dolphin/Source
Filippo Tarpini c9e61a79b7
Video: Fix Post Process shader options issues
-An assert would be erroneously thrown when shaders declared an array of 4 int or float options, despite 4 being the max supported (a simple <= / < mistake)
-When changing the type of a shader option (e.g. from bool to float), the serialization would be stuck appending the value from the previous option type, making the shader fail to build permanently until the cache were cleaned
2023-06-08 02:54:46 +03:00
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Android Merge pull request #11694 from jnaidu360/skylanders-portal-window 2023-06-06 19:20:39 +02:00
Core Video: Fix Post Process shader options issues 2023-06-08 02:54:46 +03:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool Use GNUInstallDirs for installation paths 2023-01-30 09:44:44 -06:00
PCH bump minimum VS version to 17.6 2023-05-16 20:21:36 -07:00
UnitTests Core: Assert that only the Host thread may call PauseAndLock(). 2023-06-02 18:51:43 +02:00
VSProps windows: update to qt 6.5.1 2023-05-26 15:37:55 -07:00
.clang-format Replace Cpp11 (A Deprecated alias for Latest) in .clang-format 2022-06-22 08:57:32 +10:00
CMakeLists.txt Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
dolphin-emu.sln Added rcheevos to Externals 2023-04-02 08:28:23 -04:00