msgid "<dolphin_emphasis>Disabled in Hardcore Mode.</dolphin_emphasis>"
|
||
msgstr "<dolphin_emphasis>Отключено в режиме «Хардкор».</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322
|
||
msgid "Restart Required"
|
||
msgstr "Требуется перезапуск"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:323
|
||
msgid "You must restart Dolphin in order for the change to take effect."
|
||
msgstr "Необходимо перезапустить Dolphin, чтобы изменения вступили в силу."
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:335
|
||
msgid ""
|
||
"Uses Dolphin's database of properly formatted names in the game list's Title "
|
||
"column.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Использует базу данных Dolphin с правильно отформатированными именами в "
|
||
"столбце «Название» списка игр.<br><br><dolphin_emphasis>Если не уверены, "
|
||
"оставьте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:338
|
||
msgid ""
|
||
"Changes the appearance and color of Dolphin's buttons."
|
||
"<br><br><dolphin_emphasis>If unsure, select Clean.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Изменяет внешний вид и цвет кнопок Dolphin.<br><br><dolphin_emphasis>Если не "
|
||
"уверены, выберите «Очистить».</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:341
|
||
msgid ""
|
||
"Forces the render window to stay on top of other windows and applications."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Заставляет окно рендеринга показываться поверх других окон и приложений. "
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:344
|
||
msgid ""
|
||
"Sets the language displayed by Dolphin's user interface.<br><br>Changes to "
|
||
"this setting only take effect once Dolphin is restarted."
|
||
"<br><br><dolphin_emphasis>If unsure, select <System Language>.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Устанавливает язык, отображаемый в пользовательском интерфейсе Dolphin."
|
||
"<br><br>Изменения этого параметры вступают в силу только после перезагрузки "
|
||
"Dolphin.<br><br><dolphin_emphasis>Если не уверены, выберите <Системный "
|
||
"язык>.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:348
|
||
msgid ""
|
||
"Requires the render window to be focused for hotkeys to take effect."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Требует, чтобы окно рендеринга было в фокусе, чтобы горячие клавиши работали."
|
||
"<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:351
|
||
msgid ""
|
||
"Downloads full game covers from GameTDB.com to display in the game list's "
|
||
"Grid View. If this setting is unchecked, the game list displays a banner "
|
||
"from the game's save data, and if the game has no save file, displays a "
|
||
"generic banner instead.<br><br>List View will always use the save file "
|
||
"banners.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Загружает полные обложки игр с GameTDB.com для отображения в списке игр в "
|
||
"виде сетки. Если этот параметр не выбран, в списке игр отображается баннер "
|
||
"из сохранённых данных игры, а если у игры нет файла сохранения, отображается "
|
||
"общий баннер.<br><br>В представлении в виде списка всегда будут "
|
||
"использоваться баннеры файлов сохранения.<br><br><dolphin_emphasis>Если не "
|
||
"уверены, оставьте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:358
|
||
msgid ""
|
||
"Disables your screensaver while running a game.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Выключает вашу заставку пока игра запущенна. <br><br><dolphin_emphasis> Если "
|
||
"не уверены – оставьте включенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:361
|
||
msgid ""
|
||
"Tracks the time you spend playing games and shows it in the List View (as "
|
||
"hours/minutes).<br><br>This setting cannot be changed while emulation is "
|
||
"active.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отслеживает время, которое вы проводите за играми, и отображает его в виде "
|
||
"списка (в часах/минутах).<br><br>Этот параметр невозможно изменить во время "
|
||
"эмуляции.<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:365
|
||
msgid ""
|
||
"Prompts you to confirm that you want to end emulation when you press Stop."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Запрашивает подтверждение о прекращении эмуляции при нажатии «Стоп»."
|
||
"<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:368
|
||
msgid ""
|
||
"In the event of an error, Dolphin will halt to inform you of the error and "
|
||
"present choices on how to proceed. With this option disabled, Dolphin will "
|
||
"\"ignore\" all errors. Emulation will not be halted and you will not be "
|
||
"notified.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"В случае ошибки Dolphin остановится, чтобы сообщить об ошибке и предложить "
|
||
"варианты дальнейших действий. Если этот параметр отключён, Dolphin будет "
|
||
"«игнорировать» все ошибки. Эмуляция не будет остановлена, и вы не будете "
|
||
"получать уведомления.<br><br><dolphin_emphasis>Если не уверены, оставьте "
|
||
"этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:373
|
||
msgid ""
|
||
"Shows the active game title in the render window's title bar."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отображает название активной игры в строке заголовка окна рендеринга."
|
||
"<br><br><dolphin_emphasis>Если не уверены, оставьте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:376
|
||
msgid ""
|
||
"Pauses the game whenever the render window isn't focused."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Приостанавливает игру, когда окно рендеринга не находится в фокусе."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:379
|
||
msgid ""
|
||
"Locks the mouse cursor to the Render Widget as long as it has focus. You can "
|
||
"set a hotkey to unlock it.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Фиксирует курсор мыши на виджете рендеринга, пока он находится в фокусе. Вы "
|
||
"можете установить горячую клавишу для его разблокировки."
|
||
"<br><br><dolphin_emphasis>Если не уверены, не устанавливайте этот флажок.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:383
|
||
msgid ""
|
||
"Shows the mouse cursor briefly whenever it has recently moved, then hides it."
|
||
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Кратковременно отображает курсор мыши, когда он недавно перемещался, а затем "
|
||
"скрывает его.<br><br><dolphin_emphasis>Если не уверены, выберите этот режим."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:386
|
||
msgid ""
|
||
"Hides the mouse cursor whenever it is inside the render window and the "
|
||
"render window is focused.<br><br><dolphin_emphasis>If unsure, select "
|
||
""On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Скрывает курсор мыши, когда он находится внутри окна рендеринга и окно "
|
||
"рендеринга находится в фокусе.<br><br><dolphin_emphasis>Если не уверены, "
|
||
"выберите "При перемещении".</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:390
|
||
msgid ""
|
||
"Shows the mouse cursor at all times.<br><br><dolphin_emphasis>If unsure, "
|
||
"select "On Movement".</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает курсор мыши постоянно.<br><br><dolphin_emphasis>Если не уверены, "
|
||
"выберите "При перемещении".</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:393
|
||
msgid ""
|
||
"Sets the style of Dolphin's user interface. Any custom styles that you have "
|
||
"added will be presented here, allowing you to switch to them."
