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c46c010ae354074db017ebc45c84760e13cc240b
dolphin/Source/Core/VideoBackends/Software
History
JosJuice 3cfa233b63 VideoCommon: Use GetSpanForAddress safely in texture decoding
Now only VertexLoader remains... But that one might be tricky.
2024-04-20 18:31:08 +02:00
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Clipper.cpp
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Clipper.h
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CMakeLists.txt
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CopyRegion.h
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EfbCopy.cpp
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EfbCopy.h
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EfbInterface.cpp
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EfbInterface.h
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NativeVertexFormat.h
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Rasterizer.cpp
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Rasterizer.h
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SetupUnit.cpp
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SetupUnit.h
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SWBoundingBox.cpp
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SWBoundingBox.h
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SWGfx.cpp
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SWGfx.h
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SWmain.cpp
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SWOGLWindow.cpp
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SWOGLWindow.h
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SWRenderer.cpp
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SWRenderer.h
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SWTexture.cpp
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SWTexture.h
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SWVertexLoader.cpp
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SWVertexLoader.h
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Tev.cpp
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Tev.h
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TextureCache.h
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TextureEncoder.cpp
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TextureEncoder.h
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TextureSampler.cpp
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TextureSampler.h
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TransformUnit.cpp
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TransformUnit.h
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Vec3.h
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VideoBackend.h
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