|
||
"<br><br><dolphin_emphasis>If unsure, select (System).</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Устанавливает стиль пользовательского интерфейса Dolphin. Все добавленные "
|
||
"пользовательские стили будут отображаться здесь, что позволит переключаться "
|
||
"между ними.<br><br><dolphin_emphasis>Если не уверены, выберите (Системный).</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:399
|
||
msgid "Theme"
|
||
msgstr "Тема"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:404
|
||
msgid "Language"
|
||
msgstr "Язык"
|
||
|
||
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:431
|
||
msgid "Style"
|
||
msgstr "Стиль"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:32
|
||
msgid "Show Messages"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:36
|
||
msgid "Font Size:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:37
|
||
msgid "Font Size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:41
|
||
msgid "Performance Statistics"
|
||
msgstr "Статистика производительности"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:45
|
||
msgid "Show FPS"
|
||
msgstr "Показывать FPS"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:47
|
||
msgid "Show Internal Resolution"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:48
|
||
msgid "Show Frame Times"
|
||
msgstr "Показывать время кадра"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:49
|
||
msgid "Show VPS"
|
||
msgstr "Показывать VPS"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:50
|
||
msgid "Show VBlank Times"
|
||
msgstr "Показывать длительность VBlank"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:51
|
||
msgid "Show % Speed"
|
||
msgstr "Показывать % скорости"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:52
|
||
msgid "Show Performance Graphs"
|
||
msgstr "Показывать графики производительности"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:53
|
||
msgid "Show Speed Colors"
|
||
msgstr "Отображение цветов в зависимости от скорости"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:63
|
||
msgid "Performance Sample Window (ms):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:64
|
||
msgid "Performance Sample Window (ms)"
|
||
msgstr "Окно образца производительности (мс)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:68
|
||
msgid "Movie Window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:72
|
||
msgid "Show Movie Window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:74
|
||
msgid "Show Rerecord Counter"
|
||
msgstr "Показывать счётчик перезаписей"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:75
|
||
msgid "Show Lag Counter"
|
||
msgstr "Показывать счётчик лагов"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:76
|
||
msgid "Show Frame Counter"
|
||
msgstr "Показывать счётчик кадров"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:77
|
||
msgid "Show Input Display"
|
||
msgstr "Показывать ввод экрана"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:78
|
||
msgid "Show System Clock"
|
||
msgstr "Показывать системное время"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:88
|
||
msgid "Netplay"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:92
|
||
msgid "Show NetPlay Ping"
|
||
msgstr "Показывать пинг в сетевой игре"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:93
|
||
msgid "Show NetPlay Chat"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:103
|
||
msgid "Show Statistics"
|
||
msgstr "Показывать статистику"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:105
|
||
msgid "Show Projection Statistics"
|
||
msgstr "Показывать статистику проекции"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:142
|
||
msgid ""
|
||
"Shows on-screen display messages over the render window. These messages "
|
||
"disappear after several seconds.<br><br><dolphin_emphasis>If unsure, leave "
|
||
"this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отображает сообщения на экране над окном рендеринга. Эти сообщения исчезают "
|
||
"через несколько секунд.<br><br><dolphin_emphasis>Если не уверены, оставьте "
|
||
"этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:146
|
||
msgid ""
|
||
"Changes the font size of the On-Screen Display. Affects features such as "
|
||
"performance statistics, frame counter, and netplay chat.<br><br>The font can "
|
||
"be changed by placing a TTF font file into Dolphin's User/Load folder, and "
|
||
"renaming it OSD_Font.ttf.<br><br><dolphin_emphasis>If unsure, leave this at "
|
||
"13.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:153
|
||
msgid ""
|
||
"Shows the number of distinct frames rendered per second as a measure of "
|
||
"visual smoothness.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает количество отдельных кадров, отображаемых в секунду, как "
|
||
"показатель визуальной плавности.<br><br><dolphin_emphasis>Если вы не "
|
||
"уверены, установите этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:158
|
||
msgid ""
|
||
"Shows the internal resolution in pixels, as a product of width and height. "
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:162
|
||
msgid ""
|
||
"Shows the average time in ms between each distinct rendered frame alongside "
|
||
"the standard deviation.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает среднее время в мс между каждым отдельным отображаемым кадром, а "
|
||
"также стандартное отклонение.<br><br><dolphin_emphasis>Если вы не уверены, "
|
||
"не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:166
|
||
msgid ""
|
||
"Shows the number of frames rendered per second as a measure of emulation "
|
||
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Отображает количество отрендеренных кадров в секунду как показатель скорости "
|
||
"эмуляции.<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:170
|
||
msgid ""
|
||
"Shows the average time in ms between each rendered frame alongside the "
|
||
"standard deviation.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
|
||
"</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает среднее время в мс между каждым отображаемым кадром, а также "
|
||
"стандартное отклонение.<br><br><dolphin_emphasis>Если вы не уверены, не "
|
||
"устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:174
|
||
msgid ""
|
||
"Shows frametime graph along with statistics as a representation of emulation "
|
||
"performance.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает график времени кадров вместе со статистикой в качестве "
|
||
"представления производительности эмуляции производительности."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:178
|
||
msgid ""
|
||
"Shows the % speed of emulation compared to full speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает % скорости эмуляции по сравнению с "
|
||
"полной<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот "
|
||
"флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:182
|
||
msgid ""
|
||
"Changes the color of the FPS counter depending on emulation speed."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Изменяет цвет счётчика FPS в зависимости от скорости эмуляции."
|
||
"<br><br><dolphin_emphasis>Если вы не уверены, не устанавливайте этот флажок."
|
||
"</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:186
|
||
msgid ""
|
||
"The amount of time the FPS and VPS counters will sample over.<br><br>The "
|
||
"higher the value, the more stable the FPS/VPS counter will be, but the "
|
||
"slower it will be to update.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"at 1000ms.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Количество времени, используемое счётчиками FPS и VPS для выборки."
|
||
"<br><br>Чем больше значение, тем стабильнее будет счётчик FPS/VPS, но тем "
|
||
"медленнее он будет обновляться.<br><br><dolphin_emphasis>Если вы не уверены, "
|
||
"оставьте значение 1000 мс.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:193
|
||
msgid ""
|
||
"Shows the player's maximum ping while playing on NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает максимальный пинг игрока в сетевой игре."
|
||
"<br><br><dolphin_emphasis>Если не уверены – оставьте выключенным.</"
|
||
"dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:196
|
||
msgid ""
|
||
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
|
||
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает сообщения из чата, изменения буфера и предупреждения о "
|
||
"рассинхроне в сетевой игре.<br><br><dolphin_emphasis>Если не уверены – "
|
||
"оставьте выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:201
|
||
msgid ""
|
||
"Shows a window that can be filled with information related to movie "
|
||
"recordings. The other options in this group determine what appears in the "
|
||
"window. <br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:205
|
||
msgid ""
|
||
"Shows how many times the input recording has been overwritten by using "
|
||
"savestates.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
|
||
"dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:209
|
||
msgid ""
|
||
"Shows how many frames have occurred without controller inputs being checked. "
|
||
"Resets to 1 when inputs are processed. <br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:213
|
||
msgid ""
|
||
"Shows how many frames have passed. <br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:216
|
||
msgid ""
|
||
"Shows the controls currently being input.<br><br><dolphin_emphasis>If "
|
||
"unsure, leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:219
|
||
msgid ""
|
||
"Shows current system time.<br><br><dolphin_emphasis>If unsure, leave this "
|
||
"unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:223
|
||
msgid ""
|
||
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает различные статистики отрисовки.<br><br><dolphin_emphasis>Если не "
|
||
"уверены – оставьте выключенным.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:226
|
||
msgid ""
|
||
"Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
|
||
"leave this unchecked.</dolphin_emphasis>"
|
||
msgstr ""
|
||
"Показывает различную статистику проекции.<br><br><dolphin_emphasis>Если не "
|
||
"уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:49
|
||
msgid "Select a Game"
|
||
msgstr "Выберите игру"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:62
|
||
msgid "Select Wii NAND Root"
|
||
msgstr "Выберите корень NAND Wii"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:70
|
||
msgid "Select Dump Path"
|
||
msgstr "Выберите путь к дампам"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
|
||
msgid "Select Load Path"
|
||
msgstr "Выберите путь к загрузке"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:89
|
||
msgid "Select Resource Pack Path"
|
||
msgstr "Выберите путь к наборам ресурсов"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:101
|
||
msgid "Select WFS Path"
|
||
msgstr "Выберите путь к WFS"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:111
|
||
msgid "Game Folders"
|
||
msgstr "Папки с играми"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:138
|
||
msgid "Search Subfolders"
|
||
msgstr "Искать в подпапках"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:140
|
||
msgid "Check for Game List Changes in the Background"
|
||
msgstr "Автоматически проверять список игр на наличие изменений"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:172
|
||
msgid "Default ISO:"
|
||
msgstr "Образ по умолчанию:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:179
|
||
msgid "Wii NAND Root:"
|
||
msgstr "Корень NAND Wii:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:186
|
||
msgid "Dump Path:"
|
||
msgstr "Путь к дампам:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:193
|
||
msgid "Load Path:"
|
||
msgstr "Путь к загрузке:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:200
|
||
msgid "Resource Pack Path:"
|
||
msgstr "Путь к наборам ресурсов:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/PathPane.cpp:207
|
||
msgid "WFS Path:"
|
||
msgstr "Путь к WFS:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:68
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:87
|
||
msgid "IP Address Redirections"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
||
msgid "Emulated"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102
|
||
msgid "Real"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:51
|
||
msgid "Select"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:60
|
||
msgid "Enter USB device ID"
|
||
msgstr "Введите ID USB-устройства"
|
||
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:82
|
||
msgid "or select a device"
|
||
msgstr "или выберите устройство"
|
||
|
||
#. i18n: VID means Vendor ID (in the context of a USB device)
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:101
|
||
msgid "Device VID"
|
||
msgstr "VID устройства"
|
||
|
||
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
||
#: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:103
|
||
msgid "Device PID"
|
||
msgstr "PID устройства"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:60
|
||
msgid "64 MiB"
|
||
msgstr "64 МиБ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:61
|
||
msgid "128 MiB"
|
||
msgstr "128 МиБ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:62
|
||
msgid "256 MiB"
|
||
msgstr "256 МиБ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:63
|
||
msgid "512 MiB"
|
||
msgstr "512 МиБ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:64
|
||
msgid "1 GiB"
|
||
msgstr "1 ГиБ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:65
|
||
msgid "2 GiB"
|
||
msgstr "2 ГиБ"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:66
|
||
msgid "4 GiB (SDHC)"
|
||
msgstr "16 ГиБ (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:67
|
||
msgid "8 GiB (SDHC)"
|
||
msgstr "8 ГиБ (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:68
|
||
msgid "16 GiB (SDHC)"
|
||
msgstr "16 ГиБ (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:69
|
||
msgid "32 GiB (SDHC)"
|
||
msgstr "32 ГиБ (SDHC)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
|
||
msgid "Misc Settings"
|
||
msgstr "Разное"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
|
||
msgid "Use PAL60 Mode (EuRGB60)"
|
||
msgstr "Режим PAL60 (EuRGB60)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
|
||
msgid "Enable Screen Saver"
|
||
msgstr "Включить скринсейвер"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
|
||
msgid "Enable WiiConnect24 via WiiLink"
|
||
msgstr "Включить WiiConnect24 с помощью WiiLink"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
|
||
msgid "Connect USB Keyboard"
|
||
msgstr "Подключить USB-клавиатуру"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
|
||
msgid "4:3"
|
||
msgstr "4:3"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
|
||
msgid "16:9"
|
||
msgstr "16:9"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:131
|
||
msgid "Sound:"
|
||
msgstr "Звук:"
|
||
|
||
#. i18n: Mono audio
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:134
|
||
msgid "Mono"
|
||
msgstr "Моно"
|
||
|
||
#. i18n: Stereo audio
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:136
|
||
msgid "Stereo"
|
||
msgstr "Стерео"
|
||
|
||
#. i18n: Surround audio (Dolby Pro Logic II)
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:138
|
||
msgid "Surround"
|
||
msgstr "Объёмный"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:142
|
||
msgid ""
|
||
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
||
"games.\n"
|
||
"May not work for all games."
|
||
msgstr ""
|
||
"Устанавливает режим дисплея Wii в 60Hz (480i) вместо 50Hz (576i) для PAL "
|
||
"игр.\n"
|
||
"Может не работать для некоторых игр."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
|
||
msgid "Dims the screen after five minutes of inactivity."
|
||
msgstr "Затемняет экран после пяти минут бездействия."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:146
|
||
msgid ""
|
||
"Enables the WiiLink service for WiiConnect24 channels.\n"
|
||
"WiiLink is an alternate provider for the discontinued WiiConnect24 Channels "
|
||
"such as the Forecast and Nintendo Channels\n"
|
||
"Read the Terms of Service at: https://www.wiilink24.com/tos"
|
||
msgstr ""
|
||
"Включает службу WiiLink для каналов WiiConnect24.\n"
|
||
"WiiLink является альтернативным источником для больше не поставляемых "
|
||
"каналов WiiConnect24, таких как Forecast и Nintendo.\n"
|
||
"Ознакомьтесь с условиями предоставления услуг на сайте: https://"
|
||
"www.wiilink24.com/tos"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:149
|
||
msgid "Sets the Wii system language."
|
||
msgstr "Устанавливает язык системы для Wii."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:151
|
||
msgid "May cause slow down in Wii Menu and some games."
|
||
msgstr "Может привести к замедлению в меню Wii и некоторых играх."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
|
||
msgid "SD Card Settings"
|
||
msgstr "Параметры SD-карты"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
|
||
msgid "Insert SD Card"
|
||
msgstr "Вставить SD-карту"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
|
||
msgid "Supports SD and SDHC. Default size is 128 MB."
|
||
msgstr "Поддерживаются SD и SDHC. Размер по умолчанию: 128 Мбайт."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:176
|
||
msgid "Allow Writes to SD Card"
|
||
msgstr "Разрешить запись на SD-карту"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
|
||
msgid "SD Card Path:"
|
||
msgstr "Путь к SD-карте:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:194
|
||
msgid "Automatically Sync with Folder"
|
||
msgstr "Автоматически синхронизировать с папкой"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:197
|
||
msgid ""
|
||
"Synchronizes the SD Card with the SD Sync Folder when starting and ending "
|
||
"emulation."
|
||
msgstr "Синхронизация SD-карты с папкой при запуске и завершении эмуляции."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:207
|
||
msgid "SD Sync Folder:"
|
||
msgstr "Папка синхронизации:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:220
|
||
msgid "SD Card File Size:"
|
||
msgstr "Размер файла SD-карты:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:229
|
||
msgid ""
|
||
"You are about to pack the content of the folder at %1 into the file at %2. "
|
||
"All current content of the file will be deleted. Are you sure you want to "
|
||
"continue?"
|
||
msgstr ""
|
||
"Вы собираетесь упаковать содержимое папки %1 в файл %2. Всё текущее "
|
||
"содержимое файла будет удалено. Вы уверены, что хотите продолжить?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:247
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:271
|
||
msgid "Conversion failed."
|
||
msgstr "Ошибка преобразования"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:253
|
||
msgid ""
|
||
"You are about to unpack the content of the file at %2 into the folder at %1. "
|
||
"All current content of the folder will be deleted. Are you sure you want to "
|
||
"continue?"
|
||
msgstr ""
|
||
"Вы собираетесь распаковать содержимое файла %2 в папку %1. Всё текущее "
|
||
"содержимое папки будет удалено. Вы уверены, что хотите продолжить?"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:296
|
||
msgid "Whitelisted USB Passthrough Devices"
|
||
msgstr "Белый список пробрасываемых USB-устройств"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:304
|
||
msgid "Wii Remote Settings"
|
||
msgstr "Настройки контроллера Wii"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:310
|
||
msgid "Sensor Bar Position:"
|
||
msgstr "Месторасположение сенсора:"
|
||
|
||
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:316
|
||
msgid "IR Sensitivity:"
|
||
msgstr "Чувствительность ИК:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:321
|
||
msgid "Speaker Volume:"
|
||
msgstr "Громкость динамика:"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:359
|
||
msgid "Add New USB Device"
|
||
msgstr "Добавление нового USB-устройства"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:366
|
||
msgid "USB Whitelist Error"
|
||
msgstr "Ошибка белого списка USB"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:367
|
||
msgid "This USB device is already whitelisted."
|
||
msgstr "Это USB-устройства уже в белом списке."
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:407
|
||
msgid "Select SD Card Image"
|
||
msgstr "Выбрать образ SD-карты"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:409
|
||
msgid "SD Card Image (*.raw);;All Files (*)"
|
||
msgstr "Образ SD-карты (*.raw);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:418
|
||
msgid "Select a Folder to Sync with the SD Card Image"
|
||
msgstr "Выбрать папку для синхронизации с образом SD-карты"
|
||
|
||
#. i18n: "Var" is short for "variant"
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:855
|
||
msgid "Unknown (Id:%1 Var:%2)"
|
||
msgstr "Неизвестно (Ид.:%1 Пер.:%2)"
|
||
|
||
#. i18n: %1 is a name
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62
|
||
msgid "Modifying Skylander: %1"
|
||
msgstr "Изменение Skylander: %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84
|
||
msgid "No data to modify!"
|
||
msgstr "Нет данных для изменения."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85
|
||
msgid "The type of this Skylander does not have any data that can be modified!"
|
||
msgstr ""
|
||
"Тип этого скайлендера не содержит данных, которые можно было бы изменить."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91
|
||
msgid "Unknown Skylander type!"
|
||
msgstr "Неизвестный тип скайлендера."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92
|
||
msgid "The type of this Skylander is unknown!"
|
||
msgstr "Тип этого скайлендера неизвестен."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98
|
||
msgid "Unable to modify Skylander!"
|
||
msgstr "Не удалось изменить Skylander."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99
|
||
msgid ""
|
||
"The type of this Skylander is unknown, or can't be modified at this time!"
|
||
msgstr ""
|
||
"Тип этого скайлендера неизвестен или не может быть изменён в настоящее время."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101
|
||
msgid "Can't be modified yet!"
|
||
msgstr "Пока не удалось изменить"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102
|
||
msgid "This Skylander type can't be modified yet!"
|
||
msgstr "Этот тип скайлендера пока не может быть изменён."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:119
|
||
msgid "Toy code:"
|
||
msgstr "Код игрушки:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:124
|
||
msgid "Money:"
|
||
msgstr "Деньги:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:128
|
||
msgid "Hero level:"
|
||
msgstr "Уровень героя:"
|
||
|
||
#. i18n: The total amount of time the Skylander has been used for
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:140
|
||
msgid "Playtime:"
|
||
msgstr "Игровое время:"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently reset
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:146
|
||
msgid "Last reset:"
|
||
msgstr "Последний сброс:"
|
||
|
||
#. i18n: A timestamp for when the Skylander was most recently used
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:156
|
||
msgid "Last placed:"
|
||
msgstr "Последнее размещение:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:173
|
||
msgid "The toy code for this figure. Only available for real figures."
|
||
msgstr "Код игрушки для этой фигурки. Доступен только для настоящих фигурок."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174
|
||
msgid "The amount of money this Skylander has. Between 0 and 65000"
|
||
msgstr "Количество денег у этого скайлендера. От 0 до 65000"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175
|
||
msgid ""
|
||
"The hero level of this Skylander. Only seen in Skylanders: Spyro's "
|
||
"Adventures. Between 0 and 100"
|
||
msgstr ""
|
||
"Уровень героя этого скайлендера. Встречается только в Skylanders: Spyro's "
|
||
"Adventures. От 0 до 100"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:177
|
||
msgid "The nickname for this Skylander. Limited to 15 characters"
|
||
msgstr "Ник для этого скайлендера. Ограничен 15 символами"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:179
|
||
msgid "The total time this figure has been used inside a game in seconds"
|
||
msgstr "Общее время использования этой фигурки в игре в секундах"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180
|
||
msgid ""
|
||
"The last time the figure has been reset. If the figure has never been reset, "
|
||
"the first time the figure was placed on a portal"
|
||
msgstr ""
|
||
"Последний раз, когда фигурка была сброшена. Если фигурка никогда не "
|
||
"сбрасывалась, то первый раз, когда фигурка была размещена на портале"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:182
|
||
msgid "The last time the figure has been placed on a portal"
|
||
msgstr "Последний раз, когда фигурка была размещена на портале"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:216
|
||
msgid "Incorrect money value!"
|
||
msgstr "Некорректное количество денег"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217
|
||
msgid "Make sure that the money value is between 0 and 65000!"
|
||
msgstr "Убедитесь, что количество денег составляет от 0 до 65000."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:222
|
||
msgid "Incorrect hero level value!"
|
||
msgstr "Некорректное значение уровня героя"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223
|
||
msgid "Make sure that the hero level value is between 0 and 100!"
|
||
msgstr "Убедитесь, что значение уровня героя составляет от 0 до 100."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:228
|
||
msgid "Incorrect nickname!"
|
||
msgstr "Некорректный ник."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229
|
||
msgid "Make sure that the nickname is between 0 and 15 characters long!"
|
||
msgstr "Убедитесь, что ник содержит от 0 до 15 символов."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:234
|
||
msgid "Incorrect playtime value!"
|
||
msgstr "Некорректное значение игрового времени"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235
|
||
msgid "Make sure that the playtime value is valid!"
|
||
msgstr "Убедитесь, что значение игрового времени является допустимым."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:239
|
||
msgid "Incorrect last reset time!"
|
||
msgstr "Некорректное время последнего сброса"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240
|
||
msgid "Make sure that the last reset datetime value is valid!"
|
||
msgstr "Убедитесь, что значение времени последнего сброса является допустимым."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:245
|
||
msgid "Incorrect last placed time!"
|
||
msgstr "Некорректное время последнего размещения"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246
|
||
msgid "Make sure that the last placed datetime value is valid!"
|
||
msgstr ""
|
||
"Убедитесь, что значение времени последнего размещения является допустимым."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:277
|
||
msgid "Could not save your changes!"
|
||
msgstr "Не удалось сохранить изменения."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278
|
||
msgid ""
|
||
"The file associated to this file was closed! Did you clear the slot before "
|
||
"saving?"
|
||
msgstr ""
|
||
"Файл, связанный с этим файлом, был закрыт. Вы очистили слот перед "
|
||
"сохранением?"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:295
|
||
msgid "Can't edit villains for this trophy!"
|
||
msgstr "Не удалось изменить злодеев для этого трофея."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296
|
||
msgid ""
|
||
"Kaos is the only villain for this trophy and is always unlocked. No need to "
|
||
"edit anything!"
|
||
msgstr ""
|
||
"Kaos — единственный злодей для этого трофея, и он всегда разблокирован. Не "
|
||
"нужно ничего редактировать."
|
||
|
||
#. i18n: "Captured" is a participle here. This string is used when listing villains, not when a
|
||
#. villain was just captured
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:318
|
||
msgid "Captured villain %1:"
|
||
msgstr "Захваченный злодей %1:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:44
|
||
msgid "Skylanders Manager"
|
||
msgstr "Менеджер Skylanders"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:49
|
||
msgid "Only Show Collection"
|
||
msgstr "Показывать только коллекцию"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:111
|
||
msgid "Customize"
|
||
msgstr "Настроить"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112
|
||
msgid "Load File"
|
||
msgstr "Загрузить файл"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113
|
||
msgid "Clear Slot"
|
||
msgstr "Очистить слот"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114
|
||
msgid "Load Slot"
|
||
msgstr "Загрузить слот"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115
|
||
msgid "Modify Slot"
|
||
msgstr "Изменить слот"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:143
|
||
msgid "Emulate Skylander Portal"
|
||
msgstr "Эмулировать портал Skylander"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:160
|
||
msgid "Portal Slots"
|
||
msgstr "Слоты портала"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:174
|
||
msgid "Skylander %1"
|
||
msgstr "Skylander %1"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:214
|
||
msgid "Skylander Collection Path:"
|
||
msgstr "Путь к коллекции Skylander:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:217
|
||
msgid "Choose"
|
||
msgstr "Выбрать"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:233
|
||
msgid "Search:"
|
||
msgstr "Поиск:"
|
||
|
||
#. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all
|
||
#. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:261
|
||
msgid "Spyro's Adventure"
|
||
msgstr "Spyro's Adventure"
|
||
|
||
#. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:264
|
||
msgid "Giants"
|
||
msgstr "Гиганты"
|
||
|
||
#. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:267
|
||
msgid "Swap Force"
|
||
msgstr "Swap Force"
|
||
|
||
#. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries
|
||
#. it was released in. It was not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:270
|
||
msgid "Trap Team"
|
||
msgstr "Команда ловушек"
|
||
|
||
#. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and
|
||
#. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in
|
||
#. all countries they were released in. They were not released in Japan.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:274
|
||
msgid "SuperChargers"
|
||
msgstr "SuperChargers"
|
||
|
||
#. i18n: Elements are a trait of Skylanders figures. For official translations of this term,
|
||
#. check the Skylanders SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:286
|
||
msgid "Element"
|
||
msgstr "Элемент"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:322
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:400
|
||
msgid "All"
|
||
msgstr "Все"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:326
|
||
msgid "Magic"
|
||
msgstr "Магия"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:329
|
||
msgid "Water"
|
||
msgstr "Вода"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:332
|
||
msgid "Tech"
|
||
msgstr "Техника"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:335
|
||
msgid "Fire"
|
||
msgstr "Огонь"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:338
|
||
msgid "Earth"
|
||
msgstr "Земля"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:341
|
||
msgid "Life"
|
||
msgstr "Жизнь"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:344
|
||
msgid "Air"
|
||
msgstr "Воздух"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official
|
||
#. translations in other languages, check the SuperChargers manual at
|
||
#. https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:348
|
||
msgid "Undead"
|
||
msgstr "Нежить"
|
||
|
||
#. i18n: One of the elements in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:351
|
||
msgid "Dark"
|
||
msgstr "Тьма"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:366
|
||
msgid "Figure type"
|
||
msgstr "Тип фигурки"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:402
|
||
msgid "Skylander"
|
||
msgstr "Skylander"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:404
|
||
msgid "Giant"
|
||
msgstr "Гигант"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:406
|
||
msgid "Swapper"
|
||
msgstr "Swapper"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:408
|
||
msgid "Trap Master"
|
||
msgstr "Мастер ловушек"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:410
|
||
msgid "Mini"
|
||
msgstr "Мини"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:412
|
||
msgid "Item"
|
||
msgstr "Элемент"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:414
|
||
msgid "Trophy"
|
||
msgstr "Трофей"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games. For official translations
|
||
#. in other languages, check the SuperChargers manual at https://support.activision.com/manuals
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:417
|
||
msgid "Vehicle"
|
||
msgstr "Транспортное средство"
|
||
|
||
#. i18n: One of the figure types in the Skylanders games.
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:419
|
||
msgid "Trap"
|
||
msgstr "Ловушка"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:483
|
||
msgid "Select Skylander Collection"
|
||
msgstr "Выберите коллекцию Skylander"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:520
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625
|
||
msgid "Create Skylander File"
|
||
msgstr "Создать файл Skylander"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521
|
||
msgid "Skylander not found in this collection. Create new file?"
|
||
msgstr "Skylander не найден в этой коллекции. Создать новый файл?"
|
||
|
||
#. i18n: This is used to create a file name. The string must end in ".sky".
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:536
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:620
|
||
msgid "Unknown(%1 %2).sky"
|
||
msgstr "Неизвестный(%1 %2).sky"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:555
|
||
msgid "Select Skylander File"
|
||
msgstr "Выберите файл Skylander"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556
|
||
msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)"
|
||
msgstr "Skylander (*.sky *.bin *.dmp *.dump);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:575
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576
|
||
msgid "Variant:"
|
||
msgstr "Вариант:"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578
|
||
msgid "0"
|
||
msgstr "0"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599
|
||
msgid "ID entered is invalid!"
|
||
msgstr "Введён недопустимый ID."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606
|
||
msgid "Variant entered is invalid!"
|
||
msgstr "Введён недопустимый вариант."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625
|
||
msgid "Skylander (*.sky);;All Files (*)"
|
||
msgstr "Skylander (*.sky);;Все файлы (*)"
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:649
|
||
msgid "Failed to modify Skylander!"
|
||
msgstr "Не удалось изменить Skylander."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:650
|
||
msgid "Make sure there is a Skylander in slot %1!"
|
||
msgstr "Убедитесь, что в слоте %1 есть Skylander."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:662
|
||
msgid "Failed to clear Skylander!"
|
||
msgstr "Не удалось очистить Skylander."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:663
|
||
msgid "Failed to clear the Skylander from slot %1!"
|
||
msgstr "Не удалось очистить Skylander из слота %1."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:786
|
||
msgid "Failed to create Skylander file!"
|
||
msgstr "Не удалось создать файл Skylander."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:787
|
||
msgid ""
|
||
"Failed to create Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The Skylander may already be on the portal."
|
||
msgstr ""
|
||
"Не удалось создать файл Skylander:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Возможно, Skylander уже есть на портале."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805
|
||
msgid "Failed to open the Skylander file!"
|
||
msgstr "Не удалось открыть файл Skylander."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:806
|
||
msgid ""
|
||
"Failed to open the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file may already be in use on the portal."
|
||
msgstr ""
|
||
"Не удалось открыть файл Skylander:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Возможно, файл уже используется на портале."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816
|
||
msgid "Failed to read the Skylander file!"
|
||
msgstr "Не удалось прочитать файл Skylander."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:817
|
||
msgid ""
|
||
"Failed to read the Skylander file:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"The file was too small."
|
||
msgstr ""
|
||
"Не удалось прочитать файл Skylander:\n"
|
||
"%1\n"
|
||
"\n"
|
||
"Файл был слишком маленьким."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:830
|
||
msgid "Failed to load the Skylander file!"
|
||
msgstr "Не удалось загрузить файл Skylander."
|
||
|
||
#: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:831
|
||
msgid ""
|
||
"Failed to load the Skylander file:\n"
|
||
"%1"
|
||
msgstr ""
|
||
"Не удалось загрузить файл Skylander:\n"
|
||
"%1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:26
|
||
msgid "GBA TAS Input %1"
|
||
msgstr "Ввод TAS %1 GBA"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:28
|
||
msgid "GameCube TAS Input %1"
|
||
msgstr "Ввод GameCube TAS %1"
|
||
|
||
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30
|
||
msgid "Main Stick"
|
||
msgstr "Основной стик"
|
||
|
||
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
|
||
msgid ""
|
||
"Left click to set the IR value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"Левый клик - присвоить значение ИК.\n"
|
||
"Правый клик - по центру."
|
||
|
||
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
|
||
msgid ""
|
||
"Left click to set the stick value.\n"
|
||
"Right click to re-center it."
|
||
msgstr ""
|
||
"Левый клик - присвоить значение стика.\n"
|
||
"Правый клик - по центру."
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52
|
||
msgid "Enable Controller Inpu&t"
|
||
msgstr "Включить вход контроллер&а"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53
|
||
msgid ""
|
||
"Warning: Analog inputs may reset to controller values at random. In some "
|
||
"cases this can be fixed by adding a deadzone."
|
||
msgstr ""
|
||
"Предупреждение: аналоговый ввод может произвольно сбрасывать значения "
|
||
"контроллера. В некоторых случаях это можно исправить добавлением мёртвой "
|
||
"зоны."
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57
|
||
msgid "Duration of Turbo Button Press (frames):"
|
||
msgstr "Длительность нажатия турбо-кнопки (в кадрах):"
|
||
|
||
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:63
|
||
msgid "Duration of Turbo Button Release (frames):"
|
||
msgstr "Длительность отпускания турбо-кнопки (в кадрах):"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50
|
||
msgid "IR"
|
||
msgstr "ИК"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87
|
||
msgid "Nunchuk Stick"
|
||
msgstr "Стик нунчака"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:107
|
||
msgid "Wii Remote Accelerometer"
|
||
msgstr "Акселерометр Wii Remote"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:184
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:127
|
||
msgid "X"
|
||
msgstr "X"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
|
||
msgid "Y"
|
||
msgstr "Y"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
|
||
msgid "Z"
|
||
msgstr "Z"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:140
|
||
msgid "Wii Remote Gyroscope"
|
||
msgstr "Гироскоп Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:180
|
||
msgid "Nunchuk Accelerometer"
|
||
msgstr "Акселерометр Nunchuk"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:265
|
||
msgid "Wii Remote Buttons"
|
||
msgstr "Кнопки Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:273
|
||
msgid "Nunchuk Buttons"
|
||
msgstr "Кнопки нунчака"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:329
|
||
msgid "Classic Buttons"
|
||
msgstr "Кнопки Classic"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:431
|
||
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
|
||
msgstr "Ввод Wii TAS %1 - Wii Remote + Нунчак"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:446
|
||
msgid "Wii TAS Input %1 - Classic Controller"
|
||
msgstr "Ввод Wii TAS %1 - Контроллер Classic"
|
||
|
||
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:461
|
||
msgid "Wii TAS Input %1 - Wii Remote"
|
||
msgstr "Ввод Wii TAS %1 - Wii Remote"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:28
|
||
msgid "Toolbar"
|
||
msgstr "Панель инструментов"
|
||
|
||
#. i18n: Here, "Step" is a verb. This feature is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:102
|
||
msgid "Step"
|
||
msgstr "Шаг"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:165
|
||
msgid "Play"
|
||
msgstr "Запуск"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:124
|
||
msgid "FullScr"
|
||
msgstr "Во весь экран"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:125
|
||
msgid "ScrShot"
|
||
msgstr "Скриншот"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:129
|
||
msgid "Config"
|
||
msgstr "Настройки"
|
||
|
||
#: Source/Core/DolphinQt/ToolBar.cpp:158
|
||
msgid "Pause"
|
||
msgstr "Пауза"
|
||
|
||
#: Source/Core/DolphinQt/Translation.cpp:321
|
||
msgid "Error loading selected language. Falling back to system default."
|
||
msgstr ""
|
||
"Ошибка загрузки выбранного языка. Возврат к языку системы по умолчанию."
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:60
|
||
msgid "Update available"
|
||
msgstr "Доступно обновление"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:63
|
||
msgid ""
|
||
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
|
||
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
|
||
"Notes:</h4>"
|
||
msgstr ""
|
||
"<h2>Доступна новая версия Dolphin!</h2>Для загрузки доступен Dolphin %1. У "
|
||
"вас запущена версия %2.<br> Хотите начать обновление?<br><h4>Список "
|
||
"изменений:</h4>"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:76
|
||
msgid "Update after closing Dolphin"
|
||
msgstr "Обновить после закрытия Dolphin"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:83
|
||
msgid "Never Auto-Update"
|
||
msgstr "Запретить автообновление"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:84
|
||
msgid "Remind Me Later"
|
||
msgstr "Напомнить позже"
|
||
|
||
#: Source/Core/DolphinQt/Updater.cpp:85
|
||
msgid "Install Update"
|
||
msgstr "Установить обновление"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:30
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:35
|
||
msgid "Update completed"
|
||
msgstr "Обновление завершено"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:31
|
||
msgid "The emulated Wii console has been updated."
|
||
msgstr "Эмулируемая консоль Wii обновлена."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:36
|
||
msgid "The emulated Wii console is already up-to-date."
|
||
msgstr "Эмулируемой консоли Wii не требуется обновление."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:40
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:45
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:50
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:62
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:69
|
||
msgid "Update failed"
|
||
msgstr "Обновление не удалось"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:41
|
||
msgid ""
|
||
"Could not download update information from Nintendo. Please check your "
|
||
"Internet connection and try again."
|
||
msgstr ""
|
||
"Не удалось загрузить информацию об обновлениях от Nintendo. Проверьте "
|
||
"подключение к интернету и повторите попытку."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:46
|
||
msgid ""
|
||
"Could not download update files from Nintendo. Please check your Internet "
|
||
"connection and try again."
|
||
msgstr ""
|
||
"Не удалось загрузить файлы обновлений от Nintendo. Проверьте подключение к "
|
||
"интернету и повторите попытку."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:51
|
||
msgid ""
|
||
"Could not install an update to the Wii system memory. Please refer to logs "
|
||
"for more information."
|
||
msgstr ""
|
||
"Не удалось установить обновление в системную память Wii. Для получения "
|
||
"дополнительной информации обратитесь к логам."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:56
|
||
msgid "Update cancelled"
|
||
msgstr "Обновление отменено"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:57
|
||
msgid ""
|
||
"The update has been cancelled. It is strongly recommended to finish it in "
|
||
"order to avoid inconsistent system software versions."
|
||
msgstr ""
|
||
"Обновление было отменено. Настоятельно рекомендуется завершить его, чтобы "
|
||
"избежать несогласованности версий системного ПО."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:63
|
||
msgid ""
|
||
"The game's region does not match your console's. To avoid issues with the "
|
||
"system menu, it is not possible to update the emulated console using this "
|
||
"disc."
|
||
msgstr ""
|
||
"Регионы игры и консоли не совпадают. Обновление эмулируемой консоли при "
|
||
"помощи данного диска невозможно, т.к. это приведёт к ошибкам системного меню."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:70
|
||
msgid "The game disc does not contain any usable update information."
|
||
msgstr "На данном диске не содержится полезной информации про обновление."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
|
||
msgid ""
|
||
"Preparing to update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"Подготовка к обновлению...\n"
|
||
"Это может занять некоторое время."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:95
|
||
msgid "Updating"
|
||
msgstr "Идет обновление"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:101
|
||
msgid "&Cancel"
|
||
msgstr "&Отмена"
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:106
|
||
msgid ""
|
||
"Finishing the update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"Завершение обновления...\n"
|
||
"Это может занять некоторое время."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:120
|
||
msgid ""
|
||
"Updating title %1...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
"Идёт обновление %1...\n"
|
||
"Это может занять некоторое время."
|
||
|
||
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
|
||
msgid "Connect to the Internet and perform an online system update?"
|
||
msgstr "Подключиться к интернету и выполнить обновление системы?"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:29
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
||
msgid "Modifier"
|
||
msgstr "Модиф."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:91
|
||
msgid "Gate Size"
|
||
msgstr "Размер границ"
|
||
|
||
#. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:95
|
||
msgid "Adjusts target radius of simulated stick gate."
|
||
msgstr "Настраивает целевой радиус моделируемого джойстика."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:30
|
||
msgid "Enabled"
|
||
msgstr "Включено"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:38
|
||
msgid "Virtual Notches"
|
||
msgstr "Вирт. надсечки"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40
|
||
msgid "Snap the thumbstick position to the nearest octagonal axis."
|
||
msgstr "Привязать положение стика к ближайшей восьмиугольной оси."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:48
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:36
|
||
msgid "Dead Zone"
|
||
msgstr "Мёртвая зона"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:52
|
||
msgid "Input strength to ignore and remap."
|
||
msgstr "Входная сила, которую следует игнорировать и перезадать."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
|
||
msgid "Hide"
|
||
msgstr "Спрятать"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:26
|
||
msgid "Recenter"
|
||
msgstr "Центровка"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
|
||
msgid "Relative Input Hold"
|
||
msgstr "Удерж. относ. ввод"
|
||
|
||
#. i18n: Refers to a positional offset applied to an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
|
||
msgid "Vertical Offset"
|
||
msgstr "Верт. смещение"
|
||
|
||
#. i18n: The symbol/abbreviation for centimeters.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
|
||
msgid "cm"
|
||
msgstr "см"
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:45
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32
|
||
msgid "Total Yaw"
|
||
msgstr "Общее рыскание"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:49
|
||
msgid "Total rotation about the yaw axis."
|
||
msgstr "Общее вращение вокруг оси рыскания."
|
||
|
||
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:54
|
||
msgid "Total Pitch"
|
||
msgstr "Общий тангаж"
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:58
|
||
msgid "Total rotation about the pitch axis."
|
||
msgstr "Общее вращение вокруг оси тангажа."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61
|
||
msgid "Relative Input"
|
||
msgstr "Относительный ввод"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
|
||
msgid "Auto-Hide"
|
||
msgstr "Автоскрытие"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
|
||
msgid "Distance"
|
||
msgstr "Расстояние"
|
||
|
||
#. i18n: Referring to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
|
||
msgid "Distance of travel from neutral position."
|
||
msgstr "Проходимое расстояние из исходной позиции."
|
||
|
||
#. i18n: The symbol/abbreviation for meters per second.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
|
||
msgid "m/s"
|
||
msgstr "м/с"
|
||
|
||
#. i18n: Referring to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
|
||
msgid "Peak velocity of outward swing movements."
|
||
msgstr "Пиковая скорость взмаха."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:49
|
||
msgid "Return Speed"
|
||
msgstr "Скорость возврата"
|
||
|
||
#. i18n: Referring to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
|
||
msgid "Peak velocity of movements to neutral position."
|
||
msgstr "Пиковая скорость движения в исходную позицию."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:57
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26
|
||
msgid "Angle"
|
||
msgstr "Угол"
|
||
|
||
#. i18n: Referring to emulated wii remote swing movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
|
||
msgid "Rotation applied at extremities of swing."
|
||
msgstr "Вращение, применяемое на краях взмаха."
|
||
|
||
#. i18n: Refers to the intensity of shaking an emulated wiimote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:139
|
||
msgid "Intensity"
|
||
msgstr "Интенсивность"
|
||
|
||
#. i18n: Referring to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
|
||
msgid "Total travel distance."
|
||
msgstr "Общее проходимое расстояние."
|
||
|
||
#. i18n: Refers to a number of actions per second in Hz.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:149
|
||
msgid "Frequency"
|
||
msgstr "Частота"
|
||
|
||
#. i18n: The symbol/abbreviation for hertz (cycles per second).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
|
||
msgid "Hz"
|
||
msgstr "Гц"
|
||
|
||
#. i18n: Referring to emulated wii remote movement.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
|
||
msgid "Number of shakes per second."
|
||
msgstr "Количество встрясок в секунду."
|
||
|
||
#. i18n: Refers to emulated wii remote movements.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:36
|
||
msgid "Clamping of rotation about the yaw axis."
|
||
msgstr "Ограничение вращения вокруг оси рыскания."
|
||
|
||
#. i18n: Percentage value of accelerometer data (complementary filter coefficient).
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:41
|
||
msgid "Accelerometer Influence"
|
||
msgstr "Влияние на акселерометр"
|
||
|
||
#. i18n: Refers to a setting controling the influence of accelerometer data.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:45
|
||
msgid ""
|
||
"Influence of accelerometer data on pitch and roll. Higher values will reduce "
|
||
"drift at the cost of noise. Consider values between 1% and 3%."
|
||
msgstr ""
|
||
"Влияние данных акселерометра на тангаж и крен. Более высокие значения "
|
||
"уменьшают дрейф за счёт шума. Рассматривайте значения от 1 до 3 %."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:28
|
||
msgid "Pitch Up"
|
||
msgstr "Тангаж вверх"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
|
||
msgid "Pitch Down"
|
||
msgstr "Тангаж вниз"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
|
||
msgid "Roll Left"
|
||
msgstr "Крен влево"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
|
||
msgid "Roll Right"
|
||
msgstr "Крен вправо"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
|
||
msgid "Yaw Left"
|
||
msgstr "Рыскание влево"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
|
||
msgid "Yaw Right"
|
||
msgstr "Рыскание вправо"
|
||
|
||
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38
|
||
msgid "°/s"
|
||
msgstr "°/с"
|
||
|
||
#. i18n: Refers to the dead-zone setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40
|
||
msgid "Angular velocity to ignore and remap."
|
||
msgstr "Угловая скорость, которую следует игнорировать и перезадать."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:44
|
||
msgid "Calibration Period"
|
||
msgstr "Период калибровки"
|
||
|
||
#. i18n: "s" is the symbol for seconds.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46
|
||
msgid "s"
|
||
msgstr "с"
|
||
|
||
#. i18n: Refers to the "Calibration" setting of gyroscope input.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48
|
||
msgid "Time period of stable input to trigger calibration. (zero to disable)"
|
||
msgstr ""
|
||
"Период времени стабильного ввода для запуска калибровки. (ноль - отключить)"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:19
|
||
msgid "Object 1 X"
|
||
msgstr "Объект 1 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:20
|
||
msgid "Object 1 Y"
|
||
msgstr "Объект 1 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:21
|
||
msgid "Object 1 Size"
|
||
msgstr "Размер объекта 1"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22
|
||
msgid "Object 2 X"
|
||
msgstr "Объект 2 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23
|
||
msgid "Object 2 Y"
|
||
msgstr "Объект 2 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24
|
||
msgid "Object 2 Size"
|
||
msgstr "Размер объекта 2"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25
|
||
msgid "Object 3 X"
|
||
msgstr "Объект 3 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26
|
||
msgid "Object 3 Y"
|
||
msgstr "Объект 3 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27
|
||
msgid "Object 3 Size"
|
||
msgstr "Размер объекта 3"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28
|
||
msgid "Object 4 X"
|
||
msgstr "Объект 4 X"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29
|
||
msgid "Object 4 Y"
|
||
msgstr "Объект 4 Y"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30
|
||
msgid "Object 4 Size"
|
||
msgstr "Размер объекта 4"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:24
|
||
msgid "Threshold"
|
||
msgstr "Порог"
|
||
|
||
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
|
||
msgid "Input strength required for activation."
|
||
msgstr "Сила ввода, требуемая для активации."
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
|
||
msgid "Maximum tilt angle."
|
||
msgstr "Максимальный угол наклона."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:34
|
||
msgid "Velocity"
|
||
msgstr "Скорость"
|
||
|
||
#. i18n: Refers to tilting an emulated Wii Remote.
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
|
||
msgid "Peak angular velocity (measured in turns per second)."
|
||
msgstr "Пиковая угловая скорость (в поворотах в секунду)."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:527
|
||
msgid "Invalid literal."
|
||
msgstr "Некорректный литерал."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:767
|
||
msgid "Expected end of expression."
|
||
msgstr "Ожидался конец выражения."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:840
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1043
|
||
msgid "Expected closing paren."
|
||
msgstr "Ожидалась закрывающая скобка."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:855
|
||
#, c++-format
|
||
msgid "Expected arguments: {0}"
|
||
msgstr "Ожидались аргументы: {0}"
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:896
|
||
msgid "Expected variable name."
|
||
msgstr "Ожидалось название переменной."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
|
||
msgid "Expected start of expression."
|
||
msgstr "Ожидалось начало выражения."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1011
|
||
msgid "Expected colon."
|
||
msgstr "Ожидался символ двоеточия."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1053
|
||
msgid "Expected opening paren."
|
||
msgstr "Ожидалась открывающаяся скобка."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1062
|
||
msgid "Expected name of input."
|
||
msgstr "Ожидалось название ввода."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1076
|
||
msgid "Expected + or closing paren."
|
||
msgstr "Ожидался + или закрывающая скобка."
|
||
|
||
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1097
|
||
msgid "Tokenizing failed."
|
||
msgstr "Ошибка токенизации."
|
||
|
||
#: Source/Core/InputCommon/InputConfig.cpp:58
|
||
#, c++-format
|
||
msgid "No profiles found for game setting '{0}'"
|
||
msgstr "Профили для игровой настройки '{0}' не найдены"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:203
|
||
msgid "A Dolphin update is already scheduled for the next time it closes."
|
||
msgstr ""
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:227
|
||
msgid "Unable to contact update server."
|
||
msgstr "Не удалось подключиться к серверу обновлений."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:237
|
||
#, c++-format
|
||
msgid "Invalid JSON received from auto-update service : {0}"
|
||
msgstr "От службы автообновления получен недопустимый JSON: {0}"
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:245
|
||
msgid "You are running the latest version available on this update track."
|
||
msgstr ""
|
||
"Вы используете последнюю версию, доступную\n"
|
||
"на выбранном канале обновлений."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:298
|
||
msgid "Unable to create updater copy."
|
||
msgstr "Не удалось создать копию средства обновления."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:303
|
||
msgid "Unable to set permissions on updater copy."
|
||
msgstr "Не удалось установить разрешения для копии средства обновления."
|
||
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:326
|
||
#: Source/Core/UICommon/AutoUpdate.cpp:332
|
||
#, c++-format
|
||
msgid "Could not start updater process: {0}"
|
||
msgstr "Не удалось запустить средство обновления: {0}"
|
||
|
||
#: Source/Core/UICommon/DBusUtils.cpp:56 Source/Core/UICommon/DBusUtils.cpp:77
|
||
#: Source/Core/UICommon/DBusUtils.cpp:97 Source/Core/UICommon/DBusUtils.cpp:120
|
||
msgid "Playing a game"
|
||
msgstr "Игра"
|
||
|
||
#: Source/Core/UICommon/GameFile.cpp:837
|
||
#, c++-format
|
||
msgid "{0} (NKit)"
|
||
msgstr "{0} (NKit)"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
||
msgid "East Asia"
|
||
msgstr "Восточная Азия"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:248
|
||
msgid "China"
|
||
msgstr "Китай"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "North America"
|
||
msgstr "Северная Америка"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "South America"
|
||
msgstr "Южная Америка"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:249
|
||
msgid "Oceania"
|
||
msgstr "Океания"
|
||
|
||
#: Source/Core/UICommon/NetPlayIndex.cpp:250
|
||
msgid "Africa"
|
||
msgstr "Африка"
|
||
|
||
#. i18n: The symbol for the unit "bytes"
|
||
#: Source/Core/UICommon/UICommon.cpp:542
|
||
msgid "B"
|
||
msgstr "Б"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:542
|
||
msgid "KiB"
|
||
msgstr "КиБ"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:542
|
||
msgid "MiB"
|
||
msgstr "МиБ"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:542
|
||
msgid "GiB"
|
||
msgstr "ГиБ"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:543
|
||
msgid "TiB"
|
||
msgstr "ТиБ"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:543
|
||
msgid "PiB"
|
||
msgstr "ПиБ"
|
||
|
||
#: Source/Core/UICommon/UICommon.cpp:543
|
||
msgid "EiB"
|
||
msgstr "ЭиБ"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108
|
||
msgid "d3d12.dll could not be loaded."
|
||
msgstr "не удалось загрузить d3d12.dll."
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
|
||
msgid "Failed to create D3D12 context"
|
||
msgstr "Не удалось создать контекст D3D12"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
|
||
msgid "Failed to create D3D12 global resources"
|
||
msgstr "Не удалось создать глобальные ресурсы D3D12"
|
||
|
||
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:153
|
||
msgid "Failed to create D3D swap chain"
|
||
msgstr "Не удалось создать D3D swap chain"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38
|
||
msgid "Failed to load dxgi.dll"
|
||
msgstr "Не удалось загрузить dxgi.dll"
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
|
||
"update package."
|
||
msgstr ""
|
||
"Не удалось загрузить {0}. Если вы пользуетесь Windows 7, попробуйте "
|
||
"установить пакет обновления KB4019990."
|
||
|
||
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55
|
||
msgid "Failed to find one or more D3D symbols"
|
||
msgstr "Не удалось найти один или более символ D3D"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
|
||
msgid "Failed to load d3d11.dll"
|
||
msgstr "Не удалось загрузить d3d11.dll"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
|
||
msgid "Failed to create DXGI factory"
|
||
msgstr "Не удалось создать фабрику DXGI"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
|
||
#, c++-format
|
||
msgid ""
|
||
"Failed to initialize Direct3D.\n"
|
||
"Make sure your video card supports at least D3D 10.0\n"
|
||
"{0}"
|
||
msgstr ""
|
||
"Не удалось инициализировать Direct3D.\n"
|
||
"Убедитесь, что ваша видеокарта поддерживает хотя бы D3D 10.0\n"
|
||
"{0}"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:38
|
||
msgid "Direct3D 11"
|
||
msgstr "Direct3D 11"
|
||
|
||
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:57
|
||
msgid ""
|
||
"The Direct3D 11 renderer requires support for features not supported by your "
|
||
"system configuration. You may still use this backend, but you will encounter "
|
||
"graphical artifacts in certain games.\n"
|
||
"\n"
|
||
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Рендерер Direct3D 11 требует поддержки функций, не поддерживаемых вашей "
|
||
"конфигурацией системы. Вы можете продолжать использовать этот бэкэнд, но при "
|
||
"этом вы столкнётесь с графические артефакты в некоторых играх.\n"
|
||
"\n"
|
||
"Вы действительно хотите перейти на Direct3D 11? Если не уверены, выберите "
|
||
"«Нет»."
|
||
|
||
#. i18n: Null is referring to the null video backend, which renders nothing
|
||
#: Source/Core/VideoBackends/Null/NullBackend.cpp:83
|
||
msgid "Null"
|
||
msgstr "Пустой"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:232
|
||
msgid ""
|
||
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"ГП: ОШИБКА OGL: Требуется GL_ARB_framebuffer_object для рендера в несколько "
|
||
"текстур.\n"
|
||
"ГП: Ваша видеокарта поддерживает OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:241
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"ГП: ОШИБКА OGL: Требуется GL_ARB_vertex_array_object.\n"
|
||
"ГП: Ваша видеокарта поддерживает OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:250
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
|
||
"GPU: Does your video card support OpenGL 3.0?"
|
||
msgstr ""
|
||
"ГП: ОШИБКА OGL: Требуется GL_ARB_map_buffer_range.\n"
|
||
"ГП: Ваша видеокарта поддерживает OpenGL 3.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:259
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
|
||
"GPU: Does your video card support OpenGL 3.1?"
|
||
msgstr ""
|
||
"ГП: ОШИБКА OGL: Требуется GL_ARB_uniform_buffer_object.\n"
|
||
"ГП: Ваша видеокарта поддерживает OpenGL 3.1?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:266
|
||
msgid ""
|
||
"Buggy GPU driver detected.\n"
|
||
"Please either install the closed-source GPU driver or update your Mesa 3D "
|
||
"version."
|
||
msgstr ""
|
||
"Обнаружен глючный драйвер ГП.\n"
|
||
"Пожалуйста, установите проприетарный драйвер ГП или обновите версию Mesa 3D."
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:275
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
|
||
"GPU: Does your video card support OpenGL 3.3?"
|
||
msgstr ""
|
||
"ГП: ОШИБКА OGL: Требуется GL_ARB_sampler_objects.\n"
|
||
"ГП: Ваша видеокарта поддерживает OpenGL 3.3?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:462
|
||
#, c++-format
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
|
||
"GPU: Does your video card support OpenGL 3.0?\n"
|
||
"GPU: Your driver supports GLSL {0}"
|
||
msgstr ""
|
||
"ГП: ОШИБКА OGL: Требуется как минимум GLSL 1.30\n"
|
||
"ГП: Ваша видеокарта поддерживает OpenGL 3.0?\n"
|
||
"ГП: Ваш драйвер поддерживает GLSL {0}"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLConfig.cpp:710
|
||
#, c++-format
|
||
msgid ""
|
||
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
|
||
"to turn this off in the graphics driver's settings in order for Dolphin to "
|
||
"work.\n"
|
||
"\n"
|
||
"(MSAA with {0} samples found on default framebuffer)"
|
||
msgstr ""
|
||
"Графический драйвер принудительно включает сглаживание для Dolphin. Для "
|
||
"работы Dolphin необходимо отключить это в настройках графического драйвера.\n"
|
||
"\n"
|
||
"(Во фреймбуффере по умолчанию найден MSAA с {0} сэмплами)"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:71
|
||
msgid "OpenGL ES"
|
||
msgstr "OpenGL ES"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:73
|
||
msgid "OpenGL"
|
||
msgstr "OpenGL"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:95
|
||
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
|
||
msgstr "ГП: ОШИБКА OGL: Ваша видеокарта поддерживает OpenGL 2.0?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:102
|
||
msgid ""
|
||
"GPU: OGL ERROR: Need OpenGL version 3.\n"
|
||
"GPU: Does your video card support OpenGL 3?"
|
||
msgstr ""
|
||
"ГП: ОШИБКА OGL: Требуется OpenGL версии 3.\n"
|
||
"ГП: Ваша видеокарта поддерживает OpenGL 3?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:168
|
||
#, c++-format
|
||
msgid ""
|
||
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
|
||
"GPU: Does your video card support OpenGL 2.x?"
|
||
msgstr ""
|
||
"ГП: ОШИБКА OGL: Недостаточно атрибутов: {0}.\n"
|
||
"ГП: Ваша видеокарта поддерживает OpenGL 2.x?"
|
||
|
||
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:180
|
||
#, c++-format
|
||
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
|
||
msgstr "GL_MAX_TEXTURE_SIZE равен {0} - должен быть не меньше 1024."
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:47
|
||
msgid "Software Renderer"
|
||
msgstr "Программный рендеринг"
|
||
|
||
#: Source/Core/VideoBackends/Software/SWmain.cpp:52
|
||
msgid ""
|
||
"The software renderer is significantly slower than other backends and is "
|
||
"only recommended for debugging purposes.\n"
|
||
"\n"
|
||
"Do you really want to enable software rendering? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Программный рендеринг значительно медленнее, чем другие бэкенды, и поэтому "
|
||
"рекомендуется исключительно для отладки.\n"
|
||
"\n"
|
||
"Вы действительно хотите включить программный рендеринг? Если не уверены, "
|
||
"выберите \"Нет\"."
|
||
|
||
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
|
||
msgid "Vulkan"
|
||
msgstr "Vulkan"
|
||
|
||
#: Source/Core/VideoBackends/Vulkan/VulkanContext.cpp:530
|
||
msgid ""
|
||
"You are attempting to use the Vulkan backend on an unsupported operating "
|
||
"system. To prevent visual glitches and artifacts, please use the Metal "
|
||
"backend or update to macOS Sonoma 14 or newer."
|
||
msgstr ""
|
||
|
||
#. i18n: Please leave SyncOnSkipIdle and True untranslated.
|
||
#. The user needs to enter these terms as-is in an INI file.
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:688
|
||
msgid ""
|
||
"Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently "
|
||
"disabled, which makes this problem very likely to happen."
|
||
msgstr ""
|
||
"Измените настройку «SyncOnSkipIdle» на «True». В настоящее время она "
|
||
"отключена, что делает эту проблему очень вероятной."
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:695
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU. Turn off the \"Dual Core\" setting to avoid this."
|
||
msgstr ""
|
||
"Эта ошибка обычно вызвана десинхронизацией эмулируемого ГП с эмулируемым ЦП. "
|
||
"Чтобы избежать этого, отключите параметр «Двухъядерный режим»."
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:702
|
||
msgid ""
|
||
"This error is usually caused by the emulated GPU desyncing with the emulated "
|
||
"CPU, but your current settings make this unlikely to happen. The error may "
|
||
"also be caused by a game bug."
|
||
msgstr ""
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:707
|
||
#, c++-format
|
||
msgid ""
|
||
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"Further errors will be sent to the Video Backend log and Dolphin will now "
|
||
"likely crash or hang."
|
||
msgstr ""
|
||
"GFX FIFO: неизвестный код операции ({0:#04x} @ {1}, preprocess={2}).\n"
|
||
"\n"
|
||
"{3}\n"
|
||
"\n"
|
||
"Дальнейшие ошибки будут отправлены в журнал графического движка, и, скорее "
|
||
"всего, произойдёт сбой или зависание Dolphin."
|
||
|
||
#: Source/Core/VideoCommon/FrameDumper.cpp:327
|
||
#, c++-format
|
||
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
|
||
msgstr "Изображения с дампами кадра(ов) '{0}' уже существуют. Перезаписать?"
|
||
|
||
#: Source/Core/VideoCommon/ShaderCache.cpp:180
|
||
msgid "Compiling Shaders"
|
||
msgstr "Компиляция шейдеров"
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:168
|
||
msgid ""
|
||
"This game requires bounding box emulation to run properly but your graphics "
|
||
"card or its drivers do not support it. As a result you will experience bugs "
|
||
"or freezes while running this game."
|
||
msgstr ""
|
||
"Для данной игры требуется эмуляция ограничивающего параллелепипеда, но она "
|
||
"не поддерживается вашей видеокартой или её драйвером. Во время игры могут "
|
||
"возникать ошибки и зависания."
|
||
|
||
#: Source/Core/VideoCommon/VideoBackendBase.cpp:339
|
||
msgid "Failed to initialize renderer classes"
|
||
msgstr "Не удалось инициализировать классы рендеринга"
|
||
|
||
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
|
||
msgctxt ""
|
||
"Translate this string to the string 'LTR' in left-to-right languages or to "
|
||
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
|
||
"widget layout."
|
||
msgid "QT_LAYOUT_DIRECTION"
|
||
msgstr "LTR"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
|
||
msgid "Save All"
|
||
msgstr "Сохранить все"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
|
||
msgid "&Yes"
|
||
msgstr "&Да"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
|
||
msgid "Yes to &All"
|
||
msgstr "Да для &всех"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
|
||
msgid "&No"
|
||
msgstr "&Нет"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
|
||
msgid "N&o to All"
|
||
msgstr "&Нет для всех"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
|
||
msgid "Discard"
|
||
msgstr "Отменить"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
|
||
msgid "Help"
|
||
msgstr "Помощь"
|
||
|
||
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
|
||
msgid "Restore Defaults"
|
||
msgstr "По умолчанию"
|